[SabreTools.Helper] Move some things around

This commit is contained in:
Matt Nadareski
2016-09-20 10:19:38 -07:00
parent df2a06c2e2
commit d625404dea
11 changed files with 10 additions and 10 deletions

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namespace SabreTools.Helper
{
public class Archive : DatItem
{
#region Constructors
/// <summary>
/// Create a default, empty Archive object
/// </summary>
public Archive()
{
_name = "";
_itemType = ItemType.Archive;
}
/// <summary>
/// Create a new Archive object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
public Archive(string name)
{
_name = name;
_itemType = ItemType.Archive;
}
/// <summary>
/// Create a new Archive object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="machineName">Name for the machine/game</param>
/// <param name="comment">Comment for the machine/game</param>
/// <param name="machineDescription">Description for the machine/game</param>
/// <param name="year">Year for the machine/game</param>
/// <param name="manufacturer">Manufacturer name for the machine/game</param>
/// <param name="romOf">Set that this machine/game is a rom of</param>
/// <param name="cloneOf">Set that this machine/game is a clone of</param>
/// <param name="sampleOf">Set that this machine/game is a sample of</param>
/// <param name="sourceFile">Source file for the machine/game</param>
/// <param name="isBios">True if this game is a BIOS, false otherwise</param>
/// <param name="board">Name of the board for this machine/game</param>
/// <param name="rebuildTo">Name of the game to rebuild to</param>
/// <param name="systemId">System ID to be associated with</param>
/// <param name="systemName">System Name to be associated with</param>
/// <param name="sourceId">Source ID to be associated with</param>
/// <param name="sourceName">Source Name to be associated with</param>
public Archive(string name, string machineName, string comment, string machineDescription, string year,
string manufacturer, string romOf, string cloneOf, string sampleOf, string sourceFile, bool isBios, string board, string rebuildTo,
int systemId, string systemName, int sourceId, string sourceName)
{
_name = name;
_itemType = ItemType.Archive;
_machineName = machineName;
_comment = comment;
_machineDescription = machineDescription;
_year = year;
_manufacturer = manufacturer;
_romOf = romOf;
_cloneOf = cloneOf;
_sampleOf = sampleOf;
_sourceFile = sourceFile;
_isBios = isBios;
_board = board;
_rebuildTo = rebuildTo;
_systemId = systemId;
_systemName = systemName;
_sourceId = sourceId;
_sourceName = sourceName;
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have an archive, return false
if (_itemType != other.Type)
{
return false;
}
// Otherwise, treat it as an archive
Archive newOther = (Archive)other;
// If the archive information matches
return (_name == newOther.Name);
}
#endregion
}
}

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namespace SabreTools.Helper
{
public class BiosSet : DatItem
{
#region Private instance variables
private string _description;
private bool? _default;
#endregion
#region Publicly facing variables
public string Description
{
get { return _description; }
set { _description = value; }
}
public bool? Default
{
get { return _default; }
set { _default = value; }
}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Sample object
/// </summary>
public BiosSet()
{
_name = "";
_itemType = ItemType.BiosSet;
}
/// <summary>
/// Create a new Sample object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="description">Description of the Bios set item</param>
/// <param name="default">True if this is the default BIOS, false if it is not, null for undefined</param>
public BiosSet(string name, string description, bool? @default)
{
_name = name;
_itemType = ItemType.BiosSet;
_description = description;
_default = @default;
}
/// <summary>
/// Create a new Sample object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="description">Description of the Bios set item</param>
/// <param name="default">True if this is the default BIOS, false if it is not, null for undefined</param>
/// <param name="machineName">Name for the machine/game</param>
/// <param name="comment">Comment for the machine/game</param>
/// <param name="machineDescription">Description for the machine/game</param>
/// <param name="year">Year for the machine/game</param>
/// <param name="manufacturer">Manufacturer name for the machine/game</param>
/// <param name="romOf">Set that this machine/game is a rom of</param>
/// <param name="cloneOf">Set that this machine/game is a clone of</param>
/// <param name="sampleOf">Set that this machine/game is a sample of</param>
/// <param name="sourceFile">Source file for the machine/game</param>
/// <param name="isBios">True if this game is a BIOS, false otherwise</param>
/// <param name="board">Name of the board for this machine/game</param>
