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https://github.com/claunia/SabreTools.git
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[DatHeader, DatStats] Round 1 cleanup
This commit is contained in:
@@ -5,367 +5,253 @@ using SabreTools.Library.DatItems;
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namespace SabreTools.Library.DatFiles
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{
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/// <summary>
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/// Represents statistical data associated with a DAT
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/// </summary>
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public class DatStats
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{
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#region Private instance variables
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/// <summary>
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/// Represents statistical data associated with a DAT
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/// </summary>
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public class DatStats
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{
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#region Private instance variables
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// Statistics report format
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private StatReportFormat _reportFormat = StatReportFormat.None;
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// Object used to lock stats updates
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private object _lockObject = new object();
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// Object used to lock stats updates
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private object _lockObject = new object();
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#endregion
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// Overall item count
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private long _count = 0;
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#region Publicly facing variables
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// Individual DatItem type counts
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private long _archiveCount = 0;
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private long _biosSetCount = 0;
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private long _diskCount = 0;
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private long _releaseCount = 0;
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private long _romCount = 0;
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private long _sampleCount = 0;
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// Statistics report format
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public StatReportFormat ReportFormat { get; set; } = StatReportFormat.None;
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// Special count only used by statistics output
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private long _gameCount = 0;
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// Overall item count
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public long Count { get; set; } = 0;
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// Total reported size
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private long _totalSize = 0;
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// Individual DatItem type counts
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public long ArchiveCount { get; set; } = 0;
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public long BiosSetCount { get; set; } = 0;
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public long DiskCount { get; set; } = 0;
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public long ReleaseCount { get; set; } = 0;
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public long RomCount { get; set; } = 0;
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public long SampleCount { get; set; } = 0;
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// Individual hash counts
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private long _crcCount = 0;
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private long _md5Count = 0;
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private long _sha1Count = 0;
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private long _sha256Count = 0;
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private long _sha384Count = 0;
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private long _sha512Count = 0;
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// Special count only used by statistics output
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public long GameCount { get; set; } = 0;
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// Individual status counts
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private long _baddumpCount = 0;
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private long _goodCount = 0;
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private long _nodumpCount = 0;
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private long _verifiedCount = 0;
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// Total reported size
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public long TotalSize { get; set; } = 0;
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#endregion
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// Individual hash counts
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public long CRCCount { get; set; } = 0;
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public long MD5Count { get; set; } = 0;
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public long SHA1Count { get; set; } = 0;
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public long SHA256Count { get; set; } = 0;
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public long SHA384Count { get; set; } = 0;
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public long SHA512Count { get; set; } = 0;
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#region Publicly facing variables
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// Individual status counts
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public long BaddumpCount { get; set; } = 0;
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public long GoodCount { get; set; } = 0;
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public long NodumpCount { get; set; } = 0;
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public long VerifiedCount { get; set; } = 0;
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// Statistics report format
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public StatReportFormat ReportFormat
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{
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get { return _reportFormat; }
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set { _reportFormat = value; }
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}
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#endregion
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// Overall item count
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public long Count
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{
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get { return _count; }
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set { _count = value; }
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}
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#region Instance Methods
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// Individual DatItem type counts
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public long ArchiveCount
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{
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get { return _archiveCount; }
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set { _archiveCount = value; }
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}
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public long BiosSetCount
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{
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get { return _biosSetCount; }
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set { _biosSetCount = value; }
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}
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public long DiskCount
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{
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get { return _diskCount; }
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set { _diskCount = value; }
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}
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public long ReleaseCount
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{
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get { return _releaseCount; }
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set { _releaseCount = value; }
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}
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public long RomCount
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{
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get { return _romCount; }
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set { _romCount = value; }
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}
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public long SampleCount
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{
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get { return _sampleCount; }
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set { _sampleCount = value; }
