mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
More code cleanup
This change comprises of multiple smaller changes: - Convert all WriteToDat to WriteToDatFromDict, including MissFile - Change obsolete Import to use updated ParseDict - Remove all references to Parse - Rename all references to "Dict" specific code to shorter names - Remove more unused methods rendered obsolete by other changes
This commit is contained in:
@@ -10,134 +10,6 @@ namespace SabreTools.Helper
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{
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public class Output
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{
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/// <summary>
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/// Create and open an output file for writing
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/// </summary>
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/// <param name="name">Internal name of the DAT</param>
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/// <param name="description">Description and external name of the DAT</param>
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/// <param name="version">Version or iteration of the DAT</param>
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/// <param name="date">Usually the DAT creation date</param>
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/// <param name="category">Category of the DAT</param>
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/// <param name="author">DAT author</param>
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/// <param name="forceunpack">Force all sets to be unzipped</param>
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/// <param name="old">Set output mode to old-style DAT</param>
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/// <param name="outDir">Set the output directory</param>
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/// <param name="roms">List of RomData objects representing the games to be written out</param>
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/// <param name="logger">Logger object for console and/or file output</param>
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/// <returns>Tru if the DAT was written correctly, false otherwise</returns>
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public static bool WriteToDat(string name, string description, string version, string date, string category, string author,
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bool forceunpack, bool old, string outDir, List<RomData> roms, Logger logger)
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{
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// If it's empty, use the current folder
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if (outDir.Trim() == "")
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{
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outDir = Environment.CurrentDirectory;
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}
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// Double check the outdir for the end delim
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if (!outDir.EndsWith(Path.DirectorySeparatorChar.ToString()))
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{
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outDir += Path.DirectorySeparatorChar;
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}
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// (currently uses current time, change to "last updated time")
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logger.User("Opening file for writing: " + outDir + description + (old ? ".dat" : ".xml"));
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try
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{
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FileStream fs = File.Create(outDir + description + (old ? ".dat" : ".xml"));
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StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
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string header_old = "clrmamepro (\n" +
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"\tname \"" + HttpUtility.HtmlEncode(name) + "\"\n" +
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"\tdescription \"" + HttpUtility.HtmlEncode(description) + "\"\n" +
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"\tcategory \"" + HttpUtility.HtmlEncode(category) + "\"\n" +
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"\tversion \"" + HttpUtility.HtmlEncode(version) + "\"\n" +
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"\tdate \"" + HttpUtility.HtmlEncode(date) + "\"\n" +
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"\tauthor \"" + HttpUtility.HtmlEncode(author) + "\"\n" +
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(forceunpack ? "\tforcezipping no\n" : "") +
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")\n";
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string header = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
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"<!DOCTYPE datafile PUBLIC \"-//Logiqx//DTD ROM Management Datafile//EN\" \"http://www.logiqx.com/Dats/datafile.dtd\">\n\n" +
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"<datafile>\n" +
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"\t<header>\n" +
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"\t\t<name>" + HttpUtility.HtmlEncode(name) + "</name>\n" +
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"\t\t<description>" + HttpUtility.HtmlEncode(description) + "</description>\n" +
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"\t\t<category>" + HttpUtility.HtmlEncode(category) + "</category>\n" +
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"\t\t<version>" + HttpUtility.HtmlEncode(version) + "</version>\n" +
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"\t\t<date>" + HttpUtility.HtmlEncode(date) + "</date>\n" +
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"\t\t<author>" + HttpUtility.HtmlEncode(author) + "</author>\n" +
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(forceunpack ? "\t\t<clrmamepro forcepacking=\"unzip\" />\n" : "") +
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"\t</header>\n";
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// Write the header out
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sw.Write((old ? header_old : header));
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// Write out each of the machines and roms
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string lastgame = null;
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foreach (RomData rom in roms)
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{
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string state = "";
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if (lastgame != null && lastgame != rom.Game)
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{
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state += (old ? ")\n" : "\t</machine>\n");
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}
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if (lastgame != rom.Game)
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{
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state += (old ? "game (\n\tname \"" + rom.Game + "\"\n" +
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"\tdescription \"" + rom.Game + "\"\n" :
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"\t<machine name=\"" + HttpUtility.HtmlEncode(rom.Game) + "\">\n" +
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"\t\t<description>" + HttpUtility.HtmlEncode(rom.Game) + "</description>\n");
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}
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if (old)
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{
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state += "\t" + rom.Type + " ( name \"" + rom.Name + "\"" +
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(rom.Size != -1 &&
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rom.Size != 0 &&
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rom.CRC != RomManipulation.CRCZero &&
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rom.MD5 != RomManipulation.MD5Zero &&
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rom.SHA1 != RomManipulation.SHA1Zero ? " size " + rom.Size : "") +
