Add more test code in Import

This commit is contained in:
Matt Nadareski
2016-04-22 00:24:29 -07:00
parent c0930bb11b
commit c576a4bc9b

View File

@@ -351,6 +351,7 @@ namespace SabreTools
// Check to make sure that the manufacturer and system are valid according to the database
int sysid = -1;
string query = "SELECT id FROM systems WHERE manufacturer='" + manufacturer + "' AND system='" + system +"'";
//string query = "SELECT id FROM system WHERE manufacturer='" + manufacturer + "' AND name='" + system + "'";
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
@@ -375,6 +376,7 @@ namespace SabreTools
// Check to make sure that the source is valid according to the database
int srcid = -1;
query = "SELECT id FROM sources WHERE name='" + source + "'";
//query = "SELECT id FROM source WHERE name='" + source + "'";
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
@@ -627,17 +629,17 @@ COMMIT;";
// Ignore or insert the file and game
query = @"BEGIN;
INSERT OR IGNORE INTO hashdata (hashid, key, value) VALUES " +
"(" + hashid + ", 'name', '" + rom.Name + "'), " +
"(" + hashid + ", 'game', '" + rom.Game + "'), " +
"(" + hashid + ", 'name', '" + rom.Name.Replace("'", "''") + "'), " +
"(" + hashid + ", 'game', '" + rom.Game.Replace("'", "''") + "'), " +
"(" + hashid + ", 'lastupdated', '" + date + @"');
INSERT OR IGNORE INTO gamesystem (game, systemid) VALUES ('" + rom.Game + "', " + sysid + @");
INSERT OR IGNORE INTO gamesource (game, sourceid) VALUES ('" + rom.Game + "', " + srcid + @");
INSERT OR IGNORE INTO gamesystem (game, systemid) VALUES ('" + rom.Game.Replace("'", "''") + "', " + sysid + @");
INSERT OR IGNORE INTO gamesource (game, sourceid) VALUES ('" + rom.Game.Replace("'", "''") + "', " + srcid + @");
COMMIT;";
using (SqliteCommand slc = new SqliteCommand(query, dbc))
{
int ret = slc.ExecuteNonQuery();
if ((SQLiteErrorCode)ret != SQLiteErrorCode.Done && (SQLiteErrorCode)ret != SQLiteErrorCode.Ok)
if ((SQLiteErrorCode)ret == SQLiteErrorCode.Error)
{
_logger.Error("A SQLite error has occurred: " + ((SQLiteErrorCode)ret).ToString());
return false;