diff --git a/SabreTools.DatFiles/DatFile.Splitting.cs b/SabreTools.DatFiles/DatFile.Splitting.cs
index 4199837e..85a3f5e9 100644
--- a/SabreTools.DatFiles/DatFile.Splitting.cs
+++ b/SabreTools.DatFiles/DatFile.Splitting.cs
@@ -74,10 +74,10 @@ namespace SabreTools.DatFiles
///
/// Use cloneof tags to remove items from the children
///
- public void RemoveItemsFromChild()
+ public void RemoveItemsFromCloneOfChild()
{
- RemoveItemsFromChildImpl();
- RemoveItemsFromChildImplDB();
+ RemoveItemsFromCloneOfChildImpl();
+ RemoveItemsFromCloneOfChildImplDB();
}
///
@@ -1075,7 +1075,7 @@ namespace SabreTools.DatFiles
/// Applies to .
/// Assumes items are bucketed by .
///
- private void RemoveItemsFromChildImpl()
+ private void RemoveItemsFromCloneOfChildImpl()
{
List buckets = [.. Items.Keys];
buckets.Sort();
@@ -1129,7 +1129,7 @@ namespace SabreTools.DatFiles
/// Applies to .
/// Assumes items are bucketed by .
///
- private void RemoveItemsFromChildImplDB()
+ private void RemoveItemsFromCloneOfChildImplDB()
{
List buckets = [.. ItemsDB.SortedKeys];
foreach (string bucket in buckets)
diff --git a/SabreTools.DatTools/MergeSplit.cs b/SabreTools.DatTools/MergeSplit.cs
index b48149ce..a6b8902a 100644
--- a/SabreTools.DatTools/MergeSplit.cs
+++ b/SabreTools.DatTools/MergeSplit.cs
@@ -213,7 +213,7 @@ namespace SabreTools.DatTools
datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- datFile.RemoveItemsFromChild();
+ datFile.RemoveItemsFromCloneOfChild();
// Now that we have looped through the cloneof tags, we loop through the romof tags
datFile.RemoveBiosItemsFromChild(false);