using SharpCompress.Archive; using SharpCompress.Archive.SevenZip; using SharpCompress.Common; using SharpCompress.Reader; using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text.RegularExpressions; namespace SabreTools.Helper { public class ArchiveTools { #region Archive-to-Archive Handling /// /// Attempt to copy a file between archives /// /// Source archive name /// Destination archive name /// Input entry name /// Output entry name /// Logger object for file and console output /// True if the copy was a success, false otherwise public static bool CopyFileBetweenArchives(string inputArchive, string outDir, string sourceEntryName, Rom destEntry, Logger logger) { string tempfile = ExtractSingleItemFromArchive(inputArchive, sourceEntryName, Path.GetTempPath(), logger); return WriteToArchive(tempfile, outDir, destEntry); } #endregion #region Archive Extraction /// /// Attempt to extract a file as an archive /// /// Name of the file to be extracted /// Temporary directory for archive extraction /// Logger object for file and console output /// True if the extraction was a success, false otherwise public static bool ExtractArchive(string input, string tempDir, Logger logger) { return ExtractArchive(input, tempDir, ArchiveScanLevel.Both, ArchiveScanLevel.External, ArchiveScanLevel.External, ArchiveScanLevel.Both, logger); } /// /// Attempt to extract a file as an archive /// /// Name of the file to be extracted /// Temporary directory for archive extraction /// Integer representing the archive handling level for 7z /// Integer representing the archive handling level for GZip /// Integer representing the archive handling level for RAR /// Integer representing the archive handling level for Zip /// Logger object for file and console output /// True if the extraction was a success, false otherwise public static bool ExtractArchive(string input, string tempDir, int sevenzip, int gz, int rar, int zip, Logger logger) { return ExtractArchive(input, tempDir, (ArchiveScanLevel)sevenzip, (ArchiveScanLevel)gz, (ArchiveScanLevel)rar, (ArchiveScanLevel)zip, logger); } /// /// Attempt to extract a file as an archive /// /// Name of the file to be extracted /// Temporary directory for archive extraction /// Archive handling level for 7z /// Archive handling level for GZip /// Archive handling level for RAR /// Archive handling level for Zip /// Logger object for file and console output /// True if the extraction was a success, false otherwise public static bool ExtractArchive(string input, string tempDir, ArchiveScanLevel sevenzip, ArchiveScanLevel gz, ArchiveScanLevel rar, ArchiveScanLevel zip, Logger logger) { bool encounteredErrors = true; // First get the archive type ArchiveType? at = GetCurrentArchiveType(input, logger); // If we got back null, then it's not an archive, so we we return if (at == null) { return encounteredErrors; } try { if (at == ArchiveType.SevenZip && sevenzip != ArchiveScanLevel.External) { logger.Log("Found archive of type: " + at); // Create the temp directory Directory.CreateDirectory(tempDir); // Extract all files to the temp directory SevenZipArchive sza = SevenZipArchive.Open(File.OpenRead(input)); foreach (IArchiveEntry iae in sza.Entries) { iae.WriteToDirectory(tempDir, ExtractOptions.PreserveFileTime | ExtractOptions.ExtractFullPath | ExtractOptions.Overwrite); } encounteredErrors = false; sza.Dispose(); } else if (at == ArchiveType.GZip && gz != ArchiveScanLevel.External) { logger.Log("Found archive of type: " + at); // Create the temp directory Directory.CreateDirectory(tempDir); // Decompress the input stream FileStream outstream = File.Create(Path.Combine(tempDir, Path.GetFileNameWithoutExtension(input))); GZipStream gzstream = new GZipStream(File.OpenRead(input), CompressionMode.Decompress); gzstream.CopyTo(outstream); // Dispose of the streams outstream.Dispose(); gzstream.Dispose(); encounteredErrors = false; } else if ((at == ArchiveType.Zip && zip != ArchiveScanLevel.External) || (at == ArchiveType.Rar && rar != ArchiveScanLevel.External)) { logger.Log("Found archive of type: " + at); // Create the temp directory Directory.CreateDirectory(tempDir); // Extract all files to the temp directory IReader reader = ReaderFactory.Open(File.OpenRead(input)); bool succeeded = reader.MoveToNextEntry(); while (succeeded) { reader.WriteEntryToDirectory(tempDir, ExtractOptions.PreserveFileTime | ExtractOptions.ExtractFullPath | ExtractOptions.Overwrite); succeeded = reader.MoveToNextEntry(); } encounteredErrors = false; reader.Dispose(); } } catch (EndOfStreamException) { // Catch this but don't count it as an error because SharpCompress is unsafe } catch (InvalidOperationException) { encounteredErrors = true; } catch (Exception) { // Don't log file open errors encounteredErrors = true; } return encounteredErrors; } /// /// Attempt to extract a file from an archive /// /// Name of the archive to be extracted /// Name of the entry to be extracted /// Temporary directory for archive extraction /// Logger object for file and console output /// Name of the extracted file, null on error public static string ExtractSingleItemFromArchive(string input, string entryname, string tempDir, Logger logger) { string outfile = null; // First get the archive type ArchiveType? at = GetCurrentArchiveType(input, logger); // If we got back null, then it's not an archive, so we we return if (at == null) { return outfile; } IReader reader = null; try { if (at == ArchiveType.Zip || at == ArchiveType.SevenZip || at == ArchiveType.Rar) { // Create the temp directory Directory.CreateDirectory(tempDir); reader = ReaderFactory.Open(File.OpenRead(input)); while (reader.MoveToNextEntry()) { logger.Log("Current entry name: '" + reader.Entry.Key + "'"); if (reader.Entry != null && reader.Entry.Key.Contains(entryname)) { outfile = Path.GetFullPath(Path.Combine(tempDir, reader.Entry.Key)); if (!Directory.Exists(Path.GetDirectoryName(outfile))) { Directory.CreateDirectory(Path.GetDirectoryName(outfile)); } reader.WriteEntryToFile(outfile, ExtractOptions.Overwrite); } } } else if (at == ArchiveType.GZip) { // Decompress the input stream FileStream outstream = File.Create(Path.Combine(tempDir, Path.GetFileNameWithoutExtension(input))); GZipStream gzstream = new GZipStream(File.OpenRead(input), CompressionMode.Decompress); gzstream.CopyTo(outstream); outfile = Path.GetFullPath(Path.Combine(tempDir, Path.GetFileNameWithoutExtension(input))); // Dispose of the streams outstream.Dispose(); gzstream.Dispose(); } } catch (Exception ex) { logger.Error(ex.ToString()); outfile = null; } finally { reader?.Dispose(); } return outfile; } #endregion #region Archive Information /// /// Generate a list of RomData objects from the header values in an archive /// /// Input file to get data from /// Logger object for file and console output /// List of RomData objects representing the found data public static List GetArchiveFileInfo(string input, Logger logger) { List roms = new List(); string gamename = Path.GetFileNameWithoutExtension(input); // First get the archive type ArchiveType? at = GetCurrentArchiveType(input, logger); // If we got back null, then it's not an archive, so we we return if (at == null) { return roms; } // If we got back GZip, try to get TGZ info first else if (at == ArchiveType.GZip) { Rom possibleTgz = GetTorrentGZFileInfo(input, logger); // If it was, then add it to the outputs and continue if (possibleTgz.Name != null) { roms.Add(possibleTgz); return roms; } } IReader reader = null; try { logger.Log("Found archive of type: " + at); long size = 0; string crc = ""; // If we have a gzip file, get the crc directly if (at == ArchiveType.GZip) { // Get the CRC and size from the file BinaryReader br = new BinaryReader(File.OpenRead(input)); br.BaseStream.Seek(-8, SeekOrigin.End); byte[] headercrc = br.ReadBytes(4); crc = BitConverter.ToString(headercrc.Reverse().ToArray()).Replace("-", string.Empty).ToLowerInvariant(); byte[] headersize = br.ReadBytes(4); size = BitConverter.ToInt32(headersize.Reverse().ToArray(), 0); br.Dispose(); } if (at != ArchiveType.Tar) { reader = ReaderFactory.Open(File.OpenRead(input)); while (reader.MoveToNextEntry()) { if (reader.Entry != null && !reader.Entry.IsDirectory) { logger.Log("Entry found: '" + reader.Entry.Key + "': " + (size == 0 ? reader.Entry.Size : size) + ", " + (crc == "" ? reader.Entry.Crc.ToString("X").ToLowerInvariant() : crc)); roms.Add(new Rom { Type = ItemType.Rom, Name = reader.Entry.Key, MachineName = gamename, Size = (size == 0 ? reader.Entry.Size : size), CRC = (crc == "" ? reader.Entry.Crc.ToString("X").ToLowerInvariant() : crc), }); } } } } catch (Exception ex) { logger.Error(ex.ToString()); } finally { reader?.Dispose(); } return roms; } /// /// Retrieve file information for a single torrent GZ file /// /// Filename to get information from /// Logger object for file and console