using System; using System.Collections.Generic; using System.IO; using System.Text; using SabreTools.Core; using SabreTools.DatItems; using SabreTools.DatItems.Formats; using SabreTools.IO; using SabreTools.IO.Writers; namespace SabreTools.DatFiles.Formats { /// /// Represents parsing and writing of a hashfile such as an SFV, MD5, or SHA-1 file /// internal class Hashfile : DatFile { // Private instance variables specific to Hashfile DATs private readonly Hash _hash; /// /// Constructor designed for casting a base DatFile /// /// Parent DatFile to copy from /// Type of hash that is associated with this DAT public Hashfile(DatFile datFile, Hash hash) : base(datFile) { _hash = hash; } /// public override void ParseFile(string filename, int indexId, bool keep, bool statsOnly = false, bool throwOnError = false) { // Open a file reader Encoding enc = filename.GetEncoding(); StreamReader sr = new StreamReader(File.OpenRead(filename), enc); while (!sr.EndOfStream) { try { string line = sr.ReadLine(); // Split the line and get the name and hash string[] split = line.Split(' '); string name = string.Empty; string hash = string.Empty; // If we have CRC, then it's an SFV file and the name is first if (_hash.HasFlag(Hash.CRC)) { name = split[0].Replace("*", String.Empty); hash = split[1]; } // Otherwise, the name is second else { name = split[1].Replace("*", String.Empty); hash = split[0]; } Rom rom = new Rom { Name = name, Size = null, CRC = (_hash.HasFlag(Hash.CRC) ? hash : null), MD5 = (_hash.HasFlag(Hash.MD5) ? hash : null), SHA1 = (_hash.HasFlag(Hash.SHA1) ? hash : null), SHA256 = (_hash.HasFlag(Hash.SHA256) ? hash : null), SHA384 = (_hash.HasFlag(Hash.SHA384) ? hash : null), SHA512 = (_hash.HasFlag(Hash.SHA512) ? hash : null), SpamSum = (_hash.HasFlag(Hash.SpamSum) ? hash : null), ItemStatus = ItemStatus.None, Machine = new Machine { Name = Path.GetFileNameWithoutExtension(filename), }, Source = new Source { Index = indexId, Name = filename, }, }; // Now process and add the rom ParseAddHelper(rom, statsOnly); } catch (Exception ex) when (!throwOnError) { string message = $"'{filename}' - There was an error parsing at position {sr.BaseStream.Position}"; logger.Error(ex, message); } } sr.Dispose(); } /// protected override ItemType[] GetSupportedTypes() { return new ItemType[] { ItemType.Disk, ItemType.Media, ItemType.Rom }; } /// public override bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false) { try { logger.User($"Writing to {outfile}..."); FileStream fs = File.Create(outfile); // If we get back null for some reason, just log and return if (fs == null) { logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable"); return false; } SeparatedValueWriter svw = new SeparatedValueWriter(fs, new UTF8Encoding(false)) { Quotes = false, Separator = ' ', VerifyFieldCount = true }; // Use a sorted list of games to output foreach (string key in Items.SortedKeys) { List datItems = Items[key]; // If this machine doesn't contain any writable items, skip if (!ContainsWritable(datItems)) continue; // Resolve the names in the block datItems = DatItem.ResolveNames(datItems); for (int index = 0; index < datItems.Count; index++) { DatItem datItem = datItems[index]; // Check for a "null" item datItem = ProcessNullifiedItem(datItem); // Write out the item if we're not ignoring if (!ShouldIgnore(datItem, ignoreblanks)) WriteDatItem(svw, datItem); } } logger.User($"{outfile} written!{Environment.NewLine}"); svw.Dispose(); fs.Dispose(); } catch (Exception ex) when (!throwOnError) { logger.Error(ex); return false; } return true; } /// /// Write out DatItem using the supplied SeparatedValueWriter /// /// SeparatedValueWriter to output to /// DatItem object to be output private void WriteDatItem(SeparatedValueWriter svw, DatItem datItem) { // Build the state string[] fields = new string[2]; // Get the name field string name = string.Empty; switch (datItem.ItemType) { case ItemType.Disk: var disk = datItem as Disk; if (Header.GameName) name = $"{disk.Machine.Name}{Path.DirectorySeparatorChar}"; name += disk.Name; break; case ItemType.Media: var media = datItem as Media; if (Header.GameName) name = $"{media.Machine.Name}{Path.DirectorySeparatorChar}"; name += media.Name; break; case ItemType.Rom: var rom = datItem as Rom; if (Header.GameName) name = $"{rom.Machine.Name}{Path.DirectorySeparatorChar}"; name += rom.Name; break; } // Get the hash field and set final fields switch (_hash) { case Hash.CRC: switch (datItem.ItemType) { case ItemType.Rom: var rom = datItem as Rom; fields[0] = name; fields[1] = rom.CRC; break; } break; case Hash.MD5: switch (datItem.ItemType) { case ItemType.Disk: var disk = datItem as Disk; fields[0] = disk.MD5; fields[1] = name; break; case ItemType.Media: var media = datItem as Media; fields[0] = media.MD5; fields[1] = name; break; case ItemType.Rom: var rom = datItem as Rom; fields[0] = rom.MD5; fields[1] = name; break; } break; case Hash.SHA1: switch (datItem.ItemType) { case ItemType.Disk: var disk = datItem as Disk; fields[0] = disk.SHA1; fields[1] = name; break; case ItemType.Media: var media = datItem as Media; fields[0] = media.SHA1; fields[1] = name; break; case ItemType.Rom: var rom = datItem as Rom; fields[0] = rom.SHA1; fields[1] = name; break; } break; case Hash.SHA256: switch (datItem.ItemType) { case ItemType.Media: var media = datItem as Media; fields[0] = media.SHA256; fields[1] = name; break; case ItemType.Rom: var rom = datItem as Rom; fields[0] = rom.SHA256; fields[1] = name; break; } break; case Hash.SHA384: switch (datItem.ItemType) { case ItemType.Rom: var rom = datItem as Rom; fields[0] = rom.SHA384; fields[1] = name; break; } break; case Hash.SHA512: switch (datItem.ItemType) { case ItemType.Rom: var rom = datItem as Rom; fields[0] = rom.SHA512; fields[1] = name; break; } break; case Hash.SpamSum: switch (datItem.ItemType) { case ItemType.Media: var media = datItem as Media; fields[0] = media.SpamSum; fields[1] = name; break; case ItemType.Rom: var rom = datItem as Rom; fields[0] = rom.SpamSum; fields[1] = name; break; } break; } // If we had at least one field filled in if (!string.IsNullOrEmpty(fields[0]) || !string.IsNullOrEmpty(fields[1])) svw.WriteValues(fields); svw.Flush(); } } }