[DatHeader, DatStats] Round 1 cleanup

This commit is contained in:
Matt Nadareski
2019-01-08 11:06:26 -08:00
parent cc3c360c28
commit e2b65b7acd
2 changed files with 304 additions and 588 deletions

View File

@@ -1,6 +1,4 @@
using System; using System;
using System.Collections.Generic;
using SabreTools.Library.Data; using SabreTools.Library.Data;
namespace SabreTools.Library.DatFiles namespace SabreTools.Library.DatFiles
@@ -10,212 +8,44 @@ namespace SabreTools.Library.DatFiles
/// </summary> /// </summary>
public class DatHeader : ICloneable public class DatHeader : ICloneable
{ {
#region Private instance variables
// Data common to most DAT types
private string _fileName;
private string _name;
private string _description;
private string _rootDir;
private string _category;
private string _version;
private string _date;
private string _author;
private string _email;
private string _homepage;
private string _url;
private string _comment;
private string _header;
private string _type; // Generally only used for SuperDAT
private ForceMerging _forceMerging;
private ForceNodump _forceNodump;
private ForcePacking _forcePacking;
private DatFormat _datFormat;
private bool[] _excludeFields = new bool[Enum.GetNames(typeof(Field)).Length];
private bool _oneRom;
private bool _keepEmptyGames;
private bool _sceneDateStrip;
private DedupeType _dedupeRoms;
private Hash _stripHash;
// Data (mostly) specific to the Miss DAT type
private bool _useRomName;
private string _prefix;
private string _postfix;
private bool _quotes;
private string _repExt;
private string _addExt;
private bool _remExt;
private bool _gameName;
private bool _romba;
#endregion
#region Publicly facing variables #region Publicly facing variables
// Data common to most DAT types // Data common to most DAT types
public string FileName public string FileName { get; set; }
{ public string Name { get; set; }
get { return _fileName; } public string Description { get; set; }
set { _fileName = value; } public string RootDir { get; set; }
} public string Category { get; set; }
public string Name public string Version { get; set; }
{ public string Date { get; set; }
get { return _name; } public string Author { get; set; }
set { _name = value; } public string Email { get; set; }
} public string Homepage { get; set; }
public string Description public string Url { get; set; }
{ public string Comment { get; set; }
get { return _description; } public string Header { get; set; }
set { _description = value; } public string Type { get; set; } // Generally only used for SuperDAT
} public ForceMerging ForceMerging { get; set; }
public string RootDir public ForceNodump ForceNodump { get; set; }
{ public ForcePacking ForcePacking { get; set; }
get { return _rootDir; } public DatFormat DatFormat { get; set; }
set { _rootDir = value; } public bool[] ExcludeFields { get; set; } = new bool[Enum.GetNames(typeof(Field)).Length];
} public bool OneRom { get; set; }
public string Category public bool KeepEmptyGames { get; set; }
{ public bool SceneDateStrip { get; set; }
get { return _category; } public DedupeType DedupeRoms { get; set; }
set { _category = value; } public Hash StripHash { get; private set; }
}
public string Version
{
get { return _version; }
set { _version = value; }
}
public string Date
{
get { return _date; }
set { _date = value; }
}
public string Author
{
get { return _author; }
set { _author = value; }
}
public string Email
{
get { return _email; }
set { _email = value; }
}
public string Homepage
{
get { return _homepage; }
set { _homepage = value; }
}
public string Url
{
get { return _url; }
set { _url = value; }
}
public string Comment
{
get { return _comment; }
set { _comment = value; }
}
public string Header
{
get { return _header; }
set { _header = value; }
}
public string Type // Generally only used for SuperDAT
{
get { return _type; }
set { _type = value; }
}
public ForceMerging ForceMerging
{
get { return _forceMerging; }
set { _forceMerging = value; }
}
public ForceNodump ForceNodump
{
get { return _forceNodump; }
set { _forceNodump = value; }
}
public ForcePacking ForcePacking
{
get { return _forcePacking; }
set { _forcePacking = value; }
}
public DatFormat DatFormat
{
get { return _datFormat; }
set { _datFormat = value; }
}
public bool[] ExcludeFields
{
get { return _excludeFields; }
set { _excludeFields = value; }
}
public bool OneRom
{
get { return _oneRom; }
set { _oneRom = value; }
}
public bool KeepEmptyGames
{
get { return _keepEmptyGames; }
set { _keepEmptyGames = value; }