/// <param name="rebuildTo">Name of the game to rebuild to</param>
/// <param name="systemId">System ID to be associated with</param>
/// <param name="systemName">System Name to be associated with</param>
/// <param name="sourceId">Source ID to be associated with</param>
/// <param name="sourceName">Source Name to be associated with</param>
public BiosSet(string name, string description, bool? @default, string machineName, string comment, string machineDescription, string year,
string manufacturer, string romOf, string cloneOf, string sampleOf, string sourceFile, bool isBios, string board, string rebuildTo,
int systemId, string systemName, int sourceId, string sourceName)
{
_name = name;
_itemType = ItemType.BiosSet;
_description = description;
_default = @default;
_machineName = machineName;
_comment = comment;
_machineDescription = machineDescription;
_year = year;
_manufacturer = manufacturer;
_romOf = romOf;
_cloneOf = cloneOf;
_sampleOf = sampleOf;
_sourceFile = sourceFile;
_isBios = isBios;
_board = board;
_rebuildTo = rebuildTo;
_systemId = systemId;
_systemName = systemName;
_sourceId = sourceId;
_sourceName = sourceName;
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a biosset, return false
if (_itemType != other.Type)
{
return false;
}
// Otherwise, treat it as a biosset
BiosSet newOther = (BiosSet)other;
// If the archive information matches
return (_name == newOther.Name && _description == newOther.Description && _default == newOther.Default);
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace SabreTools.Helper
{
public abstract class DatItem : IEquatable<DatItem>, IComparable<DatItem>
{
#region Protected instance variables
// Standard item information
protected string _name;
protected ItemType _itemType;
protected DupeType _dupeType;
// Machine information
protected string _machineName;
protected string _comment;
protected string _machineDescription;
protected string _year;
protected string _manufacturer;
protected string _romOf;
protected string _cloneOf;
protected string _sampleOf;
protected string _sourceFile;
protected bool _isBios;
protected string _board;
protected string _rebuildTo;
// Source metadata information
protected int _systemId;
protected string _systemName;
protected int _sourceId;
protected string _sourceName;
#endregion
#region Publicly facing variables
// Standard item information
public string Name
{
get { return _name; }
set { _name = value; }
}
public ItemType Type
{
get { return _itemType; }
set { _itemType = value; }
}
public DupeType Dupe
{
get { return _dupeType; }
set { _dupeType = value; }
}
// Machine information
public string MachineName
{
get { return _machineName; }
set { _machineName = value; }
}
public string Comment
{
get { return _comment; }
set { _comment = value; }
}
public string MachineDescription
{
get { return _machineDescription; }
set { _machineDescription = value; }
}
public string Year
{
get { return _year; }
set { _year = value; }
}
public string Manufacturer
{
get { return _manufacturer; }
set { _manufacturer = value; }
}
public string RomOf
{
get { return _romOf; }
set { _romOf = value; }
}
public string CloneOf
{
get { return _cloneOf; }
set { _cloneOf = value; }
}
public string SampleOf
{
get { return _sampleOf; }
set { _sampleOf = value; }
}
public string SourceFile
{
get { return _sourceFile; }
set { _sourceFile = value; }
}
public bool IsBios
{
get { return _isBios; }
set { _isBios = value; }
}
public string Board
{
get { return _board; }
set { _board = value; }
}
public string RebuildTo
{
get { return _rebuildTo; }
set { _rebuildTo = value; }
}
// Source metadata information
public int SystemID
{
get { return _systemId; }
set { _systemId = value; }
}
public string System
{
get { return _systemName; }
set { _systemName = value; }
}
public int SourceID
{
get { return _sourceId; }
set { _sourceId = value; }
}
public string Source
{
get { return _sourceName; }
set { _sourceName = value; }
}
#endregion
#region Comparision Methods
public int CompareTo(DatItem other)
{
int ret = 0;
try
{
if (_name == other.Name)
{
ret = (this.Equals(other) ? 0 : 1);
}
ret = String.Compare(_name, other.Name);
}
catch
{
ret = 1;
}
return ret;
}
public abstract bool Equals(DatItem other);
/// <summary>
/// Determine if an item is a duplicate using partial matching logic
/// </summary>
/// <param name="lastItem">DatItem to use as a baseline</param>
/// <param name="logger">Logger object for console and/or file output</param>
/// <returns>True if the roms are duplicates, false otherwise</returns>
public bool IsDuplicate(DatItem lastItem, Logger logger)
{
bool dupefound = this.Equals(lastItem);
// More wonderful SHA-1 logging that has to be done
if (_itemType == ItemType.Rom)
{
if (((Rom)this).SHA1 == ((Rom)lastItem).SHA1 && ((Rom)this).Size != ((Rom)lastItem).Size)
{
logger.User("SHA-1 mismatch - Hash: " + ((Rom)this).SHA1);
