diff --git a/SabreTools.DatFiles/DatFile.ToMetadata.cs b/SabreTools.DatFiles/DatFile.ToMetadata.cs
index 7fe4c0ef..b2135818 100644
--- a/SabreTools.DatFiles/DatFile.ToMetadata.cs
+++ b/SabreTools.DatFiles/DatFile.ToMetadata.cs
@@ -71,7 +71,7 @@ namespace SabreTools.DatFiles
// Loop through the sorted items and create games for them
foreach (string key in Items.SortedKeys)
{
- var items = Items.FilteredItems(key);
+ var items = Items.GetItemsForBucket(key, filter: true);
if (items == null || items.Count == 0)
continue;
@@ -494,7 +494,7 @@ namespace SabreTools.DatFiles
// Loop through the sorted items and create games for them
foreach (string key in ItemsDB.SortedKeys)
{
- var items = ItemsDB.GetItemsForBucket(key, filter: true);
+ var items = GetItemsForBucketDB(key, filter: true);
if (items == null || items.Count == 0)
continue;
diff --git a/SabreTools.DatFiles/DatFile.cs b/SabreTools.DatFiles/DatFile.cs
index 90a094a3..dd09be9e 100644
--- a/SabreTools.DatFiles/DatFile.cs
+++ b/SabreTools.DatFiles/DatFile.cs
@@ -38,6 +38,13 @@ namespace SabreTools.DatFiles
[JsonProperty("items"), XmlElement("items")]
public ItemDictionaryDB ItemsDB { get; private set; } = new ItemDictionaryDB();
+ ///
+ /// DAT statistics
+ ///
+ [JsonIgnore, XmlIgnore]
+ public DatStatistics DatStatistics => Items.DatStatistics;
+ //public DatStatistics DatStatistics => ItemsDB.DatStatistics;
+
///
/// List of supported types for writing
///
@@ -134,21 +141,7 @@ namespace SabreTools.DatFiles
#endregion
- #region Filtering
-
- ///
- /// Execute all filters in a filter runner on the items in the dictionary
- ///
- /// Preconfigured filter runner to use
- public void ExecuteFilters(FilterRunner filterRunner)
- {
- Items.ExecuteFilters(filterRunner);
- ItemsDB.ExecuteFilters(filterRunner);
- }
-
- #endregion
-
- #region Item Dictionary Manipulation
+ #region Item Dictionary Passthrough - Accessors
///
/// Add a value to the file dictionary
@@ -228,6 +221,18 @@ namespace SabreTools.DatFiles
ItemsDB.ClearMarked();
}
+ ///
+ /// Get the items associated with a bucket name
+ ///
+ public List GetItemsForBucket(string bucketName, bool filter = false)
+ => Items.GetItemsForBucket(bucketName, filter);
+
+ ///
+ /// Get the indices and items associated with a bucket name
+ ///
+ public Dictionary GetItemsForBucketDB(string bucketName, bool filter = false)
+ => ItemsDB.GetItemsForBucket(bucketName, filter);
+
///
/// Remove a key from the file dictionary if it exists
///
@@ -248,6 +253,203 @@ namespace SabreTools.DatFiles
#endregion
+ #region Item Dictionary Passthrough - Bucketing
+
+ ///
+ /// Take the arbitrarily bucketed Files Dictionary and convert to one bucketed by a user-defined method
+ ///
+ /// ItemKey enum representing how to bucket the individual items
+ /// Dedupe type that should be used
+ /// True if the key should be lowercased (default), false otherwise
+ /// True if games should only be compared on game and file name, false if system and source are counted
+ public void BucketBy(ItemKey bucketBy, DedupeType dedupeType, bool lower = true, bool norename = true)
+ {
+ Items.BucketBy(bucketBy, dedupeType, lower, norename);
+ ItemsDB.BucketBy(bucketBy, dedupeType, lower, norename);
+ }
+
+ ///
+ /// List all duplicates found in a DAT based on a DatItem
+ ///
+ /// Item to try to match
+ /// True if the DAT is already sorted accordingly, false otherwise (default)
+ /// List of matched DatItem objects
+ public List GetDuplicates(DatItem datItem, bool sorted = false)
+ => Items.GetDuplicates(datItem, sorted);
+
+ ///
+ /// List all duplicates found in a DAT based on a DatItem
+ ///
+ /// Item to try to match
+ /// True if the DAT is already sorted accordingly, false otherwise (default)
+ /// List of matched DatItem objects
+ public Dictionary GetDuplicatesDB(KeyValuePair datItem, bool sorted = false)
+ => ItemsDB.GetDuplicates(datItem, sorted);
+
+ ///
+ /// Check if a DAT contains the given DatItem
+ ///
+ /// Item to try to match
+ /// True if the DAT is already sorted accordingly, false otherwise (default)
+ /// True if it contains the rom, false otherwise
+ public bool HasDuplicates(DatItem datItem, bool sorted = false)
+ => Items.HasDuplicates(datItem, sorted);
+
+ ///
+ /// Check if a DAT contains the given DatItem
+ ///
+ /// Item to try to match
+ /// True if the DAT is already sorted accordingly, false otherwise (default)
+ /// True if it contains the rom, false otherwise
+ public bool HasDuplicates(KeyValuePair datItem, bool sorted = false)
+ => ItemsDB.HasDuplicates(datItem, sorted);
+
+ #endregion
+
+ #region Item Dictionary Passthrough - Filtering
+
+ ///
+ /// Execute all filters in a filter runner on the items in the dictionary
+ ///
+ /// Preconfigured filter runner to use
+ public void ExecuteFilters(FilterRunner filterRunner)
+ {
+ Items.ExecuteFilters(filterRunner);
+ ItemsDB.ExecuteFilters(filterRunner);
+ }
+
+ ///
+ /// Use game descriptions as names, updating cloneof/romof/sampleof
+ ///
+ /// True if the error that is thrown should be thrown back to the caller, false otherwise
+ public void MachineDescriptionToName(bool throwOnError = false)
+ {
+ Items.MachineDescriptionToName(throwOnError);
+ ItemsDB.MachineDescriptionToName(throwOnError);
+ }
+
+ ///
+ /// Ensure that all roms are in their own game (or at least try to ensure)
+ ///
+ public void SetOneRomPerGame()
+ {
+ Items.SetOneRomPerGame();
+ ItemsDB.SetOneRomPerGame();
+ }
+
+ ///
+ /// Filter a DAT using 1G1R logic given an ordered set of regions
+ ///
+ /// List of regions in order of priority
+ ///
+ /// In the most technical sense, the way that the region list is being used does not
+ /// confine its values to be just regions. Since it's essentially acting like a
+ /// specialized version of the machine name filter, anything that is usually encapsulated
+ /// in parenthesis would be matched on, including disc numbers, languages, editions,
+ /// and anything else commonly used. Please note that, unlike other existing 1G1R
+ /// solutions, this does not have the ability to contain custom mappings of parent
+ /// to clone sets based on name, nor does it have the ability to match on the
+ /// Release DatItem type.
+ ///
+ public void SetOneGamePerRegion(List regionList)
+ {
+ Items.SetOneGamePerRegion(regionList);
+ ItemsDB.SetOneGamePerRegion(regionList);
+ }
+
+ ///
+ /// Strip the dates from the beginning of scene-style set names
+ ///
+ public void StripSceneDatesFromItems()
+ {
+ Items.StripSceneDatesFromItems();
+ ItemsDB.StripSceneDatesFromItems();
+ }
+
+ #endregion
+
+ #region Item Dictionary Passthrough - Splitting
+
+ ///
+ /// Use romof tags to add roms to the children
+ ///
+ public void AddRomsFromBios()
+ {
+ Items.AddRomsFromBios();
+ ItemsDB.AddRomsFromBios();
+ }
+
+ ///
+ /// Use device_ref and optionally slotoption tags to add roms to the children
+ ///
+ /// True if only child device sets are touched, false for non-device sets
+ /// True if slotoptions tags are used as well, false otherwise
+ public bool AddRomsFromDevices(bool dev, bool useSlotOptions)
+ {
+ bool foundnew = Items.AddRomsFromDevices(dev, useSlotOptions);
+ foundnew |= ItemsDB.AddRomsFromDevices(dev, useSlotOptions);
+ return foundnew;
+ }
+
+ ///
+ /// Use cloneof tags to add roms to the parents, removing the child sets in the process
+ ///
+ /// True to add DatItems to subfolder of parent (not including Disk), false otherwise
+ /// True to skip checking for duplicate ROMs in parent, false otherwise
+ public void AddRomsFromChildren(bool subfolder, bool skipDedup)
+ {
+ Items.AddRomsFromChildren(subfolder, skipDedup);
+ ItemsDB.AddRomsFromChildren(subfolder, skipDedup);
+ }
+
+ ///
+ /// Use cloneof tags to add roms to the children, setting the new romof tag in the process
+ ///
+ public void AddRomsFromParent()
+ {
+ Items.AddRomsFromParent();
+ ItemsDB.AddRomsFromParent();
+ }
+
+ ///
+ /// Remove all BIOS and device sets
+ ///
+ public void RemoveBiosAndDeviceSets()
+ {
+ Items.RemoveBiosAndDeviceSets();
+ ItemsDB.RemoveBiosAndDeviceSets();
+ }
+
+ ///
+ /// Use romof tags to remove bios roms from children
+ ///
+ /// True if only child Bios sets are touched, false for non-bios sets
+ public void RemoveBiosRomsFromChild(bool bios)
+ {
+ Items.RemoveBiosRomsFromChild(bios);
+ ItemsDB.RemoveBiosRomsFromChild(bios);
+ }
+
+ ///
+ /// Use cloneof tags to remove roms from the children
+ ///
+ public void RemoveRomsFromChild()
+ {
+ Items.RemoveRomsFromChild();
+ ItemsDB.RemoveRomsFromChild();
+ }
+
+ ///
+ /// Remove all romof and cloneof tags from all games
+ ///
+ public void RemoveTagsFromChild()
+ {
+ Items.RemoveTagsFromChild();
+ ItemsDB.RemoveTagsFromChild();
+ }
+
+ #endregion
+
#region Parsing
///
diff --git a/SabreTools.DatFiles/DatFileTool.cs b/SabreTools.DatFiles/DatFileTool.cs
index 68138af4..2cdf5627 100644
--- a/SabreTools.DatFiles/DatFileTool.cs
+++ b/SabreTools.DatFiles/DatFileTool.cs
@@ -320,7 +320,7 @@ namespace SabreTools.DatFiles
foreach (var key in keys)
#endif
{
- List? items = datFile.Items[key];
+ List? items = datFile.GetItemsForBucket(key);
if (items == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -391,7 +391,7 @@ namespace SabreTools.DatFiles
foreach (var key in keys)
#endif
{
- var items = datFile.ItemsDB.GetItemsForBucket(key);
+ var items = datFile.GetItemsForBucketDB(key);
if (items == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -462,8 +462,8 @@ namespace SabreTools.DatFiles
