mirror of
https://github.com/claunia/SabreTools.git
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DatFile types into their own folder and namespace
This commit is contained in:
523
SabreTools.DatFiles/Formats/RomCenter.cs
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523
SabreTools.DatFiles/Formats/RomCenter.cs
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@@ -0,0 +1,523 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using SabreTools.Core;
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using SabreTools.Core.Tools;
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using SabreTools.DatItems;
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using SabreTools.IO;
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namespace SabreTools.DatFiles.Formats
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{
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/// <summary>
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/// Represents parsing and writing of a RomCenter DAT
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/// </summary>
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internal class RomCenter : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public RomCenter(DatFile datFile)
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: base(datFile)
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{
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}
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/// <summary>
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/// Parse a RomCenter DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="indexId">Index ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="throwOnError">True if the error that is thrown should be thrown back to the caller, false otherwise</param>
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protected override void ParseFile(string filename, int indexId, bool keep, bool throwOnError = false)
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{
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// Prepare all intenral variables
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IniReader ir = new IniReader(filename) { ValidateRows = false };
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// If we got a null reader, just return
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if (ir == null)
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return;
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// Otherwise, read the file to the end
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try
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{
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ir.ReadNextLine();
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while (!ir.EndOfStream)
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{
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// We don't care about whitespace or comments
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if (ir.RowType == IniRowType.None || ir.RowType == IniRowType.Comment)
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{
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ir.ReadNextLine();
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continue;
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}
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// If we have a section
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if (ir.RowType == IniRowType.SectionHeader)
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{
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switch (ir.Section.ToLowerInvariant())
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{
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case "credits":
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ReadCreditsSection(ir);
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break;
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case "dat":
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ReadDatSection(ir);
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break;
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case "emulator":
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ReadEmulatorSection(ir);
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break;
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case "games":
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ReadGamesSection(ir, filename, indexId);
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break;
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// Unknown section so we ignore it
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default:
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ir.ReadNextLine();
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break;
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}
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}
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}
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}
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catch (Exception ex)
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{
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string message = $"'{filename}' - There was an error parsing line {ir.LineNumber} '{ir.CurrentLine}'";
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logger.Error(ex, message);
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if (throwOnError)
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{
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ir.Dispose();
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throw new Exception(message, ex);
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}
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}
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ir.Dispose();
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}
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/// <summary>
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/// Read credits information
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/// </summary>
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/// <param name="reader">IniReader to use to parse the credits</param>
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private void ReadCreditsSection(IniReader reader)
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{
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// If the reader is somehow null, skip it
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if (reader == null)
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return;
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reader.ReadNextLine();
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while (!reader.EndOfStream && reader.Section.ToLowerInvariant() == "credits")
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{
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// We don't care about whitespace, comments, or invalid
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if (reader.RowType != IniRowType.KeyValue)
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{
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reader.ReadNextLine();
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continue;
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}
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var kvp = reader.KeyValuePair;
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// If the KeyValuePair is invalid, skip it
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if (kvp == null)
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{
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reader.ReadNextLine();
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continue;
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}
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// Get all credits items
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switch (kvp?.Key.ToLowerInvariant())
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{
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case "author":
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Header.Author = Header.Author ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "version":
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Header.Version = Header.Version ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "email":
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Header.Email = Header.Email ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "homepage":
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Header.Homepage = Header.Homepage ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "url":
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Header.Url = Header.Url ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "date":
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Header.Date = Header.Date ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "comment":
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Header.Comment = Header.Comment ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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// Unknown value, just skip
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default:
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reader.ReadNextLine();
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break;
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}
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}
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}
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/// <summary>
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/// Read dat information
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/// </summary>
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/// <param name="reader">IniReader to use to parse the credits</param>
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private void ReadDatSection(IniReader reader)
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{
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// If the reader is somehow null, skip it
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if (reader == null)
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return;
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reader.ReadNextLine();