}
}
return dupefound;
}
/// <summary>
/// Return the duplicate status of two items
/// </summary>
/// <param name="lastItem">DatItem to check against</param>
/// <param name="logger">Logger object for console and/or file output</param>
/// <returns>The DupeType corresponding to the relationship between the two</returns>
public DupeType GetDuplicateStatus(DatItem lastItem, Logger logger)
{
DupeType output = DupeType.None;
// If we don't have a duplicate at all, return none
if (!this.IsDuplicate(lastItem, logger))
{
return output;
}
// If the duplicate is external already or should be, set it
if (lastItem.Dupe >= DupeType.ExternalHash || lastItem.SystemID != this.SystemID || lastItem.SourceID != this.SourceID)
{
if (lastItem.MachineName == this.MachineName && lastItem.Name == this.Name)
{
output = DupeType.ExternalAll;
}
else
{
output = DupeType.ExternalHash;
}
}
// Otherwise, it's considered an internal dupe
else
{
if (lastItem.MachineName == this.MachineName && lastItem.Name == this.Name)
{
output = DupeType.InternalAll;
}
else
{
output = DupeType.InternalHash;
}
}
return output;
}
#endregion
#region Sorting and merging
/// <summary>
/// Determine if a rom should be included based on filters
/// </summary>
/// <param name="itemdata">User supplied item to check</param>
/// <param name="gamename">Name of the game to match (can use asterisk-partials)</param>
/// <param name="romname">Name of the rom to match (can use asterisk-partials)</param>
/// <param name="romtype">Type of the rom to match</param>
/// <param name="sgt">Find roms greater than or equal to this size</param>
/// <param name="slt">Find roms less than or equal to this size</param>
/// <param name="seq">Find roms equal to this size</param>
/// <param name="crc">CRC of the rom to match (can use asterisk-partials)</param>
/// <param name="md5">MD5 of the rom to match (can use asterisk-partials)</param>
/// <param name="sha1">SHA-1 of the rom to match (can use asterisk-partials)</param>
/// <param name="nodump">Select roms with nodump status as follows: null (match all), true (match Nodump only), false (exclude Nodump)</param>
/// <param name="logger">Logging object for console and file output</param>
/// <returns>Returns true if it should be included, false otherwise</returns>
public static bool Filter(DatItem itemdata, string gamename, string romname, string romtype, long sgt,
long slt, long seq, string crc, string md5, string sha1, bool? nodump, Logger logger)
{
// Take care of Rom and Disk specific differences
if (itemdata.Type == ItemType.Rom)
{
Rom rom = (Rom)itemdata;
// Filter on nodump status
if (nodump == true && !rom.Nodump)
{
return false;
}
if (nodump == false && rom.Nodump)
{
return false;
}
// Filter on rom size
if (seq != -1 && rom.Size != seq)
{
return false;
}
else
{
if (sgt != -1 && rom.Size < sgt)
{
return false;
}
if (slt != -1 && rom.Size > slt)
{
return false;
}
}
// Filter on crc
if (!String.IsNullOrEmpty(crc))
{
if (crc.StartsWith("*") && crc.EndsWith("*"))
{
if (!rom.CRC.ToLowerInvariant().Contains(crc.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (crc.StartsWith("*"))
{
if (!rom.CRC.EndsWith(crc.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (crc.EndsWith("*"))
{
if (!rom.CRC.StartsWith(crc.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(rom.CRC, crc, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
// Filter on md5
if (!String.IsNullOrEmpty(md5))
{
if (md5.StartsWith("*") && md5.EndsWith("*"))
{
if (!rom.MD5.ToLowerInvariant().Contains(md5.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (md5.StartsWith("*"))
{
if (!rom.MD5.EndsWith(md5.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (md5.EndsWith("*"))
{
if (!rom.MD5.StartsWith(md5.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(rom.MD5, md5, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
// Filter on sha1
if (!String.IsNullOrEmpty(sha1))
{
if (sha1.StartsWith("*") && sha1.EndsWith("*"))
{
if (!rom.SHA1.ToLowerInvariant().Contains(sha1.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (sha1.StartsWith("*"))
{
if (!rom.SHA1.EndsWith(sha1.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (sha1.EndsWith("*"))
{
if (!rom.SHA1.StartsWith(sha1.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(rom.SHA1, sha1, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
}
else if (itemdata.Type == ItemType.Disk)
{
Disk rom = (Disk)itemdata;
// Filter on nodump status
if (nodump == true && !rom.Nodump)
{
return false;
}
if (nodump == false && rom.Nodump)
{
return false;
}
// Filter on md5
if (!String.IsNullOrEmpty(md5))
{
if (md5.StartsWith("*") && md5.EndsWith("*"))
{
if (!rom.MD5.ToLowerInvariant().Contains(md5.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (md5.StartsWith("*"))
{
if (!rom.MD5.EndsWith(md5.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (md5.EndsWith("*"))
{