}
public bool SceneDateStrip
{
get { return _sceneDateStrip; }
set { _sceneDateStrip = value; }
}
public DedupeType DedupeRoms
{
get { return _dedupeRoms; }
set { _dedupeRoms = value; }
}
// Data specific to the Miss DAT type // Data specific to the Miss DAT type
public bool UseRomName public bool UseRomName { get; set; }
{ public string Prefix { get; set; }
get { return _useRomName; } public string Postfix { get; set; }
set { _useRomName = value; } public bool Quotes { get; set; }
} public string ReplaceExtension { get; set; }
public string Prefix public string AddExtension { get; set; }
{ public bool RemoveExtension { get; set; }
get { return _prefix; } public bool GameName { get; set; }
set { _prefix = value; } public bool Romba { get; set; }
}
public string Postfix
{
get { return _postfix; }
set { _postfix = value; }
}
public bool Quotes
{
get { return _quotes; }
set { _quotes = value; }
}
public string ReplaceExtension
{
get { return _repExt; }
set { _repExt = value; }
}
public string AddExtension
{
get { return _addExt; }
set { _addExt = value; }
}
public bool RemoveExtension
{
get { return _remExt; }
set { _remExt = value; }
}
public bool GameName
{
get { return _gameName; }
set { _gameName = value; }
}
public bool Romba
{
get { return _romba; }
set { _romba = value; }
}
#endregion #endregion
@@ -231,40 +61,40 @@ namespace SabreTools.Library.DatFiles
{ {
return new DatHeader() return new DatHeader()
{ {
_fileName = this._fileName, FileName = this.FileName,
_name = this._name, Name = this.Name,
_description = this._description, Description = this.Description,
_rootDir = this._rootDir, RootDir = this.RootDir,
_category = this._category, Category = this.Category,
_version = this._version, Version = this.Version,
_date = this._date, Date = this.Date,
_author = this._author, Author = this.Author,
_email = this._email, Email = this.Email,
_homepage = this._homepage, Homepage = this.Homepage,
_url = this._url, Url = this.Url,
_comment = this._comment, Comment = this.Comment,
_header = this._header, Header = this.Header,
_type = this._type, Type = this.Type,
_forceMerging = this._forceMerging, ForceMerging = this.ForceMerging,
_forceNodump = this._forceNodump, ForceNodump = this.ForceNodump,
_forcePacking = this._forcePacking, ForcePacking = this.ForcePacking,
_datFormat = this._datFormat, DatFormat = this.DatFormat,
_excludeFields = this._excludeFields, ExcludeFields = this.ExcludeFields,
_oneRom = this._oneRom, OneRom = this.OneRom,
_keepEmptyGames = this._keepEmptyGames, KeepEmptyGames = this.KeepEmptyGames,
_sceneDateStrip = this._sceneDateStrip, SceneDateStrip = this.SceneDateStrip,
_dedupeRoms = this._dedupeRoms, DedupeRoms = this.DedupeRoms,
_stripHash = this._stripHash, StripHash = this.StripHash,
_useRomName = this._useRomName, UseRomName = this.UseRomName,
_prefix = this._prefix, Prefix = this.Prefix,
_postfix = this._postfix, Postfix = this.Postfix,
_quotes = this._quotes, Quotes = this.Quotes,
_repExt = this._repExt, ReplaceExtension = this.ReplaceExtension,
_addExt = this._addExt, AddExtension = this.AddExtension,
_remExt = this._remExt, RemoveExtension = this.RemoveExtension,
_gameName = this._gameName, GameName = this.GameName,
_romba = this._romba, Romba = this.Romba,
}; };
} }

View File

@@ -12,160 +12,46 @@ namespace SabreTools.Library.DatFiles
{ {
#region Private instance variables #region Private instance variables
// Statistics report format
private StatReportFormat _reportFormat = StatReportFormat.None;
// Object used to lock stats updates // Object used to lock stats updates
private object _lockObject = new object(); private object _lockObject = new object();
// Overall item count
private long _count = 0;
// Individual DatItem type counts
private long _archiveCount = 0;
private long _biosSetCount = 0;
private long _diskCount = 0;
private long _releaseCount = 0;
private long _romCount = 0;
private long _sampleCount = 0;
// Special count only used by statistics output
private long _gameCount = 0;
// Total reported size
private long _totalSize = 0;
// Individual hash counts
private long _crcCount = 0;
private long _md5Count = 0;
private long _sha1Count = 0;
private long _sha256Count = 0;
private long _sha384Count = 0;
private long _sha512Count = 0;
// Individual status counts
private long _baddumpCount = 0;
private long _goodCount = 0;
private long _nodumpCount = 0;
private long _verifiedCount = 0;
#endregion #endregion
#region Publicly facing variables #region Publicly facing variables
