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https://github.com/claunia/SabreTools.git
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Reduce unnecessary round-trip conversions
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@@ -406,11 +406,11 @@ namespace SabreTools.DatFiles.Formats
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
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SabreJSON.WriteEndGame(jtw);
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WriteEndGame(jtw);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
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SabreJSON.WriteStartGame(jtw, datItem);
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WriteStartGame(jtw, datItem);
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// Check for a "null" item
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datItem = ProcessNullifiedItem(datItem);
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@@ -425,7 +425,7 @@ namespace SabreTools.DatFiles.Formats
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}
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// Write the file footer out
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SabreJSON.WriteFooter(jtw);
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WriteFooter(jtw);
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logger.User($"'{outfile}' written!{Environment.NewLine}");
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jtw.Close();
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@@ -473,42 +473,40 @@ namespace SabreTools.DatFiles.Formats
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foreach (string key in ItemsDB.SortedKeys)
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{
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// If this machine doesn't contain any writable items, skip
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var items = ItemsDB.GetItemsForBucket(key, filter: true);
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if (items == null || !ContainsWritable(items))
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var itemsDict = ItemsDB.GetItemsForBucket(key, filter: true);
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if (itemsDict == null || !ContainsWritable(itemsDict))
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continue;
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// Resolve the names in the block
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items = [.. DatItem.ResolveNamesDB([.. items])];
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var items = DatItem.ResolveNamesDB([.. itemsDict]);
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for (int index = 0; index < items.Length; index++)
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foreach (var kvp in items)
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{
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var datItem = items[index];
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// Get the machine for the item
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var machine = ItemsDB.GetMachineForItem(datItem.Item1);
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var machine = ItemsDB.GetMachineForItem(kvp.Key);
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && !string.Equals(lastgame, machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
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SabreJSON.WriteEndGame(jtw);
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if (lastgame != null && !string.Equals(lastgame, machine.Value!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
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WriteEndGame(jtw);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || !string.Equals(lastgame, machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
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WriteStartGameDB(jtw, datItem);
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if (lastgame == null || !string.Equals(lastgame, machine.Value!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
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WriteStartGame(jtw, kvp.Value);
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// Check for a "null" item
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datItem = ProcessNullifiedItem(datItem);
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var datItem = ProcessNullifiedItem(kvp);
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// Write out the item if we're not ignoring
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if (!ShouldIgnore(datItem, ignoreblanks))
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WriteDatItemDB(jtw, datItem);
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if (!ShouldIgnore(datItem.Value, ignoreblanks))
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WriteDatItem(jtw, datItem.Value);
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// Set the new data to compare against
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lastgame = machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey);
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lastgame = machine.Value!.GetStringFieldValue(Models.Metadata.Machine.NameKey);
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}
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}
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// Write the file footer out
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SabreJSON.WriteFooter(jtw);
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WriteFooter(jtw);
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logger.User($"'{outfile}' written!{Environment.NewLine}");
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jtw.Close();
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@@ -567,34 +565,6 @@ namespace SabreTools.DatFiles.Formats
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jtw.Flush();
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}
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/// <summary>
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/// Write out Game start using the supplied JsonTextWriter
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/// </summary>
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/// <param name="jtw">JsonTextWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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private void WriteStartGameDB(JsonTextWriter jtw, (long, DatItem) datItem)
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{
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// Get the machine for the item
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var machine = ItemsDB.GetMachineForItem(datItem.Item1);
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// No game should start with a path separator
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if (!string.IsNullOrEmpty(machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey)))
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machine.Item2!.SetFieldValue<string?>(Models.Metadata.Machine.NameKey, machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey)!.TrimStart(Path.DirectorySeparatorChar));
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// Build the state
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jtw.WriteStartObject();
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// Write the Machine
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jtw.WritePropertyName("machine");
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JsonSerializer js = new() { Formatting = Formatting.Indented };
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js.Serialize(jtw, machine.Item2!);
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jtw.WritePropertyName("items");
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jtw.WriteStartArray();
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jtw.Flush();
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}
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/// <summary>
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/// Write out Game end using the supplied JsonTextWriter
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/// </summary>
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@@ -634,30 +604,6 @@ namespace SabreTools.DatFiles.Formats
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jtw.Flush();
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}
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/// <summary>
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/// Write out DatItem using the supplied JsonTextWriter
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/// </summary>
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/// <param name="jtw">JsonTextWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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private void WriteDatItemDB(JsonTextWriter jtw, (long, DatItem) datItem)
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{
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// Pre-process the item name
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ProcessItemNameDB(datItem, true);
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// Build the state
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jtw.WriteStartObject();
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// Write the DatItem
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jtw.WritePropertyName("datitem");
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JsonSerializer js = new() { ContractResolver = new BaseFirstContractResolver(), Formatting = Formatting.Indented };
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js.Serialize(jtw, datItem.Item2);
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// End item
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jtw.WriteEndObject();
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jtw.Flush();
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}
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/// <summary>
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/// Write out DAT footer using the supplied JsonTextWriter
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/// </summary>
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