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(rom.CRC != "" ? " crc " + rom.CRC.ToLowerInvariant() : "") +
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(rom.MD5 != "" ? " md5 " + rom.MD5.ToLowerInvariant() : "") +
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(rom.SHA1 != "" ? " sha1 " + rom.SHA1.ToLowerInvariant() : "") +
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" )\n";
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}
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else
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{
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state += "\t\t<" + rom.Type + " name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\"" +
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(rom.Size != -1 &&
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rom.Size != 0 &&
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rom.CRC != RomManipulation.CRCZero &&
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rom.MD5 != RomManipulation.MD5Zero &&
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rom.SHA1 != RomManipulation.SHA1Zero ? " size=\"" + rom.Size + "\"" : "") +
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(rom.CRC != "" ? " crc=\"" + rom.CRC.ToLowerInvariant() + "\"" : "") +
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(rom.MD5 != "" ? " md5=\"" + rom.MD5.ToLowerInvariant() + "\"" : "") +
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(rom.SHA1 != "" ? " sha1=\"" + rom.SHA1.ToLowerInvariant() + "\"" : "") +
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"/>\n";
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}
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lastgame = rom.Game;
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sw.Write(state);
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}
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sw.Write((old ? ")" : "\t</machine>\n</datafile>"));
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logger.User("File written!" + Environment.NewLine);
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sw.Close();
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fs.Close();
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}
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catch (Exception ex)
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{
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logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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@@ -150,8 +22,13 @@ namespace SabreTools.Helper
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/// The following features have been requested for file output:
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/// - Have the ability to strip special (non-ASCII) characters from rom information
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/// - Add a flag for ignoring roms with blank sizes
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/// - For OutputFormat.MissFile:
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/// + Have switch for automatically outputting to Romba format:
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/// e.g. /aa/bb/cc/dd/aabbccddef770b06131a878b46d4302ac28dd126.gz
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/// Anything without a SHA-1 has to be skipped
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/// </remarks>
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public static bool WriteToDatFromDict(DatData datdata, string outDir, Logger logger, bool norename = true)
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/// </remarks>
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public static bool WriteDatfile(DatData datdata, string outDir, Logger logger, bool norename = true)
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{
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// Get all values in the dictionary and write out
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SortedDictionary<string, List<RomData>> sortable = new SortedDictionary<string, List<RomData>>();
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@@ -299,6 +176,36 @@ namespace SabreTools.Helper
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(rom.SHA1 != "" ? " sha1 " + rom.SHA1.ToLowerInvariant() : "") +
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" )\n";
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break;
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case OutputFormat.MissFile:
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string pre = datdata.Prefix + (datdata.Quotes ? "\"" : "");
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string post = (datdata.Quotes ? "\"" : "") + datdata.Postfix;
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string name = (datdata.UseGame ? rom.Game : rom.Name);
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if (datdata.RepExt != "")
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{
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string dir = Path.GetDirectoryName(name);
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dir = (dir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? dir : dir + Path.DirectorySeparatorChar);
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dir = (dir.StartsWith(Path.DirectorySeparatorChar.ToString()) ? dir.Remove(0, 1) : dir);
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name = dir + Path.GetFileNameWithoutExtension(name) + datdata.RepExt;
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}
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if (datdata.AddExt != "")
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{
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name += datdata.AddExt;
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}
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if (!datdata.UseGame && datdata.GameName)
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{
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name = (rom.Game.EndsWith(Path.DirectorySeparatorChar.ToString()) ? rom.Game : rom.Game + Path.DirectorySeparatorChar) + name;
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}
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if (datdata.UseGame && rom.Game != lastgame)
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{
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state += pre + name + post + "\n";
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lastgame = rom.Game;
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}
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else if (!datdata.UseGame)
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{
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state += pre + name + post + "\n";
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}
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break;
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case OutputFormat.RomCenter:
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state += "¬¬¬" + HttpUtility.HtmlEncode(rom.Game) +
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"¬" + HttpUtility.HtmlEncode(rom.Game) +
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@@ -346,185 +253,5 @@ namespace SabreTools.Helper
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return true;
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}
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/// <summary>
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/// Output a list of roms as a text file with an arbitrary prefix and postfix
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/// </summary>
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/// <param name="textfile">Name of the output file</param>
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/// <param name="outdir">Output directory for the miss file</param>
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/// <param name="roms">List of RomData objects representing the roms to be output</param>
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/// <param name="logger">Logger object for console and/or file output</param>
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/// <param name="useGame">True if only games are written to text file (default), false for files only</param>
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/// <param name="prefix">Arbitrary string to prefix each line</param>