if (itemFieldNames.Count > 0)
{
// For comparison's sake, we want to use CRC as the base bucketing
- datFile.Items.BucketBy(ItemKey.CRC, DedupeType.Full);
- intDat.Items.BucketBy(ItemKey.CRC, DedupeType.None);
+ datFile.BucketBy(ItemKey.CRC, DedupeType.Full);
+ intDat.BucketBy(ItemKey.CRC, DedupeType.None);
// Then we do a hashwise comparison against the base DAT
#if NET452_OR_GREATER || NETCOREAPP
@@ -474,7 +474,7 @@ namespace SabreTools.DatFiles
foreach (var key in intDat.Items.Keys)
#endif
{
- List? datItems = intDat.Items[key];
+ List? datItems = intDat.GetItemsForBucket(key);
if (datItems == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -510,8 +510,8 @@ namespace SabreTools.DatFiles
if (machineFieldNames.Count > 0)
{
// For comparison's sake, we want to use Machine Name as the base bucketing
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.Full);
- intDat.Items.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.Full);
+ intDat.BucketBy(ItemKey.Machine, DedupeType.None);
// Then we do a namewise comparison against the base DAT
#if NET452_OR_GREATER || NETCOREAPP
@@ -522,7 +522,7 @@ namespace SabreTools.DatFiles
foreach (var key in intDat.Items.Keys)
#endif
{
- List? datItems = intDat.Items[key];
+ List? datItems = intDat.GetItemsForBucket(key);
if (datItems == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -579,8 +579,8 @@ namespace SabreTools.DatFiles
if (itemFieldNames.Count > 0)
{
// For comparison's sake, we want to use CRC as the base bucketing
- datFile.ItemsDB.BucketBy(ItemKey.CRC, DedupeType.Full);
- intDat.ItemsDB.BucketBy(ItemKey.CRC, DedupeType.None);
+ datFile.BucketBy(ItemKey.CRC, DedupeType.Full);
+ intDat.BucketBy(ItemKey.CRC, DedupeType.None);
// Then we do a hashwise comparison against the base DAT
#if NET452_OR_GREATER || NETCOREAPP
@@ -591,7 +591,7 @@ namespace SabreTools.DatFiles
foreach (var key in intDat.ItemsDB.SortedKeys)
#endif
{
- var datItems = intDat.ItemsDB.GetItemsForBucket(key);
+ var datItems = intDat.GetItemsForBucketDB(key);
if (datItems == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -601,7 +601,7 @@ namespace SabreTools.DatFiles
foreach (var datItem in datItems)
{
- var dupes = datFile.ItemsDB.GetDuplicates(datItem, sorted: true);
+ var dupes = datFile.GetDuplicatesDB(datItem, sorted: true);
if (datItem.Value.Clone() is not DatItem newDatItem)
continue;
@@ -620,8 +620,8 @@ namespace SabreTools.DatFiles
if (machineFieldNames.Count > 0)
{
// For comparison's sake, we want to use Machine Name as the base bucketing
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.Full);
- intDat.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.Full);
+ intDat.BucketBy(ItemKey.Machine, DedupeType.None);
// Then we do a namewise comparison against the base DAT
#if NET452_OR_GREATER || NETCOREAPP
@@ -632,7 +632,7 @@ namespace SabreTools.DatFiles
foreach (var key in intDat.ItemsDB.SortedKeys)
#endif
{
- var datItems = intDat.ItemsDB.GetItemsForBucket(key);
+ var datItems = intDat.GetItemsForBucketDB(key);
if (datItems == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -642,7 +642,7 @@ namespace SabreTools.DatFiles
foreach (var datItem in datItems)
{
- var datMachine = datFile.ItemsDB.GetMachineForItem(datFile.ItemsDB.GetItemsForBucket(key)!.First().Key);
+ var datMachine = datFile.ItemsDB.GetMachineForItem(datFile.GetItemsForBucketDB(key)!.First().Key);
var intMachine = intDat.ItemsDB.GetMachineForItem(datItem.Key);
if (datMachine.Value != null && intMachine.Value != null)
Replacer.ReplaceFields(intMachine.Value, datMachine.Value, machineFieldNames, onlySame);
@@ -671,17 +671,17 @@ namespace SabreTools.DatFiles
{
// For comparison's sake, we want to use a base ordering
if (useGames)
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None);
else
- datFile.Items.BucketBy(ItemKey.CRC, DedupeType.None);
+ datFile.BucketBy(ItemKey.CRC, DedupeType.None);
InternalStopwatch watch = new($"Comparing '{intDat.Header.GetStringFieldValue(DatHeader.FileNameKey)}' to base DAT");
// For comparison's sake, we want to a the base bucketing
if (useGames)
- intDat.Items.BucketBy(ItemKey.Machine, DedupeType.None);
+ intDat.BucketBy(ItemKey.Machine, DedupeType.None);
else
- intDat.Items.BucketBy(ItemKey.CRC, DedupeType.Full);
+ intDat.BucketBy(ItemKey.CRC, DedupeType.Full);
// Then we compare against the base DAT
List keys = [.. intDat.Items.Keys];
@@ -740,7 +740,7 @@ namespace SabreTools.DatFiles
// Standard Against uses hashes
else
{
- List? datItems = intDat.Items[key];
+ List? datItems = intDat.GetItemsForBucket(key);
if (datItems == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -751,7 +751,7 @@ namespace SabreTools.DatFiles
List keepDatItems = [];
foreach (DatItem datItem in datItems)
{
- if (!datFile.Items.HasDuplicates(datItem, true))
+ if (!datFile.HasDuplicates(datItem, true))
keepDatItems.Add(datItem);
}
@@ -780,7 +780,7 @@ namespace SabreTools.DatFiles
List outDats = [];
// Ensure the current DatFile is sorted optimally
- datFile.Items.BucketBy(ItemKey.CRC, DedupeType.None);
+ datFile.BucketBy(ItemKey.CRC, DedupeType.None);
// Loop through each of the inputs and get or create a new DatData object
InternalStopwatch watch = new("Initializing and filling all output DATs");
@@ -795,10 +795,10 @@ namespace SabreTools.DatFiles
for (int j = 0; j < datHeaders.Count; j++)
#endif
{
- DatFile diffData = DatFileTool.CreateDatFile(datHeaders[j]);
+ DatFile diffData = CreateDatFile(datHeaders[j]);
diffData.ResetDictionary();
FillWithSourceIndex(datFile, diffData, j);
- //FillWithSourceIndexDB(datFile, diffData, j);
+ FillWithSourceIndexDB(datFile, diffData, j);
outDatsArray[j] = diffData;
#if NET40_OR_GREATER || NETCOREAPP
});
@@ -844,7 +844,7 @@ namespace SabreTools.DatFiles
datFile.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, "datFile.All DATs");
string post = " (Duplicates)";
- DatFile dupeData = DatFileTool.CreateDatFile(datFile.Header);
+ DatFile dupeData = CreateDatFile(datFile.Header);
dupeData.Header.SetFieldValue(DatHeader.FileNameKey, dupeData.Header.GetStringFieldValue(DatHeader.FileNameKey) + post);
dupeData.Header.SetFieldValue(Models.Metadata.Header.NameKey, dupeData.Header.GetStringFieldValue(Models.Metadata.Header.NameKey) + post);
dupeData.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, dupeData.Header.GetStringFieldValue(Models.Metadata.Header.DescriptionKey) + post);
@@ -863,7 +863,7 @@ namespace SabreTools.DatFiles
foreach (var key in datFile.Items.Keys)
#endif
{
- List items = Merge(datFile.Items[key]);
+ List items = Merge(datFile.GetItemsForBucket(key));
// If the rom list is empty or null, just skip it
if (items == null || items.Count == 0)
@@ -922,7 +922,7 @@ namespace SabreTools.DatFiles
datFile.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, "datFile.All DATs");
string post = " (Duplicates)";
- DatFile dupeData = DatFileTool.CreateDatFile(datFile.Header);
+ DatFile dupeData = CreateDatFile(datFile.Header);
dupeData.Header.SetFieldValue(DatHeader.FileNameKey, dupeData.Header.GetStringFieldValue(DatHeader.FileNameKey) + post);
dupeData.Header.SetFieldValue(Models.Metadata.Header.NameKey, dupeData.Header.GetStringFieldValue(Models.Metadata.Header.NameKey) + post);
dupeData.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, dupeData.Header.GetStringFieldValue(Models.Metadata.Header.DescriptionKey) + post);
@@ -1060,7 +1060,7 @@ namespace SabreTools.DatFiles
#endif
{
string innerpost = $" ({j} - {inputs[j].GetNormalizedFileName(true)} Only)";
- DatFile diffData = DatFileTool.CreateDatFile(datFile.Header);
+ DatFile diffData = CreateDatFile(datFile.Header);
diffData.Header.SetFieldValue(DatHeader.FileNameKey, diffData.Header.GetStringFieldValue(DatHeader.FileNameKey) + innerpost);
diffData.Header.SetFieldValue(Models.Metadata.Header.NameKey, diffData.Header.GetStringFieldValue(Models.Metadata.Header.NameKey) + innerpost);
diffData.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, diffData.Header.GetStringFieldValue(Models.Metadata.Header.DescriptionKey) + innerpost);
@@ -1088,7 +1088,7 @@ namespace SabreTools.DatFiles
foreach (var key in datFile.Items.Keys)
#endif
{
- List items = Merge(datFile.Items[key]);
+ List items = Merge(datFile.GetItemsForBucket(key));
// If the rom list is empty or null, just skip it
if (items == null || items.Count == 0)
@@ -1153,7 +1153,7 @@ namespace SabreTools.DatFiles
#endif
{
string innerpost = $" ({j} - {inputs[j].GetNormalizedFileName(true)} Only)";
- DatFile diffData = DatFileTool.CreateDatFile(datFile.Header);
+ DatFile diffData = CreateDatFile(datFile.Header);
diffData.Header.SetFieldValue(DatHeader.FileNameKey, diffData.Header.GetStringFieldValue(DatHeader.FileNameKey) + innerpost);
diffData.Header.SetFieldValue(Models.Metadata.Header.NameKey, diffData.Header.GetStringFieldValue(Models.Metadata.Header.NameKey) + innerpost);
diffData.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, diffData.Header.GetStringFieldValue(Models.Metadata.Header.DescriptionKey) + innerpost);
@@ -1279,7 +1279,7 @@ namespace SabreTools.DatFiles
datFile.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, "All DATs");
string post = " (No Duplicates)";
- DatFile outerDiffData = DatFileTool.CreateDatFile(datFile.Header);
+ DatFile outerDiffData = CreateDatFile(datFile.Header);
outerDiffData.Header.SetFieldValue(DatHeader.FileNameKey, outerDiffData.Header.GetStringFieldValue(DatHeader.FileNameKey) + post);
