mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Split out some methods in bucketing
This commit is contained in:
@@ -391,122 +391,20 @@ namespace SabreTools.DatFiles
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if (bucketedBy != bucketBy && bucketBy != ItemKey.NULL)
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{
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logger.User($"Organizing roms by {bucketBy}");
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// Set the sorted type
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bucketedBy = bucketBy;
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// Reset the merged type since this might change the merge
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mergedBy = DedupeType.None;
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// First do the initial sort of all of the roms inplace
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List<string> oldkeys = [.. Keys];
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.For(0, oldkeys.Count, Globals.ParallelOptions, k =>
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#elif NET40_OR_GREATER
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Parallel.For(0, oldkeys.Count, k =>
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#else
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for (int k = 0; k < oldkeys.Count; k++)
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#endif
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{
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string key = oldkeys[k];
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if (this[key] == null)
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Remove(key);
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// Now add each of the roms to their respective keys
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for (int i = 0; i < this[key]!.Count; i++)
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{
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DatItem item = this[key]![i];
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if (item == null)
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continue;
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// We want to get the key most appropriate for the given sorting type
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string newkey = item.GetKey(bucketBy, lower, norename);
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// If the key is different, move the item to the new key
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if (newkey != key)
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{
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Add(newkey, item);
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Remove(key, item);
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i--; // This make sure that the pointer stays on the correct since one was removed
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}
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}
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// If the key is now empty, remove it
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if (this[key]!.Count == 0)
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Remove(key);
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#if NET40_OR_GREATER || NETCOREAPP
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});
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#else
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}
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#endif
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PerformBucketing(bucketBy, lower, norename);
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}
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// If the merge type isn't the same, we want to merge the dictionary accordingly
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if (mergedBy != dedupeType)
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{
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logger.User($"Deduping roms by {dedupeType}");
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// Set the sorted type
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mergedBy = dedupeType;
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List<string> keys = [.. Keys];
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.ForEach(keys, Globals.ParallelOptions, key =>
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#elif NET40_OR_GREATER
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Parallel.ForEach(keys, key =>
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#else
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foreach (var key in keys)
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#endif
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{
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// Get the possibly unsorted list
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ConcurrentList<DatItem>? sortedlist = this[key]?.ToConcurrentList();
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if (sortedlist == null)
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#if NET40_OR_GREATER || NETCOREAPP
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return;
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#else
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continue;
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#endif
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// Sort the list of items to be consistent
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DatItem.Sort(ref sortedlist, false);
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// If we're merging the roms, do so
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if (dedupeType == DedupeType.Full || (dedupeType == DedupeType.Game && bucketBy == ItemKey.Machine))
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sortedlist = DatItem.Merge(sortedlist);
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// Add the list back to the dictionary
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Reset(key);
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AddRange(key, sortedlist);
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#if NET40_OR_GREATER || NETCOREAPP
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});
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#else
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}
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#endif
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PerformDeduplication(bucketBy, dedupeType);
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}
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// If the merge type is the same, we want to sort the dictionary to be consistent
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else
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{
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List<string> keys = [.. Keys];
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.ForEach(keys, Globals.ParallelOptions, key =>
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#elif NET40_OR_GREATER
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Parallel.ForEach(keys, key =>
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#else
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foreach (var key in keys)
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#endif
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{
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// Get the possibly unsorted list
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ConcurrentList<DatItem>? sortedlist = this[key];
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// Sort the list of items to be consistent
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if (sortedlist != null)
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DatItem.Sort(ref sortedlist, false);
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#if NET40_OR_GREATER || NETCOREAPP
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});
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#else
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}
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#endif
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logger.User($"Sorting roms by {bucketBy}");
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PerformSorting();
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}
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}
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@@ -694,6 +592,136 @@ namespace SabreTools.DatFiles
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return ItemKey.CRC;
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}
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/// <summary>
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/// Perform bucketing based on the item key provided
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/// </summary>