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/// <param name="postfix">Arbitrary string to postfix each line</param>
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/// <param name="quotes">True if quotes should be put around the item, false otherwise (default)</param>
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/// <param name="addext">Arbitrary extension added to the end of each item</param>
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/// <param name="repext">Arbitrary extension to replace all extensions in the item</param>
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/// <param name="gamename">True if the game name is appended (only when !usegame), false otherwise</param>
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/// <returns>True if the file was written, false otherwise</returns>
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/// <remarks>
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/// The following features have been requested for this method:
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/// - Have switch for automatically outputting to Romba format:
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/// e.g. /aa/bb/cc/dd/aabbccddef770b06131a878b46d4302ac28dd126.gz
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/// Anything without a SHA-1 has to be skipped
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/// </remarks>
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public static bool WriteToText(string textfile, string outdir, List<RomData> roms, Logger logger, bool useGame = true, string prefix = "",
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string postfix = "", string addext = "", string repext = "", bool quotes = false, bool gamename = false)
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{
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// Normalize the output directory
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if (outdir == "")
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{
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outdir = Environment.CurrentDirectory;
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}
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if (!outdir.EndsWith(Path.DirectorySeparatorChar.ToString()))
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{
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outdir += Path.DirectorySeparatorChar;
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}
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// Make the output directory if it doesn't exist
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if (!Directory.Exists(outdir))
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{
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Directory.CreateDirectory(outdir);
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}
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// Normalize the extensions
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addext = (addext == "" || addext.StartsWith(".") ? addext : "." + addext);
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repext = (repext == "" || repext.StartsWith(".") ? repext : "." + repext);
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logger.User("Opening file for writing: " + outdir + textfile);
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try
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{
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FileStream fs = File.Create(outdir + textfile);
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StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
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string lastgame = "";
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foreach (RomData rom in roms)
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{
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string pre = prefix + (quotes ? "\"" : "");
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string post = (quotes ? "\"" : "") + postfix;
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string name = (useGame ? rom.Game : rom.Name);
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if (repext != "")
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{
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string dir = Path.GetDirectoryName(name);
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dir = (dir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? dir : dir + Path.DirectorySeparatorChar);
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dir = (dir.StartsWith(Path.DirectorySeparatorChar.ToString()) ? dir.Remove(0, 1) : dir);
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name = dir + Path.GetFileNameWithoutExtension(name) + repext;
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}
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if (addext != "")
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{
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name += addext;
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}
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if (!useGame && gamename)
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{
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name = (rom.Game.EndsWith(Path.DirectorySeparatorChar.ToString()) ? rom.Game : rom.Game + Path.DirectorySeparatorChar) + name;
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}
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if (useGame && rom.Game != lastgame)
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{
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sw.WriteLine(pre + name + post);
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lastgame = rom.Game;
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}
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else if (!useGame)
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{
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sw.WriteLine(pre + name + post);
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}
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}
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logger.User("File written!" + Environment.NewLine);
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sw.Close();
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fs.Close();
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}
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catch (Exception ex)
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{
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logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Convert a List of RomData objects to a List of tab-deliminated strings
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/// </summary>
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/// <param name="roms">List of RomData objects representing the roms to be parsed</param>
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/// <returns>List of Strings representing the roms</returns>
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public static List<String> RomDataToString(List<RomData> roms)
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{
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List<String> outlist = new List<String>();
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foreach (RomData rom in roms)
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{
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outlist.Add(rom.Manufacturer + "\t" +
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rom.System + "\t" +
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rom.SystemID + "\t" +
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rom.Source + "\t" +
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rom.URL + "\t" +
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rom.SourceID + "\t" +
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rom.Game + "\t" +
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rom.Name + "\t" +
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rom.Type + "\t" +
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rom.Size + "\t" +
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rom.CRC + "\t" +
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rom.MD5 + "\t" +
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rom.SHA1);
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}
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return outlist;