outerDiffData.Header.SetFieldValue(Models.Metadata.Header.NameKey, outerDiffData.Header.GetStringFieldValue(Models.Metadata.Header.NameKey) + post);
outerDiffData.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, outerDiffData.Header.GetStringFieldValue(Models.Metadata.Header.DescriptionKey) + post);
@@ -1298,7 +1298,7 @@ namespace SabreTools.DatFiles
foreach (var key in datFile.Items.Keys)
#endif
{
- List items = Merge(datFile.Items[key]);
+ List items = Merge(datFile.GetItemsForBucket(key));
// If the rom list is empty or null, just skip it
if (items == null || items.Count == 0)
@@ -1355,7 +1355,7 @@ namespace SabreTools.DatFiles
datFile.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, "All DATs");
string post = " (No Duplicates)";
- DatFile outerDiffData = DatFileTool.CreateDatFile(datFile.Header);
+ DatFile outerDiffData = CreateDatFile(datFile.Header);
outerDiffData.Header.SetFieldValue(DatHeader.FileNameKey, outerDiffData.Header.GetStringFieldValue(DatHeader.FileNameKey) + post);
outerDiffData.Header.SetFieldValue(Models.Metadata.Header.NameKey, outerDiffData.Header.GetStringFieldValue(Models.Metadata.Header.NameKey) + post);
outerDiffData.Header.SetFieldValue(Models.Metadata.Header.DescriptionKey, outerDiffData.Header.GetStringFieldValue(Models.Metadata.Header.DescriptionKey) + post);
@@ -1488,7 +1488,7 @@ namespace SabreTools.DatFiles
{
var input = inputs[i];
_staticLogger.User($"Adding DAT: {input.CurrentPath}");
- datFiles[i] = DatFileTool.CreateDatFile(datFile.Header.CloneFiltering());
+ datFiles[i] = CreateDatFile(datFile.Header.CloneFiltering());
Parser.ParseInto(datFiles[i], input, i, keep: true);
#if NET40_OR_GREATER || NETCOREAPP
});
@@ -1523,7 +1523,7 @@ namespace SabreTools.DatFiles
foreach (string key in keys)
{
// Add everything from the key to the internal DAT
- addTo.Add(key, addFrom.Items[key]);
+ addTo.Add(key, addFrom.GetItemsForBucket(key));
// Now remove the key from the source DAT
if (delete)
@@ -1616,7 +1616,7 @@ namespace SabreTools.DatFiles
foreach (var key in datFile.Items.Keys)
#endif
{
- List items = Merge(datFile.Items[key]);
+ List items = Merge(datFile.GetItemsForBucket(key));
// If the rom list is empty or null, just skip it
if (items == null || items.Count == 0)
diff --git a/SabreTools.DatFiles/Formats/Missfile.cs b/SabreTools.DatFiles/Formats/Missfile.cs
index ea7a69ed..5b7855d2 100644
--- a/SabreTools.DatFiles/Formats/Missfile.cs
+++ b/SabreTools.DatFiles/Formats/Missfile.cs
@@ -60,7 +60,7 @@ namespace SabreTools.DatFiles.Formats
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
- List datItems = Items.FilteredItems(key);
+ List datItems = GetItemsForBucket(key, filter: true);
// If this machine doesn't contain any writable items, skip
if (!ContainsWritable(datItems))
@@ -122,7 +122,7 @@ namespace SabreTools.DatFiles.Formats
foreach (string key in ItemsDB.SortedKeys)
{
// If this machine doesn't contain any writable items, skip
- var itemsDict = ItemsDB.GetItemsForBucket(key, filter: true);
+ var itemsDict = GetItemsForBucketDB(key, filter: true);
if (itemsDict == null || !ContainsWritable([.. itemsDict.Values]))
continue;
diff --git a/SabreTools.DatFiles/Formats/SabreJSON.cs b/SabreTools.DatFiles/Formats/SabreJSON.cs
index cced0bb5..88677c21 100644
--- a/SabreTools.DatFiles/Formats/SabreJSON.cs
+++ b/SabreTools.DatFiles/Formats/SabreJSON.cs
@@ -396,7 +396,7 @@ namespace SabreTools.DatFiles.Formats
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
- List datItems = Items.FilteredItems(key);
+ List datItems = GetItemsForBucket(key, filter: true);
// If this machine doesn't contain any writable items, skip
if (!ContainsWritable(datItems))
@@ -478,7 +478,7 @@ namespace SabreTools.DatFiles.Formats
foreach (string key in ItemsDB.SortedKeys)
{
// If this machine doesn't contain any writable items, skip
- var itemsDict = ItemsDB.GetItemsForBucket(key, filter: true);
+ var itemsDict = GetItemsForBucketDB(key, filter: true);
if (itemsDict == null || !ContainsWritable([.. itemsDict.Values]))
continue;
diff --git a/SabreTools.DatFiles/Formats/SabreXML.cs b/SabreTools.DatFiles/Formats/SabreXML.cs
index 78abda2b..4e315384 100644
--- a/SabreTools.DatFiles/Formats/SabreXML.cs
+++ b/SabreTools.DatFiles/Formats/SabreXML.cs
@@ -224,7 +224,7 @@ namespace SabreTools.DatFiles.Formats
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
- List datItems = Items.FilteredItems(key);
+ List datItems = GetItemsForBucket(key, filter: true);
// If this machine doesn't contain any writable items, skip
if (!ContainsWritable(datItems))
@@ -307,7 +307,7 @@ namespace SabreTools.DatFiles.Formats
foreach (string key in ItemsDB.SortedKeys)
{
// If this machine doesn't contain any writable items, skip
- var itemsDict = ItemsDB.GetItemsForBucket(key, filter: true);
+ var itemsDict = GetItemsForBucketDB(key, filter: true);
if (itemsDict == null || !ContainsWritable([.. itemsDict.Values]))
continue;
diff --git a/SabreTools.DatFiles/ItemDictionary.cs b/SabreTools.DatFiles/ItemDictionary.cs
index 4a327b4d..baa93a8b 100644
--- a/SabreTools.DatFiles/ItemDictionary.cs
+++ b/SabreTools.DatFiles/ItemDictionary.cs
@@ -44,7 +44,7 @@ namespace SabreTools.DatFiles
/// Internal dictionary for the class
///
#if NET40_OR_GREATER || NETCOREAPP
- private readonly ConcurrentDictionary?> items = [];
+ private readonly ConcurrentDictionary?> _items = [];
#else
private readonly Dictionary?> items = [];
#endif
@@ -67,7 +67,7 @@ namespace SabreTools.DatFiles
[JsonIgnore, XmlIgnore]
public ICollection Keys
{
- get { return items.Keys; }
+ get { return _items.Keys; }
}
///
@@ -79,7 +79,7 @@ namespace SabreTools.DatFiles
{
get
{
- List keys = [.. items.Keys];
+ List keys = [.. _items.Keys];
keys.Sort(new NaturalComparer());
return keys;
}
@@ -130,14 +130,14 @@ namespace SabreTools.DatFiles
EnsureKey(key);
// Now return the value
- return items[key];
+ return _items[key];
}
}
set
{
Remove(key);
if (value == null)
- items[key] = null;
+ _items[key] = null;
else
Add(key, value);
}
@@ -161,7 +161,7 @@ namespace SabreTools.DatFiles
return;
// Now add the value
- items[key]!.Add(value);
+ _items[key]!.Add(value);
// Now update the statistics
DatStatistics.AddItemStatistics(value);
@@ -186,7 +186,7 @@ namespace SabreTools.DatFiles
EnsureKey(key);
// Now add the value
- items[key]!.AddRange(value);
+ _items[key]!.AddRange(value);
// Now update the statistics
foreach (DatItem item in value)
@@ -299,23 +299,23 @@ namespace SabreTools.DatFiles
///
/// Remove any keys that have null or empty values
///
- public void ClearEmpty()
+ internal void ClearEmpty()
{
string[] keys = [.. Keys];
foreach (string key in keys)
{
#if NET40_OR_GREATER || NETCOREAPP
// If the key doesn't exist, skip
- if (!items.TryGetValue(key, out var value))
+ if (!_items.TryGetValue(key, out var value))
continue;
// If the value is null, remove
else if (value == null)
- items.TryRemove(key, out _);
+ _items.TryRemove(key, out _);
// If there are no non-blank items, remove
else if (value!.FindIndex(i => i != null && i is not Blank) == -1)
- items.TryRemove(key, out _);
+ _items.TryRemove(key, out _);
#else
// If the key doesn't exist, skip
if (!items.ContainsKey(key))
@@ -335,7 +335,7 @@ namespace SabreTools.DatFiles
///
/// Remove all items marked for removal
///
- public void ClearMarked()
+ internal void ClearMarked()
{
string[] keys = [.. Keys];
foreach (string key in keys)
@@ -366,7 +366,7 @@ namespace SabreTools.DatFiles
// Explicit lock for some weird corner cases
lock (key)
{
- return items.ContainsKey(key);
+ return _items.ContainsKey(key);
}
}
@@ -386,7 +386,7 @@ namespace SabreTools.DatFiles
lock (key)
{
#if NET40_OR_GREATER || NETCOREAPP
- if (items.TryGetValue(key, out var list) && list != null)
+ if (_items.TryGetValue(key, out var list) && list != null)
return list.Contains(value);
#else
if (items.ContainsKey(key) && items[key] != null)
@@ -404,32 +404,34 @@ namespace SabreTools.DatFiles
public void EnsureKey(string key)
{
// If the key is missing from the dictionary, add it
- if (!items.ContainsKey(key))
+ if (!_items.ContainsKey(key))
#if NET40_OR_GREATER || NETCOREAPP
- items.TryAdd(key, []);
+ _items.TryAdd(key, []);
#else
items[key] = [];
#endif
}
///
- /// Get a list of filtered items for a given key
+ /// Get the items associated with a bucket name
///
- /// Key in the dictionary to retrieve
- public List FilteredItems(string key)
+ public List GetItemsForBucket(string bucketName, bool filter = false)
{
- lock (key)
- {
- // Get the list, if possible
- List? fi = items[key];
- if (fi == null)
- return [];
+ if (!_items.ContainsKey(bucketName))
+ return [];
- // Filter the list
- return fi.FindAll(i => i != null)
- .FindAll(i => i.GetBoolFieldValue(DatItem.RemoveKey) != true)
- .FindAll(i => i.GetFieldValue(DatItem.MachineKey) != null);
+ var items = _items[bucketName];
+ if (items == null)
+ return [];
+
+ var datItems = new List();
+ foreach (DatItem item in items)
+ {
+ if (!filter || item.GetBoolFieldValue(DatItem.RemoveKey) != true)
+ datItems.Add(item);
}
+
+ return datItems;
}
///
@@ -442,18 +444,18 @@ namespace SabreTools.DatFiles
lock (key)
{
// If the key doesn't exist, return
- if (!ContainsKey(key) || items[key] == null)
+ if (!ContainsKey(key) || _items[key] == null)
return false;
// Remove the statistics first
- foreach (DatItem item in items[key]!)
