mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
[Generate/Import] Remove original implementations
This commit is contained in:
@@ -1,467 +0,0 @@
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using Mono.Data.Sqlite;
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using SabreTools.Helper;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace SabreTools
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{
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/// <summary>
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/// Generate a DAT from the data in the database
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/// </summary>
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public class Generate : IGenerate
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{
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// Private instance variables
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private string _systems;
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private string _sources;
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private string _outDir;
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private string _connectionString;
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private bool _norename;
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private bool _old;
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// Private required variables
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private Logger _logger;
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/// <summary>
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/// Initialize a Generate object with the given information
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/// </summary>
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/// <param name="systems">Comma-separated list of systems to be included in the DAT (blank means all)</param>
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/// <param name="sources">Comma-separated list of sources to be included in the DAT (blank means all)</param>
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/// <param name="outDir">The output folder where the generated DAT will be put; blank means the current directory</param>
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/// <param name="connectionString">Connection string for SQLite</param>
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/// <param name="logger">Logger object for file or console output</param>
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/// <param name="norename">True if files should not be renamed with system and/or source in merged mode (default false)</param>
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/// <param name="old">True if the output file should be in ClrMamePro format (default false)</param>
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public Generate(string systems, string sources, string outDir, string connectionString, Logger logger, bool norename = false, bool old = false)
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{
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_systems = systems;
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_sources = sources;
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_connectionString = connectionString;
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_norename = norename;
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_old = old;
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_logger = logger;
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// Take care of special outfolder cases
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_outDir = (outDir == "" ? Environment.CurrentDirectory + Path.DirectorySeparatorChar :
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(!outDir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? outDir + Path.DirectorySeparatorChar : outDir)
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);
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if (_outDir != "" && !Directory.Exists(_outDir))
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{
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Directory.CreateDirectory(_outDir);
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}
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}
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/// <summary>
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/// Generate a DAT file that is represented by the data in the Generate object.
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/// </summary>
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/// <returns>True if the file could be created, false otherwise</returns>
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public bool Export()
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{
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// Check to see if the source is an import-only. If so, tell the user and exit
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int id = 0;
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if (_sources != "" && Int32.TryParse(_sources, out id) && id <= 14)
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{
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_logger.Warning("This source (" + id + ") is import-only so a DAT cannot be created. We apologize for the inconvenience.");
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return false;
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}
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// Get the system name, if applicable
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string systemname = "";
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if (_systems != "")
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{
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string query = "SELECT manufacturer, system FROM systems WHERE id in (" + _systems + ")";
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//string query = "SELECT manufacturer, name FROM system WHERE id in (" + _systems + ")";
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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dbc.Open();
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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{
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using (SqliteDataReader sldr = slc.ExecuteReader())
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{
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// If there are no games for this combination, return nothing
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if (!sldr.HasRows)
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{
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_logger.Error("No system could be found with id in \"" + _systems + "\". Please check and try again.");
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return false;
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}
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// Retrieve and build the system name from all retrieved
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int tempsize = 0;
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while (sldr.Read() && tempsize < 3)