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}
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/// <summary>
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/// Convert a List of RomData objects' hash information to a List of tab-deliminated strings
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/// </summary>
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/// <param name="roms">List of RomData objects representing the roms to be parsed</param>
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/// <returns>List of Strings representing the rom hashes</returns>
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public static List<String> HashDataToString(List<RomData> roms)
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{
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List<String> outlist = new List<String>();
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foreach (RomData rom in roms)
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{
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outlist.Add(rom.Size + "\t" +
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rom.CRC + "\t" +
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rom.MD5 + "\t" +
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rom.SHA1);
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}
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return outlist;
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}
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/// <summary>
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/// Convert a List of tab-deliminated strings objects to a List of RomData objects
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/// </summary>
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/// <param name="roms">List of Strings representing the roms to be parsed</param>
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/// <returns>List of RomData objects representing the roms</returns>
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public static List<RomData> StringToRomData(List<String> roms)
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{
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List<RomData> outlist = new List<RomData>();
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foreach (String rom in roms)
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{
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string[] temp = rom.Split('\t');
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try
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{
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outlist.Add(new RomData
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{
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Manufacturer = temp[0],
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System = temp[1],
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SystemID = Int32.Parse(temp[2]),
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Source = temp[3],
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URL = temp[4],
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SourceID = Int32.Parse(temp[5]),
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Game = temp[6],
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Name = temp[7],
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Type = temp[8],
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Size = Int64.Parse(temp[9]),
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CRC = temp[10],
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MD5 = temp[11],
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SHA1 = temp[12],
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});
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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}
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}
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return outlist;
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}
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}
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}
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@@ -89,152 +89,6 @@ namespace SabreTools.Helper
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return xtr;
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}
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/// <summary>
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/// Parse a DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="logger">Logger object for console and/or file output</param>
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/// <returns>List of RomData objects representing the found data</returns>
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public static List<RomData> Parse(string filename, int sysid, int srcid, Logger logger)
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{
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List<RomData> roms = new List<RomData>();
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XmlTextReader xtr = GetXmlTextReader(filename, logger);
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bool superdat = false, shouldbreak = false;
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string parent = "";
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if (xtr != null)
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{
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xtr.MoveToContent();
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while (xtr.NodeType != XmlNodeType.None)
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{
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// We only want elements
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if (xtr.NodeType != XmlNodeType.Element)
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{
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xtr.Read();
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continue;
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}
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switch (xtr.Name)
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{
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case "datafile":
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case "softwarelist":
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parent = xtr.Name;
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xtr.Read();
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break;
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case "header":
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xtr.ReadToDescendant("name");
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string content = xtr.ReadElementContentAsString();
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superdat = (content != null ? content.Contains(" - SuperDAT") : false);
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while (xtr.Name != "header")
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{
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xtr.Read();
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}
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xtr.Read();
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break;
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case "machine":
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case "game":
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case "software":
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string temptype = xtr.Name;
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string tempname = "";
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// We want to process the entire subtree of the game
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XmlReader subreader = xtr.ReadSubtree();
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if (subreader != null)
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{
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if (temptype == "software" && subreader.ReadToFollowing("description"))
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{
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tempname = subreader.ReadElementContentAsString();
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}
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else
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{
|
||||
// There are rare cases where a malformed XML will not have the required attributes. We can only skip them.
