Matt Nadareski
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0bcaf3c67f
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Add more peeks into a future change.
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2016-03-24 14:23:12 -07:00 |
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Matt Nadareski
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5a012ff512
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A preview of things to come...
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2016-03-24 14:12:22 -07:00 |
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Matt Nadareski
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551eaa0187
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Variable cleanup for future changes
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2016-03-24 14:07:32 -07:00 |
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Matt Nadareski
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2d3744e8d1
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Rename variable for future consistency
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2016-03-24 14:05:37 -07:00 |
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Matt Nadareski
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02d36e2abd
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Put Helper classes in their own namespace
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2016-03-24 14:03:22 -07:00 |
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Matt Nadareski
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a30ebed20c
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Make some renaming-specific changes
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2016-03-24 13:27:57 -07:00 |
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Matt Nadareski
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7bc7749c32
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Update argument handling
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2016-03-24 13:23:25 -07:00 |
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Matt Nadareski
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18ab82846e
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Add ability to disable renaming of sets
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2016-03-24 13:23:13 -07:00 |
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Matt Nadareski
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3c740a3f6b
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Move core functionality to Core folder
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2016-03-24 12:49:10 -07:00 |
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Matt Nadareski
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1dc82ad245
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Move helper classes to Helper folder
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2016-03-24 12:48:39 -07:00 |
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Matt Nadareski
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c4d94c9921
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Change name of Importer to Import
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2016-03-24 12:46:02 -07:00 |
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Matt Nadareski
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91df64c8d5
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Fixed typo that lead to incorrect merging
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2016-03-23 23:32:40 -07:00 |
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Matt Nadareski
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61d4f0211a
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Remove debug text
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2016-03-22 15:45:19 -07:00 |
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Matt Nadareski
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175690e2d5
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Fix comapring game name against wrong string
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2016-03-22 15:39:26 -07:00 |
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Matt Nadareski
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3c107cd200
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Add checks for node type that could mess up XML parsing
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2016-03-22 14:58:48 -07:00 |
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Matt Nadareski
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ffd416bd53
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Fix case normalization
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2016-03-22 13:37:31 -07:00 |
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Matt Nadareski
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b3f0106fd6
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Implement variant of older merging code that I had before. Unfortunately, with variances in data that can be found across multiple sources, having external filtering is the only way; SQL can't do everything in this case, at least not in a meaningful way. The difference between this and the previous implementation is that it sorts at most once outside of the query and uses a monolithic query to change the sorting according to the mode.
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2016-03-22 00:12:36 -07:00 |
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Matt Nadareski
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da7d5ba69e
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Convert struct assignment to a single statement
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2016-03-21 22:06:33 -07:00 |
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Matt Nadareski
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5cc6a74efe
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Add paranoid case checking
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2016-03-21 22:03:45 -07:00 |
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Matt Nadareski
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f4d8c2845e
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All hashes should be upper case, as per RV specification.
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2016-03-21 21:33:12 -07:00 |
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Matt Nadareski
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669c1e3498
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Add additonal separate filters to try to deduplicate roms
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2016-03-21 21:32:41 -07:00 |
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Matt Nadareski
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43aa39bb1c
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Fix merging on generate
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2016-03-19 16:09:39 -07:00 |
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Matt Nadareski
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80c75203d1
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Complex change to (seemingly) eliminate dupes properly
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2016-03-19 15:44:35 -07:00 |
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Matt Nadareski
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8fd569e027
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Remove debugging output
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2016-03-19 14:32:18 -07:00 |
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Matt Nadareski
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6ff2c2c3a3
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Add TruRip SuperDAT handling
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2016-03-19 14:31:59 -07:00 |
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Matt Nadareski
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dfe4c4efa4
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Fix "duplicate" XML entries being used.
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2016-03-19 14:18:52 -07:00 |
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Matt Nadareski
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7539fc3c69
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Fix handling of native XML files
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2016-03-19 12:54:15 -07:00 |
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Matt Nadareski
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936128a7f1
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Simplified importing DATs into the database by first converting all of them to XML and then having a unified parser. As a consequence of this, there is also the ability to directly convert one RV DAT to an equivalent XML DAT now.
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2016-03-19 02:16:26 -07:00 |
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Matt Nadareski
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f03ea810f3
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Address softlist and trurip peculiarity
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2016-03-18 19:47:10 -07:00 |
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Matt Nadareski
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c16f1ac3ca
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Fix import and generation by fixing how game names and file names are processed and stored.
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2016-03-18 19:19:01 -07:00 |
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Matt Nadareski
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90ea3ba25d
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Found out (and fixed) that if a value isn't added with an explicit value, it's automatically NULL for SQLite. This was now fixed as seen in the MAME SL case.
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2016-03-18 17:37:07 -07:00 |
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Matt Nadareski
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a2b7800962
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Fix MAME remappings (had to remove .xml from name)
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2016-03-18 16:49:04 -07:00 |
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Matt Nadareski
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22d50e3162
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Fix generate and import code for other DAT types
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2016-03-18 15:01:00 -07:00 |
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Matt Nadareski
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5ddfec5360
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Update .gitignore to properly get rid of all build files
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2016-03-18 01:53:48 -07:00 |
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Matt Nadareski
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88635341aa
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Initial commit of mostly working desktop portT
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2016-03-18 01:17:39 -07:00 |
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