if (!rom.MD5.StartsWith(md5.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(rom.MD5, md5, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
// Filter on sha1
if (!String.IsNullOrEmpty(sha1))
{
if (sha1.StartsWith("*") && sha1.EndsWith("*"))
{
if (!rom.SHA1.ToLowerInvariant().Contains(sha1.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (sha1.StartsWith("*"))
{
if (!rom.SHA1.EndsWith(sha1.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (sha1.EndsWith("*"))
{
if (!rom.SHA1.StartsWith(sha1.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(rom.SHA1, sha1, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
}
// Filter on game name
if (!String.IsNullOrEmpty(gamename))
{
if (gamename.StartsWith("*") && gamename.EndsWith("*"))
{
if (!itemdata.MachineName.ToLowerInvariant().Contains(gamename.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (gamename.StartsWith("*"))
{
if (!itemdata.MachineName.EndsWith(gamename.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (gamename.EndsWith("*"))
{
if (!itemdata.MachineName.StartsWith(gamename.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(itemdata.MachineName, gamename, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
// Filter on rom name
if (!String.IsNullOrEmpty(romname))
{
if (romname.StartsWith("*") && romname.EndsWith("*"))
{
if (!itemdata.Name.ToLowerInvariant().Contains(romname.ToLowerInvariant().Replace("*", "")))
{
return false;
}
}
else if (romname.StartsWith("*"))
{
if (!itemdata.Name.EndsWith(romname.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else if (romname.EndsWith("*"))
{
if (!itemdata.Name.StartsWith(romname.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
else
{
if (!String.Equals(itemdata.Name, romname, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
}
}
// Filter on rom type
if (String.IsNullOrEmpty(romtype) && itemdata.Type != ItemType.Rom && itemdata.Type != ItemType.Disk)
{
return false;
}
if (!String.IsNullOrEmpty(romtype) && !String.Equals(itemdata.Type.ToString(), romtype, StringComparison.InvariantCultureIgnoreCase))
{
return false;
}
return true;
}
/// <summary>
/// Merge an arbitrary set of ROMs based on the supplied information
/// </summary>
/// <param name="infiles">List of File objects representing the roms to be merged</param>
/// <param name="logger">Logger object for console and/or file output</param>
/// <returns>A List of RomData objects representing the merged roms</returns>
public static List<DatItem> Merge(List<DatItem> infiles, Logger logger)
{
// Check for null or blank roms first
if (infiles == null || infiles.Count == 0)
{
return new List<DatItem>();
}
// Create output list
List<DatItem> outfiles = new List<DatItem>();
// Then deduplicate them by checking to see if data matches previous saved roms
foreach (DatItem file in infiles)
{
// If it's a nodump, add and skip
if (file.Type == ItemType.Rom && ((Rom)file).Nodump)
{
outfiles.Add(file);
continue;
}
else if (file.Type == ItemType.Disk && ((Disk)file).Nodump)
{
outfiles.Add(file);
continue;
}
// If it's the first rom in the list, don't touch it
if (outfiles.Count != 0)
{
// Check if the rom is a duplicate
DupeType dupetype = DupeType.None;
DatItem saveditem = new Rom();
int pos = -1;
for (int i = 0; i < outfiles.Count; i++)
{
DatItem lastrom = outfiles[i];
// Get the duplicate status
dupetype = file.GetDuplicateStatus(lastrom, logger);
// If it's a duplicate, skip adding it to the output but add any missing information
if (dupetype != DupeType.None)
{
// If we don't have a rom or disk, then just skip adding
if (file.Type != ItemType.Rom && file.Type != ItemType.Disk)
{
continue;
}
saveditem = lastrom;
pos = i;
// Roms have more infomration to save
if (file.Type == ItemType.Rom)
{
((Rom)saveditem).Size = ((Rom)saveditem).Size;
((Rom)saveditem).CRC = (String.IsNullOrEmpty(((Rom)saveditem).CRC) && !String.IsNullOrEmpty(((Rom)file).CRC)
? ((Rom)file).CRC
: ((Rom)saveditem).CRC);
((Rom)saveditem).MD5 = (String.IsNullOrEmpty(((Rom)saveditem).MD5) && !String.IsNullOrEmpty(((Rom)file).MD5)
? ((Rom)file).MD5
: ((Rom)saveditem).MD5);
((Rom)saveditem).SHA1 = (String.IsNullOrEmpty(((Rom)saveditem).SHA1) && !String.IsNullOrEmpty(((Rom)file).SHA1)
? ((Rom)file).SHA1
: ((Rom)saveditem).SHA1);
}
else
{
((Disk)saveditem).MD5 = (String.IsNullOrEmpty(((Disk)saveditem).MD5) && !String.IsNullOrEmpty(((Disk)file).MD5)
? ((Disk)file).MD5
: ((Disk)saveditem).MD5);
((Disk)saveditem).SHA1 = (String.IsNullOrEmpty(((Disk)saveditem).SHA1) && !String.IsNullOrEmpty(((Disk)file).SHA1)
? ((Disk)file).SHA1
: ((Disk)saveditem).SHA1);
}
saveditem.Dupe = dupetype;
// If the current system has a lower ID than the previous, set the system accordingly
if (file.SystemID < saveditem.SystemID)
{
saveditem.SystemID = file.SystemID;
saveditem.System = file.System;
saveditem.MachineName = file.MachineName;
saveditem.Name = file.Name;
}