+ foreach (DatItem item in _items[key]!)
{
DatStatistics.RemoveItemStatistics(item);
}
// Remove the key from the dictionary
#if NET40_OR_GREATER || NETCOREAPP
- return items.TryRemove(key, out _);
+ return _items.TryRemove(key, out _);
#else
return items.Remove(key);
#endif
@@ -471,13 +473,13 @@ namespace SabreTools.DatFiles
lock (key)
{
// If the key and value doesn't exist, return
- if (!Contains(key, value) || items[key] == null)
+ if (!Contains(key, value) || _items[key] == null)
return false;
// Remove the statistics first
DatStatistics.RemoveItemStatistics(value);
- return items[key]!.Remove(value);
+ return _items[key]!.Remove(value);
}
}
@@ -488,17 +490,17 @@ namespace SabreTools.DatFiles
public bool Reset(string key)
{
// If the key doesn't exist, return
- if (!ContainsKey(key) || items[key] == null)
+ if (!ContainsKey(key) || _items[key] == null)
return false;
// Remove the statistics first
- foreach (DatItem item in items[key]!)
+ foreach (DatItem item in _items[key]!)
{
DatStatistics.RemoveItemStatistics(item);
}
// Remove the key from the dictionary
- items[key] = [];
+ _items[key] = [];
return true;
}
@@ -522,10 +524,10 @@ namespace SabreTools.DatFiles
/// Dedupe type that should be used
/// True if the key should be lowercased (default), false otherwise
/// True if games should only be compared on game and file name, false if system and source are counted
- public void BucketBy(ItemKey bucketBy, DedupeType dedupeType, bool lower = true, bool norename = true)
+ internal void BucketBy(ItemKey bucketBy, DedupeType dedupeType, bool lower = true, bool norename = true)
{
// If we have a situation where there's no dictionary or no keys at all, we skip
- if (items == null || items.Count == 0)
+ if (_items == null || _items.Count == 0)
return;
// If the sorted type isn't the same, we want to sort the dictionary accordingly
@@ -555,7 +557,7 @@ namespace SabreTools.DatFiles
/// Item to try to match
/// True if the DAT is already sorted accordingly, false otherwise (default)
/// List of matched DatItem objects
- public List GetDuplicates(DatItem datItem, bool sorted = false)
+ internal List GetDuplicates(DatItem datItem, bool sorted = false)
{
List output = [];
@@ -607,7 +609,7 @@ namespace SabreTools.DatFiles
/// Item to try to match
/// True if the DAT is already sorted accordingly, false otherwise (default)
/// True if it contains the rom, false otherwise
- public bool HasDuplicates(DatItem datItem, bool sorted = false)
+ internal bool HasDuplicates(DatItem datItem, bool sorted = false)
{
// Check for an empty rom list first
if (DatStatistics.TotalCount == 0)
@@ -820,13 +822,14 @@ namespace SabreTools.DatFiles
#endregion
+ // TODO: All internal, can this be put into a better location?
#region Filtering
///
/// Execute all filters in a filter runner on the items in the dictionary
///
/// Preconfigured filter runner to use
- public void ExecuteFilters(FilterRunner filterRunner)
+ internal void ExecuteFilters(FilterRunner filterRunner)
{
List keys = [.. Keys];
#if NET452_OR_GREATER || NETCOREAPP
@@ -867,7 +870,7 @@ namespace SabreTools.DatFiles
/// Use game descriptions as names, updating cloneof/romof/sampleof
///
/// True if the error that is thrown should be thrown back to the caller, false otherwise
- public void MachineDescriptionToName(bool throwOnError = false)
+ internal void MachineDescriptionToName(bool throwOnError = false)
{
try
{
@@ -883,6 +886,39 @@ namespace SabreTools.DatFiles
}
}
+ ///
+ /// Ensure that all roms are in their own game (or at least try to ensure)
+ ///
+ internal void SetOneRomPerGame()
+ {
+ // For each rom, we want to update the game to be "/"
+#if NET452_OR_GREATER || NETCOREAPP
+ Parallel.ForEach(Keys, Core.Globals.ParallelOptions, key =>
+#elif NET40_OR_GREATER
+ Parallel.ForEach(Keys, key =>
+#else
+ foreach (var key in Keys)
+#endif
+ {
+ var items = this[key];
+ if (items == null)
+#if NET40_OR_GREATER || NETCOREAPP
+ return;
+#else
+ continue;
+#endif
+
+ for (int i = 0; i < items.Count; i++)
+ {
+ SetOneRomPerGame(items[i]);
+ }
+#if NET40_OR_GREATER || NETCOREAPP
+ });
+#else
+ }
+#endif
+ }
+
///
/// Filter a DAT using 1G1R logic given an ordered set of regions
///
@@ -897,7 +933,7 @@ namespace SabreTools.DatFiles
/// to clone sets based on name, nor does it have the ability to match on the
/// Release DatItem type.
///
- public void SetOneGamePerRegion(List regionList)
+ internal void SetOneGamePerRegion(List regionList)
{
// If we have null region list, make it empty
regionList ??= [];
@@ -976,43 +1012,10 @@ namespace SabreTools.DatFiles
RemoveTagsFromChild();
}
- ///
- /// Ensure that all roms are in their own game (or at least try to ensure)
- ///
- public void SetOneRomPerGame()
- {
- // For each rom, we want to update the game to be "/"
-#if NET452_OR_GREATER || NETCOREAPP
- Parallel.ForEach(Keys, Core.Globals.ParallelOptions, key =>
-#elif NET40_OR_GREATER
- Parallel.ForEach(Keys, key =>
-#else
- foreach (var key in Keys)
-#endif
- {
- var items = this[key];
- if (items == null)
-#if NET40_OR_GREATER || NETCOREAPP
- return;
-#else
- continue;
-#endif
-
- for (int i = 0; i < items.Count; i++)
- {
- SetOneRomPerGame(items[i]);
- }
-#if NET40_OR_GREATER || NETCOREAPP
- });
-#else
- }
-#endif
- }
-
///
/// Strip the dates from the beginning of scene-style set names
///
- public void StripSceneDatesFromItems()
+ internal void StripSceneDatesFromItems()
{
// Set the regex pattern to use
string pattern = @"([0-9]{2}\.[0-9]{2}\.[0-9]{2}-)(.*?-.*?)";
@@ -1184,12 +1187,13 @@ namespace SabreTools.DatFiles
#endregion
+ // TODO: All internal, can this be put into a better location?
