4635 Commits

Author SHA1 Message Date
Matt Nadareski
0bcaf3c67f Add more peeks into a future change. 2016-03-24 14:23:12 -07:00
Matt Nadareski
5a012ff512 A preview of things to come... 2016-03-24 14:12:22 -07:00
Matt Nadareski
551eaa0187 Variable cleanup for future changes 2016-03-24 14:07:32 -07:00
Matt Nadareski
2d3744e8d1 Rename variable for future consistency 2016-03-24 14:05:37 -07:00
Matt Nadareski
02d36e2abd Put Helper classes in their own namespace 2016-03-24 14:03:22 -07:00
Matt Nadareski
a30ebed20c Make some renaming-specific changes 2016-03-24 13:27:57 -07:00
Matt Nadareski
7bc7749c32 Update argument handling 2016-03-24 13:23:25 -07:00
Matt Nadareski
18ab82846e Add ability to disable renaming of sets 2016-03-24 13:23:13 -07:00
Matt Nadareski
3c740a3f6b Move core functionality to Core folder 2016-03-24 12:49:10 -07:00
Matt Nadareski
1dc82ad245 Move helper classes to Helper folder 2016-03-24 12:48:39 -07:00
Matt Nadareski
c4d94c9921 Change name of Importer to Import 2016-03-24 12:46:02 -07:00
Matt Nadareski
91df64c8d5 Fixed typo that lead to incorrect merging 2016-03-23 23:32:40 -07:00
Matt Nadareski
61d4f0211a Remove debug text 2016-03-22 15:45:19 -07:00
Matt Nadareski
175690e2d5 Fix comapring game name against wrong string 2016-03-22 15:39:26 -07:00
Matt Nadareski
3c107cd200 Add checks for node type that could mess up XML parsing 2016-03-22 14:58:48 -07:00
Matt Nadareski
ffd416bd53 Fix case normalization 2016-03-22 13:37:31 -07:00
Matt Nadareski
b3f0106fd6 Implement variant of older merging code that I had before. Unfortunately, with variances in data that can be found across multiple sources, having external filtering is the only way; SQL can't do everything in this case, at least not in a meaningful way. The difference between this and the previous implementation is that it sorts at most once outside of the query and uses a monolithic query to change the sorting according to the mode. 2016-03-22 00:12:36 -07:00
Matt Nadareski
da7d5ba69e Convert struct assignment to a single statement 2016-03-21 22:06:33 -07:00
Matt Nadareski
5cc6a74efe Add paranoid case checking 2016-03-21 22:03:45 -07:00
Matt Nadareski
f4d8c2845e All hashes should be upper case, as per RV specification. 2016-03-21 21:33:12 -07:00
Matt Nadareski
669c1e3498 Add additonal separate filters to try to deduplicate roms 2016-03-21 21:32:41 -07:00
Matt Nadareski
43aa39bb1c Fix merging on generate 2016-03-19 16:09:39 -07:00
Matt Nadareski
80c75203d1 Complex change to (seemingly) eliminate dupes properly 2016-03-19 15:44:35 -07:00
Matt Nadareski
8fd569e027 Remove debugging output 2016-03-19 14:32:18 -07:00
Matt Nadareski
6ff2c2c3a3 Add TruRip SuperDAT handling 2016-03-19 14:31:59 -07:00
Matt Nadareski
dfe4c4efa4 Fix "duplicate" XML entries being used. 2016-03-19 14:18:52 -07:00
Matt Nadareski
7539fc3c69 Fix handling of native XML files 2016-03-19 12:54:15 -07:00
Matt Nadareski
936128a7f1 Simplified importing DATs into the database by first converting all of them to XML and then having a unified parser. As a consequence of this, there is also the ability to directly convert one RV DAT to an equivalent XML DAT now. 2016-03-19 02:16:26 -07:00
Matt Nadareski
f03ea810f3 Address softlist and trurip peculiarity 2016-03-18 19:47:10 -07:00
Matt Nadareski
c16f1ac3ca Fix import and generation by fixing how game names and file names are processed and stored. 2016-03-18 19:19:01 -07:00
Matt Nadareski
90ea3ba25d Found out (and fixed) that if a value isn't added with an explicit value, it's automatically NULL for SQLite. This was now fixed as seen in the MAME SL case. 2016-03-18 17:37:07 -07:00
Matt Nadareski
a2b7800962 Fix MAME remappings (had to remove .xml from name) 2016-03-18 16:49:04 -07:00
Matt Nadareski
22d50e3162 Fix generate and import code for other DAT types 2016-03-18 15:01:00 -07:00
Matt Nadareski
5ddfec5360 Update .gitignore to properly get rid of all build files 2016-03-18 01:53:48 -07:00
Matt Nadareski
88635341aa Initial commit of mostly working desktop portT 2016-03-18 01:17:39 -07:00