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{
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systemname += (tempsize == 0 ?
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sldr.GetString(0) + " - " + sldr.GetString(1) :
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"; " + sldr.GetString(0) + " - " + sldr.GetString(1));
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tempsize++;
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}
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// If there are more than 3 systems, just put "etc." on the end
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if (sldr.Read())
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{
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systemname += "; etc.";
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}
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}
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}
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}
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}
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else
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{
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systemname = "ALL";
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}
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string sourcename = "";
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if (_sources != "")
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{
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string query = "SELECT name FROM sources WHERE id in (" + _sources + ")";
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//string query = "SELECT name FROM source WHERE id in (" + _sources + ")";
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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dbc.Open();
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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{
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using (SqliteDataReader sldr = slc.ExecuteReader())
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{
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// If there are no games for this combination, return nothing
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if (!sldr.HasRows)
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{
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_logger.Error("No source could be found with id in \"" + _sources + "\". Please check and try again.");
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return false;
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}
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// Retrieve and build the source name from all retrieved
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int tempsize = 0;
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while (sldr.Read() && tempsize < 3)
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{
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sourcename += (tempsize == 0 ? sldr.GetString(0) : "; " + sldr.GetString(0));
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tempsize++;
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}
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// If there are more than 3 systems, just put "etc." on the end
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if (sldr.Read())
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{
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sourcename += "; etc.";
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}
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}
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}
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}
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}
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else
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{
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sourcename = "Merged";
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}
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// Retrieve the list of processed roms
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Dictionary<string, List<DatItem>> dict = ProcessRoms();
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// If the output is null, nothing was found so return false
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if (dict.Count == 0)
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{
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return false;
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}
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// Create a name for the file based on the retrieved information
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string version = DateTime.Now.ToString("yyyyMMddHHmmss");
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string intname = systemname + " (" + sourcename + ")";
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string datname = systemname + " (" + sourcename + " " + version + ")";
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DatFile datdata = new DatFile
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{
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Name = intname,
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Description = datname,
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Version = version,
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Date = version,
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Category = "The Wizard of DATz",
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Author = "The Wizard of DATz",
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ForcePacking = ForcePacking.None,
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OutputFormat = (_old ? OutputFormat.ClrMamePro : OutputFormat.Xml),
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Files = dict,
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};
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return DatFile.WriteDatfile(datdata, _outDir, _logger);
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}
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/// <summary>
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/// Preprocess the rom data that is to be included in the outputted DAT
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/// </summary>
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/// <returns>A List of Rom objects containing all information about the files</returns>
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public Dictionary<string, List<DatItem>> ProcessRoms()
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{
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Dictionary<string, List<DatItem>> roms = new Dictionary<string, List<DatItem>>();
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// Check if we have listed sources or systems
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bool sysmerged = (_systems == "" || _systems.Split(',').Length > 1);
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bool srcmerged = (_sources == "" || _sources.Split(',').Length > 1);
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bool merged = sysmerged || srcmerged;