#region Splitting
///
/// Use romof tags to add roms to the children
///
- public void AddRomsFromBios()
+ internal void AddRomsFromBios()
{
List games = [.. Keys];
games.Sort();
@@ -1233,7 +1237,7 @@ namespace SabreTools.DatFiles
///
/// True if only child device sets are touched, false for non-device sets (default)
/// True if slotoptions tags are used as well, false otherwise
- public bool AddRomsFromDevices(bool dev, bool useSlotOptions)
+ internal bool AddRomsFromDevices(bool dev, bool useSlotOptions)
{
bool foundnew = false;
List machines = [.. Keys];
@@ -1382,7 +1386,7 @@ namespace SabreTools.DatFiles
///
/// Use cloneof tags to add roms to the children, setting the new romof tag in the process
///
- public void AddRomsFromParent()
+ internal void AddRomsFromParent()
{
List games = [.. Keys];
games.Sort();
@@ -1437,7 +1441,7 @@ namespace SabreTools.DatFiles
///
/// True to add DatItems to subfolder of parent (not including Disk), false otherwise
/// True to skip checking for duplicate ROMs in parent, false otherwise
- public void AddRomsFromChildren(bool subfolder, bool skipDedup)
+ internal void AddRomsFromChildren(bool subfolder, bool skipDedup)
{
List games = [.. Keys];
games.Sort();
@@ -1563,7 +1567,7 @@ namespace SabreTools.DatFiles
///
/// Remove all BIOS and device sets
///
- public void RemoveBiosAndDeviceSets()
+ internal void RemoveBiosAndDeviceSets()
{
List games = [.. Keys];
games.Sort();
@@ -1593,7 +1597,7 @@ namespace SabreTools.DatFiles
/// Use romof tags to remove bios roms from children
///
/// True if only child Bios sets are touched, false for non-bios sets
- public void RemoveBiosRomsFromChild(bool bios)
+ internal void RemoveBiosRomsFromChild(bool bios)
{
// Loop through the romof tags
List games = [.. Keys];
@@ -1640,7 +1644,7 @@ namespace SabreTools.DatFiles
///
/// Use cloneof tags to remove roms from the children
///
- public void RemoveRomsFromChild()
+ internal void RemoveRomsFromChild()
{
List games = [.. Keys];
games.Sort();
@@ -1690,7 +1694,7 @@ namespace SabreTools.DatFiles
///
/// Remove all romof and cloneof tags from all games
///
- public void RemoveTagsFromChild()
+ internal void RemoveTagsFromChild()
{
List games = [.. Keys];
games.Sort();
@@ -1724,13 +1728,13 @@ namespace SabreTools.DatFiles
DatStatistics.ResetStatistics();
// If we have a blank Dat in any way, return
- if (items == null)
+ if (_items == null)
return;
// Loop through and add
- foreach (string key in items.Keys)
+ foreach (string key in _items.Keys)
{
- List? datItems = items[key];
+ List? datItems = _items[key];
if (datItems == null)
continue;
@@ -1745,50 +1749,50 @@ namespace SabreTools.DatFiles
#region IDictionary Implementations
- public ICollection?> Values => ((IDictionary?>)items).Values;
+ public ICollection?> Values => ((IDictionary?>)_items).Values;
- public int Count => ((ICollection?>>)items).Count;
+ public int Count => ((ICollection?>>)_items).Count;
- public bool IsReadOnly => ((ICollection?>>)items).IsReadOnly;
+ public bool IsReadOnly => ((ICollection?>>)_items).IsReadOnly;
public bool TryGetValue(string key, out List? value)
{
- return ((IDictionary?>)items).TryGetValue(key, out value);
+ return ((IDictionary?>)_items).TryGetValue(key, out value);
}
public void Add(KeyValuePair?> item)
{
- ((ICollection?>>)items).Add(item);
+ ((ICollection?>>)_items).Add(item);
}
public void Clear()
{
- ((ICollection?>>)items).Clear();
+ ((ICollection?>>)_items).Clear();
}
public bool Contains(KeyValuePair?> item)
{
- return ((ICollection?>>)items).Contains(item);
+ return ((ICollection?>>)_items).Contains(item);
}
public void CopyTo(KeyValuePair?>[] array, int arrayIndex)
{
- ((ICollection?>>)items).CopyTo(array, arrayIndex);
+ ((ICollection?>>)_items).CopyTo(array, arrayIndex);
}
public bool Remove(KeyValuePair?> item)
{
- return ((ICollection?>>)items).Remove(item);
+ return ((ICollection?>>)_items).Remove(item);
}
public IEnumerator?>> GetEnumerator()
{
- return ((IEnumerable?>>)items).GetEnumerator();
+ return ((IEnumerable?>>)_items).GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
- return ((IEnumerable)items).GetEnumerator();
+ return ((IEnumerable)_items).GetEnumerator();
}
#endregion
diff --git a/SabreTools.DatFiles/ItemDictionaryDB.cs b/SabreTools.DatFiles/ItemDictionaryDB.cs
index bd1c232e..65d2f4c5 100644
--- a/SabreTools.DatFiles/ItemDictionaryDB.cs
+++ b/SabreTools.DatFiles/ItemDictionaryDB.cs
@@ -286,7 +286,7 @@ namespace SabreTools.DatFiles
///
/// Remove any keys that have null or empty values
///
- public void ClearEmpty()
+ internal void ClearEmpty()
{
var keys = Array.FindAll(SortedKeys, k => k != null);
foreach (string key in keys)
@@ -308,7 +308,7 @@ namespace SabreTools.DatFiles
///
/// Remove all items marked for removal
///
- public void ClearMarked()
+ internal void ClearMarked()
{
var itemIndices = _items.Keys;
foreach (long itemIndex in itemIndices)
@@ -594,7 +594,7 @@ namespace SabreTools.DatFiles
/// True if the key should be lowercased (default), false otherwise
/// True if games should only be compared on game and file name, false if system and source are counted
///
- public void BucketBy(ItemKey bucketBy, DedupeType dedupeType, bool lower = true, bool norename = true)
+ internal void BucketBy(ItemKey bucketBy, DedupeType dedupeType, bool lower = true, bool norename = true)
{
// If the sorted type isn't the same, we want to sort the dictionary accordingly
if (_bucketedBy != bucketBy && bucketBy != ItemKey.NULL)
@@ -618,7 +618,7 @@ namespace SabreTools.DatFiles
/// Item to try to match
/// True if the DAT is already sorted accordingly, false otherwise (default)
/// List of matched DatItem objects
- public Dictionary GetDuplicates(DatItem datItem, bool sorted = false)
+ internal Dictionary GetDuplicates(DatItem datItem, bool sorted = false)
{
Dictionary output = [];
@@ -663,7 +663,7 @@ namespace SabreTools.DatFiles
/// Item to try to match
/// True if the DAT is already sorted accordingly, false otherwise (default)
/// List of matched DatItem objects
- public Dictionary GetDuplicates(KeyValuePair datItem, bool sorted = false)
+ internal Dictionary GetDuplicates(KeyValuePair datItem, bool sorted = false)
{
Dictionary output = [];
@@ -708,7 +708,7 @@ namespace SabreTools.DatFiles
/// Item to try to match
/// True if the DAT is already sorted accordingly, false otherwise (default)
/// True if it contains the rom, false otherwise
- public bool HasDuplicates(KeyValuePair datItem, bool sorted = false)
+ internal bool HasDuplicates(KeyValuePair datItem, bool sorted = false)
{
// Check for an empty rom list first
if (DatStatistics.TotalCount == 0)
@@ -1206,13 +1206,14 @@ namespace SabreTools.DatFiles
#endregion
+ // TODO: All internal, can this be put into a better location?
#region Filtering
///
/// Execute all filters in a filter runner on the items in the dictionary
///
/// Preconfigured filter runner to use
- public void ExecuteFilters(FilterRunner filterRunner)
+ internal void ExecuteFilters(FilterRunner filterRunner)
{
List keys = [.. SortedKeys];
#if NET452_OR_GREATER || NETCOREAPP
@@ -1235,7 +1236,7 @@ namespace SabreTools.DatFiles
/// Use game descriptions as names, updating cloneof/romof/sampleof
///
/// True if the error that is thrown should be thrown back to the caller, false otherwise
- public void MachineDescriptionToName(bool throwOnError = false)
+ internal void MachineDescriptionToName(bool throwOnError = false)
{
try
{
@@ -1251,6 +1252,39 @@ namespace SabreTools.DatFiles
}
}
+ ///
+ /// Ensure that all roms are in their own game (or at least try to ensure)
+ ///
+ internal void SetOneRomPerGame()
+ {
+ // For each rom, we want to update the game to be "/"
+#if NET452_OR_GREATER || NETCOREAPP
+ Parallel.ForEach(SortedKeys, Core.Globals.ParallelOptions, key =>
+#elif NET40_OR_GREATER
+ Parallel.ForEach(SortedKeys, key =>
+#else
+ foreach (var key in SortedKeys)
+#endif
+ {
+ var items = GetItemsForBucket(key);
+ if (items == null)
+#if NET40_OR_GREATER || NETCOREAPP
+ return;
+#else
+ continue;
+#endif
+
+ foreach (var item in items)
+ {
+ SetOneRomPerGame(item);
+ }
+#if NET40_OR_GREATER || NETCOREAPP
+ });
+#else
+ }
+#endif
+ }
+
///
/// Filter a DAT using 1G1R logic given an ordered set of regions
///
@@ -1265,7 +1299,7 @@ namespace SabreTools.DatFiles
/// to clone sets based on name, nor does it have the ability to match on the
/// Release DatItem type.
///
- public void SetOneGamePerRegion(List regionList)
+ internal void SetOneGamePerRegion(List regionList)
{
// If we have null region list, make it empty
regionList ??= [];
@@ -1351,43 +1385,10 @@ namespace SabreTools.DatFiles
RemoveTagsFromChild();
}
- ///
- /// Ensure that all roms are in their own game (or at least try to ensure)
- ///
- public void SetOneRomPerGame()
- {
- // For each rom, we want to update the game to be "/"
-#if NET452_OR_GREATER || NETCOREAPP
- Parallel.ForEach(SortedKeys, Core.Globals.ParallelOptions, key =>
-#elif NET40_OR_GREATER
- Parallel.ForEach(SortedKeys, key =>
-#else
- foreach (var key in SortedKeys)
-#endif
- {
- var items = GetItemsForBucket(key);
- if (items == null)
-#if NET40_OR_GREATER || NETCOREAPP
- return;
-#else
- continue;
-#endif
-
- foreach (var item in items)
- {
- SetOneRomPerGame(item);
- }
-#if NET40_OR_GREATER || NETCOREAPP
- });
-#else
- }
-#endif
- }
-
///
/// Strip the dates from the beginning of scene-style set names
///
- public void StripSceneDatesFromItems()
+ internal void StripSceneDatesFromItems()
{
// Set the regex pattern to use
string pattern = @"([0-9]{2}\.[0-9]{2}\.[0-9]{2}-)(.*?-.*?)";
@@ -1599,12 +1600,13 @@ namespace SabreTools.DatFiles
#endregion
+ // TODO: All internal, can this be put into a better location?
