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[Stats] Make Stat collection and output more safe
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@@ -1621,14 +1621,23 @@ namespace SabreTools.Helper
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/// Take an arbitrarily bucketed Dictionary and return one sorted by Game
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/// </summary>
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/// <param name="dict">Input unsorted dictionary</param>
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/// <param name="mergeRoms">True if roms should be deduped, false otherwise</param>
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/// <param name="mergeroms">True if roms should be deduped, false otherwise</param>
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/// <param name="norename">True if games should only be compared on game and file name, false if system and source are counted</param>
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/// <param name="logger">Logger object for file and console output</param>
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/// <param name="output">True if the number of hashes counted is to be output (default), false otherwise</param>
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/// <returns>SortedDictionary bucketed by game name</returns>
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public static SortedDictionary<string, List<RomData>> BucketByGame(Dictionary<string, List<RomData>> dict, bool mergeroms, bool norename, Logger logger)
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public static SortedDictionary<string, List<RomData>> BucketByGame(Dictionary<string, List<RomData>> dict, bool mergeroms, bool norename, Logger logger, bool output = true)
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{
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SortedDictionary<string, List<RomData>> sortable = new SortedDictionary<string, List<RomData>>();
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long count = 0;
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// If we have a null dict or an empty one, output a new dictionary
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if (dict == null || dict.Count == 0)
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{
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return sortable;
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}
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// Process each all of the roms
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foreach (List<RomData> roms in dict.Values)
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{
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List<RomData> newroms = roms;
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@@ -1654,7 +1663,12 @@ namespace SabreTools.Helper
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}
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}
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logger.User("A total of " + count + " file hashes will be written out to file");
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// Output the count if told to
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if (output)
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{
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logger.User("A total of " + count + " file hashes will be written out to file");
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}
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return sortable;
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}
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