using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using SabreTools.Library.Data;
using NaturalSort;
namespace SabreTools.Library.IO
{
///
/// Extensions to Directory functionality
///
public static class DirectoryExtensions
{
///
/// Cleans out the temporary directory
///
/// Name of the directory to clean out
public static void Clean(string dir)
{
foreach (string file in Directory.EnumerateFiles(dir, "*", SearchOption.TopDirectoryOnly))
{
FileExtensions.TryDelete(file);
}
foreach (string subdir in Directory.EnumerateDirectories(dir, "*", SearchOption.TopDirectoryOnly))
{
TryDelete(subdir);
}
}
///
/// Ensure the output directory is a proper format and can be created
///
/// Directory to check
/// True if the directory should be created, false otherwise (default)
/// True if this is a temp directory, false otherwise
/// Full path to the directory
public static string Ensure(string dir, bool create = false, bool temp = false)
{
// If the output directory is invalid
if (string.IsNullOrWhiteSpace(dir))
{
if (temp)
dir = Path.GetTempPath();
else
dir = Environment.CurrentDirectory;
}
// Get the full path for the output directory
dir = Path.GetFullPath(dir);
// If we're creating the output folder, do so
if (create)
Directory.CreateDirectory(dir);
return dir;
}
///
/// Retrieve a list of just directories from inputs
///
/// List of strings representing directories and files
/// True if the parent name should be included in the ParentablePath, false otherwise (default)
/// List of strings representing just directories from the inputs
public static List GetDirectoriesOnly(List inputs, bool appendparent = false)
{
List outputs = new List();
for (int i = 0; i < inputs.Count; i++)
{
string input = inputs[i];
// If we have a null or empty path
if (string.IsNullOrEmpty(input))
continue;
// If we have a wildcard
string pattern = "*";
if (input.Contains("*") || input.Contains("?"))
{
pattern = Path.GetFileName(input);
input = input.Substring(0, input.Length - pattern.Length);
}
// Get the parent path in case of appending
string parentPath;
try
{
parentPath = Path.GetFullPath(input);
}
catch (Exception ex)
{
Globals.Logger.Error(ex, $"An exception occurred getting the full path for '{input}'");
continue;
}
if (Directory.Exists(input))
{
List directories = GetDirectoriesOrdered(input, pattern);
foreach (string dir in directories)
{
try
{
outputs.Add(new ParentablePath(Path.GetFullPath(dir), appendparent ? parentPath : string.Empty));
}
catch (PathTooLongException ex)
{
Globals.Logger.Warning(ex, $"The path for '{dir}' was too long");
}
catch (Exception ex)
{
Globals.Logger.Error(ex, $"An exception occurred processing '{dir}'");
}
}
}
}
return outputs;
}
///
/// Retrieve a list of directories from a directory recursively in proper order
///
/// Directory to parse
/// Optional pattern to search for directory names
/// List with all new files
private static List GetDirectoriesOrdered(string dir, string pattern = "*")
{
return GetDirectoriesOrderedHelper(dir, new List(), pattern);
}
///
/// Retrieve a list of directories from a directory recursively in proper order
///
/// Directory to parse
/// List representing existing files
/// Optional pattern to search for directory names
/// List with all new files
private static List GetDirectoriesOrderedHelper(string dir, List infiles, string pattern)
{
// Take care of the files in the top directory
List toadd = Directory.EnumerateDirectories(dir, pattern, SearchOption.TopDirectoryOnly).ToList();
toadd.Sort(new NaturalComparer());
infiles.AddRange(toadd);
// Then recurse through and add from the directories
foreach (string subDir in toadd)
{
infiles = GetDirectoriesOrderedHelper(subDir, infiles, pattern);
}
// Return the new list
return infiles;
}
///
/// Retrieve a list of just files from inputs
///
/// List of strings representing directories and files
/// True if the parent name should be be included in the ParentablePath, false otherwise (default)
/// List of strings representing just files from the inputs
public static List GetFilesOnly(List inputs, bool appendparent = false)
{
List outputs = new List();
for (int i = 0; i < inputs.Count; i++)
{
string input = inputs[i].Trim('"');
// If we have a null or empty path
if (string.IsNullOrEmpty(input))
continue;
// If we have a wildcard
string pattern = "*";
if (input.Contains("*") || input.Contains("?"))
