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https://github.com/claunia/SabreTools.git
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[Data/] Un-tab-ify
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@@ -2,61 +2,61 @@
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namespace SabreTools.Library.Data
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{
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/// <summary>
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/// Generic console preparation for program output
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/// </summary>
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public static class Build
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{
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/// <summary>
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/// Returns true if running in a Mono environment
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/// </summary>
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public static bool MonoEnvironment
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{
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get { return (Type.GetType("Mono.Runtime") != null); }
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}
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/// <summary>
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/// Generic console preparation for program output
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/// </summary>
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public static class Build
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{
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/// <summary>
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/// Returns true if running in a Mono environment
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/// </summary>
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public static bool MonoEnvironment
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{
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get { return (Type.GetType("Mono.Runtime") != null); }
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}
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/// <summary>
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/// Readies the console and outputs the header
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/// </summary>
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/// <param name="name">The name to be displayed as the program</param>B
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public static void PrepareConsole(string name)
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{
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// Dynamically create the header string, adapted from http://stackoverflow.com/questions/8200661/how-to-align-string-in-fixed-length-string
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int width = Console.WindowWidth - 3;
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string border = "+" + new string('-', width) + "+";
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string mid = name + " " + Constants.Version;
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mid = "|" + mid.PadLeft(((width - mid.Length) / 2) + mid.Length).PadRight(width) + "|";
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/// <summary>
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/// Readies the console and outputs the header
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/// </summary>
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/// <param name="name">The name to be displayed as the program</param>B
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public static void PrepareConsole(string name)
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{
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// Dynamically create the header string, adapted from http://stackoverflow.com/questions/8200661/how-to-align-string-in-fixed-length-string
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int width = Console.WindowWidth - 3;
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string border = "+" + new string('-', width) + "+";
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string mid = name + " " + Constants.Version;
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mid = "|" + mid.PadLeft(((width - mid.Length) / 2) + mid.Length).PadRight(width) + "|";
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// If we're outputting to console, do fancy things
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if (!Console.IsOutputRedirected)
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{
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// Set the console to ready state
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ConsoleColor formertext = ConsoleColor.White;
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ConsoleColor formerback = ConsoleColor.Black;
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if (!MonoEnvironment)
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{
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Console.SetBufferSize(Console.BufferWidth, 999);
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formertext = Console.ForegroundColor;
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formerback = Console.BackgroundColor;
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.BackgroundColor = ConsoleColor.Blue;
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}
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// If we're outputting to console, do fancy things
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if (!Console.IsOutputRedirected)
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{
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// Set the console to ready state
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ConsoleColor formertext = ConsoleColor.White;
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ConsoleColor formerback = ConsoleColor.Black;
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if (!MonoEnvironment)
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{
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Console.SetBufferSize(Console.BufferWidth, 999);
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formertext = Console.ForegroundColor;
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formerback = Console.BackgroundColor;
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.BackgroundColor = ConsoleColor.Blue;
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}
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Console.Title = name + " " + Constants.Version;
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Console.Title = name + " " + Constants.Version;
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// Output the header
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Console.WriteLine(border);
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Console.WriteLine(mid);
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Console.WriteLine(border);
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Console.WriteLine();
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// Output the header
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Console.WriteLine(border);
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Console.WriteLine(mid);
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Console.WriteLine(border);
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Console.WriteLine();
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// Return the console to the original text and background colors
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if (!MonoEnvironment)
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{
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Console.ForegroundColor = formertext;
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Console.BackgroundColor = formerback;
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}
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}
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}
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}
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// Return the console to the original text and background colors
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if (!MonoEnvironment)
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{
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Console.ForegroundColor = formertext;
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Console.BackgroundColor = formerback;
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}
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}
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}
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}
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}
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