// If the current source has a lower ID than the previous, set the source accordingly
if (file.SourceID < saveditem.SourceID)
{
saveditem.SourceID = file.SourceID;
saveditem.Source = file.Source;
saveditem.MachineName = file.MachineName;
saveditem.Name = file.Name;
}
break;
}
}
// If no duplicate is found, add it to the list
if (dupetype == DupeType.None)
{
outfiles.Add(file);
}
// Otherwise, if a new rom information is found, add that
else
{
outfiles.RemoveAt(pos);
outfiles.Insert(pos, saveditem);
}
}
else
{
outfiles.Add(file);
}
}
// Then return the result
return outfiles;
}
/// <summary>
/// List all duplicates found in a DAT based on a rom
/// </summary>
/// <param name="lastitem">Item to use as a base</param>
/// <param name="datdata">Dat to match against</param>
/// <param name="logger">Logger object for console and/or file output</param>
/// <param name="remove">True to remove matched roms from the input, false otherwise (default)</param>
/// <returns>List of matched DatItem objects</returns>
public static List<DatItem> GetDuplicates(DatItem lastitem, DatFile datdata, Logger logger, bool remove = false)
{
List<DatItem> output = new List<DatItem>();
// Check for an empty rom list first
if (datdata.Files == null || datdata.Files.Count == 0)
{
return output;
}
// Try to find duplicates
List<string> keys = datdata.Files.Keys.ToList();
foreach (string key in keys)
{
List<DatItem> roms = datdata.Files[key];
List<DatItem> left = new List<DatItem>();
foreach (DatItem rom in roms)
{
if (rom.IsDuplicate(lastitem, logger))
{
output.Add(rom);
}
else
{
left.Add(rom);
}
}
// If we're in removal mode, replace the list with the new one
if (remove)
{
datdata.Files[key] = left;
}
}
return output;
}
/// <summary>
/// Sort a list of File objects by SystemID, SourceID, Game, and Name (in order)
/// </summary>
/// <param name="roms">List of File objects representing the roms to be sorted</param>
/// <param name="norename">True if files are not renamed, false otherwise</param>
/// <returns>True if it sorted correctly, false otherwise</returns>
public static bool Sort(ref List<DatItem> roms, bool norename)
{
try
{
roms.Sort(delegate (DatItem x, DatItem y)
{
if (x.SystemID == y.SystemID)
{
if (x.SourceID == y.SourceID)
{
if (x.MachineName == y.MachineName)
{
if ((x.Type == ItemType.Rom || x.Type == ItemType.Disk) && (y.Type == ItemType.Rom || y.Type == ItemType.Disk))
{
if (Path.GetDirectoryName(x.Name) == Path.GetDirectoryName(y.Name))
{
return Style.CompareNumeric(Path.GetFileName(x.Name), Path.GetFileName(y.Name));
}
return Style.CompareNumeric(Path.GetDirectoryName(x.Name), Path.GetDirectoryName(y.Name));
}
else if ((x.Type == ItemType.Rom || x.Type == ItemType.Disk) && (y.Type != ItemType.Rom && y.Type != ItemType.Disk))
{
return -1;
}
else if ((x.Type != ItemType.Rom && x.Type != ItemType.Disk) && (y.Type == ItemType.Rom || y.Type == ItemType.Disk))
{
return 1;
}
else
{
if (Path.GetDirectoryName(x.Name) == Path.GetDirectoryName(y.Name))
{
return Style.CompareNumeric(Path.GetFileName(x.Name), Path.GetFileName(y.Name));
}
return Style.CompareNumeric(Path.GetDirectoryName(x.Name), Path.GetDirectoryName(y.Name));
}
}
return Style.CompareNumeric(x.MachineName, y.MachineName);
}
return (norename ? Style.CompareNumeric(x.MachineName, y.MachineName) : x.SourceID - y.SourceID);
}
return (norename ? Style.CompareNumeric(x.MachineName, y.MachineName) : x.SystemID - y.SystemID);
});
return true;
}
catch (Exception)
{
// Absorb the error
return false;
}
}
#endregion
}
}

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using System;
namespace SabreTools.Helper
{
public class Disk : DatItem
{
#region Private instance variables
// Disk information
protected string _md5;
protected string _sha1;
// private string _merge;
// private DiskStatus _romStatus;
protected bool _nodump;
#endregion
#region Publicly facing variables
// Disk information
public string MD5
{
get { return _md5; }
set { _md5 = value; }
}
public string SHA1
{
get { return _sha1; }
set { _sha1 = value; }
}
public bool Nodump
{
get { return _nodump; }
set { _nodump = value; }
}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Disk object
/// </summary>
public Disk()
{
_name = "";
_itemType = ItemType.Disk;
_dupeType = DupeType.None;
_nodump = false;
}
/// <summary>
/// Create a new Disk object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="md5">String representation of the MD5</param>
/// <param name="sha1">String representation of the SHA-1</param>
/// <param name="nodump">True if the file is a nodump, false otherwise</param>
public Disk(string name, string md5, string sha1, bool nodump)
{
_name = name;
_itemType = ItemType.Disk;
_md5 = md5?.ToLowerInvariant();
_sha1 = sha1?.ToLowerInvariant();
_nodump = nodump;
}
/// <summary>
/// Create a new Disk object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="md5">String representation of the MD5</param>
