using System; using System.Collections.Generic; using System.Linq; using System.Text; using SabreTools.Library.Data; using SabreTools.Library.Items; using SabreTools.Library.Tools; #if MONO using System.IO; #else using Alphaleonis.Win32.Filesystem; using FileStream = System.IO.FileStream; using StreamWriter = System.IO.StreamWriter; #endif using NaturalSort; namespace SabreTools.Library.DatFiles { /// /// Represents parsing and writing of a Missfile /// public class Missfile { /// /// Parse a Missfileand return all found games and roms within /// /// DatFile to populate with the read information /// Name of the file to be parsed /// System ID for the DAT /// Source ID for the DAT /// True if full pathnames are to be kept, false otherwise (default) /// True if game names are sanitized, false otherwise (default) /// True if we should remove non-ASCII characters from output, false otherwise (default) /// /// public static void Parse( DatFile datFile, // Standard Dat parsing string filename, int sysid, int srcid, // Miscellaneous bool keep, bool clean, bool remUnicode) { // There is no consistent way to parse a missfile... throw new NotImplementedException(); } /// /// Create and open an output file for writing direct from a dictionary /// /// DatFile to write out from /// Name of the file to write to /// True if blank roms should be skipped on output, false otherwise (default) /// True if the DAT was written correctly, false otherwise public static bool WriteToFile(DatFile datFile, string outfile, bool ignoreblanks = false) { try { Globals.Logger.User("Opening file for writing: {0}", outfile); FileStream fs = FileTools.TryCreate(outfile); // If we get back null for some reason, just log and return if (fs == null) { Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile); return false; } StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(true)); // Write out each of the machines and roms string lastgame = null; // Get a properly sorted set of keys List keys = datFile.Keys.ToList(); keys.Sort(new NaturalComparer()); foreach (string key in keys) { List roms = datFile[key]; // Resolve the names in the block roms = DatItem.ResolveNames(roms); for (int index = 0; index < roms.Count; index++) { DatItem rom = roms[index]; // There are apparently times when a null rom can skip by, skip them if (rom.Name == null || rom.MachineName == null) { Globals.Logger.Warning("Null rom found!"); continue; } // If we have a "null" game (created by DATFromDir or something similar), log it to file if (rom.Type == ItemType.Rom && ((Rom)rom).Size == -1 && ((Rom)rom).CRC == "null") { Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName); lastgame = rom.MachineName; continue; } // Now, output the rom data WriteRomData(datFile, sw, rom, lastgame, ignoreblanks); // Set the new data to compare against lastgame = rom.MachineName; } } Globals.Logger.Verbose("File written!" + Environment.NewLine); sw.Dispose(); fs.Dispose(); } catch (Exception ex) { Globals.Logger.Error(ex.ToString()); return false; } return true; } /// /// Write out RomData using the supplied StreamWriter /// /// DatFile to write out from /// StreamWriter to output to /// RomData object to be output /// The name of the last game to be output /// True if blank roms should be skipped on output, false otherwise (default) /// True if the data was written, false on error private static bool WriteRomData(DatFile datFile, StreamWriter sw, DatItem rom, string lastgame, bool ignoreblanks = false) { // If we are in ignore blanks mode AND we have a blank (0-size) rom, skip if (ignoreblanks && (rom.Type == ItemType.Rom && (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1))) { return true; } try { string state = "", name = "", pre = "", post = ""; pre = datFile.Prefix + (datFile.Quotes ? "\"" : ""); post = (datFile.Quotes ? "\"" : "") + datFile.Postfix; if (rom.Type == ItemType.Rom) { // Check for special strings in prefix and postfix pre = pre .Replace("%game%", rom.MachineName) .Replace("%name%", rom.Name) .Replace("%crc%", ((Rom)rom).CRC) .Replace("%md5%", ((Rom)rom).MD5) .Replace("%sha1%", ((Rom)rom).SHA1) .Replace("%sha256%", ((Rom)rom).SHA256) .Replace("%sha384%", ((Rom)rom).SHA384) .Replace("%sha512%", ((Rom)rom).SHA512) .Replace("%size%", ((Rom)rom).Size.ToString()); post = post .Replace("%game%", rom.MachineName) .Replace("%name%", rom.Name) .Replace("%crc%", ((Rom)rom).CRC) .Replace("%md5%", ((Rom)rom).MD5) .Replace("%sha1%", ((Rom)rom).SHA1) .Replace("%sha256%", ((Rom)rom).SHA256) .Replace("%sha384%", ((Rom)rom).SHA384) .Replace("%sha512%", ((Rom)rom).SHA512) .Replace("%size%", ((Rom)rom).Size.ToString()); } else if (rom.Type == ItemType.Disk) { // Check for special strings in prefix and postfix pre = pre .Replace("%game%", rom.MachineName) .Replace("%name%", rom.Name) .Replace("%crc%", string.Empty) .Replace("%md5%", ((Disk)rom).MD5) .Replace("%sha1%", ((Disk)rom).SHA1) .Replace("%sha256%", ((Disk)rom).SHA256) .Replace("%sha384%", ((Disk)rom).SHA384) .Replace("%sha512%", ((Disk)rom).SHA512) .Replace("%size%", string.Empty); post = post .Replace("%game%", rom.MachineName) .Replace("%name%", rom.Name) .Replace("%crc%", string.Empty) .Replace("%md5%", ((Disk)rom).MD5) .Replace("%sha1%", ((Disk)rom).SHA1) .Replace("%sha256%", ((Disk)rom).SHA256) .Replace("%sha384%", ((Disk)rom).SHA384) .Replace("%sha512%", ((Disk)rom).SHA512) .Replace("%size%", string.Empty); } else { // Check for special strings in prefix and postfix pre = pre .Replace("%game%", rom.MachineName) .Replace("%name%", rom.Name) .Replace("%crc%", string.Empty) .Replace("%md5%", string.Empty) .Replace("%sha1%", string.Empty) .Replace("%sha256%", string.Empty) .Replace("%sha384%", string.Empty) .Replace("%sha512%", string.Empty) .Replace("%size%", string.Empty); post = post .Replace("%game%", rom.MachineName) .Replace("%name%", rom.Name) .Replace("%crc%", string.Empty) .Replace("%md5%", string.Empty) .Replace("%sha1%", string.Empty) .Replace("%sha256%", string.Empty) .Replace("%sha384%", string.Empty) .Replace("%sha512%", string.Empty) .Replace("%size%", string.Empty); } // If we're in Romba mode, the state is consistent if (datFile.Romba) { if (rom.Type == ItemType.Rom) { // We can only write out if there's a SHA-1 if (((Rom)rom).SHA1 != "") { name = ((Rom)rom).SHA1.Substring(0, 2) + "/" + ((Rom)rom).SHA1.Substring(2, 2) + "/" + ((Rom)rom).SHA1.Substring(4, 2) + "/" + ((Rom)rom).SHA1.Substring(6, 2) + "/" + ((Rom)rom).SHA1 + ".gz"; state += pre + name + post + "\n"; } } else if (rom.Type == ItemType.Disk) { // We can only write out if there's a SHA-1 if (((Disk)rom).SHA1 != "") { name = ((Disk)rom).SHA1.Substring(0, 2) + "/" + ((Disk)rom).SHA1.Substring(2, 2) + "/" + ((Disk)rom).SHA1.Substring(4, 2) + "/" + ((Disk)rom).SHA1.Substring(6, 2) + "/" + ((Disk)rom).SHA1 + ".gz"; state += pre + name + post + "\n"; } } } // Otherwise, use any flags else { name = (datFile.UseGame ? rom.MachineName : rom.Name); if (datFile.RepExt != "" || datFile.RemExt) { if (datFile.RemExt) { datFile.RepExt = ""; } string dir = Path.GetDirectoryName(name); dir = (dir.StartsWith(Path.DirectorySeparatorChar.ToString()) ? dir.Remove(0, 1) : dir); name = Path.Combine(dir, Path.GetFileNameWithoutExtension(name) + datFile.RepExt); } if (datFile.AddExt != "") { name += datFile.AddExt; } if (!datFile.UseGame && datFile.GameName) { name = Path.Combine(rom.MachineName, name); } if (datFile.UseGame && rom.MachineName != lastgame) { state += pre + name + post + "\n"; lastgame = rom.MachineName; } else if (!datFile.UseGame) { state += pre + name + post + "\n"; } } sw.Write(state); sw.Flush(); } catch (Exception ex) { Globals.Logger.Error(ex.ToString()); return false; } return true; } } }