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}
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/// <summary>
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/// Add to the statistics given a DatItem
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/// </summary>
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/// <param name="item">Item to add info from</param>
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public void AddItem(DatItem item)
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{
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// No matter what the item is, we increate the count
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lock (_lockObject)
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{
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this.Count += 1;
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// Special count only used by statistics output
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public long GameCount
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{
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get { return _gameCount; }
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set { _gameCount = value; }
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}
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// Now we do different things for each item type
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// Total reported size
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public long TotalSize
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{
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get { return _totalSize; }
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set { _totalSize = value; }
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}
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switch (item.Type)
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{
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case ItemType.Archive:
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this.ArchiveCount += 1;
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break;
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case ItemType.BiosSet:
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this.BiosSetCount += 1;
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break;
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case ItemType.Disk:
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this.DiskCount += 1;
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if (((Disk)item).ItemStatus != ItemStatus.Nodump)
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{
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this.MD5Count += (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
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this.SHA1Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
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this.SHA256Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
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this.SHA384Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
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this.SHA512Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
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}
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// Individual hash counts
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public long CRCCount
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{
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get { return _crcCount; }
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set { _crcCount = value; }
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}
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public long MD5Count
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{
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get { return _md5Count; }
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set { _md5Count = value; }
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}
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public long SHA1Count
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{
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get { return _sha1Count; }
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set { _sha1Count = value; }
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}
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public long SHA256Count
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{
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get { return _sha256Count; }
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set { _sha256Count = value; }
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}
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public long SHA384Count
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{
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get { return _sha384Count; }
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set { _sha384Count = value; }
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}
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public long SHA512Count
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{
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get { return _sha512Count; }
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set { _sha512Count = value; }
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}
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this.BaddumpCount += (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
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this.GoodCount += (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
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this.NodumpCount += (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
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this.VerifiedCount += (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
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break;
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case ItemType.Release:
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this.ReleaseCount += 1;
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break;
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case ItemType.Rom:
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this.RomCount += 1;
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if (((Rom)item).ItemStatus != ItemStatus.Nodump)
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{
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this.TotalSize += ((Rom)item).Size;
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this.CRCCount += (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
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this.MD5Count += (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
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this.SHA1Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
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this.SHA256Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
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this.SHA384Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
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this.SHA512Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
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}
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// Individual status counts
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public long BaddumpCount
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{
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get { return _baddumpCount; }
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set { _baddumpCount = value; }
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}
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public long GoodCount
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{
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get { return _goodCount; }
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set { _goodCount = value; }
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}
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public long NodumpCount
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{
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get { return _nodumpCount; }
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set { _nodumpCount = value; }
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}
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public long VerifiedCount
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{
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get { return _verifiedCount; }
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set { _verifiedCount = value; }
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}
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this.BaddumpCount += (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
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this.GoodCount += (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
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this.NodumpCount += (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
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this.VerifiedCount += (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
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break;
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case ItemType.Sample:
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this.SampleCount += 1;
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break;
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}
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}
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}
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#endregion
