Create a more extensible system for DAT creation for future additions

This commit is contained in:
Matt Nadareski
2016-05-15 14:34:06 -07:00
parent d753b796fe
commit ff48cddc9a
6 changed files with 211 additions and 42 deletions

View File

@@ -141,14 +141,7 @@ namespace SabreTools.Helper
/// <summary>
/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="name">Internal name of the DAT</param>
/// <param name="description">Description and external name of the DAT</param>
/// <param name="version">Version or iteration of the DAT</param>
/// <param name="date">Usually the DAT creation date</param>
/// <param name="category">Category of the DAT</param>
/// <param name="author">DAT author</param>
/// <param name="forceunpack">Force all sets to be unzipped</param>
/// <param name="old">Set output mode to old-style DAT</param>
/// <param name="datdata">All information for creating the datfile header</param>
/// <param name="merge">Enable output in merged mode (one game per hash)</param>
/// <param name="outDir">Set the output directory</param>
/// <param name="dict">Dictionary containing all the roms to be written</param>
@@ -161,8 +154,7 @@ namespace SabreTools.Helper
/// - Have the ability to strip special (non-ASCII) characters from rom information
/// - Add a flag for ignoring roms with blank sizes
/// </remarks>
public static bool WriteToDatFromDict(string name, string description, string version, string date, string category, string author,
bool forceunpack, bool old, bool merge, string outDir, Dictionary<string, List<RomData>> dict, Logger logger, bool norename = true)
public static bool WriteToDatFromDict(DatData datdata, bool merge, string outDir, Dictionary<string, List<RomData>> dict, Logger logger, bool norename = true)
{
// Get all values in the dictionary and write out
SortedDictionary<string, List<RomData>> sortable = new SortedDictionary<string, List<RomData>>();
@@ -208,38 +200,38 @@ namespace SabreTools.Helper
}
// (currently uses current time, change to "last updated time")
logger.User("Opening file for writing: " + outDir + description + (old ? ".dat" : ".xml"));
logger.User("Opening file for writing: " + outDir + datdata.Description + (datdata.OutputFormat == OutputFormat.ClrMamePro ? ".dat" : ".xml"));
try
{
FileStream fs = File.Create(outDir + description + (old ? ".dat" : ".xml"));
FileStream fs = File.Create(outDir + datdata.Description + (datdata.OutputFormat == OutputFormat.ClrMamePro ? ".dat" : ".xml"));
StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
string header_old = "clrmamepro (\n" +
"\tname \"" + HttpUtility.HtmlEncode(name) + "\"\n" +
"\tdescription \"" + HttpUtility.HtmlEncode(description) + "\"\n" +
"\tcategory \"" + HttpUtility.HtmlEncode(category) + "\"\n" +
"\tversion \"" + HttpUtility.HtmlEncode(version) + "\"\n" +
"\tdate \"" + HttpUtility.HtmlEncode(date) + "\"\n" +
"\tauthor \"" + HttpUtility.HtmlEncode(author) + "\"\n" +
(forceunpack ? "\tforcezipping no\n" : "") +
"\tname \"" + HttpUtility.HtmlEncode(datdata.Name) + "\"\n" +
"\tdescription \"" + HttpUtility.HtmlEncode(datdata.Description) + "\"\n" +
"\tcategory \"" + HttpUtility.HtmlEncode(datdata.Category) + "\"\n" +
"\tversion \"" + HttpUtility.HtmlEncode(datdata.Version) + "\"\n" +
"\tdate \"" + HttpUtility.HtmlEncode(datdata.Date) + "\"\n" +
"\tauthor \"" + HttpUtility.HtmlEncode(datdata.Author) + "\"\n" +
(datdata.ForcePacking == ForcePacking.Unzip ? "\tforcezipping no\n" : "") +
")\n";
string header = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
"<!DOCTYPE datafile PUBLIC \"-//Logiqx//DTD ROM Management Datafile//EN\" \"http://www.logiqx.com/Dats/datafile.dtd\">\n\n" +
"<datafile>\n" +
"\t<header>\n" +
"\t\t<name>" + HttpUtility.HtmlEncode(name) + "</name>\n" +
"\t\t<description>" + HttpUtility.HtmlEncode(description) + "</description>\n" +
"\t\t<category>" + HttpUtility.HtmlEncode(category) + "</category>\n" +
"\t\t<version>" + HttpUtility.HtmlEncode(version) + "</version>\n" +
"\t\t<date>" + HttpUtility.HtmlEncode(date) + "</date>\n" +
"\t\t<author>" + HttpUtility.HtmlEncode(author) + "</author>\n" +
(forceunpack ? "\t\t<clrmamepro forcepacking=\"unzip\" />\n" : "") +
"\t\t<name>" + HttpUtility.HtmlEncode(datdata.Name) + "</name>\n" +
"\t\t<description>" + HttpUtility.HtmlEncode(datdata.Description) + "</description>\n" +
"\t\t<category>" + HttpUtility.HtmlEncode(datdata.Category) + "</category>\n" +
"\t\t<version>" + HttpUtility.HtmlEncode(datdata.Version) + "</version>\n" +
"\t\t<date>" + HttpUtility.HtmlEncode(datdata.Date) + "</date>\n" +
"\t\t<author>" + HttpUtility.HtmlEncode(datdata.Author) + "</author>\n" +
(datdata.ForcePacking == ForcePacking.Unzip ? "\t\t<clrmamepro forcepacking=\"unzip\" />\n" : "") +
"\t</header>\n";
// Write the header out
sw.Write((old ? header_old : header));
sw.Write((datdata.OutputFormat == OutputFormat.ClrMamePro ? header_old : header));
// Write out each of the machines and roms
string lastgame = null;
@@ -250,18 +242,18 @@ namespace SabreTools.Helper
string state = "";
if (lastgame != null && lastgame.ToLowerInvariant() != rom.Game.ToLowerInvariant())
{
state += (old ? ")\n" : "\t</machine>\n");
state += (datdata.OutputFormat == OutputFormat.ClrMamePro ? ")\n" : "\t</machine>\n");
}
if (lastgame == null || lastgame.ToLowerInvariant() != rom.Game.ToLowerInvariant())
{
state += (old ? "game (\n\tname \"" + rom.Game + "\"\n" +
state += (datdata.OutputFormat == OutputFormat.ClrMamePro ? "game (\n\tname \"" + rom.Game + "\"\n" +
"\tdescription \"" + rom.Game + "\"\n" :
"\t<machine name=\"" + HttpUtility.HtmlEncode(rom.Game) + "\">\n" +
"\t\t<description>" + HttpUtility.HtmlEncode(rom.Game) + "</description>\n");
}
if (old)
if (datdata.OutputFormat == OutputFormat.ClrMamePro)
{
state += "\t" + rom.Type + " ( name \"" + rom.Name + "\"" +
(rom.Size != 0 ? " size " + rom.Size : "") +
@@ -286,7 +278,7 @@ namespace SabreTools.Helper
}
}
sw.Write((old ? ")" : "\t</machine>\n</datafile>"));
sw.Write((datdata.OutputFormat == OutputFormat.ClrMamePro ? ")" : "\t</machine>\n</datafile>"));
logger.User("File written!" + Environment.NewLine);
sw.Close();
fs.Close();