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// BEGIN COMMENT
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string query = @"
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SELECT DISTINCT systems.manufacturer AS manufacturer, systems.system AS system, systems.id AS systemid,
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sources.name AS source, sources.url AS url, sources.id AS sourceid,
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games.name AS game, files.name AS name, files.type AS type,
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checksums.size AS size, checksums.crc AS crc, checksums.md5 AS md5, checksums.sha1 AS sha1,
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files.lastupdated AS lastupdated
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FROM systems
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JOIN games
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ON systems.id=games.system
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JOIN sources
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ON games.source=sources.id
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JOIN files
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ON games.id=files.setid
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JOIN checksums
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ON files.id=checksums.file" +
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(_systems != "" || _sources != "" ? "\nWHERE" : "") +
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(_sources != "" ? " sources.id in (" + _sources + ")" : "") +
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(_systems != "" && _sources != "" ? " AND" : "") +
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(_systems != "" ? " systems.id in (" + _systems + ")" : "") +
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"\nORDER BY " +
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(merged ? "checksums.size, checksums.crc, systems.id, sources.id, files.lastupdated DESC, checksums.md5, checksums.sha1"
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: "systems.id, sources.id, games.name, files.name");
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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dbc.Open();
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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{
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using (SqliteDataReader sldr = slc.ExecuteReader())
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{
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// If there are no games for this combination, return nothing
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if (!sldr.HasRows)
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{
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_logger.Error("No games could be found with those inputs. Please check and try again.");
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return null;
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}
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// Retrieve and process the roms for merging
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while (sldr.Read())
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{
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DatItem temp;
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string key = "";
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switch (sldr.GetString(8).ToLowerInvariant())
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{
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case "disk":
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temp = new Disk(sldr.GetString(7), sldr.GetString(11), sldr.GetString(12), false, sldr.GetString(13), sldr.GetString(6),
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sldr.GetString(6), null, sldr.GetString(0), null, null, null, null, false, null, null, sldr.GetInt32(2),
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sldr.GetString(1), sldr.GetInt32(5), sldr.GetString(3));
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key = ((Disk)temp).MD5;
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break;
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case "rom":
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default:
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temp = new Rom(sldr.GetString(7), sldr.GetInt64(9), sldr.GetString(10), sldr.GetString(11), sldr.GetString(12), false,
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sldr.GetString(13), sldr.GetString(6), null, sldr.GetString(6), null, sldr.GetString(0), null, null, null, null, false,
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null, null, sldr.GetInt32(2), sldr.GetString(1), sldr.GetInt32(5), sldr.GetString(3));
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key = ((Rom)temp).Size + "-" + ((Rom)temp).CRC;
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break;
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}
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// Rename the game associated if it's still valid and we allow renames
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if (merged && !_norename)
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{
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temp.MachineName = temp.MachineName +
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(sysmerged ? " [" + temp.Manufacturer + " - " + temp.System + "]" : "") +
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(srcmerged ? " [" + temp.Source + "]" : "");
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}
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if (roms.ContainsKey(key))
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{
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roms[key].Add(temp);
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}
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else
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{
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List<DatItem> templist = new List<DatItem>();
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templist.Add(temp);
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roms.Add(key, templist);
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}
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}
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}
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}
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}
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// If we're in a merged mode, merge and then resort by the correct parameters
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if (merged)
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{
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foreach (string key in roms.Keys)
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{
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roms[key] = DatItem.Merge(roms[key], _logger);
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}
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}
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// END COMMENT
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/*