|
||||
if (xtr.AttributeCount == 0)
|
||||
{
|
||||
logger.Error("No attributes were found");
|
||||
xtr.ReadToNextSibling(xtr.Name);
|
||||
continue;
|
||||
}
|
||||
tempname = xtr.GetAttribute("name");
|
||||
}
|
||||
|
||||
if (superdat)
|
||||
{
|
||||
tempname = Regex.Match(tempname, @".*?\\(.*)").Groups[1].Value;
|
||||
}
|
||||
|
||||
while (subreader.Read())
|
||||
{
|
||||
// We only want elements
|
||||
if (subreader.NodeType != XmlNodeType.Element)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get the roms from the machine
|
||||
switch (subreader.Name)
|
||||
{
|
||||
case "rom":
|
||||
case "disk":
|
||||
// Take care of hex-sized files
|
||||
long size = -1;
|
||||
if (xtr.GetAttribute("size") != null && xtr.GetAttribute("size").Contains("0x"))
|
||||
{
|
||||
size = Convert.ToInt64(xtr.GetAttribute("size"), 16);
|
||||
}
|
||||
else if (xtr.GetAttribute("size") != null)
|
||||
{
|
||||
Int64.TryParse(xtr.GetAttribute("size"), out size);
|
||||
}
|
||||
|
||||
// Take care of hex-prefixed hashes
|
||||
string crc = (xtr.GetAttribute("crc") != null ? xtr.GetAttribute("crc").ToLowerInvariant().Trim() : "");
|
||||
crc = (crc.StartsWith("0x") ? crc.Remove(0, 2) : crc);
|
||||
string md5 = (xtr.GetAttribute("md5") != null ? xtr.GetAttribute("md5").ToLowerInvariant().Trim() : "");
|
||||
md5 = (md5.StartsWith("0x") ? md5.Remove(0, 2) : md5);
|
||||
string sha1 = (xtr.GetAttribute("sha1") != null ? xtr.GetAttribute("sha1").ToLowerInvariant().Trim() : "");
|
||||
sha1 = (sha1.StartsWith("0x") ? sha1.Remove(0, 2) : sha1);
|
||||
|
||||
roms.Add(new RomData
|
||||
{
|
||||
Game = tempname,
|
||||
Name = xtr.GetAttribute("name"),
|
||||
Type = xtr.Name,
|
||||
SystemID = sysid,
|
||||
SourceID = srcid,
|
||||
Size = size,
|
||||
CRC = crc,
|
||||
MD5 = md5,
|
||||
SHA1 = sha1,
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Read to next game
|
||||
if (!xtr.ReadToNextSibling(temptype))
|
||||
{
|
||||
shouldbreak = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
xtr.Read();
|
||||
break;
|
||||
}
|
||||
|
||||
// If we hit an endpoint, break out of the loop early
|
||||
if (shouldbreak)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return roms;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
@@ -244,7 +98,7 @@ namespace SabreTools.Helper
|
||||
/// <param name="datdata">The DatData object representing found roms to this point</param>
|
||||
/// <param name="logger">Logger object for console and/or file output</param>
|
||||
/// <returns>DatData object representing the read-in data</returns>
|
||||
public static DatData ParseDict(string filename, int sysid, int srcid, DatData datdata, Logger logger)
|
||||
public static DatData Parse(string filename, int sysid, int srcid, DatData datdata, Logger logger)
|
||||
{
|
||||
XmlTextReader xtr = GetXmlTextReader(filename, logger);
|
||||
bool superdat = false, shouldbreak = false;
|
||||
@@ -695,50 +549,5 @@ namespace SabreTools.Helper
