[ALL] Add game dedupe

This commit is contained in:
Matt Nadareski
2017-08-29 11:46:01 -07:00
parent 66524bf034
commit e7683ec0fb
14 changed files with 93 additions and 65 deletions

View File

@@ -105,14 +105,18 @@ namespace SabreTools.Library.Dats
recalculate: (RomCount + DiskCount == 0), baddumpCol: true, nodumpCol: true);
}
// First bucket by CRC to dedupe if required
if (MergeRoms)
// Bucket and dedupe according to the flag
if (DedupeRoms == DedupeType.Full)
{
BucketBy(SortedBy.CRC, MergeRoms, norename: norename);
BucketBy(SortedBy.CRC, DedupeRoms, norename: norename);
}
else if (DedupeRoms == DedupeType.Game)
{
BucketBy(SortedBy.Game, DedupeRoms, norename: norename);
}
// Bucket roms by game name
BucketBy(SortedBy.Game, false /* mergeRoms */, norename: norename);
// Bucket roms by game name, if not already
BucketBy(SortedBy.Game, DedupeType.None, norename: norename);
// Output the number of items we're going to be writing
Globals.Logger.User("A total of {0} items will be written out to '{1}'", Count, FileName);