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// This block would replace the whole block above between BEGIN COMMENT and END COMMENT
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string query = @"
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SELECT hash.id AS id, hash.size AS size, hash.crc AS crc, hash.md5 AS md5, hash.sha1 AS sha1,
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a.key AS key, a.value AS value,
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source.id, source.name, source.url,
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system.id, system.manufacturer, system.name
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FROM hash
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JOIN hashdata a
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ON hash.id=a.hashid
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JOIN hashdata b
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ON a.hashid=b.hashid
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JOIN gamesystem
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ON b.value=gamesystem.game
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JOIN gamesource
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ON b.value=gamesource.game
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JOIN system
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ON gamesystem.systemid=system.id
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JOIN source
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ON gamesource.sourceid=source.id" +
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(_systems != "" || _sources != "" ? "\nWHERE" : "") +
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(_sources != "" ? " source.id in (" + _sources + ")" : "") +
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(_systems != "" && _sources != "" ? " AND" : "") +
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(_systems != "" ? " system.id in (" + _systems + ")" : "") +
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"\nORDER BY hash.id";
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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dbc.Open();
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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{
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using (SqliteDataReader sldr = slc.ExecuteReader())
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{
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// If there are no games for this combination, return nothing
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if (!sldr.HasRows)
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{
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_logger.Error("No games could be found with those inputs. Please check and try again.");
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return null;
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}
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// Retrieve and process the roms for merging
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int systemid = -1, sourceid = -1;
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long lastid = -1, size = -1;
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string name = "", game = "", type = "", manufacturer = "", system = "", source = "", url = "", crc = "", md5 = "", sha1 = "";
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while (sldr.Read())
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{
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// If the hash is different than the last
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if (lastid != -1 && sldr.GetInt64(0) != lastid)
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{
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Rom temp = new Rom
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{
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Manufacturer = manufacturer,
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System = system,
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SystemID = systemid,
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Source = source,
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URL = url,
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SourceID = sourceid,
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Game = game,
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Name = name,
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Type = type,
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Size = size,
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CRC = crc,
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MD5 = md5,
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SHA1 = sha1,
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};
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// Rename the game associated if it's still valid and we allow renames
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if (merged && !_norename)
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{
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temp.Machine = temp.Machine +
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(sysmerged ? " [" + temp.Manufacturer + " - " + temp.System + "]" : "") +
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(srcmerged ? " [" + temp.Source + "]" : "");
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}
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string key = temp.Size + "-" + temp.CRC;
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if (roms.ContainsKey(key))
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{
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roms[key].Add(temp);
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}
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else
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{
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List<Rom> templist = new List<Rom>();
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templist.Add(temp);
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roms.Add(key, templist);
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}
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// Reset the variables
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game = "";
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name = "";
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type = "";
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}
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// Get all of the current ROM information
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manufacturer = sldr.GetString(11);
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system = sldr.GetString(12);
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systemid = sldr.GetInt32(10);
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source = sldr.GetString(8);
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url = sldr.GetString(9);
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sourceid = sldr.GetInt32(7);
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size = sldr.GetInt64(1);
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crc = sldr.GetString(2);