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get differences between two lists of RomData objects
|
||||
/// </summary>
|
||||
/// <param name="A">First RomData list</param>
|
||||
/// <param name="B">Second RomData list</param>
|
||||
/// <returns>Any rom that's not in both lists</returns>
|
||||
/// <remarks>Adapted from http://stackoverflow.com/questions/5620266/the-opposite-of-intersect</remarks>
|
||||
public static List<RomData> Diff(List<RomData> A, List<RomData> B)
|
||||
{
|
||||
List<String> AString = Output.RomDataToString(A);
|
||||
List<String> BString = Output.RomDataToString(B);
|
||||
List<String> CString = AString.Except(BString).Union(BString.Except(AString)).ToList();
|
||||
return Output.StringToRomData(CString);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all RomData objects that are in A but not in B
|
||||
/// </summary>
|
||||
/// <param name="A">First RomData list</param>
|
||||
/// <param name="B">Second RomData list</param>
|
||||
/// <returns>Any rom that's only in the first list</returns>
|
||||
/// <remarks>Adapted from http://stackoverflow.com/questions/5620266/the-opposite-of-intersect</remarks>
|
||||
public static List<RomData> DiffOnlyInA(List<RomData> A, List<RomData> B)
|
||||
{
|
||||
List<String> AString = Output.RomDataToString(A);
|
||||
List<String> BString = Output.RomDataToString(B);
|
||||
List<String> CString = AString.Except(BString).ToList();
|
||||
return Output.StringToRomData(CString);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get all RomData objects that are in A and B
|
||||
/// </summary>
|
||||
/// <param name="A">First RomData list</param>
|
||||
/// <param name="B">Second RomData list</param>
|
||||
/// <returns>Any rom that's in both lists</returns>
|
||||
/// <remarks>Adapted from http://stackoverflow.com/questions/5620266/the-opposite-of-intersect</remarks>
|
||||
public static List<RomData> DiffInAB(List<RomData> A, List<RomData> B)
|
||||
{
|
||||
List<String> AString = Output.RomDataToString(A);
|
||||
List<String> BString = Output.RomDataToString(B);
|
||||
List<String> CString = AString.Union(BString).Except(AString.Except(BString).Union(BString.Except(AString))).ToList();
|
||||
return Output.StringToRomData(CString);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ namespace SabreTools.Helper
|
||||
/// </summary>
|
||||
public struct DatData
|
||||
{
|
||||
// Data common to most DAT types
|
||||
public string Name;
|
||||
public string Description;
|
||||
public string Category;
|
||||
@@ -45,5 +46,15 @@ namespace SabreTools.Helper
|
||||
public OutputFormat OutputFormat;
|
||||
public bool MergeRoms;
|
||||
public Dictionary<string, List<RomData>> Roms;
|
||||
|
||||
// Data specific to the Miss DAT type
|
||||
public bool UseGame;
|
||||
public string Prefix;
|
||||
public string Postfix;
|
||||
public bool Quotes;
|
||||
public string RepExt;
|
||||
public string AddExt;
|
||||
public bool GameName;
|
||||
public bool Romba;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user