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/// <summary>
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/// Add statistics from another DatStats object
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/// </summary>
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/// <param name="stats">DatStats object to add from</param>
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public void AddStats(DatStats stats)
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{
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this.Count += stats.Count;
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#region Instance Methods
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this.ArchiveCount += stats.ArchiveCount;
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this.BiosSetCount += stats.BiosSetCount;
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this.DiskCount += stats.DiskCount;
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this.ReleaseCount += stats.ReleaseCount;
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this.RomCount += stats.RomCount;
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this.SampleCount += stats.SampleCount;
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/// <summary>
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/// Add to the statistics given a DatItem
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/// </summary>
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/// <param name="item">Item to add info from</param>
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public void AddItem(DatItem item)
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{
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// No matter what the item is, we increate the count
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lock (_lockObject)
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{
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_count += 1;
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this.GameCount += stats.GameCount;
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// Now we do different things for each item type
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this.TotalSize += stats.TotalSize;
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switch (item.Type)
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{
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case ItemType.Archive:
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_archiveCount += 1;
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break;
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case ItemType.BiosSet:
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_biosSetCount += 1;
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break;
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case ItemType.Disk:
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_diskCount += 1;
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if (((Disk)item).ItemStatus != ItemStatus.Nodump)
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{
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_md5Count += (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
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_sha1Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
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_sha256Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
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_sha384Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
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_sha512Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
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}
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// Individual hash counts
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this.CRCCount += stats.CRCCount;
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this.MD5Count += stats.MD5Count;
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this.SHA1Count += stats.SHA1Count;
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this.SHA256Count += stats.SHA256Count;
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this.SHA384Count += stats.SHA384Count;
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this.SHA512Count += stats.SHA512Count;
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_baddumpCount += (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
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_goodCount += (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
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_nodumpCount += (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
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_verifiedCount += (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
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break;
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case ItemType.Release:
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_releaseCount += 1;
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break;
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case ItemType.Rom:
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_romCount += 1;
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if (((Rom)item).ItemStatus != ItemStatus.Nodump)
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{
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_totalSize += ((Rom)item).Size;
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_crcCount += (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
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_md5Count += (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
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_sha1Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
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_sha256Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
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_sha384Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
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_sha512Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
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}
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// Individual status counts
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this.BaddumpCount += stats.BaddumpCount;
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this.GoodCount += stats.GoodCount;
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this.NodumpCount += stats.NodumpCount;
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this.VerifiedCount += stats.VerifiedCount;
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}
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_baddumpCount += (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
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_goodCount += (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
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_nodumpCount += (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
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_verifiedCount += (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
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break;
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case ItemType.Sample:
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_sampleCount += 1;
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break;
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}
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}
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}
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/// <summary>
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/// Remove from the statistics given a DatItem
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/// </summary>
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/// <param name="item">Item to remove info for</param>
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public void RemoveItem(DatItem item)
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{
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// No matter what the item is, we increate the count
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lock (_lockObject)
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{
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this.Count -= 1;
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/// <summary>
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/// Add statistics from another DatStats object
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/// </summary>
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/// <param name="stats">DatStats object to add from</param>
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public void AddStats(DatStats stats)
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{
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_count += stats.Count;
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// Now we do different things for each item type
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_archiveCount += stats.ArchiveCount;
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_biosSetCount += stats.BiosSetCount;
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_diskCount += stats.DiskCount;
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_releaseCount += stats.ReleaseCount;
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_romCount += stats.RomCount;
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_sampleCount += stats.SampleCount;
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switch (item.Type)
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{
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case ItemType.Archive:
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this.ArchiveCount -= 1;
