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https://github.com/claunia/SabreTools.git
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Reduce boilerplate for writing to file
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@@ -3605,6 +3605,83 @@ namespace SabreTools.Library.DatFiles
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public abstract bool WriteToFile(string outfile, bool ignoreblanks = false);
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/// <summary>
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/// Create a prefix or postfix from inputs
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/// </summary>
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/// <param name="item">DatItem to create a prefix/postfix for</param>
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/// <param name="prefix">True for prefix, false for postfix</param>
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/// <returns>Sanitized string representing the postfix or prefix</returns>
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protected string CreatePrefixPostfix(DatItem item, bool prefix)
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{
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// Initialize strings
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string fix = string.Empty,
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game = item.Machine.Name,
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name = item.Name,
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crc = string.Empty,
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md5 = string.Empty,
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ripemd160 = string.Empty,
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sha1 = string.Empty,
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sha256 = string.Empty,
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sha384 = string.Empty,
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sha512 = string.Empty,
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size = string.Empty;
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// If we have a prefix
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if (prefix)
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fix = Header.Prefix + (Header.Quotes ? "\"" : string.Empty);
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// If we have a postfix
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else
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fix = (Header.Quotes ? "\"" : string.Empty) + Header.Postfix;
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// Ensure we have the proper values for replacement
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if (item.ItemType == ItemType.Disk)
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{
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md5 = (item as Disk).MD5 ?? string.Empty;
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sha1 = (item as Disk).SHA1 ?? string.Empty;
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}
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else if (item.ItemType == ItemType.Media)
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{
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md5 = (item as Media).MD5 ?? string.Empty;
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sha1 = (item as Media).SHA1 ?? string.Empty;
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sha256 = (item as Media).SHA256 ?? string.Empty;
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}
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else if (item.ItemType == ItemType.Rom)
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{
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crc = (item as Rom).CRC ?? string.Empty;
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md5 = (item as Rom).MD5 ?? string.Empty;
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#if NET_FRAMEWORK
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ripemd160 = (item as Rom).RIPEMD160 ?? string.Empty;
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#endif
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sha1 = (item as Rom).SHA1 ?? string.Empty;
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sha256 = (item as Rom).SHA256 ?? string.Empty;
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sha384 = (item as Rom).SHA384 ?? string.Empty;
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sha512 = (item as Rom).SHA512 ?? string.Empty;
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size = (item as Rom).Size.ToString();
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}
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// Now do bulk replacement where possible
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fix = fix
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.Replace("%game%", game)
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.Replace("%machine%", game)
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.Replace("%name%", name)
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.Replace("%manufacturer%", item.Machine.Manufacturer ?? string.Empty)
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.Replace("%publisher%", item.Machine.Publisher ?? string.Empty)
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.Replace("%category%", item.Machine.Category ?? string.Empty)
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.Replace("%crc%", crc)
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.Replace("%md5%", md5)
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.Replace("%ripemd160%", ripemd160)
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.Replace("%sha1%", sha1)
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.Replace("%sha256%", sha256)
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.Replace("%sha384%", sha384)
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.Replace("%sha512%", sha512)
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.Replace("%size%", size);
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// TODO: Add GameName logic here too?