// Statistics report format // Statistics report format
public StatReportFormat ReportFormat public StatReportFormat ReportFormat { get; set; } = StatReportFormat.None;
{
get { return _reportFormat; }
set { _reportFormat = value; }
}
// Overall item count // Overall item count
public long Count public long Count { get; set; } = 0;
{
get { return _count; }
set { _count = value; }
}
// Individual DatItem type counts // Individual DatItem type counts
public long ArchiveCount public long ArchiveCount { get; set; } = 0;
{ public long BiosSetCount { get; set; } = 0;
get { return _archiveCount; } public long DiskCount { get; set; } = 0;
set { _archiveCount = value; } public long ReleaseCount { get; set; } = 0;
} public long RomCount { get; set; } = 0;
public long BiosSetCount public long SampleCount { get; set; } = 0;
{
get { return _biosSetCount; }
set { _biosSetCount = value; }
}
public long DiskCount
{
get { return _diskCount; }
set { _diskCount = value; }
}
public long ReleaseCount
{
get { return _releaseCount; }
set { _releaseCount = value; }
}
public long RomCount
{
get { return _romCount; }
set { _romCount = value; }
}
public long SampleCount
{
get { return _sampleCount; }
set { _sampleCount = value; }
}
// Special count only used by statistics output // Special count only used by statistics output
public long GameCount public long GameCount { get; set; } = 0;
{
get { return _gameCount; }
set { _gameCount = value; }
}
// Total reported size // Total reported size
public long TotalSize public long TotalSize { get; set; } = 0;
{
get { return _totalSize; }
set { _totalSize = value; }
}
// Individual hash counts // Individual hash counts
public long CRCCount public long CRCCount { get; set; } = 0;
{ public long MD5Count { get; set; } = 0;
get { return _crcCount; } public long SHA1Count { get; set; } = 0;
set { _crcCount = value; } public long SHA256Count { get; set; } = 0;
} public long SHA384Count { get; set; } = 0;
public long MD5Count public long SHA512Count { get; set; } = 0;
{
get { return _md5Count; }
set { _md5Count = value; }
}
public long SHA1Count
{
get { return _sha1Count; }
set { _sha1Count = value; }
}
public long SHA256Count
{
get { return _sha256Count; }
set { _sha256Count = value; }
}
public long SHA384Count
{
get { return _sha384Count; }
set { _sha384Count = value; }
}
public long SHA512Count
{
get { return _sha512Count; }
set { _sha512Count = value; }
}
// Individual status counts // Individual status counts
public long BaddumpCount public long BaddumpCount { get; set; } = 0;
{ public long GoodCount { get; set; } = 0;
get { return _baddumpCount; } public long NodumpCount { get; set; } = 0;
set { _baddumpCount = value; } public long VerifiedCount { get; set; } = 0;
}
public long GoodCount
{
get { return _goodCount; }
set { _goodCount = value; }
}
public long NodumpCount
{
get { return _nodumpCount; }
set { _nodumpCount = value; }
}
public long VerifiedCount
{
get { return _verifiedCount; }
set { _verifiedCount = value; }
}
#endregion #endregion
@@ -180,57 +66,57 @@ namespace SabreTools.Library.DatFiles
// No matter what the item is, we increate the count // No matter what the item is, we increate the count
lock (_lockObject) lock (_lockObject)
{ {
_count += 1; this.Count += 1;
// Now we do different things for each item type // Now we do different things for each item type
switch (item.Type) switch (item.Type)
{ {
case ItemType.Archive: case ItemType.Archive:
_archiveCount += 1; this.ArchiveCount += 1;
break; break;
case ItemType.BiosSet: case ItemType.BiosSet:
_biosSetCount += 1; this.BiosSetCount += 1;
break; break;
case ItemType.Disk: case ItemType.Disk:
_diskCount += 1; this.DiskCount += 1;
if (((Disk)item).ItemStatus != ItemStatus.Nodump) if (((Disk)item).ItemStatus != ItemStatus.Nodump)
{ {
_md5Count += (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1); this.MD5Count += (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
_sha1Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1); this.SHA1Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
_sha256Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1); this.SHA256Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
_sha384Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1); this.SHA384Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
_sha512Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1); this.SHA512Count += (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
} }
_baddumpCount += (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0); this.BaddumpCount += (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