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md5 = sldr.GetString(3);
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sha1 = sldr.GetString(4);
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switch (sldr.GetString(5))
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{
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case "game":
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game = sldr.GetString(6);
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break;
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case "name":
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name = sldr.GetString(6);
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break;
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case "type":
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type = sldr.GetString(6);
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break;
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}
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lastid = sldr.GetInt64(0);
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}
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}
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}
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}
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// If we're in a merged mode, merge
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if (merged)
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{
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foreach (string key in roms.Keys)
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{
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roms[key] = RomManipulation.Merge(roms[key]);
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}
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}
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*/
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/*
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// THIS CODE SHOULD BE PUT IN WriteToDatFromDict
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// Now check rename within games
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string lastname = "", lastgame = "";
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for (int i = 0; i < roms.Count; i++)
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{
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Rom rom = roms[i];
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// Now relable any roms that have the same name inside of the same game
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bool samename = false, samegame = false;
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if (rom.Name != "")
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{
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samename = (lastname == rom.Name);
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}
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if (rom.Machine != "")
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{
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samegame = (lastgame == rom.Machine);
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}
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lastname = rom.Name;
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lastgame = rom.Machine;
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// If the name and set are the same, rename it with whatever is different
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if (samename && samegame)
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{
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rom.Name = Regex.Replace(rom.Name, @"^(.*)(\..*)", "$1(" +
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(rom.CRC != "" ? rom.CRC :
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(rom.MD5 != "" ? rom.MD5 :
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(rom.SHA1 != "" ? rom.SHA1 : "Alt"))) +
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")$2");
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}
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// Assign back just in case
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roms[i] = rom;
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}
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*/
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return roms;
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}
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}
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}
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@@ -1,652 +0,0 @@
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||||
using Mono.Data.Sqlite;
|
||||
using SabreTools.Helper;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace SabreTools
|
||||
{
|
||||
/// <summary>
|
||||
/// Import data into the database from existing DATs
|
||||
/// </summary>
|
||||
public class Import : IImport
|
||||
{
|
||||
// Private instance variables
|
||||
private string _filepath;
|
||||
private string _connectionString;
|
||||
private Logger _logger;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize an Import object with the given information
|
||||
/// </summary>
|
||||
/// <param name="filepath">Path to the file that is going to be imported</param>
|
||||
/// <param name="connectionString">Connection string for SQLite</param>
|
||||
/// <param name="logger">Logger object for file or console output</param>
|
||||
public Import(string filepath, string connectionString, Logger logger)
|
||||
{
|
||||
_filepath = filepath;
|
||||
_connectionString = connectionString;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import the data from file into the database
|
||||
/// </summary>
|
||||
/// <returns>True if the data was imported, false otherwise</returns>
|
||||
public bool UpdateDatabase()
|
||||
{
|
||||
// If file doesn't exist, error and return
|
||||
if (!File.Exists(_filepath))
|
||||
{
|
||||
_logger.Error("File '" + _filepath + "' doesn't exist");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Determine which dattype we have
|
||||
string filename = Path.GetFileName(_filepath);
|
||||
GroupCollection fileinfo;
|
||||
DatType type = DatType.none;
|
||||
|
||||
if (Regex.IsMatch(filename, Constants.NonGoodPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.NonGoodPattern).Groups;
|
||||
type = DatType.NonGood;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.NonGoodSpecialPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.NonGoodSpecialPattern).Groups;
|
||||
type = DatType.NonGood;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.GoodPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.GoodPattern).Groups;
|
||||
type = DatType.Good;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.GoodXmlPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.GoodXmlPattern).Groups;
|
||||
type = DatType.Good;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.MaybeIntroPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.MaybeIntroPattern).Groups;
|
||||
type = DatType.MaybeIntro;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.NoIntroPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.NoIntroPattern).Groups;
|
||||
type = DatType.NoIntro;
|
||||
}
|
||||
// For numbered DATs only
|
||||
