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https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Rename Program class files
This commit is contained in:
420
DATabase/DATabase.cs
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420
DATabase/DATabase.cs
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@@ -0,0 +1,420 @@
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using System;
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using System.Data.SQLite;
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using System.IO;
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using System.Xml.Linq;
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using WoD.Helper;
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namespace WoD
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{
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class DATabase
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{
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private static string _dbName = "DATabase.sqlite";
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private static string _connectionString = "Data Source=" + _dbName + ";Version = 3;";
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private static string _version = "0.0.6.0";
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private static string _header =
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@"+-----------------------------------------------------------------------------+
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| DATabase " + _version + @" |
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| |
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| by Matt Nadareski (darksabre76) |
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+-----------------------------------------------------------------------------+
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";
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static void Main(string[] args)
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{
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// Perform initial setup and verification
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DBTools.EnsureDatabase(_dbName, _connectionString);
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Remapping.CreateRemappings();
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Console.Clear();
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Console.Title = "DATabase " + _version;
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// If there's no arguments, show the menu
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if (args.Length == 0)
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{
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ShowMainMenu();
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return;
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}
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// Determine which switches are enabled (with values if necessary)
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bool help = false, import = false, generate = false, convert = false,
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listsys = false, listsrc = false, norename = false, old = false;
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string systems = "", sources = "", input = "";
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foreach (string arg in args)
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{
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help = help || (arg == "-h" || arg == "-?" || arg == "--help");
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import = import || (arg == "-i" || arg == "--import");
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generate = generate || (arg == "-g" || arg == "--generate");
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convert = convert || (arg == "-c" || arg == "--convert");
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listsys = listsys || (arg == "-lsy" || arg == "--list-systems");
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listsrc = listsrc || (arg == "-lso" || arg == "--list-sources");
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norename = norename || (arg == "-nr" || arg == "--no-rename");
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old = old || (arg == "-old" || arg == "--romvault");
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systems = (arg.StartsWith("system=") && systems == "" ? arg.Split('=')[1] : systems);
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sources = (arg.StartsWith("source=") && sources == "" ? arg.Split('=')[1] : sources);
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// Take care of the two distinct input name possibilites; prioritize the input tag
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input = (arg.StartsWith("input=") && input == "" ? arg.Split('=')[1] : input);
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input = (!arg.StartsWith("-") && !arg.StartsWith("source=") && !arg.StartsWith("system=") && !arg.StartsWith("input=") && input == "" ? arg : input);
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}
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// If more than one switch is enabled or help is set, show the help screen
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if (help || !(import ^ generate ^ listsys ^ listsrc))
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{
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Help();
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return;
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}
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// Now take care of each mode in succesion
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// Import a file or folder
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if (import)
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{
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InitImport(input);
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}
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// Generate a DAT
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else if (generate)
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{
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InitGenerate(systems, sources, norename, old);
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}
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// List all available sources
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else if (listsrc)
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{
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ListSources();
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}
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// List all available systems
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else if (listsys)
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{
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ListSystems();
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}
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// Convert RV DAT to XML DAT
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else if (convert)
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{
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InitConvert(input);
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}
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return;
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}
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private static void PrintHeader()
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{
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ConsoleColor formertext = Console.ForegroundColor;
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ConsoleColor formerback = Console.BackgroundColor;
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.BackgroundColor = ConsoleColor.Blue;
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Console.WriteLine(_header);
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Console.ForegroundColor = formertext;
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Console.BackgroundColor = formerback;
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}
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private static void ShowMainMenu()
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{
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Console.Clear();
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string selection = "";
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while (selection.ToLowerInvariant() != "x")
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{
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Console.Clear();
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PrintHeader();
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Console.WriteLine(@"MAIN MENU
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===========================
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Make a selection:
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1) Show command line usage
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2) Import a DAT file or folder
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3) Generate a DAT file
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4) Convert a DAT file from RV to XML
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5) List all available sources
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6) List all available systems
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X) Exit Program
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");
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Console.Write("Enter selection: ");
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selection = Console.ReadLine();
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switch (selection)
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{
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case "1":
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Help();
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break;
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case "2":
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ImportMenu();
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break;
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case "3":
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GenerateMenu();
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break;
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case "4":
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ConvertMenu();
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break;
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case "5":
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Console.Clear();
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PrintHeader();
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ListSources();
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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break;
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case "6":
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Console.Clear();
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PrintHeader();
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ListSystems();
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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break;
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}
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}
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Console.Clear();
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Console.WriteLine("Thank you for using DATabase!");
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}
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private static void Help()
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{
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Console.Clear();
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Console.Write(@"
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DATabase - Import and Generate DAT files
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-----------------------------------------
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Usage: DATabase [option] [filename|dirname|<system=sy,...> <source=so,...>]
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Options:
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-h, -?, --help Show this help
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-i, --import Start tool in import mode
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A filename or folder is required to run
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-g, --generate Start tool in generate mode
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system=sy,... List of system IDs
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source=so,... List of source IDs
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-nr, --no-rename Don't auto-rename games
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-old, --romvault Produce a DAT in RV format
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-lso, --list-sources List all sources (id <= name)
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-lsy, --list-systems List all systems (id <= name)
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-c, --convert Convert a RV DAT to XML
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A filename or folder is required to run
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Filenames and directories can't start with '-', 'system=', or 'source='
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unless prefixed by 'input='
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");
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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return;
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}
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private static void ImportMenu()
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{
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string selection = "";
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while (selection.ToLowerInvariant() != "b")
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{
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Console.Clear();
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PrintHeader();
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Console.WriteLine( @"IMPORT MENU
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===========================
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Enter the name of a DAT file or folder containing DAT files
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or 'b' to go back to the previous menu:");
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Console.Write("Enter selection: ");
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selection = Console.ReadLine();