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/// <param name="bucketBy">ItemKey enum representing how to bucket the individual items</param>
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/// <param name="lower">True if the key should be lowercased, false otherwise</param>
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/// <param name="norename">True if games should only be compared on game and file name, false if system and source are counted</param>
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private void PerformBucketing(ItemKey bucketBy, bool lower, bool norename)
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{
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// Set the sorted type
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bucketedBy = bucketBy;
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// Reset the merged type since this might change the merge
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mergedBy = DedupeType.None;
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// First do the initial sort of all of the roms inplace
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List<string> oldkeys = [.. Keys];
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.For(0, oldkeys.Count, Globals.ParallelOptions, k =>
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#elif NET40_OR_GREATER
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Parallel.For(0, oldkeys.Count, k =>
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#else
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for (int k = 0; k < oldkeys.Count; k++)
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#endif
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{
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string key = oldkeys[k];
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if (this[key] == null)
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Remove(key);
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// Now add each of the roms to their respective keys
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for (int i = 0; i < this[key]!.Count; i++)
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{
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DatItem item = this[key]![i];
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if (item == null)
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continue;
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// We want to get the key most appropriate for the given sorting type
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string newkey = item.GetKey(bucketBy, lower, norename);
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// If the key is different, move the item to the new key
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if (newkey != key)
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{
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Add(newkey, item);
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Remove(key, item);
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i--; // This make sure that the pointer stays on the correct since one was removed
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}
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}
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// If the key is now empty, remove it
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if (this[key]!.Count == 0)
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Remove(key);
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#if NET40_OR_GREATER || NETCOREAPP
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});
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#else
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}
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#endif
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}
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/// <summary>
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/// Perform deduplication based on the deduplication type provided
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/// </summary>
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/// <param name="bucketBy">ItemKey enum representing how to bucket the individual items</param>
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/// <param name="dedupeType">Dedupe type that should be used</param>
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private void PerformDeduplication(ItemKey bucketBy, DedupeType dedupeType)
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{
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// Set the sorted type
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mergedBy = dedupeType;
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List<string> keys = [.. Keys];
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.ForEach(keys, Globals.ParallelOptions, key =>
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#elif NET40_OR_GREATER
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Parallel.ForEach(keys, key =>
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#else
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foreach (var key in keys)
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#endif
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{
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// Get the possibly unsorted list
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ConcurrentList<DatItem>? sortedlist = this[key]?.ToConcurrentList();
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if (sortedlist == null)
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#if NET40_OR_GREATER || NETCOREAPP
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return;
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#else
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continue;
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#endif
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// Sort the list of items to be consistent
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DatItem.Sort(ref sortedlist, false);
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// If we're merging the roms, do so
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if (dedupeType == DedupeType.Full || (dedupeType == DedupeType.Game && bucketBy == ItemKey.Machine))
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sortedlist = DatItem.Merge(sortedlist);
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// Add the list back to the dictionary
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Reset(key);
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AddRange(key, sortedlist);
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#if NET40_OR_GREATER || NETCOREAPP
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});
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#else
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}
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#endif
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}
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/// <summary>
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/// Perform inplace sorting of the dictionary
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/// </summary>
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private void PerformSorting()
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{
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List<string> keys = [.. Keys];
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.ForEach(keys, Globals.ParallelOptions, key =>
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#elif NET40_OR_GREATER
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Parallel.ForEach(keys, key =>
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#else
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foreach (var key in keys)
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#endif
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{
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// Get the possibly unsorted list
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ConcurrentList<DatItem>? sortedlist = this[key];
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// Sort the list of items to be consistent
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if (sortedlist != null)
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DatItem.Sort(ref sortedlist, false);
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#if NET40_OR_GREATER || NETCOREAPP
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});
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#else
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}
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#endif
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}
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/// <summary>
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/// Sort the input DAT and get the key to be used by the item
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/// </summary>
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