else if (Regex.IsMatch(filename, Constants.NoIntroNumberedPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.NoIntroNumberedPattern).Groups;
|
||||
type = DatType.NoIntro;
|
||||
}
|
||||
// For N-Gage and Gizmondo only
|
||||
else if (Regex.IsMatch(filename, Constants.NoIntroSpecialPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.NoIntroSpecialPattern).Groups;
|
||||
type = DatType.NoIntro;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.RedumpPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.RedumpPattern).Groups;
|
||||
type = DatType.Redump;
|
||||
}
|
||||
// For special BIOSes only
|
||||
else if (Regex.IsMatch(filename, Constants.RedumpBiosPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.RedumpBiosPattern).Groups;
|
||||
type = DatType.Redump;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.TosecPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.TosecPattern).Groups;
|
||||
type = DatType.TOSEC;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.TruripPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.TruripPattern).Groups;
|
||||
type = DatType.TruRip;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.ZandroPattern))
|
||||
{
|
||||
filename = "Nintendo - Super Nintendo Entertainment System (Zandro " + File.GetLastWriteTime(_filepath).ToString("yyyyMMddHHmmss") + ").dat";
|
||||
fileinfo = Regex.Match(filename, Constants.DefaultPattern).Groups;
|
||||
type = DatType.Custom;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.DefaultPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.DefaultPattern).Groups;
|
||||
type = DatType.Custom;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.DefaultSpecialPattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.DefaultSpecialPattern).Groups;
|
||||
type = DatType.Custom;
|
||||
}
|
||||
else if (Regex.IsMatch(filename, Constants.MamePattern))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.MamePattern).Groups;
|
||||
type = DatType.MAME;
|
||||
}
|
||||
// If the type is still unmatched, the data can't be imported yet
|
||||
else
|
||||
{
|
||||
_logger.Warning("File " + filename + " cannot be imported at this time because it is not a known pattern.\nPlease try again with an unrenamed version.");
|
||||
return false;
|
||||
}
|
||||
|
||||
_logger.Log("Type detected: " + type.ToString());
|
||||
|
||||
// Check for and extract import information from the file name based on type
|
||||
string manufacturer = "";
|
||||
string system = "";
|
||||
string source = "";
|
||||
string datestring = "";
|
||||
string date = "";
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case DatType.Good:
|
||||
if (!Mappings.DatMaps["Good"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
GroupCollection goodInfo = Regex.Match(Mappings.DatMaps["Good"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = goodInfo[1].Value;
|
||||
system = goodInfo[2].Value;
|
||||
source = "Good";
|
||||
date = File.GetLastWriteTime(_filepath).ToString("yyyy-MM-dd HH:mm:ss");
|
||||
break;
|
||||
case DatType.MAME:
|
||||
if (!Mappings.DatMaps["MAME"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
GroupCollection mameInfo = Regex.Match(Mappings.DatMaps["MAME"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = mameInfo[1].Value;
|
||||
system = mameInfo[2].Value;
|
||||
source = "MAME";
|
||||
date = File.GetLastWriteTime(_filepath).ToString("yyyy-MM-dd HH:mm:ss");
|
||||
break;
|
||||
case DatType.MaybeIntro:
|
||||
if (!Mappings.DatMaps["MaybeIntro"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
GroupCollection maybeIntroInfo = Regex.Match(Mappings.DatMaps["MaybeIntro"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = maybeIntroInfo[1].Value;
|
||||
system = maybeIntroInfo[2].Value;
|
||||
source = "Maybe-Intro";
|
||||
datestring = fileinfo[2].Value;
|
||||
GroupCollection miDateInfo = Regex.Match(datestring, Constants.NoIntroSpecialDatePattern).Groups;
|
||||
date = miDateInfo[1].Value + "-" + miDateInfo[2].Value + "-" + miDateInfo[3].Value + " 00:00:00";
|
||||
break;
|
||||
case DatType.NoIntro:
|
||||
if (!Mappings.DatMaps["NoIntro"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
GroupCollection nointroInfo = Regex.Match(Mappings.DatMaps["NoIntro"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = nointroInfo[1].Value;
|
||||
system = nointroInfo[2].Value;
|
||||
source = "no-Intro";
|
||||
if (fileinfo.Count < 2)
|
||||
{
|
||||
date = File.GetLastWriteTime(_filepath).ToString("yyyy-MM-dd HH:mm:ss");
|
||||
}
|
||||
else if (Regex.IsMatch(fileinfo[2].Value, Constants.NoIntroDatePattern))
|
||||
{
|
||||
datestring = fileinfo[2].Value;
|
||||
GroupCollection niDateInfo = Regex.Match(datestring, Constants.NoIntroDatePattern).Groups;
|
||||
date = niDateInfo[1].Value + "-" + niDateInfo[2].Value + "-" + niDateInfo[3].Value + " " +
|
||||
niDateInfo[4].Value + ":" + niDateInfo[5].Value + ":" + niDateInfo[6].Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
datestring = fileinfo[2].Value;
|
||||
GroupCollection niDateInfo = Regex.Match(datestring, Constants.NoIntroSpecialDatePattern).Groups;
|
||||
date = niDateInfo[1].Value + "-" + niDateInfo[2].Value + "-" + niDateInfo[3].Value + " 00:00:00";
|
||||
}
|
||||
break;
|
||||
case DatType.NonGood:
|
||||
if (!Mappings.DatMaps["NonGood"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
GroupCollection nonGoodInfo = Regex.Match(Mappings.DatMaps["NonGood"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = nonGoodInfo[1].Value;
|
||||
system = nonGoodInfo[2].Value;
|
||||
source = "NonGood";
|
||||
date = File.GetLastWriteTime(_filepath).ToString("yyyy-MM-dd HH:mm:ss");
|
||||
break;
|
||||
case DatType.Redump:
|
||||
if (!Mappings.DatMaps["Redump"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
// Handle special case mappings found only in Redump
|
||||
fileinfo = Regex.Match(filename, Constants.RedumpBiosPattern).Groups;
|
||||
|
||||
if (!Mappings.DatMaps["Redump"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
GroupCollection redumpInfo = Regex.Match(Mappings.DatMaps["Redump"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = redumpInfo[1].Value;
|
||||
system = redumpInfo[2].Value;
|
||||
source = "Redump";
|
||||
datestring = fileinfo[2].Value;
|
||||
if (Regex.IsMatch(datestring, Constants.RedumpDatePattern))
|
||||
{
|
||||
GroupCollection rdDateInfo = Regex.Match(datestring, Constants.RedumpDatePattern).Groups;
|
||||
date = rdDateInfo[1].Value + "-" + rdDateInfo[2].Value + "-" + rdDateInfo[3].Value + " " +
|
||||
rdDateInfo[4].Value + ":" + rdDateInfo[5].Value + ":" + rdDateInfo[6].Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
GroupCollection rdDateInfo = Regex.Match(datestring, Constants.TosecDatePattern).Groups;
|
||||
date = rdDateInfo[1].Value + "-" + rdDateInfo[2].Value + "-" + rdDateInfo[3].Value + " 00:00:00";
|
||||
}
|
||||
|
||||
break;
|
||||
case DatType.TOSEC:
|
||||
if (!Mappings.DatMaps["TOSEC"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
// Handle special case mappings found only in TOSEC
|
||||
fileinfo = Regex.Match(filename, Constants.TosecSpecialPatternA).Groups;
|
||||
|
||||
if (!Mappings.DatMaps["TOSEC"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
fileinfo = Regex.Match(filename, Constants.TosecSpecialPatternB).Groups;
|
||||
|
||||