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if (selection.ToLowerInvariant() != "b")
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{
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InitImport(selection);
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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}
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}
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return;
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}
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private static void InitImport(string filename)
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{
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Console.Clear();
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// Check to see if the second argument is a file that exists
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if (filename != "" && File.Exists(filename))
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{
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Console.WriteLine("Beginning import of " + filename);
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Import imp = new Import(filename, _connectionString);
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imp.ImportData();
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Console.WriteLine(filename + " imported!");
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}
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// Check to see if the second argument is a directory that exists
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else if (filename != "" && Directory.Exists(filename))
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{
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foreach (string file in Directory.GetFiles(filename, "*", SearchOption.TopDirectoryOnly))
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{
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Console.WriteLine("Beginning import of " + file);
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Import imp = new Import(file, _connectionString);
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imp.ImportData();
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Console.WriteLine(file + " imported!");
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}
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}
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else
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{
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Console.WriteLine("I'm sorry but " + filename + "doesn't exist!");
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}
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return;
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}
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private static void GenerateMenu()
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{
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string selection = "", systems = "", sources = "";
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bool norename = false, old = false;
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while (selection.ToLowerInvariant() != "b")
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{
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Console.Clear();
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PrintHeader();
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Console.WriteLine(@"GENERATE MENU
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===========================
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Make a selection:
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1) " + (norename ? "Enable game renaming" : "Disable game renaming") + @"
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2) " + (old ? "Enable XML output" : "Enable RomVault output") + @"
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3) Enter a list of systems to generate from
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4) Enter a list of sources to generate from
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5) Generate the DAT file
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B) Go back to the previous menu
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");
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Console.Write("Enter selection: ");
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selection = Console.ReadLine();
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switch (selection)
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{
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case "1":
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norename = !norename;
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break;
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case "2":
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old = !old;
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break;
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case "3":
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Console.Clear();
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ListSystems();
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Console.Write("Please enter the systems separated by commas: ");
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systems = Console.ReadLine();
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break;
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case "4":
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Console.Clear();
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ListSources();
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Console.Write("Please enter the sources separated by commas: ");
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sources = Console.ReadLine();
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break;
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case "5":
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Console.Clear();
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InitGenerate(systems, sources, norename, old);
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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break;
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}
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}
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return;
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}
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private static void InitGenerate(string systems, string sources, bool norename, bool old)
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{
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Generate gen = new Generate(systems, sources, _connectionString, norename, old);
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gen.Export();
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return;
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}
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private static void ConvertMenu()
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{
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string selection = "";
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while (selection.ToLowerInvariant() != "b")
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{
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Console.Clear();
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PrintHeader();
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Console.WriteLine(@"CONVERT MENU
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===========================
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Enter the name of a DAT file to convert from RV to XML
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or 'b' to go back to the previous menu:
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");
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selection = Console.ReadLine();
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if (selection.ToLowerInvariant() != "b")
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{
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Console.Clear();
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InitConvert(selection);
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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}
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}
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return;
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}
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private static void InitConvert(string filename)
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{
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if (File.Exists(filename))
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{
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Console.WriteLine("Converting " + filename);
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XElement conv = Converters.RomVaultToXML(File.ReadAllLines(filename));
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FileStream fs = File.OpenWrite(Path.GetFileNameWithoutExtension(filename) + ".new.xml");
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StreamWriter sw = new StreamWriter(fs);
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sw.Write("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
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"<!DOCTYPE datafile PUBLIC \"-//Logiqx//DTD ROM Management Datafile//EN\" \"http://www.logiqx.com/Dats/datafile.dtd\">\n\n");
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sw.Write(conv);
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sw.Close();
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fs.Close();
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Console.WriteLine("Converted file: " + Path.GetFileNameWithoutExtension(filename) + ".new.xml");
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}
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else
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{
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Console.WriteLine("I'm sorry but " + filename + "doesn't exist!");
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}
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return;
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}
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private static void ListSources()
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{
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string query = @"
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SELECT DISTINCT sources.id, sources.name
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FROM sources JOIN games on sources.id=games.source
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ORDER BY sources.name COLLATE NOCASE";
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using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
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{
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dbc.Open();
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using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
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{
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using (SQLiteDataReader sldr = slc.ExecuteReader())
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{
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// If nothing is found, tell the user and exit
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if (!sldr.HasRows)
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{
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Console.WriteLine("Error: No sources found! Please add a source and then try again.");
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return;
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}
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Console.WriteLine("Available Sources (id <= name):\n");
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while (sldr.Read())
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{
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Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1));
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}
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}
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}
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}
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return;
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}
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private static void ListSystems()
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{
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string query = @"
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SELECT DISTINCT systems.id, systems.manufacturer, systems.system
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FROM systems JOIN games ON systems.id=games.system
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ORDER BY systems.manufacturer, systems.system";
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using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
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{
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dbc.Open();
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using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
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{
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using (SQLiteDataReader sldr = slc.ExecuteReader())
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{
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// If nothing is found, tell the user and exit
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if (!sldr.HasRows)
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{
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Console.WriteLine("Error: No systems found! Please add a system and then try again.");
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return;
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}
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Console.WriteLine("Available Systems (id <= name):\n");
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while (sldr.Read())
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{
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Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1) + " - " + sldr.GetString(2));
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}
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}
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}
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}
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return;
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}
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}
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}
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