#region Splitting
///
/// Use romof tags to add roms to the children
///
- public void AddRomsFromBios()
+ internal void AddRomsFromBios()
{
List games = [.. SortedKeys];
foreach (string game in games)
@@ -1650,7 +1652,7 @@ namespace SabreTools.DatFiles
///
/// True if only child device sets are touched, false for non-device sets
/// True if slotoptions tags are used as well, false otherwise
- public bool AddRomsFromDevices(bool dev, bool useSlotOptions)
+ internal bool AddRomsFromDevices(bool dev, bool useSlotOptions)
{
bool foundnew = false;
List games = [.. SortedKeys];
@@ -1812,7 +1814,7 @@ namespace SabreTools.DatFiles
///
/// Use cloneof tags to add roms to the children, setting the new romof tag in the process
///
- public void AddRomsFromParent()
+ internal void AddRomsFromParent()
{
List games = [.. SortedKeys];
foreach (string game in games)
@@ -1875,7 +1877,7 @@ namespace SabreTools.DatFiles
///
/// True to add DatItems to subfolder of parent (not including Disk), false otherwise
/// True to skip checking for duplicate ROMs in parent, false otherwise
- public void AddRomsFromChildren(bool subfolder, bool skipDedup)
+ internal void AddRomsFromChildren(bool subfolder, bool skipDedup)
{
List games = [.. SortedKeys];
foreach (string game in games)
@@ -2002,7 +2004,7 @@ namespace SabreTools.DatFiles
///
/// Remove all BIOS and device sets
///
- public void RemoveBiosAndDeviceSets()
+ internal void RemoveBiosAndDeviceSets()
{
List games = [.. SortedKeys];
foreach (string game in games)
@@ -2033,7 +2035,7 @@ namespace SabreTools.DatFiles
/// Use romof tags to remove bios roms from children
///
/// True if only child Bios sets are touched, false for non-bios sets
- public void RemoveBiosRomsFromChild(bool bios)
+ internal void RemoveBiosRomsFromChild(bool bios)
{
// Loop through the romof tags
List games = [.. SortedKeys];
@@ -2078,7 +2080,7 @@ namespace SabreTools.DatFiles
///
/// Use cloneof tags to remove roms from the children
///
- public void RemoveRomsFromChild()
+ internal void RemoveRomsFromChild()
{
List games = [.. SortedKeys];
foreach (string game in games)
@@ -2134,7 +2136,7 @@ namespace SabreTools.DatFiles
///
/// Remove all romof and cloneof tags from all games
///
- public void RemoveTagsFromChild()
+ internal void RemoveTagsFromChild()
{
List games = [.. SortedKeys];
foreach (string game in games)
diff --git a/SabreTools.DatFiles/SabreTools.DatFiles.csproj b/SabreTools.DatFiles/SabreTools.DatFiles.csproj
index 5cd96433..f75b8af9 100644
--- a/SabreTools.DatFiles/SabreTools.DatFiles.csproj
+++ b/SabreTools.DatFiles/SabreTools.DatFiles.csproj
@@ -24,6 +24,7 @@
+
diff --git a/SabreTools.DatTools/Cleaner.cs b/SabreTools.DatTools/Cleaner.cs
index abbd0cf7..29f2a11e 100644
--- a/SabreTools.DatTools/Cleaner.cs
+++ b/SabreTools.DatTools/Cleaner.cs
@@ -106,43 +106,25 @@ namespace SabreTools.DatTools
// Bucket and dedupe according to the flag
if (DedupeRoms == DedupeType.Full)
- {
- datFile.Items.BucketBy(ItemKey.CRC, DedupeRoms);
- datFile.ItemsDB.BucketBy(ItemKey.CRC, DedupeRoms);
- }
+ datFile.BucketBy(ItemKey.CRC, DedupeRoms);
else if (DedupeRoms == DedupeType.Game)
- {
- datFile.Items.BucketBy(ItemKey.Machine, DedupeRoms);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeRoms);
- }
+ datFile.BucketBy(ItemKey.Machine, DedupeRoms);
// Process description to machine name
if (DescriptionAsName == true)
- {
- datFile.Items.MachineDescriptionToName(throwOnError);
- datFile.ItemsDB.MachineDescriptionToName(throwOnError);
- }
+ datFile.MachineDescriptionToName(throwOnError);
// If we are removing scene dates, do that now
if (SceneDateStrip == true)
- {
- datFile.Items.StripSceneDatesFromItems();
- datFile.ItemsDB.StripSceneDatesFromItems();
- }
+ datFile.StripSceneDatesFromItems();
// Run the one rom per game logic, if required
if (OneGamePerRegion == true && RegionList != null)
- {
- datFile.Items.SetOneGamePerRegion(RegionList);
- datFile.ItemsDB.SetOneGamePerRegion(RegionList);
- }
+ datFile.SetOneGamePerRegion(RegionList);
// Run the one rom per game logic, if required
if (OneRomPerGame == true)
- {
- datFile.Items.SetOneRomPerGame();
- datFile.ItemsDB.SetOneRomPerGame();
- }
+ datFile.SetOneRomPerGame();
// Remove all marked items
datFile.ClearMarked();
@@ -174,7 +156,7 @@ namespace SabreTools.DatTools
foreach (string key in keys)
{
// For every item in the current key
- var items = datFile.Items[key];
+ var items = datFile.GetItemsForBucket(key);
if (items == null)
continue;
@@ -203,7 +185,7 @@ namespace SabreTools.DatTools
foreach (string key in keys)
{
// For every item in the current key
- var items = datFile.ItemsDB.GetItemsForBucket(key);
+ var items = datFile.GetItemsForBucketDB(key);
if (items == null)
continue;
diff --git a/SabreTools.DatTools/ExtraIni.cs b/SabreTools.DatTools/ExtraIni.cs
index fd822768..9c7a4c2e 100644
--- a/SabreTools.DatTools/ExtraIni.cs
+++ b/SabreTools.DatTools/ExtraIni.cs
@@ -95,7 +95,7 @@ namespace SabreTools.DatTools
try
{
// Bucket by game first
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None);
// Create mappings based on the extra items
var combinedMaps = CombineExtras();
@@ -109,7 +109,7 @@ namespace SabreTools.DatTools
continue;
// Get the list of DatItems for the machine
- var datItems = datFile.Items[machine];
+ var datItems = datFile.GetItemsForBucket(machine);
if (datItems == null)
continue;
@@ -158,7 +158,7 @@ namespace SabreTools.DatTools
try
{
// Bucket by game first
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None);
// Create mappings based on the extra items
var combinedMaps = CombineExtras();
@@ -168,7 +168,7 @@ namespace SabreTools.DatTools
foreach (string game in games)
{
// Get the list of DatItems for the machine
- var datItems = datFile.ItemsDB.GetItemsForBucket(game);
+ var datItems = datFile.GetItemsForBucketDB(game);
if (datItems == null)
continue;
diff --git a/SabreTools.DatTools/MergeSplit.cs b/SabreTools.DatTools/MergeSplit.cs
index 5b0f840a..836f97cf 100644
--- a/SabreTools.DatTools/MergeSplit.cs
+++ b/SabreTools.DatTools/MergeSplit.cs
@@ -102,18 +102,14 @@ namespace SabreTools.DatTools
_staticLogger.User("Creating device non-merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- while (datFile.Items.AddRomsFromDevices(false, false)) ;
- while (datFile.ItemsDB.AddRomsFromDevices(false, false)) ;
- while (datFile.Items.AddRomsFromDevices(true, false)) ;
- while (datFile.ItemsDB.AddRomsFromDevices(true, false)) ;
+ while (datFile.AddRomsFromDevices(false, false)) ;
+ while (datFile.AddRomsFromDevices(true, false)) ;
// Then, remove the romof and cloneof tags so it's not picked up by the manager
- datFile.Items.RemoveTagsFromChild();
- datFile.ItemsDB.RemoveTagsFromChild();
+ datFile.RemoveTagsFromChild();
}
///
@@ -125,22 +121,17 @@ namespace SabreTools.DatTools
_staticLogger.User("Creating fully merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- datFile.Items.AddRomsFromChildren(true, false);
- datFile.ItemsDB.AddRomsFromChildren(true, false);
+ datFile.AddRomsFromChildren(true, false);
// Now that we have looped through the cloneof tags, we loop through the romof tags
- datFile.Items.RemoveBiosRomsFromChild(false);
- datFile.ItemsDB.RemoveBiosRomsFromChild(false);
- datFile.Items.RemoveBiosRomsFromChild(true);
- datFile.ItemsDB.RemoveBiosRomsFromChild(true);
+ datFile.RemoveBiosRomsFromChild(false);
+ datFile.RemoveBiosRomsFromChild(true);
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
- datFile.Items.RemoveTagsFromChild();
- datFile.ItemsDB.RemoveTagsFromChild();
+ datFile.RemoveTagsFromChild();
}
///
@@ -152,24 +143,18 @@ namespace SabreTools.DatTools
_staticLogger.User("Creating fully non-merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- while (datFile.Items.AddRomsFromDevices(true, true)) ;
- while (datFile.ItemsDB.AddRomsFromDevices(true, true)) ;
- datFile.Items.AddRomsFromDevices(false, true);
- datFile.ItemsDB.AddRomsFromDevices(false, true);
- datFile.Items.AddRomsFromParent();
- datFile.ItemsDB.AddRomsFromParent();
+ while (datFile.AddRomsFromDevices(true, true)) ;
+ datFile.AddRomsFromDevices(false, true);
+ datFile.AddRomsFromParent();
// Now that we have looped through the cloneof tags, we loop through the romof tags
- datFile.Items.AddRomsFromBios();
- datFile.ItemsDB.AddRomsFromBios();
+ datFile.AddRomsFromBios();
// Then, remove the romof and cloneof tags so it's not picked up by the manager
- datFile.Items.RemoveTagsFromChild();
- datFile.ItemsDB.RemoveTagsFromChild();
+ datFile.RemoveTagsFromChild();
}
///
@@ -181,22 +166,17 @@ namespace SabreTools.DatTools
