using SabreTools.Library.Data;
using SabreTools.Library.DatItems;
namespace SabreTools.Library.DatFiles
{
///
/// Represents statistical data associated with a DAT
///
public class DatStats
{
#region Private instance variables
///
/// Object used to lock stats updates
///
private readonly object _lockObject = new object();
#endregion
#region Publicly facing variables
///
/// Statistics writing format
///
public StatReportFormat ReportFormat { get; set; } = StatReportFormat.None;
///
/// Overall item count
///
public long Count { get; set; } = 0;
///
/// Number of Archive items
///
public long ArchiveCount { get; set; } = 0;
///
/// Number of BiosSet items
///
public long BiosSetCount { get; set; } = 0;
///
/// Number of Disk items
///
public long DiskCount { get; set; } = 0;
///
/// Number of Release items
///
public long ReleaseCount { get; set; } = 0;
///
/// Number of Rom items
///
public long RomCount { get; set; } = 0;
///
/// Number of Sample items
///
public long SampleCount { get; set; } = 0;
///
/// Number of machines
///
/// Special count only used by statistics output
public long GameCount { get; set; } = 0;
///
/// Total uncompressed size
///
public long TotalSize { get; set; } = 0;
///
/// Number of items with a CRC hash
///
public long CRCCount { get; set; } = 0;
///
/// Number of items with an MD5 hash
///
public long MD5Count { get; set; } = 0;
///
/// Number of items with a RIPEMD160 hash
///
public long RIPEMD160Count { get; set; } = 0;
///
/// Number of items with a SHA-1 hash
///
public long SHA1Count { get; set; } = 0;
///
/// Number of items with a SHA-256 hash
///
public long SHA256Count { get; set; } = 0;
///
/// Number of items with a SHA-384 hash
///
public long SHA384Count { get; set; } = 0;
///
/// Number of items with a SHA-512 hash
///
public long SHA512Count { get; set; } = 0;
///
/// Number of items with the baddump status
///
public long BaddumpCount { get; set; } = 0;
///
/// Number of items with the good status
///
public long GoodCount { get; set; } = 0;
///
/// Number of items with the nodump status
///
public long NodumpCount { get; set; } = 0;
///
/// Number of items with the verified status
///
public long VerifiedCount { get; set; } = 0;
#endregion
#region Instance Methods
///
/// Add to the statistics given a DatItem
///
/// Item to add info from
public void AddItem(DatItem item)
{
// No matter what the item is, we increate the count
lock (_lockObject)
{
this.Count += 1;
// Now we do different things for each item type
switch (item.ItemType)
{
case ItemType.Archive:
this.ArchiveCount += 1;
break;
case ItemType.BiosSet:
this.BiosSetCount += 1;
break;
case ItemType.Disk:
this.DiskCount += 1;
if (((Disk)item).ItemStatus != ItemStatus.Nodump)
{
this.MD5Count += (string.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
this.RIPEMD160Count += (string.IsNullOrWhiteSpace(((Disk)item).RIPEMD160) ? 0 : 1);
this.SHA1Count += (string.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
this.SHA256Count += (string.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
this.SHA384Count += (string.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
this.SHA512Count += (string.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
}
this.BaddumpCount += (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
this.GoodCount += (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
this.NodumpCount += (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
this.VerifiedCount += (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break;
case ItemType.Release:
this.ReleaseCount += 1;
break;
case ItemType.Rom:
this.RomCount += 1;
if (((Rom)item).ItemStatus != ItemStatus.Nodump)
{
this.TotalSize += ((Rom)item).Size;
this.CRCCount += (string.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
this.MD5Count += (string.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
this.RIPEMD160Count += (string.IsNullOrWhiteSpace(((Rom)item).RIPEMD160) ? 0 : 1);
this.SHA1Count += (string.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
this.SHA256Count += (string.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
this.SHA384Count += (string.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