_goodCount += (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0); this.GoodCount += (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
_nodumpCount += (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0); this.NodumpCount += (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
_verifiedCount += (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0); this.VerifiedCount += (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break; break;
case ItemType.Release: case ItemType.Release:
_releaseCount += 1; this.ReleaseCount += 1;
break; break;
case ItemType.Rom: case ItemType.Rom:
_romCount += 1; this.RomCount += 1;
if (((Rom)item).ItemStatus != ItemStatus.Nodump) if (((Rom)item).ItemStatus != ItemStatus.Nodump)
{ {
_totalSize += ((Rom)item).Size; this.TotalSize += ((Rom)item).Size;
_crcCount += (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1); this.CRCCount += (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
_md5Count += (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1); this.MD5Count += (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
_sha1Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1); this.SHA1Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
_sha256Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1); this.SHA256Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
_sha384Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1); this.SHA384Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
_sha512Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1); this.SHA512Count += (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
} }
_baddumpCount += (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0); this.BaddumpCount += (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
_goodCount += (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0); this.GoodCount += (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
_nodumpCount += (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0); this.NodumpCount += (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
_verifiedCount += (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0); this.VerifiedCount += (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break; break;
case ItemType.Sample: case ItemType.Sample:
_sampleCount += 1; this.SampleCount += 1;
break; break;
} }
} }
@@ -242,32 +128,32 @@ namespace SabreTools.Library.DatFiles
/// <param name="stats">DatStats object to add from</param> /// <param name="stats">DatStats object to add from</param>
public void AddStats(DatStats stats) public void AddStats(DatStats stats)
{ {
_count += stats.Count; this.Count += stats.Count;
_archiveCount += stats.ArchiveCount; this.ArchiveCount += stats.ArchiveCount;
_biosSetCount += stats.BiosSetCount; this.BiosSetCount += stats.BiosSetCount;
_diskCount += stats.DiskCount; this.DiskCount += stats.DiskCount;
_releaseCount += stats.ReleaseCount; this.ReleaseCount += stats.ReleaseCount;
_romCount += stats.RomCount; this.RomCount += stats.RomCount;
_sampleCount += stats.SampleCount; this.SampleCount += stats.SampleCount;
_gameCount += stats.GameCount; this.GameCount += stats.GameCount;
_totalSize += stats.TotalSize; this.TotalSize += stats.TotalSize;
// Individual hash counts // Individual hash counts
_crcCount += stats.CRCCount; this.CRCCount += stats.CRCCount;
_md5Count += stats.MD5Count; this.MD5Count += stats.MD5Count;
_sha1Count += stats.SHA1Count; this.SHA1Count += stats.SHA1Count;
_sha256Count += stats.SHA256Count; this.SHA256Count += stats.SHA256Count;
_sha384Count += stats.SHA384Count; this.SHA384Count += stats.SHA384Count;
_sha512Count += stats.SHA512Count; this.SHA512Count += stats.SHA512Count;
// Individual status counts // Individual status counts
_baddumpCount += stats.BaddumpCount; this.BaddumpCount += stats.BaddumpCount;
_goodCount += stats.GoodCount; this.GoodCount += stats.GoodCount;
_nodumpCount += stats.NodumpCount; this.NodumpCount += stats.NodumpCount;
_verifiedCount += stats.VerifiedCount; this.VerifiedCount += stats.VerifiedCount;
} }
/// <summary> /// <summary>
@@ -279,57 +165,57 @@ namespace SabreTools.Library.DatFiles
// No matter what the item is, we increate the count // No matter what the item is, we increate the count
lock (_lockObject) lock (_lockObject)
{ {
_count -= 1; this.Count -= 1;
// Now we do different things for each item type // Now we do different things for each item type
switch (item.Type) switch (item.Type)