/// <param name="sha1">String representation of the SHA-1</param>
/// <param name="nodump">True if the file is a nodump, false otherwise</param>
/// <param name="machineName">Name for the machine/game</param>
/// <param name="comment">Comment for the machine/game</param>
/// <param name="machineDescription">Description for the machine/game</param>
/// <param name="year">Year for the machine/game</param>
/// <param name="manufacturer">Manufacturer name for the machine/game</param>
/// <param name="romOf">Set that this machine/game is a rom of</param>
/// <param name="cloneOf">Set that this machine/game is a clone of</param>
/// <param name="sampleOf">Set that this machine/game is a sample of</param>
/// <param name="sourceFile">Source file for the machine/game</param>
/// <param name="isBios">True if this game is a BIOS, false otherwise</param>
/// <param name="board">Name of the board for this machine/game</param>
/// <param name="rebuildTo">Name of the game to rebuild to</param>
/// <param name="systemId">System ID to be associated with</param>
/// <param name="systemName">System Name to be associated with</param>
/// <param name="sourceId">Source ID to be associated with</param>
/// <param name="sourceName">Source Name to be associated with</param>
public Disk(string name, string md5, string sha1, bool nodump, string machineName, string comment,
string machineDescription, string year, string manufacturer, string romOf, string cloneOf, string sampleOf, string sourceFile,
bool isBios, string board, string rebuildTo, int systemId, string systemName, int sourceId, string sourceName)
{
_name = name;
_itemType = ItemType.Disk;
_md5 = md5?.ToLowerInvariant();
_sha1 = sha1?.ToLowerInvariant();
_nodump = nodump;
_machineName = machineName;
_comment = comment;
_machineDescription = machineDescription;
_year = year;
_manufacturer = manufacturer;
_romOf = romOf;
_cloneOf = cloneOf;
_sampleOf = sampleOf;
_sourceFile = sourceFile;
_isBios = isBios;
_board = board;
_rebuildTo = rebuildTo;
_systemId = systemId;
_systemName = systemName;
_sourceId = sourceId;
_sourceName = sourceName;
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
bool dupefound = false;
// If we don't have a rom, return false
if (_itemType != other.Type)
{
return dupefound;
}
// Otherwise, treat it as a rom
Disk newOther = (Disk)other;
// If either is a nodump, it's never a match
if (_nodump || newOther.Nodump)
{
return dupefound;
}
if (((String.IsNullOrEmpty(_md5) || String.IsNullOrEmpty(newOther.MD5)) || this.MD5 == newOther.MD5) &&
((String.IsNullOrEmpty(this.SHA1) || String.IsNullOrEmpty(newOther.SHA1)) || this.SHA1 == newOther.SHA1))
{
dupefound = true;
}
return dupefound;
}
#endregion
}
}

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namespace SabreTools.Helper
{
public class Release : DatItem
{
#region Private instance variables
private string _region;
private string _language;
private string _date;
private bool? _default;
#endregion
#region Publicly facing variables
public string Region
{
get { return _region; }
set { _region = value; }
}
public string Language
{
get { return _language; }
set { _language = value; }
}
public string Date
{
get { return _date; }
set { _date = value; }
}
public bool? Default
{
get { return _default; }
set { _default = value; }
}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Release object
/// </summary>
public Release()
{
_name = "";
_itemType = ItemType.Release;
_region = "";
_language = "";
_date = "";
_default = null;
}
/// <summary>
/// Create a new Release object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="region">Region of the item</param>
/// <param name="language">Language of the item</param>
/// <param name="date">String representation of the Date</param>
/// <param name="default">True if this is the default BIOS, false if it is not, null for undefined</param>
public Release(string name, string region, string language, string date, bool? @default)
{
_name = name;
_itemType = ItemType.Release;
_region = region;
_language = language;
_date = date;
_default = @default;
}
/// <summary>
/// Create a new Release object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="region">Region of the item</param>
/// <param name="language">Language of the item</param>
/// <param name="date">String representation of the Date</param>
/// <param name="default">True if this is the default BIOS, false if it is not, null for undefined</param>
/// <param name="machineName">Name for the machine/game</param>
/// <param name="comment">Comment for the machine/game</param>
/// <param name="machineDescription">Description for the machine/game</param>
/// <param name="year">Year for the machine/game</param>
/// <param name="manufacturer">Manufacturer name for the machine/game</param>
/// <param name="romOf">Set that this machine/game is a rom of</param>
