mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
DatFile types into their own folder and namespace
This commit is contained in:
297
SabreTools.DatFiles/Formats/SeparatedValue.cs
Normal file
297
SabreTools.DatFiles/Formats/SeparatedValue.cs
Normal file
@@ -0,0 +1,297 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
using SabreTools.Core;
|
||||
using SabreTools.Core.Tools;
|
||||
using SabreTools.DatItems;
|
||||
using SabreTools.IO;
|
||||
|
||||
namespace SabreTools.DatFiles.Formats
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a value-separated DAT
|
||||
/// </summary>
|
||||
internal class SeparatedValue : DatFile
|
||||
{
|
||||
// Private instance variables specific to Separated Value DATs
|
||||
private readonly char _delim;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
/// <param name="delim">Delimiter for parsing individual lines</param>
|
||||
public SeparatedValue(DatFile datFile, char delim)
|
||||
: base(datFile)
|
||||
{
|
||||
_delim = delim;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a character-separated value DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="indexId">Index ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="throwOnError">True if the error that is thrown should be thrown back to the caller, false otherwise</param>
|
||||
protected override void ParseFile(string filename, int indexId, bool keep, bool throwOnError = false)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = FileExtensions.GetEncoding(filename);
|
||||
SeparatedValueReader svr = new SeparatedValueReader(File.OpenRead(filename), enc)
|
||||
{
|
||||
Header = true,
|
||||
Quotes = true,
|
||||
Separator = _delim,
|
||||
VerifyFieldCount = true,
|
||||
};
|
||||
|
||||
// If we're somehow at the end of the stream already, we can't do anything
|
||||
if (svr.EndOfStream)
|
||||
return;
|
||||
|
||||
// Read in the header
|
||||
svr.ReadHeader();
|
||||
|
||||
// Loop through all of the data lines
|
||||
while (!svr.EndOfStream)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Get the current line, split and parse
|
||||
svr.ReadNextLine();
|
||||
|
||||
// Create mapping dictionary
|
||||
var mappings = new Dictionary<Field, string>();
|
||||
|
||||
// Now we loop through and get values for everything
|
||||
for (int i = 0; i < svr.HeaderValues.Count; i++)
|
||||
{
|
||||
Field key = svr.HeaderValues[i].AsField();
|
||||
string value = svr.Line[i];
|
||||
mappings[key] = value;
|
||||
}
|
||||
|
||||
// Set DatHeader fields
|
||||
DatHeader header = new DatHeader();
|
||||
header.SetFields(mappings);
|
||||
Header.ConditionalCopy(header);
|
||||
|
||||
// Set Machine and DatItem fields
|
||||
if (mappings.ContainsKey(Field.DatItem_Type))
|
||||
{
|
||||
DatItem datItem = DatItem.Create(mappings[Field.DatItem_Type].AsItemType());
|
||||
datItem.SetFields(mappings);
|
||||
datItem.Source = new Source(indexId, filename);
|
||||
ParseAddHelper(datItem);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
string message = $"'{filename}' - There was an error parsing line {svr.LineNumber} '{svr.CurrentLine}'";
|
||||
logger.Error(ex, message);
|
||||
if (throwOnError)
|
||||
{
|
||||
svr.Dispose();
|
||||
throw new Exception(message, ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
svr.Dispose();
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override ItemType[] GetSupportedTypes()
|
||||
{
|
||||
return new ItemType[] { ItemType.Disk, ItemType.Media, ItemType.Rom };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <param name="throwOnError">True if the error that is thrown should be thrown back to the caller, false otherwise</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
logger.User($"Opening file for writing: {outfile}");
|
||||
FileStream fs = File.Create(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
|
||||
return false;
|
||||
}
|
||||
|
||||
SeparatedValueWriter svw = new SeparatedValueWriter(fs, new UTF8Encoding(false))
|
||||
{
|
||||
Quotes = true,
|
||||
Separator = this._delim,
|
||||
VerifyFieldCount = true
|
||||
};
|
||||
|
||||
// Write out the header
|
||||
WriteHeader(svw);
|
||||
|
||||
// Use a sorted list of games to output
|
||||
foreach (string key in Items.SortedKeys)
|
||||
{
|
||||
List<DatItem> datItems = Items.FilteredItems(key);
|
||||
|
||||
