More code cleanup

This change comprises of multiple smaller changes:
- Convert all WriteToDat to WriteToDatFromDict, including MissFile
- Change obsolete Import to use updated ParseDict
- Remove all references to Parse
- Rename all references to "Dict" specific code to shorter names
- Remove more unused methods rendered obsolete by other changes
This commit is contained in:
Matt Nadareski
2016-05-16 21:52:49 -07:00
parent fc67d62fe5
commit e3595ea384
13 changed files with 266 additions and 593 deletions

View File

@@ -399,33 +399,66 @@ namespace SabreTools
}
// Get all roms that are found in the DAT to see what needs to be added
List<RomData> roms = RomManipulation.Parse(_filepath, sysid, srcid, _logger);
// Sort and loop over all roms, checking for adds
RomManipulation.Sort(roms, true);
string lastgame = "";
long gameid = -1;
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
DatData datdata = new DatData
{
dbc.Open();
foreach (RomData rom in roms)
Roms = new Dictionary<string, List<RomData>>(),
};
datdata = RomManipulation.Parse(_filepath, sysid, srcid, datdata, _logger);
// Sort inputted roms into games
SortedDictionary<string, List<RomData>> sortable = new SortedDictionary<string, List<RomData>>();
long count = 0;
foreach (List<RomData> roms in datdata.Roms.Values)
{
List<RomData> newroms = roms;
if (datdata.MergeRoms)
{
// BEGIN COMMENT
// If we have a new game, check for a new ID
if (rom.Game != lastgame)
newroms = RomManipulation.Merge(newroms);
}
foreach (RomData rom in newroms)
{
count++;
string key = rom.SystemID.ToString().PadLeft(10, '0') + "-" + rom.SourceID.ToString().PadLeft(10, '0') + "-" + rom.Game.ToLowerInvariant();
if (sortable.ContainsKey(key))
{
gameid = AddGame(sysid, rom.Game, srcid, dbc);
lastgame = rom.Game;
sortable[key].Add(rom);
}
else
{
List<RomData> temp = new List<RomData>();
temp.Add(rom);
sortable.Add(key, temp);
}
}
}
// Try to add the rom with the game information
AddRom(rom, gameid, date, dbc);
// END COMMENT
// Loop over all roms, checking for adds
foreach (string key in sortable.Keys)
{
List<RomData> roms = sortable[key];
RomManipulation.Sort(roms, true);
/*
// Try to add the romdata
AddHash(rom, sysid, srcid, date, dbc);
*/
long gameid = -1;
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
// For each game, check for a new ID
gameid = AddGame(sysid, roms[0].Game, srcid, dbc);
foreach (RomData rom in roms)
{
// BEGIN COMMENT
// Try to add the rom with the game information
AddRom(rom, gameid, date, dbc);
// END COMMENT
/*
// Try to add the romdata
AddHash(rom, sysid, srcid, date, dbc);
*/
}
}
}