diff --git a/SabreHelper/Converters.cs b/SabreHelper/Converters.cs
index 6478bc6f..ee107654 100644
--- a/SabreHelper/Converters.cs
+++ b/SabreHelper/Converters.cs
@@ -8,6 +8,10 @@ namespace SabreTools.Helper
{
///
/// Provide DAT conversion functionality
+ ///
+ /// The following features have been requested:
+ /// - Implement converting from/to DOSCenter format
+ /// - Implement converting from/to RomCenter format
///
public class Converters
{
diff --git a/SabreHelper/Output.cs b/SabreHelper/Output.cs
index b69eb543..4c6d90f9 100644
--- a/SabreHelper/Output.cs
+++ b/SabreHelper/Output.cs
@@ -155,6 +155,12 @@ namespace SabreTools.Helper
/// Logger object for console and/or file output
/// True if games should only be compared on game and file name (default), false if system and source are counted
/// True if the DAT was written correctly, false otherwise
+ ///
+ /// The following features have been requested for file output:
+ /// - Have the ability to add a comment field
+ /// - Have the ability to strip special (non-ASCII) characters from rom information
+ /// - Add a flag for ignoring roms with blank sizes
+ ///
public static bool WriteToDatFromDict(string name, string description, string version, string date, string category, string author,
bool forceunpack, bool old, bool merge, string outDir, Dictionary> dict, Logger logger, bool norename = true)
{
@@ -309,6 +315,12 @@ namespace SabreTools.Helper
/// Arbitrary extension to replace all extensions in the item
/// True if the game name is appended (only when !usegame), false otherwise
/// True if the file was written, false otherwise
+ ///
+ /// The following features have been requested for this method:
+ /// - Have switch for automatically outputting to Romba format:
+ /// e.g. /aa/bb/cc/dd/aabbccddef770b06131a878b46d4302ac28dd126.gz
+ /// Anything without a SHA-1 has to be skipped
+ ///
public static bool WriteToText(string textfile, string outdir, List roms, Logger logger, bool useGame = true, string prefix = "",
string postfix = "", string addext = "", string repext = "", bool quotes = false, bool gamename = false)
{