// If this machine doesn't contain any writable items, skip
|
||||
if (!ContainsWritable(datItems))
|
||||
continue;
|
||||
|
||||
// Resolve the names in the block
|
||||
datItems = DatItem.ResolveNames(datItems);
|
||||
|
||||
for (int index = 0; index < datItems.Count; index++)
|
||||
{
|
||||
DatItem datItem = datItems[index];
|
||||
|
||||
// Check for a "null" item
|
||||
datItem = ProcessNullifiedItem(datItem);
|
||||
|
||||
// Write out the item if we're not ignoring
|
||||
if (!ShouldIgnore(datItem, ignoreblanks))
|
||||
WriteDatItem(svw, datItem);
|
||||
}
|
||||
}
|
||||
|
||||
logger.Verbose("File written!" + Environment.NewLine);
|
||||
svw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
logger.Error(ex);
|
||||
if (throwOnError) throw ex;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="svw">SeparatedValueWriter to output to</param>
|
||||
private void WriteHeader(SeparatedValueWriter svw)
|
||||
{
|
||||
string[] headers = new string[]
|
||||
{
|
||||
"File Name",
|
||||
"Internal Name",
|
||||
"Description",
|
||||
"Game Name",
|
||||
"Game Description",
|
||||
"Type",
|
||||
"Rom Name",
|
||||
"Disk Name",
|
||||
"Size",
|
||||
"CRC",
|
||||
"MD5",
|
||||
//"RIPEMD160",
|
||||
"SHA1",
|
||||
"SHA256",
|
||||
//"SHA384",
|
||||
//"SHA512",
|
||||
//"SpamSum",
|
||||
"Nodump",
|
||||
};
|
||||
|
||||
svw.WriteHeader(headers);
|
||||
|
||||
svw.Flush();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="svw">SeparatedValueWriter to output to</param>
|
||||
/// <param name="datItem">DatItem object to be output</param>
|
||||
private void WriteDatItem(SeparatedValueWriter svw, DatItem datItem)
|
||||
{
|
||||
// Separated values should only output Rom and Disk
|
||||
if (datItem.ItemType != ItemType.Disk && datItem.ItemType != ItemType.Rom)
|
||||
return;
|
||||
|
||||
// Build the state
|
||||
// TODO: Can we have some way of saying what fields to write out? Support for read extends to all fields now
|
||||
string[] fields = new string[14]; // 18;
|
||||
fields[0] = Header.FileName;
|
||||
fields[1] = Header.Name;
|
||||
fields[2] = Header.Description;
|
||||
fields[3] = datItem.Machine.Name;
|
||||
fields[4] = datItem.Machine.Description;
|
||||
|
||||
switch (datItem.ItemType)
|
||||
{
|
||||
case ItemType.Disk:
|
||||
var disk = datItem as Disk;
|
||||
fields[5] = "disk";
|
||||
fields[6] = string.Empty;
|
||||
fields[7] = disk.Name;
|
||||
fields[8] = string.Empty;
|
||||
fields[9] = string.Empty;
|
||||
fields[10] = disk.MD5?.ToLowerInvariant();
|
||||
//fields[11] = string.Empty;
|
||||
fields[11] = disk.SHA1?.ToLowerInvariant();
|
||||
fields[12] = string.Empty;
|
||||
//fields[13] = string.Empty;
|
||||
//fields[14] = string.Empty;
|
||||
//fields[15] = string.Empty;
|
||||
fields[13] = disk.ItemStatus.ToString();
|
||||
break;
|
||||
|
||||
case ItemType.Media:
|
||||
var media = datItem as Media;
|
||||
fields[5] = "media";
|
||||
fields[6] = string.Empty;
|
||||
fields[7] = media.Name;
|
||||
fields[8] = string.Empty;
|
||||
fields[9] = string.Empty;
|
||||
fields[10] = media.MD5?.ToLowerInvariant();
|
||||
//fields[11] = string.Empty;
|
||||
fields[11] = media.SHA1?.ToLowerInvariant();
|
||||
fields[12] = media.SHA256?.ToLowerInvariant();
|
||||
//fields[13] = string.Empty;
|
||||
//fields[14] = string.Empty;
|
||||
//fields[15] = media.SpamSum?.ToLowerInvariant();
|
||||
fields[13] = string.Empty;
|
||||
break;
|
||||
|
||||
case ItemType.Rom:
|
||||
var rom = datItem as Rom;
|
||||
fields[5] = "rom";
|
||||
fields[6] = rom.Name;
|
||||
fields[7] = string.Empty;
|
||||
fields[8] = rom.Size?.ToString();
|
||||
fields[9] = rom.CRC?.ToLowerInvariant();
|
||||
fields[10] = rom.MD5?.ToLowerInvariant();
|
||||
//fields[11] = rom.RIPEMD160?.ToLowerInvariant();
|
||||
fields[11] = rom.SHA1?.ToLowerInvariant();
|
||||
fields[12] = rom.SHA256?.ToLowerInvariant();
|
||||
//fields[13] = rom.SHA384?.ToLowerInvariant();
|
||||
//fields[14] = rom.SHA512?.ToLowerInvariant();
|
||||
//fields[15] = rom.SpamSum?.ToLowerInvariant();
|
||||
fields[13] = rom.ItemStatus.ToString();
|
||||
break;
|
||||
}
|
||||
|
||||
svw.WriteString(CreatePrefixPostfix(datItem, true));
|
||||
svw.WriteValues(fields, false);
|
||||
svw.WriteString(CreatePrefixPostfix(datItem, false));
|
||||
svw.WriteLine();
|
||||
|
||||
svw.Flush();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user