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break;
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case ItemType.BiosSet:
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this.BiosSetCount -= 1;
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break;
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case ItemType.Disk:
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this.DiskCount -= 1;
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if (((Disk)item).ItemStatus != ItemStatus.Nodump)
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{
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this.MD5Count -= (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
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this.SHA1Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
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this.SHA256Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
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this.SHA384Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
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this.SHA512Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
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}
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_gameCount += stats.GameCount;
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this.BaddumpCount -= (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
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this.GoodCount -= (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
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this.NodumpCount -= (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
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this.VerifiedCount -= (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
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break;
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case ItemType.Release:
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this.ReleaseCount -= 1;
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break;
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case ItemType.Rom:
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this.RomCount -= 1;
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if (((Rom)item).ItemStatus != ItemStatus.Nodump)
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{
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this.TotalSize -= ((Rom)item).Size;
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this.CRCCount -= (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
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this.MD5Count -= (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
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this.SHA1Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
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this.SHA256Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
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this.SHA384Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
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this.SHA512Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
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}
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_totalSize += stats.TotalSize;
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this.BaddumpCount -= (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
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this.GoodCount -= (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
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this.NodumpCount -= (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
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this.VerifiedCount -= (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
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break;
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case ItemType.Sample:
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this.SampleCount -= 1;
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break;
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}
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}
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}
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// Individual hash counts
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_crcCount += stats.CRCCount;
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_md5Count += stats.MD5Count;
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_sha1Count += stats.SHA1Count;
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_sha256Count += stats.SHA256Count;
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_sha384Count += stats.SHA384Count;
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_sha512Count += stats.SHA512Count;
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/// <summary>
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/// Reset all statistics
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/// </summary>
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public void Reset()
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||||
{
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this.Count = 0;
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||||
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||||
// Individual status counts
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||||
_baddumpCount += stats.BaddumpCount;
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_goodCount += stats.GoodCount;
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||||
_nodumpCount += stats.NodumpCount;
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||||
_verifiedCount += stats.VerifiedCount;
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||||
}
|
||||
this.ArchiveCount = 0;
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||||
this.BiosSetCount = 0;
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||||
this.DiskCount = 0;
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||||
this.ReleaseCount = 0;
|
||||
this.RomCount = 0;
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||||
this.SampleCount = 0;
|
||||
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||||
/// <summary>
|
||||
/// Remove from the statistics given a DatItem
|
||||
/// </summary>
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||||
/// <param name="item">Item to remove info for</param>
|
||||
public void RemoveItem(DatItem item)
|
||||
{
|
||||
// No matter what the item is, we increate the count
|
||||
lock (_lockObject)
|
||||
{
|
||||
_count -= 1;
|
||||
this.GameCount = 0;
|
||||
|
||||
// Now we do different things for each item type
|
||||
this.TotalSize = 0;
|
||||
|
||||
switch (item.Type)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
_archiveCount -= 1;
|
||||
break;
|
||||
case ItemType.BiosSet:
|
||||
_biosSetCount -= 1;
|
||||
break;
|
||||
case ItemType.Disk:
|
||||
_diskCount -= 1;
|
||||
if (((Disk)item).ItemStatus != ItemStatus.Nodump)
|
||||
{
|
||||
_md5Count -= (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
|
||||
_sha1Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
|
||||
_sha256Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
|
||||
_sha384Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
|
||||
_sha512Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
|
||||
}
|
||||
this.CRCCount = 0;
|
||||
this.MD5Count = 0;
|
||||
this.SHA1Count = 0;
|
||||
this.SHA256Count = 0;
|
||||
this.SHA384Count = 0;
|
||||
this.SHA512Count = 0;
|
||||
|
||||
_baddumpCount -= (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
|
||||
_goodCount -= (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
|
||||
_nodumpCount -= (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
|
||||
_verifiedCount -= (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
|
||||
break;
|
||||
case ItemType.Release:
|
||||
_releaseCount -= 1;
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
_romCount -= 1;
|
||||
if (((Rom)item).ItemStatus != ItemStatus.Nodump)
|
||||
{
|
||||
_totalSize -= ((Rom)item).Size;
|
||||
_crcCount -= (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
|
||||
_md5Count -= (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
|
||||
_sha1Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
|
||||
_sha256Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
|
||||
_sha384Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
|
||||
_sha512Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
|
||||
}
|
||||
this.BaddumpCount = 0;
|
||||
this.GoodCount = 0;
|
||||
this.NodumpCount = 0;
|
||||
this.VerifiedCount = 0;
|
||||
}
|
||||
|
||||
_baddumpCount -= (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
|
||||
_goodCount -= (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
|
||||
_nodumpCount -= (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
|
||||
_verifiedCount -= (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
|
||||
break;
|
||||
case ItemType.Sample:
|
||||
_sampleCount -= 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset all statistics
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
_count = 0;
|
||||
|
||||
_archiveCount = 0;
|
||||
_biosSetCount = 0;
|
||||
_diskCount = 0;
|
||||
_releaseCount = 0;
|
||||
_romCount = 0;
|
||||
_sampleCount = 0;
|
||||
|
||||
_gameCount = 0;
|
||||
|
||||
_totalSize = 0;
|
||||
|
||||
_crcCount = 0;
|
||||
_md5Count = 0;
|
||||
_sha1Count = 0;
|
||||
_sha256Count = 0;
|
||||
_sha384Count = 0;
|
||||
_sha512Count = 0;
|
||||
|
||||
_baddumpCount = 0;
|
||||
_goodCount = 0;
|
||||
_nodumpCount = 0;
|
||||
_verifiedCount = 0;
|
||||
}
|
||||
|
||||
#endregion // Instance Methods
|
||||
}
|
||||
#endregion // Instance Methods
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user