{ {
case ItemType.Archive: case ItemType.Archive:
_archiveCount -= 1; this.ArchiveCount -= 1;
break; break;
case ItemType.BiosSet: case ItemType.BiosSet:
_biosSetCount -= 1; this.BiosSetCount -= 1;
break; break;
case ItemType.Disk: case ItemType.Disk:
_diskCount -= 1; this.DiskCount -= 1;
if (((Disk)item).ItemStatus != ItemStatus.Nodump) if (((Disk)item).ItemStatus != ItemStatus.Nodump)
{ {
_md5Count -= (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1); this.MD5Count -= (String.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
_sha1Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1); this.SHA1Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
_sha256Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1); this.SHA256Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
_sha384Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1); this.SHA384Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
_sha512Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1); this.SHA512Count -= (String.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
} }
_baddumpCount -= (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0); this.BaddumpCount -= (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
_goodCount -= (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0); this.GoodCount -= (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
_nodumpCount -= (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0); this.NodumpCount -= (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
_verifiedCount -= (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0); this.VerifiedCount -= (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break; break;
case ItemType.Release: case ItemType.Release:
_releaseCount -= 1; this.ReleaseCount -= 1;
break; break;
case ItemType.Rom: case ItemType.Rom:
_romCount -= 1; this.RomCount -= 1;
if (((Rom)item).ItemStatus != ItemStatus.Nodump) if (((Rom)item).ItemStatus != ItemStatus.Nodump)
{ {
_totalSize -= ((Rom)item).Size; this.TotalSize -= ((Rom)item).Size;
_crcCount -= (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1); this.CRCCount -= (String.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
_md5Count -= (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1); this.MD5Count -= (String.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
_sha1Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1); this.SHA1Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
_sha256Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1); this.SHA256Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
_sha384Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1); this.SHA384Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
_sha512Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1); this.SHA512Count -= (String.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
} }
_baddumpCount -= (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0); this.BaddumpCount -= (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
_goodCount -= (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0); this.GoodCount -= (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
_nodumpCount -= (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0); this.NodumpCount -= (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
_verifiedCount -= (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0); this.VerifiedCount -= (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break; break;
case ItemType.Sample: case ItemType.Sample:
_sampleCount -= 1; this.SampleCount -= 1;
break; break;
} }
} }
@@ -340,30 +226,30 @@ namespace SabreTools.Library.DatFiles
/// </summary> /// </summary>
public void Reset() public void Reset()
{ {
_count = 0; this.Count = 0;
_archiveCount = 0; this.ArchiveCount = 0;
_biosSetCount = 0; this.BiosSetCount = 0;
_diskCount = 0; this.DiskCount = 0;
_releaseCount = 0; this.ReleaseCount = 0;
_romCount = 0; this.RomCount = 0;
_sampleCount = 0; this.SampleCount = 0;
_gameCount = 0; this.GameCount = 0;
_totalSize = 0; this.TotalSize = 0;
_crcCount = 0; this.CRCCount = 0;
_md5Count = 0; this.MD5Count = 0;
_sha1Count = 0; this.SHA1Count = 0;
_sha256Count = 0; this.SHA256Count = 0;
_sha384Count = 0; this.SHA384Count = 0;
_sha512Count = 0; this.SHA512Count = 0;
_baddumpCount = 0; this.BaddumpCount = 0;
_goodCount = 0; this.GoodCount = 0;
_nodumpCount = 0; this.NodumpCount = 0;
_verifiedCount = 0; this.VerifiedCount = 0;
} }
#endregion // Instance Methods #endregion // Instance Methods