/// <param name="cloneOf">Set that this machine/game is a clone of</param>
/// <param name="sampleOf">Set that this machine/game is a sample of</param>
/// <param name="sourceFile">Source file for the machine/game</param>
/// <param name="isBios">True if this game is a BIOS, false otherwise</param>
/// <param name="board">Name of the board for this machine/game</param>
/// <param name="rebuildTo">Name of the game to rebuild to</param>
/// <param name="systemId">System ID to be associated with</param>
/// <param name="systemName">System Name to be associated with</param>
/// <param name="sourceId">Source ID to be associated with</param>
/// <param name="sourceName">Source Name to be associated with</param>
public Release(string name, string region, string language, string date, bool? @default, string machineName, string comment,
string machineDescription, string year, string manufacturer, string romOf, string cloneOf, string sampleOf, string sourceFile,
bool isBios, string board, string rebuildTo, int systemId, string systemName, int sourceId, string sourceName)
{
_name = name;
_itemType = ItemType.Release;
_region = region;
_language = language;
_date = date;
_default = @default;
_machineName = machineName;
_comment = comment;
_machineDescription = machineDescription;
_year = year;
_manufacturer = manufacturer;
_romOf = romOf;
_cloneOf = cloneOf;
_sampleOf = sampleOf;
_sourceFile = sourceFile;
_isBios = isBios;
_board = board;
_rebuildTo = rebuildTo;
_systemId = systemId;
_systemName = systemName;
_sourceId = sourceId;
_sourceName = sourceName;
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a release return false
if (_itemType != other.Type)
{
return false;
}
// Otherwise, treat it as a reease
Release newOther = (Release)other;
// If the archive information matches
return (_name == newOther.Name
&& _region == newOther.Region
&& _language == newOther.Language
&& _date == newOther.Date
&& _default == newOther.Default);
}
#endregion
}
}

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using System;
namespace SabreTools.Helper
{
public class Rom : Disk
{
#region Private instance variables
// Rom information
protected long _size;
protected string _crc;
private string _date;
#endregion
#region Publicly facing variables
// Rom information
public long Size
{
get { return _size; }
set { _size = value; }
}
public string CRC
{
get { return _crc; }
set { _crc = value; }
}
public string Date
{
get { return _date; }
set { _date = value; }
}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Rom object
/// </summary>
public Rom()
{
_name = "";
_itemType = ItemType.Rom;
_dupeType = DupeType.None;
_nodump = false;
_date = "";
}
/// <summary>
/// Create a "blank" Rom object
/// </summary>
/// <param name="name"></param>
/// <param name="machineName"></param>
public Rom(string name, string machineName) :
this(name, -1, "null", "null", "null", false, null, machineName, null, machineName, null, null, null, null, null, null, false, null, null, -1, null, -1, null)
{
}
/// <summary>
/// Create a new Rom object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="size">Long size of the item</param>
/// <param name="crc">String representation of the CRC</param>
/// <param name="md5">String representation of the MD5</param>
/// <param name="sha1">String representation of the SHA-1</param>
/// <param name="nodump">True if the file is a nodump, false otherwise</param>
/// <param name="date">String representation of the Date</param>
public Rom(string name, long size, string crc, string md5, string sha1, bool nodump, string date)
{
_name = name;
_itemType = ItemType.Rom;
_size = size;
_crc = crc?.ToLowerInvariant();
_md5 = md5?.ToLowerInvariant();
_sha1 = sha1?.ToLowerInvariant();
_nodump = nodump;
_date = date;
}
/// <summary>
/// Create a new Rom object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="size">Long size of the item</param>
/// <param name="crc">String representation of the CRC</param>
/// <param name="md5">String representation of the MD5</param>
/// <param name="sha1">String representation of the SHA-1</param>
/// <param name="nodump">True if the file is a nodump, false otherwise</param>
/// <param name="date">String representation of the Date</param>
/// <param name="machineName">Name for the machine/game</param>
/// <param name="comment">Comment for the machine/game</param>
/// <param name="machineDescription">Description for the machine/game</param>
/// <param name="year">Year for the machine/game</param>
/// <param name="manufacturer">Manufacturer name for the machine/game</param>
/// <param name="romOf">Set that this machine/game is a rom of</param>
/// <param name="cloneOf">Set that this machine/game is a clone of</param>
/// <param name="sampleOf">Set that this machine/game is a sample of</param>
/// <param name="sourceFile">Source file for the machine/game</param>