_staticLogger.User("Creating merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- datFile.Items.AddRomsFromChildren(true, true);
- datFile.ItemsDB.AddRomsFromChildren(true, true);
+ datFile.AddRomsFromChildren(true, true);
// Now that we have looped through the cloneof tags, we loop through the romof tags
- datFile.Items.RemoveBiosRomsFromChild(false);
- datFile.ItemsDB.RemoveBiosRomsFromChild(false);
- datFile.Items.RemoveBiosRomsFromChild(true);
- datFile.ItemsDB.RemoveBiosRomsFromChild(true);
+ datFile.RemoveBiosRomsFromChild(false);
+ datFile.RemoveBiosRomsFromChild(true);
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
- datFile.Items.RemoveTagsFromChild();
- datFile.ItemsDB.RemoveTagsFromChild();
+ datFile.RemoveTagsFromChild();
}
///
@@ -208,22 +188,17 @@ namespace SabreTools.DatTools
_staticLogger.User("Creating non-merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- datFile.Items.AddRomsFromParent();
- datFile.ItemsDB.AddRomsFromParent();
+ datFile.AddRomsFromParent();
// Now that we have looped through the cloneof tags, we loop through the romof tags
- datFile.Items.RemoveBiosRomsFromChild(false);
- datFile.ItemsDB.RemoveBiosRomsFromChild(false);
- datFile.Items.RemoveBiosRomsFromChild(true);
- datFile.ItemsDB.RemoveBiosRomsFromChild(true);
+ datFile.RemoveBiosRomsFromChild(false);
+ datFile.RemoveBiosRomsFromChild(true);
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
- datFile.Items.RemoveTagsFromChild();
- datFile.ItemsDB.RemoveTagsFromChild();
+ datFile.RemoveTagsFromChild();
}
///
@@ -235,22 +210,17 @@ namespace SabreTools.DatTools
_staticLogger.User("Creating split sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
- datFile.Items.RemoveRomsFromChild();
- datFile.ItemsDB.RemoveRomsFromChild();
+ datFile.RemoveRomsFromChild();
// Now that we have looped through the cloneof tags, we loop through the romof tags
- datFile.Items.RemoveBiosRomsFromChild(false);
- datFile.ItemsDB.RemoveBiosRomsFromChild(false);
- datFile.Items.RemoveBiosRomsFromChild(true);
- datFile.ItemsDB.RemoveBiosRomsFromChild(true);
+ datFile.RemoveBiosRomsFromChild(false);
+ datFile.RemoveBiosRomsFromChild(true);
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
- datFile.Items.RemoveTagsFromChild();
- datFile.ItemsDB.RemoveTagsFromChild();
+ datFile.RemoveTagsFromChild();
}
#endregion
diff --git a/SabreTools.DatTools/Rebuilder.cs b/SabreTools.DatTools/Rebuilder.cs
index 5466e9f3..43894b1b 100644
--- a/SabreTools.DatTools/Rebuilder.cs
+++ b/SabreTools.DatTools/Rebuilder.cs
@@ -53,7 +53,7 @@ namespace SabreTools.DatTools
#region Perform setup
// If the DAT is not populated and inverse is not set, inform the user and quit
- if (datFile.Items.DatStatistics.TotalCount == 0 && !inverse)
+ if (datFile.DatStatistics.TotalCount == 0 && !inverse)
{
_staticLogger.User("No entries were found to rebuild, exiting...");
return false;
@@ -106,7 +106,7 @@ namespace SabreTools.DatTools
return success;
// Now that we have a list of depots, we want to bucket the input DAT by SHA-1
- datFile.Items.BucketBy(ItemKey.SHA1, DedupeType.None);
+ datFile.BucketBy(ItemKey.SHA1, DedupeType.None);
// Then we want to loop through each of the hashes and see if we can rebuild
List keys = [.. datFile.Items.SortedKeys];
@@ -147,10 +147,10 @@ namespace SabreTools.DatTools
continue;
// Ensure we are sorted correctly (some other calls can change this)
- //datFile.Items.BucketBy(ItemKey.SHA1, DedupeType.None);
+ //datFile.BucketBy(ItemKey.SHA1, DedupeType.None);
// If there are no items in the hash, we continue
- var items = datFile.Items[hash];
+ var items = datFile.GetItemsForBucket(hash);
if (items == null || items.Count == 0)
continue;
@@ -204,7 +204,7 @@ namespace SabreTools.DatTools
#region Perform setup
// If the DAT is not populated and inverse is not set, inform the user and quit
- if (datFile.Items.DatStatistics.TotalCount == 0 && !inverse)
+ if (datFile.DatStatistics.TotalCount == 0 && !inverse)
{
_staticLogger.User("No entries were found to rebuild, exiting...");
return false;
@@ -451,7 +451,7 @@ namespace SabreTools.DatTools
if (outputFormat == OutputFormat.Folder && datFile.Header.GetStringFieldValue(Models.Metadata.Header.ForcePackingKey).AsEnumValue() == PackingFlag.Partial)
{
shouldCheck = true;
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, lower: false);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, lower: false);
}
// Now loop through the list and rebuild accordingly
@@ -463,7 +463,7 @@ namespace SabreTools.DatTools
continue;
// If we should check for the items in the machine
- var items = datFile.Items[machine.GetStringFieldValue(Models.Metadata.Machine.NameKey)!];
+ var items = datFile.GetItemsForBucket(machine.GetStringFieldValue(Models.Metadata.Machine.NameKey)!);
if (shouldCheck && items!.Count > 1)
outputFormat = OutputFormat.Folder;
else if (shouldCheck && items!.Count == 1)
@@ -553,7 +553,7 @@ namespace SabreTools.DatTools
private static bool ShouldRebuild(DatFile datFile, DatItem datItem, Stream? stream, bool inverse, out List dupes)
{
// Find if the file has duplicates in the DAT
- dupes = datFile.Items.GetDuplicates(datItem);
+ dupes = datFile.GetDuplicates(datItem);
bool hasDuplicates = dupes.Count > 0;
// If we have duplicates but we're filtering
@@ -609,7 +609,7 @@ namespace SabreTools.DatTools
private static bool ShouldRebuildDB(DatFile datFile, KeyValuePair datItem, Stream? stream, bool inverse, out Dictionary dupes)
{
// Find if the file has duplicates in the DAT
- dupes = datFile.ItemsDB.GetDuplicates(datItem);
+ dupes = datFile.GetDuplicatesDB(datItem);
bool hasDuplicates = dupes.Count > 0;
// If we have duplicates but we're filtering
diff --git a/SabreTools.DatTools/Splitter.cs b/SabreTools.DatTools/Splitter.cs
index fbc0ecb7..0ca95100 100644
--- a/SabreTools.DatTools/Splitter.cs
+++ b/SabreTools.DatTools/Splitter.cs
@@ -41,7 +41,7 @@ namespace SabreTools.DatTools
public static (DatFile? extADat, DatFile? extBDat) SplitByExtension(DatFile datFile, List extA, List extB)
{
// If roms is empty, return false
- if (datFile.Items.DatStatistics.TotalCount == 0)
+ if (datFile.DatStatistics.TotalCount == 0)
return (null, null);
InternalStopwatch watch = new($"Splitting DAT by extension");
@@ -73,7 +73,7 @@ namespace SabreTools.DatTools
foreach (var key in datFile.Items.Keys)
#endif
{
- var items = datFile.Items[key];
+ var items = datFile.GetItemsForBucket(key);
if (items == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -249,7 +249,7 @@ namespace SabreTools.DatTools
foreach (var key in datFile.Items.Keys)
#endif
{
- var items = datFile.Items[key];
+ var items = datFile.GetItemsForBucket(key);
if (items == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -493,7 +493,7 @@ namespace SabreTools.DatTools
InternalStopwatch watch = new($"Splitting DAT by level");
// First, bucket by games so that we can do the right thing
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, lower: false, norename: true);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, lower: false, norename: true);
// Create a temporary DAT to add things to
DatFile tempDat = DatFileTool.CreateDatFile(datFile.Header);
@@ -521,7 +521,7 @@ namespace SabreTools.DatTools
}
// Clean the input list and set all games to be pathless
- List? items = datFile.Items[key];
+ List? items = datFile.GetItemsForBucket(key);
if (items == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -638,7 +638,7 @@ namespace SabreTools.DatTools
foreach (var key in datFile.Items.Keys)
#endif
{
- List? items = datFile.Items[key];
+ List? items = datFile.GetItemsForBucket(key);
if (items == null)
#if NET40_OR_GREATER || NETCOREAPP
return;
@@ -777,7 +777,7 @@ namespace SabreTools.DatTools
InternalStopwatch watch = new($"Splitting DAT by total size");
// Sort the DatFile by machine name
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None);
// Get the keys in a known order for easier sorting
var keys = datFile.Items.SortedKeys;
@@ -920,7 +920,7 @@ namespace SabreTools.DatTools
foreach (var key in datFile.Items.Keys)
#endif
{
- List items = DatFileTool.Merge(datFile.Items[key]);
+ List items = DatFileTool.Merge(datFile.GetItemsForBucket(key));
// If the rom list is empty or null, just skip it
if (items == null || items.Count == 0)
diff --git a/SabreTools.DatTools/Statistics.cs b/SabreTools.DatTools/Statistics.cs
index 544fff2d..1f6a1ba0 100644
--- a/SabreTools.DatTools/Statistics.cs
+++ b/SabreTools.DatTools/Statistics.cs
@@ -81,21 +81,18 @@ namespace SabreTools.DatTools
// Add single DAT stats (if asked)
if (single)
{
- DatStatistics individualStats = datdata.Items.DatStatistics;
