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Add machine-level filter comment
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@@ -513,6 +513,14 @@ namespace SabreTools.Library.DatItems
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#endregion
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#endregion
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// TODO: Can there be a special filter for machine that says if one item in a machine
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// explicitly passes then the machine is included? This will be difficult to attempt to
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// implement because technically, you'd want to keep games that don't match a negative
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// instead of the inverse. Possible way of doing it would be: filter on machine-level
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// things first, then see if any items inside explicitly fail. If ANY fail inside, filter
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// out the machine. This would likely have to be an entirely separate flag. A proof
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// of concept implementation would be best first, likely living under Filtering of
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// the DatFile class.
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#region Filtering
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#region Filtering
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/// <summary>
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/// <summary>
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