this.SHA512Count += (string.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
}
this.BaddumpCount += (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
this.GoodCount += (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
this.NodumpCount += (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
this.VerifiedCount += (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break;
case ItemType.Sample:
this.SampleCount += 1;
break;
}
}
}
///
/// Add statistics from another DatStats object
///
/// DatStats object to add from
public void AddStats(DatStats stats)
{
this.Count += stats.Count;
this.ArchiveCount += stats.ArchiveCount;
this.BiosSetCount += stats.BiosSetCount;
this.DiskCount += stats.DiskCount;
this.ReleaseCount += stats.ReleaseCount;
this.RomCount += stats.RomCount;
this.SampleCount += stats.SampleCount;
this.GameCount += stats.GameCount;
this.TotalSize += stats.TotalSize;
// Individual hash counts
this.CRCCount += stats.CRCCount;
this.MD5Count += stats.MD5Count;
this.RIPEMD160Count += stats.RIPEMD160Count;
this.SHA1Count += stats.SHA1Count;
this.SHA256Count += stats.SHA256Count;
this.SHA384Count += stats.SHA384Count;
this.SHA512Count += stats.SHA512Count;
// Individual status counts
this.BaddumpCount += stats.BaddumpCount;
this.GoodCount += stats.GoodCount;
this.NodumpCount += stats.NodumpCount;
this.VerifiedCount += stats.VerifiedCount;
}
///
/// Remove from the statistics given a DatItem
///
/// Item to remove info for
public void RemoveItem(DatItem item)
{
// No matter what the item is, we increate the count
lock (_lockObject)
{
this.Count -= 1;
// Now we do different things for each item type
switch (item.ItemType)
{
case ItemType.Archive:
this.ArchiveCount -= 1;
break;
case ItemType.BiosSet:
this.BiosSetCount -= 1;
break;
case ItemType.Disk:
this.DiskCount -= 1;
if (((Disk)item).ItemStatus != ItemStatus.Nodump)
{
this.MD5Count -= (string.IsNullOrWhiteSpace(((Disk)item).MD5) ? 0 : 1);
this.RIPEMD160Count -= (string.IsNullOrWhiteSpace(((Disk)item).RIPEMD160) ? 0 : 1);
this.SHA1Count -= (string.IsNullOrWhiteSpace(((Disk)item).SHA1) ? 0 : 1);
this.SHA256Count -= (string.IsNullOrWhiteSpace(((Disk)item).SHA256) ? 0 : 1);
this.SHA384Count -= (string.IsNullOrWhiteSpace(((Disk)item).SHA384) ? 0 : 1);
this.SHA512Count -= (string.IsNullOrWhiteSpace(((Disk)item).SHA512) ? 0 : 1);
}
this.BaddumpCount -= (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
this.GoodCount -= (((Disk)item).ItemStatus == ItemStatus.Good ? 1 : 0);
this.NodumpCount -= (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
this.VerifiedCount -= (((Disk)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break;
case ItemType.Release:
this.ReleaseCount -= 1;
break;
case ItemType.Rom:
this.RomCount -= 1;
if (((Rom)item).ItemStatus != ItemStatus.Nodump)
{
this.TotalSize -= ((Rom)item).Size;
this.CRCCount -= (string.IsNullOrWhiteSpace(((Rom)item).CRC) ? 0 : 1);
this.MD5Count -= (string.IsNullOrWhiteSpace(((Rom)item).MD5) ? 0 : 1);
this.RIPEMD160Count -= (string.IsNullOrWhiteSpace(((Rom)item).RIPEMD160) ? 0 : 1);
this.SHA1Count -= (string.IsNullOrWhiteSpace(((Rom)item).SHA1) ? 0 : 1);
this.SHA256Count -= (string.IsNullOrWhiteSpace(((Rom)item).SHA256) ? 0 : 1);
this.SHA384Count -= (string.IsNullOrWhiteSpace(((Rom)item).SHA384) ? 0 : 1);
this.SHA512Count -= (string.IsNullOrWhiteSpace(((Rom)item).SHA512) ? 0 : 1);
}
this.BaddumpCount -= (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
this.GoodCount -= (((Rom)item).ItemStatus == ItemStatus.Good ? 1 : 0);
this.NodumpCount -= (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
this.VerifiedCount -= (((Rom)item).ItemStatus == ItemStatus.Verified ? 1 : 0);
break;
case ItemType.Sample:
this.SampleCount -= 1;
break;
}
}
}
///
/// Reset all statistics
///
public void Reset()
{
this.Count = 0;
this.ArchiveCount = 0;
this.BiosSetCount = 0;
this.DiskCount = 0;
this.ReleaseCount = 0;
this.RomCount = 0;
this.SampleCount = 0;
this.GameCount = 0;
this.TotalSize = 0;
this.CRCCount = 0;
this.MD5Count = 0;
this.RIPEMD160Count = 0;
this.SHA1Count = 0;
this.SHA256Count = 0;
this.SHA384Count = 0;
this.SHA512Count = 0;
this.BaddumpCount = 0;
this.GoodCount = 0;
this.NodumpCount = 0;
this.VerifiedCount = 0;
}
#endregion // Instance Methods
}
}