if (!Mappings.DatMaps["TOSEC"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupCollection tosecInfo = Regex.Match(Mappings.DatMaps["TOSEC"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = tosecInfo[1].Value;
|
||||
system = tosecInfo[2].Value;
|
||||
source = "TOSEC";
|
||||
datestring = fileinfo[2].Value;
|
||||
GroupCollection toDateInfo = Regex.Match(datestring, Constants.TosecDatePattern).Groups;
|
||||
date = toDateInfo[1].Value + "-" + toDateInfo[2].Value + "-" + toDateInfo[3].Value + " 00:00:00";
|
||||
break;
|
||||
case DatType.TruRip:
|
||||
if (!Mappings.DatMaps["TruRip"].ContainsKey(fileinfo[1].Value))
|
||||
{
|
||||
_logger.Warning("The filename " + fileinfo[1].Value + " could not be mapped! Please check the mappings and try again");
|
||||
return false;
|
||||
}
|
||||
GroupCollection truripInfo = Regex.Match(Mappings.DatMaps["TruRip"][fileinfo[1].Value], Constants.RemappedPattern).Groups;
|
||||
|
||||
manufacturer = truripInfo[1].Value;
|
||||
system = truripInfo[2].Value;
|
||||
source = "trurip";
|
||||
date = File.GetLastWriteTime(_filepath).ToString("yyyy-MM-dd HH:mm:ss");
|
||||
break;
|
||||
case DatType.Custom:
|
||||
default:
|
||||
manufacturer = fileinfo[1].Value;
|
||||
system = fileinfo[2].Value;
|
||||
source = fileinfo[3].Value;
|
||||
datestring = fileinfo[4].Value;
|
||||
|
||||
GroupCollection cDateInfo = Regex.Match(datestring, Constants.DefaultDatePattern).Groups;
|
||||
date = cDateInfo[1].Value + "-" + cDateInfo[2].Value + "-" + cDateInfo[3].Value + " " +
|
||||
cDateInfo[4].Value + ":" + cDateInfo[5].Value + ":" + cDateInfo[6].Value;
|
||||
break;
|
||||
}
|
||||
|
||||
// Check to make sure that the manufacturer and system are valid according to the database
|
||||
int sysid = -1;
|
||||
string query = "SELECT id FROM systems WHERE manufacturer='" + manufacturer + "' AND system='" + system +"'";
|
||||
//string query = "SELECT id FROM system WHERE manufacturer='" + manufacturer + "' AND name='" + system + "'";
|
||||
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
|
||||
{
|
||||
dbc.Open();
|
||||
using (SqliteCommand slc = new SqliteCommand(query, dbc))
|
||||
{
|
||||
using (SqliteDataReader sldr = slc.ExecuteReader())
|
||||
{
|
||||
// If nothing is found, tell the user and exit
|
||||
if (!sldr.HasRows)
|
||||
{
|
||||
_logger.Error("No suitable system for '" + filename + "' (" + manufacturer + " " + system + ") found! Please add the system and then try again.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the system ID from the first found value
|
||||
sldr.Read();
|
||||
sysid = sldr.GetInt32(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check to make sure that the source is valid according to the database
|
||||
int srcid = -1;
|
||||
query = "SELECT id FROM sources WHERE name='" + source + "'";
|
||||
//query = "SELECT id FROM source WHERE name='" + source + "'";
|
||||
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
|
||||
{
|
||||
dbc.Open();
|
||||
using (SqliteCommand slc = new SqliteCommand(query, dbc))
|
||||
{
|
||||
using (SqliteDataReader sldr = slc.ExecuteReader())
|
||||
{
|
||||
// If nothing is found, tell the user and exit
|
||||
if (!sldr.HasRows)
|
||||
{
|
||||
_logger.Error("No suitable source for '" + filename + "' found! Please add the source and then try again.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the source ID from the first found value
|
||||
sldr.Read();
|
||||
srcid = sldr.GetInt32(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get all roms that are found in the DAT to see what needs to be added
|
||||
DatFile datdata = new DatFile();
|
||||
DatFile.Parse(_filepath, sysid, srcid, ref datdata, _logger);
|
||||
|
||||
// Sort inputted roms into games
|
||||
SortedDictionary<string, List<DatItem>> sortable = new SortedDictionary<string, List<DatItem>>();
|
||||
long count = 0;
|
||||
foreach (List<DatItem> roms in datdata.Files.Values)
|
||||
{
|
||||
List<DatItem> newroms = roms;
|
||||
if (datdata.MergeRoms)
|
||||
{
|
||||
newroms = DatItem.Merge(newroms, _logger);
|
||||
}
|
||||
|
||||
foreach (Rom rom in newroms)
|
||||
{
|
||||
count++;
|
||||
string key = rom.SystemID.ToString().PadLeft(10, '0') + "-" + rom.SourceID.ToString().PadLeft(10, '0') + "-" + rom.MachineName.ToLowerInvariant();
|
||||
if (sortable.ContainsKey(key))
|
||||
{
|
||||
sortable[key].Add(rom);
|
||||
}
|
||||
else
|
||||
{
|
||||
List<DatItem> temp = new List<DatItem>();
|
||||
temp.Add(rom);
|
||||
sortable.Add(key, temp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Loop over all roms, checking for adds
|
||||
foreach (string key in sortable.Keys)
|
||||
{
|
||||
List<DatItem> roms = sortable[key];
|
||||
DatItem.Sort(ref roms, true);
|
||||
|
||||
long gameid = -1;
|
||||
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
|
||||
{
|
||||
dbc.Open();
|
||||
|
||||
// For each game, check for a new ID
|
||||
gameid = AddGame(sysid, roms[0].MachineName, srcid, dbc);
|
||||
|
||||
foreach (Rom rom in roms)
|
||||
{
|
||||
// BEGIN COMMENT
|
||||
// Try to add the rom with the game information
|
||||
AddRom(rom, gameid, date, dbc);
|
||||
// END COMMENT
|
||||
|
||||
/*
|
||||
// Try to add the romdata
|
||||
AddHash(rom, sysid, srcid, date, dbc);
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a game to the database if it doesn't already exist
|
||||
/// </summary>
|
||||
/// <param name="sysid">System ID for the game to be added with</param>
|
||||
/// <param name="machinename">Name of the game to be added</param>
|
||||
/// <param name="srcid">Source ID for the game to be added with</param>
|
||||
/// <param name="dbc">SQLite database connection to use</param>
|
||||
/// <returns>Game ID of the inserted (or found) game, -1 on error</returns>
|
||||
private long AddGame(int sysid, string machinename, int srcid, SqliteConnection dbc)
|
||||
{
|
||||
// WoD gets rid of anything past the first "(" or "[" as the name, we will do the same
|
||||
string stripPattern = @"(([[(].*[\)\]] )?([^([]+))";
|
||||
Regex stripRegex = new Regex(stripPattern);
|
||||
Match stripMatch = stripRegex.Match(machinename);
|
||||
machinename = stripMatch.Groups[1].Value;
|
||||
|
||||
// Run the name through the filters to make sure that it's correct
|
||||
machinename = Style.NormalizeChars(machinename);
|
||||
machinename = Style.RussianToLatin(machinename);
|
||||
machinename = Style.SearchPattern(machinename);
|
||||
machinename = machinename.Trim();
|
||||
|
||||
long gameid = -1;
|
||||
string query = "SELECT id FROM games WHERE system=" + sysid +
|
||||
" AND name='" + machinename.Replace("'", "''") + "'" +
|
||||
" AND source=" + srcid;
|
||||
|
||||
using (SqliteCommand slc = new SqliteCommand(query, dbc))
|
||||
{
|
||||
using (SqliteDataReader sldr = slc.ExecuteReader())
|
||||
{
|
||||
// If nothing is found, add the game and get the insert ID
|
||||
if (!sldr.HasRows)
|
||||
{
|
||||
query = "INSERT INTO games (system, name, source)" +
|
||||
" VALUES (" + sysid + ", '" + machinename.Replace("'", "''") + "', " + srcid + ")";
|
||||
|
||||
using (SqliteCommand slc2 = new SqliteCommand(query, dbc))
|
||||
{
|
||||
slc2.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
query = "SELECT last_insertConstants.Rowid()";
|
||||
using (SqliteCommand slc2 = new SqliteCommand(query, dbc))
|
||||
{
|
||||
gameid = (long)slc2.ExecuteScalar();
|
||||
}
|
||||
}
|
||||