{
pattern = Path.GetFileName(input);
input = input.Substring(0, input.Length - pattern.Length);
}
// Get the parent path in case of appending
string parentPath;
try
{
parentPath = Path.GetFullPath(input);
}
catch (Exception ex)
{
Globals.Logger.Error(ex, $"An exception occurred getting the full path for '{input}'");
continue;
}
if (Directory.Exists(input))
{
List files = GetFilesOrdered(input, pattern);
foreach (string file in files)
{
try
{
outputs.Add(new ParentablePath(Path.GetFullPath(file), appendparent ? parentPath : string.Empty));
}
catch (PathTooLongException ex)
{
Globals.Logger.Warning(ex, $"The path for '{file}' was too long");
}
catch (Exception ex)
{
Globals.Logger.Error(ex, $"An exception occurred processing '{file}'");
}
}
}
else if (File.Exists(input))
{
try
{
outputs.Add(new ParentablePath(Path.GetFullPath(input), appendparent ? parentPath : string.Empty));
}
catch (PathTooLongException ex)
{
Globals.Logger.Warning(ex, $"The path for '{input}' was too long");
}
catch (Exception ex)
{
Globals.Logger.Error(ex, $"An exception occurred processing '{input}'");
}
}
}
return outputs;
}
///
/// Retrieve a list of files from a directory recursively in proper order
///
/// Directory to parse
/// Optional pattern to search for directory names
/// List with all new files
public static List GetFilesOrdered(string dir, string pattern = "*")
{
return GetFilesOrderedHelper(dir, new List(), pattern);
}
///
/// Retrieve a list of files from a directory recursively in proper order
///
/// Directory to parse
/// List representing existing files
/// Optional pattern to search for directory names
/// List with all new files
private static List GetFilesOrderedHelper(string dir, List infiles, string pattern)
{
// Take care of the files in the top directory
List toadd = Directory.EnumerateFiles(dir, pattern, SearchOption.TopDirectoryOnly).ToList();
toadd.Sort(new NaturalComparer());
infiles.AddRange(toadd);
// Then recurse through and add from the directories
List subDirs = Directory.EnumerateDirectories(dir, pattern, SearchOption.TopDirectoryOnly).ToList();
subDirs.Sort(new NaturalComparer());
foreach (string subdir in subDirs)
{
infiles = GetFilesOrderedHelper(subdir, infiles, pattern);
}
// Return the new list
return infiles;
}
///
/// Get all empty folders within a root folder
///
/// Root directory to parse
/// IEumerable containing all directories that are empty, an empty enumerable if the root is empty, null otherwise
public static List ListEmpty(string root)
{
// Check if the root exists first
if (!Directory.Exists(root))
return null;
// If it does and it is empty, return a blank enumerable
if (Directory.EnumerateFileSystemEntries(root, "*", SearchOption.AllDirectories).Count() == 0)
return new List();
// Otherwise, get the complete list
return Directory.EnumerateDirectories(root, "*", SearchOption.AllDirectories)
.Where(dir => Directory.EnumerateFileSystemEntries(dir, "*", SearchOption.AllDirectories).Count() == 0)
.ToList();
}
///
/// Try to safely delete a directory, optionally throwing the error
///
/// Name of the directory to delete
/// True if the error that is thrown should be thrown back to the caller, false otherwise
/// True if the file didn't exist or could be deleted, false otherwise
public static bool TryCreateDirectory(string file, bool throwOnError = false)
{
// Now wrap creating the directory
try
{
Directory.CreateDirectory(file);
return true;
}
catch (Exception ex)
{
if (throwOnError)
throw ex;
else
return false;
}
}
///
/// Try to safely delete a directory, optionally throwing the error
///
/// Name of the directory to delete
/// True if the error that is thrown should be thrown back to the caller, false otherwise
/// True if the file didn't exist or could be deleted, false otherwise
public static bool TryDelete(string file, bool throwOnError = false)
{
// Check if the directory exists first
if (!Directory.Exists(file))
return true;
// Now wrap deleting the directory
try
{
Directory.Delete(file, true);
return true;
}
catch (Exception ex)
{
if (throwOnError)
throw ex;
else
return false;
}
}
}
}