[DatItem, Machine] Remove direct usage of Machine from DatItem

This commit is contained in:
Matt Nadareski
2017-10-06 17:31:14 -07:00
parent ae01adfc6e
commit dd19501cf3
10 changed files with 582 additions and 407 deletions

View File

@@ -435,8 +435,8 @@ namespace SabreTools.Library.Dats
// Clean the input list and set all games to be pathless
List<DatItem> items = this[key];
items.ForEach(item => item.Machine.UpdateName(Style.GetFileName(item.Machine.Name)));
items.ForEach(item => item.Machine.UpdateDescription(Style.GetFileName(item.Machine.Description)));
items.ForEach(item => item.MachineName = Style.GetFileName(item.MachineName));
items.ForEach(item => item.Description = Style.GetFileName(item.Description));
// Now add the game to the output DAT
tempDat.AddRange(key, items);