- //DatStatistics individualStats = datdata.ItemsDB.DatStatistics;
+ DatStatistics individualStats = datdata.DatStatistics;
individualStats.DisplayName = datdata.Header.GetStringFieldValue(DatHeader.FileNameKey);
individualStats.MachineCount = datdata.Items.Keys.Count;
stats.Add(individualStats);
}
// Add single DAT stats to dir
- dirStats.AddStatistics(datdata.Items.DatStatistics);
- //dirStats.AddStatistics(datdata.ItemsDB.DatStatistics);
+ dirStats.AddStatistics(datdata.DatStatistics);
dirStats.GameCount += datdata.Items.Keys.Count;
// Add single DAT stats to totals
- totalStats.AddStatistics(datdata.Items.DatStatistics);
- //totalStats.AddStatistics(datdata.ItemsDB.DatStatistics);
+ totalStats.AddStatistics(datdata.DatStatistics);
totalStats.GameCount += datdata.Items.Keys.Count;
// Make sure to assign the new directory
diff --git a/SabreTools.DatTools/Verification.cs b/SabreTools.DatTools/Verification.cs
index 6e6ddff5..9ffb1f8b 100644
--- a/SabreTools.DatTools/Verification.cs
+++ b/SabreTools.DatTools/Verification.cs
@@ -55,7 +55,7 @@ namespace SabreTools.DatTools
return success;
// Now that we have a list of depots, we want to bucket the input DAT by SHA-1
- datFile.Items.BucketBy(ItemKey.SHA1, DedupeType.None);
+ datFile.BucketBy(ItemKey.SHA1, DedupeType.None);
// Then we want to loop through each of the hashes and see if we can rebuild
List keys = [.. datFile.Items.SortedKeys];
@@ -96,8 +96,8 @@ namespace SabreTools.DatTools
continue;
// Now we want to remove all duplicates from the DAT
- datFile.Items.GetDuplicates(fileinfo.ConvertToRom())
- .AddRange(datFile.Items.GetDuplicates(fileinfo.ConvertToDisk()));
+ datFile.GetDuplicates(fileinfo.ConvertToRom())
+ .AddRange(datFile.GetDuplicates(fileinfo.ConvertToDisk()));
}
watch.Stop();
@@ -140,7 +140,7 @@ namespace SabreTools.DatTools
return success;
// Now that we have a list of depots, we want to bucket the input DAT by SHA-1
- datFile.ItemsDB.BucketBy(ItemKey.SHA1, DedupeType.None);
+ datFile.BucketBy(ItemKey.SHA1, DedupeType.None);
// Then we want to loop through each of the hashes and see if we can rebuild
List keys = [.. datFile.ItemsDB.SortedKeys];
@@ -181,8 +181,8 @@ namespace SabreTools.DatTools
continue;
// Now we want to remove all duplicates from the DAT
- datFile.ItemsDB.GetDuplicates(new KeyValuePair(-1, fileinfo.ConvertToRom()))
- .Concat(datFile.ItemsDB.GetDuplicates(new KeyValuePair(-1, fileinfo.ConvertToDisk())));
+ datFile.GetDuplicatesDB(new KeyValuePair(-1, fileinfo.ConvertToRom()))
+ .Concat(datFile.GetDuplicatesDB(new KeyValuePair(-1, fileinfo.ConvertToDisk())));
}
watch.Stop();
@@ -211,15 +211,15 @@ namespace SabreTools.DatTools
// Force bucketing according to the flags
datFile.Items.SetBucketedBy(ItemKey.NULL);
if (hashOnly)
- datFile.Items.BucketBy(ItemKey.CRC, DedupeType.Full);
+ datFile.BucketBy(ItemKey.CRC, DedupeType.Full);
else
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.Full);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.Full);
// Then mark items for removal
List keys = [.. datFile.Items.SortedKeys];
foreach (string key in keys)
{
- List? items = datFile.Items[key];
+ List? items = datFile.GetItemsForBucket(key);
if (items == null)
continue;
@@ -259,9 +259,9 @@ namespace SabreTools.DatTools
// Force bucketing according to the flags
if (hashOnly)
- datFile.ItemsDB.BucketBy(ItemKey.CRC, DedupeType.Full);
+ datFile.BucketBy(ItemKey.CRC, DedupeType.Full);
else
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.Full);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.Full);
// Then mark items for removal
List keys = [.. datFile.ItemsDB.SortedKeys];
diff --git a/SabreTools.DatTools/Writer.cs b/SabreTools.DatTools/Writer.cs
index 0a73b63d..6f24e56d 100644
--- a/SabreTools.DatTools/Writer.cs
+++ b/SabreTools.DatTools/Writer.cs
@@ -77,12 +77,10 @@ namespace SabreTools.DatTools
EnsureHeaderFields(datFile);
// Bucket roms by game name, if not already
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None);
// Output the number of items we're going to be writing
- _staticLogger.User($"A total of {datFile.Items.DatStatistics.TotalCount - datFile.Items.DatStatistics.RemovedCount} items will be written out to '{datFile.Header.GetStringFieldValue(DatHeader.FileNameKey)}'");
- //logger.User($"A total of {datFile.ItemsDB.DatStatistics.TotalCount - datFile.ItemsDB.DatStatistics.RemovedCount} items will be written out to '{datFile.Header.GetStringFieldValue(DatHeader.FileNameKey)}'");
+ _staticLogger.User($"A total of {datFile.DatStatistics.TotalCount - datFile.DatStatistics.RemovedCount} items will be written out to '{datFile.Header.GetStringFieldValue(DatHeader.FileNameKey)}'");
// Get the outfile names
Dictionary outfiles = datFile.Header.CreateOutFileNames(outDir!, overwrite);
@@ -133,33 +131,21 @@ namespace SabreTools.DatTools
/// Current DatFile object to write from
public static void WriteStatsToConsole(DatFile datFile)
{
- long diskCount = datFile.Items.DatStatistics.GetItemCount(ItemType.Disk);
- long mediaCount = datFile.Items.DatStatistics.GetItemCount(ItemType.Media);
- long romCount = datFile.Items.DatStatistics.GetItemCount(ItemType.Rom);
+ long diskCount = datFile.DatStatistics.GetItemCount(ItemType.Disk);
+ long mediaCount = datFile.DatStatistics.GetItemCount(ItemType.Media);
+ long romCount = datFile.DatStatistics.GetItemCount(ItemType.Rom);
if (diskCount + mediaCount + romCount == 0)
datFile.Items.RecalculateStats();
- diskCount = datFile.ItemsDB.DatStatistics.GetItemCount(ItemType.Disk);
- mediaCount = datFile.ItemsDB.DatStatistics.GetItemCount(ItemType.Media);
- romCount = datFile.ItemsDB.DatStatistics.GetItemCount(ItemType.Rom);
+ datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- if (diskCount + mediaCount + romCount == 0)
- datFile.ItemsDB.RecalculateStats();
-
- datFile.Items.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
- datFile.ItemsDB.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
-
- datFile.Items.DatStatistics.DisplayName = datFile.Header.GetStringFieldValue(DatHeader.FileNameKey);
- datFile.Items.DatStatistics.MachineCount = datFile.Items.Keys.Count;
-
- datFile.ItemsDB.DatStatistics.DisplayName = datFile.Header.GetStringFieldValue(DatHeader.FileNameKey);
- datFile.ItemsDB.DatStatistics.MachineCount = datFile.Items.Keys.Count;
+ datFile.DatStatistics.DisplayName = datFile.Header.GetStringFieldValue(DatHeader.FileNameKey);
+ datFile.DatStatistics.MachineCount = datFile.Items.Keys.Count;
List statsList =
[
- datFile.Items.DatStatistics,
- //datFile.ItemsDB.DatStatistics,
+ datFile.DatStatistics,
];
var consoleOutput = BaseReport.Create(StatReportFormat.None, statsList);
consoleOutput!.WriteToFile(null, true, true);
@@ -232,13 +218,13 @@ namespace SabreTools.DatTools
datFile.ItemsDB.RecalculateStats();
// If there's nothing there, abort
- if (datFile.Items.DatStatistics.TotalCount == 0)
+ if (datFile.DatStatistics.TotalCount == 0)
return false;
// if (datFile.ItemsDB.DatStatistics.TotalCount == 0)
// return false;
// If every item is removed, abort
- if (datFile.Items.DatStatistics.TotalCount == datFile.Items.DatStatistics.RemovedCount)
+ if (datFile.DatStatistics.TotalCount == datFile.DatStatistics.RemovedCount)
return false;
// if (datFile.ItemsDB.DatStatistics.TotalCount == datFile.ItemsDB.DatStatistics.RemovedCount)
// return false;
diff --git a/SabreTools/Features/Batch.cs b/SabreTools/Features/Batch.cs
index 2c748fdc..367fdd2b 100644
--- a/SabreTools/Features/Batch.cs
+++ b/SabreTools/Features/Batch.cs
@@ -236,8 +236,7 @@ Reset the internal state: reset();";
///
public override void Process(BatchState batchState)
{
- batchState.DatFile.Items.MachineDescriptionToName();
- batchState.DatFile.ItemsDB.MachineDescriptionToName();
+ batchState.DatFile.MachineDescriptionToName();
}
}
@@ -608,8 +607,7 @@ Reset the internal state: reset();";
///
public override void Process(BatchState batchState)
{
- batchState.DatFile.Items.SetOneGamePerRegion([.. Arguments]);
- batchState.DatFile.ItemsDB.SetOneGamePerRegion([.. Arguments]);
+ batchState.DatFile.SetOneGamePerRegion([.. Arguments]);
}
}
@@ -642,8 +640,7 @@ Reset the internal state: reset();";
///
public override void Process(BatchState batchState)
{
- batchState.DatFile.Items.SetOneRomPerGame();
- batchState.DatFile.ItemsDB.SetOneRomPerGame();
+ batchState.DatFile.SetOneRomPerGame();
}
}
@@ -777,8 +774,7 @@ Reset the internal state: reset();";
///
public override void Process(BatchState batchState)
{
- batchState.DatFile.Items.StripSceneDatesFromItems();
- batchState.DatFile.ItemsDB.StripSceneDatesFromItems();
+ batchState.DatFile.StripSceneDatesFromItems();
}
}