// Otherwise, retrieve the ID
|
||||
else
|
||||
{
|
||||
sldr.Read();
|
||||
gameid = sldr.GetInt64(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return gameid;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a file to the database if it doesn't already exist
|
||||
/// </summary>
|
||||
/// <param name="rom">Rom object representing the rom</param>
|
||||
/// <param name="gameid">ID of the parent game to be mapped to</param>
|
||||
/// <param name="date">Last updated date</param>
|
||||
/// <param name="dbc">SQLite database connection to use</param>
|
||||
/// <returns>True if the file exists or could be added, false on error</returns>
|
||||
private bool AddRom(Rom rom, long gameid, string date, SqliteConnection dbc)
|
||||
{
|
||||
// WOD origninally stripped out any subdirs from the imported files, we do the same
|
||||
rom.Name = Path.GetFileName(rom.Name);
|
||||
|
||||
// Run the name through the filters to make sure that it's correct
|
||||
rom.Name = Style.NormalizeChars(rom.Name);
|
||||
rom.Name = Style.RussianToLatin(rom.Name);
|
||||
rom.Name = Regex.Replace(rom.Name, @"(.*) \.(.*)", "$1.$2");
|
||||
|
||||
if (rom.Type != ItemType.Rom && rom.Type != ItemType.Disk)
|
||||
{
|
||||
rom.Type = ItemType.Rom;
|
||||
}
|
||||
|
||||
// Check to see if this exact file is in the database already
|
||||
string query = @"
|
||||
SELECT files.id FROM files
|
||||
JOIN checksums
|
||||
ON files.id=checksums.file
|
||||
WHERE files.name='" + rom.Name.Replace("'", "''") + @"'
|
||||
AND files.type='" + rom.Type + @"'
|
||||
AND files.setid=" + gameid +
|
||||
" AND checksums.size=" + rom.Size +
|
||||
" AND checksums.crc='" + rom.CRC + "'" +
|
||||
" AND checksums.md5='" + rom.MD5 + "'" +
|
||||
" AND checksums.sha1='" + rom.SHA1 + "'";
|
||||
|
||||
using (SqliteCommand slc = new SqliteCommand(query, dbc))
|
||||
{
|
||||
using (SqliteDataReader sldr = slc.ExecuteReader())
|
||||
{
|
||||
// If the file doesn't exist, add it with its checksums
|
||||
if (!sldr.HasRows)
|
||||
{
|
||||
query = @"BEGIN;
|
||||
INSERT INTO files (setid, name, type, lastupdated)
|
||||
VALUES (" + gameid + ", '" + rom.Name.Replace("'", "''") + "', '" + rom.Type + "', '" + date + @"');
|
||||
INSERT INTO checksums (file, size, crc, md5, sha1)
|
||||
VALUES ((SELECT last_insertConstants.Rowid()), " + rom.Size + ", '" + rom.CRC + "'" + ", '" + rom.MD5 + "'" + ", '" + rom.SHA1 + @"');
|
||||
COMMIT;";
|
||||
using (SqliteCommand slc2 = new SqliteCommand(query, dbc))
|
||||
{
|
||||
int affected = slc2.ExecuteNonQuery();
|
||||
|
||||
// If the insert was unsuccessful, something bad happened
|
||||
if (affected < 1)
|
||||
{
|
||||
_logger.Error("There was an error adding " + rom.Name + " to the database!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a hash to the database if it doesn't exist already
|
||||
/// </summary>
|
||||
/// <param name="rom">Rom object representing the rom</param>
|
||||
/// <param name="sysid">System ID for the game to be added with</param>
|
||||
/// <param name="srcid">Source ID for the game to be added with</param>
|
||||
/// <param name="date">Last updated date</param>
|
||||
/// <param name="dbc">SQLite database connection to use</param>
|
||||
/// <returns>True if the hash exists or could be added, false on error</returns>
|
||||
/// <remarks>This is currently unused. It is a test method for the new SabreTools DB schema</remarks>
|
||||
private bool AddHash(Rom rom, int sysid, int srcid, string date, SqliteConnection dbc)
|
||||
{
|
||||
// Process the game name
|
||||
|
||||
// WoD gets rid of anything past the first "(" or "[" as the name, we will do the same
|
||||
string stripPattern = @"(([[(].*[\)\]] )?([^([]+))";
|
||||
Regex stripRegex = new Regex(stripPattern);
|
||||
Match stripMatch = stripRegex.Match(rom.MachineName);
|
||||
rom.MachineName = stripMatch.Groups[1].Value;
|
||||
|
||||
// Run the name through the filters to make sure that it's correct
|
||||
rom.MachineName = Style.NormalizeChars(rom.MachineName);
|
||||
rom.MachineName = Style.RussianToLatin(rom.MachineName);
|
||||
rom.MachineName = Style.SearchPattern(rom.MachineName);
|
||||
rom.MachineName = rom.MachineName.Trim();
|
||||
|
||||
// Process the rom name
|
||||
|
||||
// WOD origninally stripped out any subdirs from the imported files, we do the same
|
||||
rom.Name = Path.GetFileName(rom.Name);
|
||||
|
||||
// Run the name through the filters to make sure that it's correct
|
||||
rom.Name = Style.NormalizeChars(rom.Name);
|
||||
rom.Name = Style.RussianToLatin(rom.Name);
|
||||
rom.Name = Regex.Replace(rom.Name, @"(.*) \.(.*)", "$1.$2");
|
||||
|
||||
// Retrieve or insert the hash
|
||||
long hashid = -1;
|
||||
string query = "SELECT id FROM hash WHERE size=" + rom.Size + " AND crc='" + rom.CRC + "' AND md5='" + rom.MD5 + "' AND sha1='" + rom.SHA1 + "'";
|
||||
using (SqliteCommand slc = new SqliteCommand(query, dbc))
|
||||
{
|
||||
using (SqliteDataReader sldr = slc.ExecuteReader())
|
||||
{
|
||||
// If nothing is found, add the hash and get the insert ID
|
||||
if (!sldr.HasRows)
|
||||
{
|
||||
query = "INSERT INTO hash (size, crc, md5, sha1)" +
|
||||
" VALUES (" + rom.Size + ", '" + rom.CRC + "', '" + rom.MD5 + "', '" + rom.SHA1 + "')";
|
||||
|
||||
using (SqliteCommand slc2 = new SqliteCommand(query, dbc))
|
||||
{
|
||||
slc2.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
query = "SELECT last_insertConstants.Rowid()";
|
||||
using (SqliteCommand slc2 = new SqliteCommand(query, dbc))
|
||||
{
|
||||
hashid = (long)slc2.ExecuteScalar();
|
||||
}
|
||||
}
|
||||
// Otherwise, retrieve the ID
|
||||
else
|
||||
{
|
||||
sldr.Read();
|
||||
hashid = sldr.GetInt64(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Ignore or insert the file and game
|
||||
query = @"BEGIN;
|
||||
INSERT OR IGNORE INTO hashdata (hashid, key, value) VALUES " +
|
||||
"(" + hashid + ", 'name', '" + rom.Name.Replace("'", "''") + "'), " +
|
||||
"(" + hashid + ", 'game', '" + rom.MachineName.Replace("'", "''") + "'), " +
|
||||
"(" + hashid + ", 'type', '" + rom.Type + "'), " +
|
||||
"(" + hashid + ", 'lastupdated', '" + date + @"');
|
||||
INSERT OR IGNORE INTO gamesystem (game, systemid) VALUES ('" + rom.MachineName.Replace("'", "''") + "', " + sysid + @");
|
||||
INSERT OR IGNORE INTO gamesource (game, sourceid) VALUES ('" + rom.MachineName.Replace("'", "''") + "', " + srcid + @");
|
||||
COMMIT;";
|
||||
|
||||
using (SqliteCommand slc = new SqliteCommand(query, dbc))
|
||||
{
|
||||
int ret = slc.ExecuteNonQuery();
|
||||
if ((SQLiteErrorCode)ret == SQLiteErrorCode.Error)
|
||||
{
|
||||
_logger.Error("A SQLite error has occurred: " + ((SQLiteErrorCode)ret).ToString());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -108,10 +108,8 @@
|
||||
<Compile Include="Objects\DatObjects\Disk.cs" />
|
||||
<Compile Include="Objects\DatObjects\Release.cs" />
|
||||
<Compile Include="Objects\DatObjects\Sample.cs" />
|
||||
<Compile Include="Objects\Generate.cs" />
|
||||
<Compile Include="Objects\GenerateTwo.cs" />
|
||||
<Compile Include="Objects\Headerer.cs" />
|
||||
<Compile Include="Objects\Import.cs" />
|
||||
<Compile Include="Objects\ImportTwo.cs" />
|
||||
<Compile Include="Objects\DatObjects\Rom.cs" />
|
||||
<Compile Include="Objects\SimpleSort.cs" />
|
||||
|
||||
Reference in New Issue
Block a user