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return fix;
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}
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/// <summary>
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/// Process an item and correctly set the item name
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/// </summary>
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@@ -3696,80 +3773,67 @@ namespace SabreTools.Library.DatFiles
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}
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/// <summary>
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/// Create a prefix or postfix from inputs
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/// Process any DatItems that are "null", usually created from directory population
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/// </summary>
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/// <param name="item">DatItem to create a prefix/postfix for</param>
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/// <param name="prefix">True for prefix, false for postfix</param>
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/// <returns>Sanitized string representing the postfix or prefix</returns>
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protected string CreatePrefixPostfix(DatItem item, bool prefix)
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/// <param name="datItem">DatItem to check for "null" status</param>
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/// <returns>Cleaned DatItem</returns>
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protected DatItem ProcessNullifiedItem(DatItem datItem)
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{
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// Initialize strings
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string fix = string.Empty,
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game = item.Machine.Name,
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name = item.Name,
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crc = string.Empty,
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md5 = string.Empty,
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ripemd160 = string.Empty,
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sha1 = string.Empty,
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sha256 = string.Empty,
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sha384 = string.Empty,
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sha512 = string.Empty,
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size = string.Empty;
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// If we don't have a Rom, we can ignore it
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if (datItem.ItemType != ItemType.Rom)
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return datItem;
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// If we have a prefix
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if (prefix)
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fix = Header.Prefix + (Header.Quotes ? "\"" : string.Empty);
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// Cast for easier parsing
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Rom rom = datItem as Rom;
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// If we have a postfix
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else
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fix = (Header.Quotes ? "\"" : string.Empty) + Header.Postfix;
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// If the Rom has "null" characteristics, ensure all fields
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if (rom.Size == -1 && rom.CRC == "null")
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{
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Globals.Logger.Verbose($"Empty folder found: {datItem.Machine.Name}");
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// Ensure we have the proper values for replacement
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if (item.ItemType == ItemType.Disk)
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{
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md5 = (item as Disk).MD5 ?? string.Empty;
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sha1 = (item as Disk).SHA1 ?? string.Empty;
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}
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else if (item.ItemType == ItemType.Media)
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{
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md5 = (item as Media).MD5 ?? string.Empty;
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sha1 = (item as Media).SHA1 ?? string.Empty;
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sha256 = (item as Media).SHA256 ?? string.Empty;
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}
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else if (item.ItemType == ItemType.Rom)
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{
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crc = (item as Rom).CRC ?? string.Empty;
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md5 = (item as Rom).MD5 ?? string.Empty;
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datItem.Name = (datItem.Name == "null" ? "-" : datItem.Name);
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rom.Size = Constants.SizeZero;
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rom.CRC = rom.CRC == "null" ? Constants.CRCZero : null;
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rom.MD5 = rom.MD5 == "null" ? Constants.MD5Zero : null;
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#if NET_FRAMEWORK
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ripemd160 = (item as Rom).RIPEMD160 ?? string.Empty;
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rom.RIPEMD160 = rom.RIPEMD160 == "null" ? Constants.RIPEMD160Zero : null;
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#endif
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sha1 = (item as Rom).SHA1 ?? string.Empty;
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sha256 = (item as Rom).SHA256 ?? string.Empty;
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sha384 = (item as Rom).SHA384 ?? string.Empty;
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sha512 = (item as Rom).SHA512 ?? string.Empty;
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size = (item as Rom).Size.ToString();
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rom.SHA1 = rom.SHA1 == "null" ? Constants.SHA1Zero : null;
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rom.SHA256 = rom.SHA256 == "null" ? Constants.SHA256Zero : null;
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rom.SHA384 = rom.SHA384 == "null" ? Constants.SHA384Zero : null;
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rom.SHA512 = rom.SHA512 == "null" ? Constants.SHA512Zero : null;
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}
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// Now do bulk replacement where possible
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fix = fix
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.Replace("%game%", game)
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.Replace("%machine%", game)
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.Replace("%name%", name)
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.Replace("%manufacturer%", item.Machine.Manufacturer ?? string.Empty)
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.Replace("%publisher%", item.Machine.Publisher ?? string.Empty)
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.Replace("%category%", item.Machine.Category ?? string.Empty)
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.Replace("%crc%", crc)
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.Replace("%md5%", md5)
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.Replace("%ripemd160%", ripemd160)
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.Replace("%sha1%", sha1)
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.Replace("%sha256%", sha256)
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.Replace("%sha384%", sha384)
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.Replace("%sha512%", sha512)
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.Replace("%size%", size);
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return rom;
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}
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// TODO: Add GameName logic here too?
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/// <summary>
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/// Get if an item should be ignored on write
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/// </summary>
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/// <param name="datItem">DatItem to check</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise</param>
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/// <returns>True if the item should be skipped on write, false otherwise</returns>
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protected bool ShouldIgnore(DatItem datItem, bool ignoreBlanks)
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{
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// If the item is supposed to be removed, we ignore
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if (datItem.Remove)
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return true;
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return fix;
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// If we have the Blank dat item, we ignore
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if (datItem.ItemType == ItemType.Blank)
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return true;
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// If we're ignoring blanks and we have a Rom
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if (ignoreBlanks && datItem.ItemType == ItemType.Rom)
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{
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Rom rom = datItem as Rom;
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// If we have a 0-size or blank rom, then we ignore
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if (rom.Size == 0 || rom.Size == -1)
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return true;
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}
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return false;
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}
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#endregion
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