diff --git a/SabreTools.DatFiles/DatFile.Splitting.cs b/SabreTools.DatFiles/DatFile.Splitting.cs index 4199837e..85a3f5e9 100644 --- a/SabreTools.DatFiles/DatFile.Splitting.cs +++ b/SabreTools.DatFiles/DatFile.Splitting.cs @@ -74,10 +74,10 @@ namespace SabreTools.DatFiles /// /// Use cloneof tags to remove items from the children /// - public void RemoveItemsFromChild() + public void RemoveItemsFromCloneOfChild() { - RemoveItemsFromChildImpl(); - RemoveItemsFromChildImplDB(); + RemoveItemsFromCloneOfChildImpl(); + RemoveItemsFromCloneOfChildImplDB(); } /// @@ -1075,7 +1075,7 @@ namespace SabreTools.DatFiles /// Applies to . /// Assumes items are bucketed by . /// - private void RemoveItemsFromChildImpl() + private void RemoveItemsFromCloneOfChildImpl() { List buckets = [.. Items.Keys]; buckets.Sort(); @@ -1129,7 +1129,7 @@ namespace SabreTools.DatFiles /// Applies to . /// Assumes items are bucketed by . /// - private void RemoveItemsFromChildImplDB() + private void RemoveItemsFromCloneOfChildImplDB() { List buckets = [.. ItemsDB.SortedKeys]; foreach (string bucket in buckets) diff --git a/SabreTools.DatTools/MergeSplit.cs b/SabreTools.DatTools/MergeSplit.cs index b48149ce..a6b8902a 100644 --- a/SabreTools.DatTools/MergeSplit.cs +++ b/SabreTools.DatTools/MergeSplit.cs @@ -213,7 +213,7 @@ namespace SabreTools.DatTools datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true); // Now we want to loop through all of the games and set the correct information - datFile.RemoveItemsFromChild(); + datFile.RemoveItemsFromCloneOfChild(); // Now that we have looped through the cloneof tags, we loop through the romof tags datFile.RemoveBiosItemsFromChild(false);