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while (!reader.EndOfStream && reader.Section.ToLowerInvariant() == "dat")
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{
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// We don't care about whitespace, comments, or invalid
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if (reader.RowType != IniRowType.KeyValue)
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{
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reader.ReadNextLine();
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continue;
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}
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var kvp = reader.KeyValuePair;
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// If the KeyValuePair is invalid, skip it
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if (kvp == null)
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{
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reader.ReadNextLine();
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continue;
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}
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// Get all dat items
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switch (kvp?.Key.ToLowerInvariant())
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{
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case "version":
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Header.RomCenterVersion = Header.RomCenterVersion ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "plugin":
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Header.System = Header.System ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "split":
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if (Header.ForceMerging == MergingFlag.None && kvp?.Value == "1")
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Header.ForceMerging = MergingFlag.Split;
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reader.ReadNextLine();
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break;
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case "merge":
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if (Header.ForceMerging == MergingFlag.None && kvp?.Value == "1")
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Header.ForceMerging = MergingFlag.Merged;
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reader.ReadNextLine();
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break;
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// Unknown value, just skip
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default:
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reader.ReadNextLine();
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break;
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}
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}
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}
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/// <summary>
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/// Read emulator information
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/// </summary>
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/// <param name="reader">IniReader to use to parse the credits</param>
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private void ReadEmulatorSection(IniReader reader)
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{
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// If the reader is somehow null, skip it
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if (reader == null)
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return;
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reader.ReadNextLine();
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while (!reader.EndOfStream && reader.Section.ToLowerInvariant() == "emulator")
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{
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// We don't care about whitespace, comments, or invalid
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if (reader.RowType != IniRowType.KeyValue)
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{
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reader.ReadNextLine();
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continue;
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}
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var kvp = reader.KeyValuePair;
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// If the KeyValuePair is invalid, skip it
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if (kvp == null)
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{
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reader.ReadNextLine();
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continue;
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}
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// Get all emulator items (ONLY OVERWRITE IF THERE'S NO DATA)
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switch (kvp?.Key.ToLowerInvariant())
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{
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case "refname":
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Header.Name = Header.Name ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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case "version":
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Header.Description = Header.Description ?? kvp?.Value;
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reader.ReadNextLine();
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break;
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// Unknown value, just skip
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default:
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reader.ReadNextLine();
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break;
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}
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}
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}
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/// <summary>
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/// Read games information
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/// </summary>
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/// <param name="reader">IniReader to use to parse the credits</param>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="indexId">Index ID for the DAT</param>
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private void ReadGamesSection(IniReader reader, string filename, int indexId)
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{
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// If the reader is somehow null, skip it
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if (reader == null)
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return;
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reader.ReadNextLine();
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while (!reader.EndOfStream && reader.Section.ToLowerInvariant() == "games")
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{
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// We don't care about whitespace or comments
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// We're keeping keyvalue in case a file has '=' in the row
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if (reader.RowType != IniRowType.Invalid && reader.RowType != IniRowType.KeyValue)
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{
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reader.ReadNextLine();
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continue;
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}
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// Roms are not valid row formats, usually
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string line = reader.CurrentLine;
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// If we don't have a valid game, keep reading
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if (!line.StartsWith("¬"))
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{
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reader.ReadNextLine();
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continue;
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}
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// Some old RC DATs have this behavior
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if (line.Contains("¬N¬O"))
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line = line.Replace("¬N¬O", string.Empty) + "¬¬";
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/*
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The rominfo order is as follows:
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1 - parent name
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2 - parent description
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3 - game name
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4 - game description
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5 - rom name
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6 - rom crc
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7 - rom size
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8 - romof name
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9 - merge name
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*/
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string[] rominfo = line.Split('¬');
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Rom rom = new Rom
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{
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Name = rominfo[5],
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Size = Sanitizer.CleanLong(rominfo[7]),
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CRC = rominfo[6],
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ItemStatus = ItemStatus.None,
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Machine = new Machine
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{
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Name = rominfo[3],
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Description = rominfo[4],
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CloneOf = rominfo[1],