/// <param name="isBios">True if this game is a BIOS, false otherwise</param>
/// <param name="board">Name of the board for this machine/game</param>
/// <param name="rebuildTo">Name of the game to rebuild to</param>
/// <param name="systemId">System ID to be associated with</param>
/// <param name="systemName">System Name to be associated with</param>
/// <param name="sourceId">Source ID to be associated with</param>
/// <param name="sourceName">Source Name to be associated with</param>
public Rom(string name, long size, string crc, string md5, string sha1, bool nodump, string date, string machineName,
string comment, string machineDescription, string year, string manufacturer, string romOf, string cloneOf, string sampleOf,
string sourceFile, bool isBios, string board, string rebuildTo, int systemId, string systemName, int sourceId, string sourceName)
{
_name = name;
_itemType = ItemType.Rom;
_size = size;
_crc = crc?.ToLowerInvariant();
_md5 = md5?.ToLowerInvariant();
_sha1 = sha1?.ToLowerInvariant();
_nodump = nodump;
_date = date;
_machineName = machineName;
_comment = comment;
_machineDescription = machineDescription;
_year = year;
_manufacturer = manufacturer;
_romOf = romOf;
_cloneOf = cloneOf;
_sampleOf = sampleOf;
_sourceFile = sourceFile;
_isBios = isBios;
_board = board;
_rebuildTo = rebuildTo;
_systemId = systemId;
_systemName = systemName;
_sourceId = sourceId;
_sourceName = sourceName;
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
bool dupefound = false;
// If we don't have a rom, return false
if (_itemType != other.Type)
{
return dupefound;
}
// Otherwise, treat it as a rom
Rom newOther = (Rom)other;
// If either is a nodump, it's never a match
if (_nodump || newOther.Nodump)
{
return dupefound;
}
if ((this.Size == newOther.Size) &&
((String.IsNullOrEmpty(this.CRC) || String.IsNullOrEmpty(newOther.CRC)) || this.CRC == newOther.CRC) &&
((String.IsNullOrEmpty(this.MD5) || String.IsNullOrEmpty(newOther.MD5)) || this.MD5 == newOther.MD5) &&
((String.IsNullOrEmpty(this.SHA1) || String.IsNullOrEmpty(newOther.SHA1)) || this.SHA1 == newOther.SHA1))
{
dupefound = true;
}
return dupefound;
}
#endregion
}
}

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namespace SabreTools.Helper
{
public class Sample : DatItem
{
#region Constructors
/// <summary>
/// Create a default, empty Sample object
/// </summary>
public Sample()
{
_name = "";
_itemType = ItemType.Sample;
}
/// <summary>
/// Create a new Sample object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
public Sample(string name)
{
_name = name;
_itemType = ItemType.Sample;
}
/// <summary>
/// Create a new Sample object with the included information
/// </summary>
/// <param name="name">Name of the item, including extension</param>
/// <param name="machineName">Name for the machine/game</param>
/// <param name="comment">Comment for the machine/game</param>
/// <param name="machineDescription">Description for the machine/game</param>
/// <param name="year">Year for the machine/game</param>
/// <param name="manufacturer">Manufacturer name for the machine/game</param>
/// <param name="romOf">Set that this machine/game is a rom of</param>
/// <param name="cloneOf">Set that this machine/game is a clone of</param>
/// <param name="sampleOf">Set that this machine/game is a sample of</param>
/// <param name="sourceFile">Source file for the machine/game</param>
/// <param name="isBios">True if this game is a BIOS, false otherwise</param>
/// <param name="board">Name of the board for this machine/game</param>
/// <param name="rebuildTo">Name of the game to rebuild to</param>
/// <param name="systemId">System ID to be associated with</param>
/// <param name="systemName">System Name to be associated with</param>
/// <param name="sourceId">Source ID to be associated with</param>
/// <param name="sourceName">Source Name to be associated with</param>
public Sample(string name, string machineName, string comment, string machineDescription, string year,
string manufacturer, string romOf, string cloneOf, string sampleOf, string sourceFile, bool isBios, string board, string rebuildTo,
int systemId, string systemName, int sourceId, string sourceName)
{
_name = name;
_itemType = ItemType.Sample;
_machineName = machineName;
_comment = comment;
_machineDescription = machineDescription;
_year = year;
_manufacturer = manufacturer;
_romOf = romOf;
_cloneOf = cloneOf;
_sampleOf = sampleOf;
_sourceFile = sourceFile;
_isBios = isBios;
_board = board;
_rebuildTo = rebuildTo;
_systemId = systemId;
_systemName = systemName;
_sourceId = sourceId;
_sourceName = sourceName;
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a sample, return false
if (_itemType != other.Type)
{
return false;
}
// Otherwise, treat it as a sample
Sample newOther = (Sample)other;
// If the archive information matches
return (_name == newOther.Name);
}
#endregion
}
}