using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using SabreTools.IO.Writers; using SabreTools.Models.EverdriveSMDB; namespace SabreTools.Serialization { /// /// Separated value serializer for Everdrive SMDBs /// public partial class EverdriveSMDB { /// /// Serializes the defined type to an Everdrive SMDB file /// /// Data to serialize /// Path to the file to serialize to /// True on successful serialization, false otherwise public static bool SerializeToFile(MetadataFile? metadataFile, string path) { using var stream = SerializeToStream(metadataFile); if (stream == null) return false; using var fs = File.OpenWrite(path); stream.CopyTo(fs); return true; } /// /// Serializes the defined type to a stream /// /// Data to serialize /// Stream containing serialized data on success, null otherwise public static Stream? SerializeToStream(MetadataFile? metadataFile) { // If the metadata file is null if (metadataFile == null) return null; // Setup the writer and output var stream = new MemoryStream(); var writer = new SeparatedValueWriter(stream, Encoding.UTF8) { Separator = '\t', Quotes = false }; // Write out the rows, if they exist WriteRows(metadataFile.Row, writer); // Return the stream stream.Seek(0, SeekOrigin.Begin); return stream; } /// /// Write rows information to the current writer /// /// Array of Row objects representing the rows information /// SeparatedValueWriter representing the output private static void WriteRows(Row[]? rows, SeparatedValueWriter writer) { // If the games information is missing, we can't do anything if (rows == null || !rows.Any()) return; // Loop through and write out the rows foreach (var row in rows) { var rowArray = new List { row.SHA256, row.Name, row.SHA1, row.MD5, row.CRC32, }; if (row.Size != null) rowArray.Add(row.Size); writer.WriteValues(rowArray.ToArray()); writer.Flush(); } } } }