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RomOf = rominfo[8],
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},
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MergeTag = rominfo[9],
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Source = new Source
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{
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Index = indexId,
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Name = filename,
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},
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};
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// Now process and add the rom
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ParseAddHelper(rom);
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reader.ReadNextLine();
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}
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}
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/// <inheritdoc/>
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protected override ItemType[] GetSupportedTypes()
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{
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return new ItemType[] { ItemType.Rom };
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <param name="throwOnError">True if the error that is thrown should be thrown back to the caller, false otherwise</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public override bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false)
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{
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try
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{
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logger.User($"Opening file for writing: {outfile}");
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FileStream fs = File.Create(outfile);
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// If we get back null for some reason, just log and return
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if (fs == null)
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{
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logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
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return false;
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}
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IniWriter iw = new IniWriter(fs, new UTF8Encoding(false));
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// Write out the header
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WriteHeader(iw);
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// Write out each of the machines and roms
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string lastgame = null;
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List<string> splitpath = new List<string>();
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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continue;
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// Resolve the names in the block
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datItems = DatItem.ResolveNames(datItems);
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for (int index = 0; index < datItems.Count; index++)
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{
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DatItem datItem = datItems[index];
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// Check for a "null" item
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datItem = ProcessNullifiedItem(datItem);
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// Write out the item if we're not ignoring
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if (!ShouldIgnore(datItem, ignoreblanks))
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WriteDatItem(iw, datItem);
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// Set the new data to compare against
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lastgame = datItem.Machine.Name;
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}
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}
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logger.Verbose("File written!" + Environment.NewLine);
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iw.Dispose();
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fs.Dispose();
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}
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catch (Exception ex)
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{
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logger.Error(ex);
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if (throwOnError) throw ex;
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out DAT header using the supplied StreamWriter
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/// </summary>
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/// <param name="iw">IniWriter to output to</param>
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private void WriteHeader(IniWriter iw)
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{
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iw.WriteSection("CREDITS");
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iw.WriteKeyValuePair("author", Header.Author);
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iw.WriteKeyValuePair("version", Header.Version);
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iw.WriteKeyValuePair("comment", Header.Comment);
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iw.WriteSection("DAT");
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iw.WriteKeyValuePair("version", Header.RomCenterVersion ?? "2.50");
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iw.WriteKeyValuePair("plugin", Header.System);
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iw.WriteKeyValuePair("split", Header.ForceMerging == MergingFlag.Split ? "1" : "0");
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iw.WriteKeyValuePair("merge", Header.ForceMerging == MergingFlag.Full || Header.ForceMerging == MergingFlag.Merged ? "1" : "0");
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iw.WriteSection("EMULATOR");
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iw.WriteKeyValuePair("refname", Header.Name);
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iw.WriteKeyValuePair("version", Header.Description);
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iw.WriteSection("GAMES");
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iw.Flush();
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}
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/// <summary>
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/// Write out DatItem using the supplied StreamWriter
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/// </summary>
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/// <param name="iw">IniWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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private void WriteDatItem(IniWriter iw, DatItem datItem)
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{
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/*
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The rominfo order is as follows:
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1 - parent name
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2 - parent description
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3 - game name
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4 - game description
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5 - rom name
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6 - rom crc
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7 - rom size
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8 - romof name
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9 - merge name
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*/
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// Pre-process the item name
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ProcessItemName(datItem, true);
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// Build the state
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switch (datItem.ItemType)
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{
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case ItemType.Rom:
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var rom = datItem as Rom;
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iw.WriteString($"¬{rom.Machine.CloneOf ?? string.Empty}");
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iw.WriteString($"¬{rom.Machine.CloneOf ?? string.Empty}");
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iw.WriteString($"¬{rom.Machine.Name ?? string.Empty}");
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if (string.IsNullOrWhiteSpace(rom.Machine.Description ?? string.Empty))
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iw.WriteString($"¬{rom.Machine.Name ?? string.Empty}");
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else
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iw.WriteString($"¬{rom.Machine.Description ?? string.Empty}");
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iw.WriteString($"¬{rom.Name ?? string.Empty}");
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iw.WriteString($"¬{rom.CRC ?? string.Empty}");
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iw.WriteString($"¬{rom.Size?.ToString() ?? string.Empty}");
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iw.WriteString($"¬{rom.Machine.RomOf ?? string.Empty}");
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iw.WriteString($"¬{rom.MergeTag ?? string.Empty}");
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iw.WriteString("¬");
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iw.WriteLine();
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break;
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}
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iw.Flush();
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}
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}
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}
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Block a user