output /// Populated RomData object if success, empty one on error public static Rom GetTorrentGZFileInfo(string input, Logger logger) { string datum = Path.GetFileName(input).ToLowerInvariant(); long filesize = new FileInfo(input).Length; // Check if the name is the right length if (!Regex.IsMatch(datum, @"^[0-9a-f]{40}\.gz")) { logger.Warning("Non SHA-1 filename found, skipping: '" + datum + "'"); return new Rom(); } // Check if the file is at least the minimum length if (filesize < 40 /* bytes */) { logger.Warning("Possibly corrupt file '" + input + "' with size " + Style.GetBytesReadable(filesize)); return new Rom(); } // Get the Romba-specific header data byte[] header; // Get preamble header for checking byte[] headermd5; // MD5 byte[] headercrc; // CRC byte[] headersz; // Int64 size BinaryReader br = new BinaryReader(File.OpenRead(input)); header = br.ReadBytes(12); headermd5 = br.ReadBytes(16); headercrc = br.ReadBytes(4); headersz = br.ReadBytes(8); br.Dispose(); // If the header is not correct, return a blank rom bool correct = true; for (int i = 0; i < header.Length; i++) { // This is a temp fix to ignore the modification time and OS until romba can be fixed if (i == 4 || i == 5 || i == 6 || i == 7 || i == 9) { continue; } correct &= (header[i] == Constants.TorrentGZHeader[i]); } if (!correct) { return new Rom(); } // Now convert the data and get the right position string gzmd5 = BitConverter.ToString(headermd5).Replace("-", string.Empty); string gzcrc = BitConverter.ToString(headercrc).Replace("-", string.Empty); long extractedsize = BitConverter.ToInt64(headersz, 0); Rom rom = new Rom { Type = ItemType.Rom, MachineName = Path.GetFileNameWithoutExtension(input).ToLowerInvariant(), Name = Path.GetFileNameWithoutExtension(input).ToLowerInvariant(), Size = extractedsize, CRC = gzcrc.ToLowerInvariant(), MD5 = gzmd5.ToLowerInvariant(), SHA1 = Path.GetFileNameWithoutExtension(input).ToLowerInvariant(), }; return rom; } /// /// Returns the archive type of an input file /// /// Input file to check /// Logger object for file and console output /// ArchiveType of inputted file (null on error) public static ArchiveType? GetCurrentArchiveType(string input, Logger logger) { ArchiveType? outtype = null; // First line of defense is going to be the extension, for better or worse string ext = Path.GetExtension(input).ToLowerInvariant(); if (ext.StartsWith(".")) { ext = ext.Substring(1); } if (ext != "7z" && ext != "gz" && ext != "lzma" && ext != "rar" && ext != "rev" && ext != "r00" && ext != "r01" && ext != "tar" && ext != "tgz" && ext != "tlz" && ext != "zip" && ext != "zipx") { return outtype; } // Read the first bytes of the file and get the magic number try { byte[] magic = new byte[8]; BinaryReader br = new BinaryReader(File.OpenRead(input)); magic = br.ReadBytes(8); br.Dispose(); // Convert it to an uppercase string string mstr = string.Empty; for (int i = 0; i < magic.Length; i++) { mstr += BitConverter.ToString(new byte[] { magic[i] }); } mstr = mstr.ToUpperInvariant(); // Now try to match it to a known signature if (mstr.StartsWith(Constants.SevenZipSig)) { outtype = ArchiveType.SevenZip; } else if (mstr.StartsWith(Constants.GzSig)) { outtype = ArchiveType.GZip; } else if (mstr.StartsWith(Constants.RarSig) || mstr.StartsWith(Constants.RarFiveSig)) { outtype = ArchiveType.Rar; } else if (mstr.StartsWith(Constants.TarSig) || mstr.StartsWith(Constants.TarZeroSig)) { outtype = ArchiveType.Tar; } else if (mstr.StartsWith(Constants.ZipSig) || mstr.StartsWith(Constants.ZipSigEmpty) || mstr.StartsWith(Constants.ZipSigSpanned)) { outtype = ArchiveType.Zip; } } catch (Exception) { // Don't log file open errors } return outtype; } /// /// Get if the current file should be scanned internally and externally /// /// Name of the input file to check /// User-defined scan level for 7z archives /// User-defined scan level for GZ archives /// User-defined scan level for RAR archives /// User-defined scan level for Zip archives /// Logger object for file and console output /// Output parameter determining if file should be processed externally /// Output parameter determining if file should be processed internally public static void GetInternalExternalProcess(string input, ArchiveScanLevel sevenzip, ArchiveScanLevel gzip, ArchiveScanLevel rar, ArchiveScanLevel zip, Logger logger, out bool shouldExternalProcess, out bool shouldInternalProcess) { shouldExternalProcess = true; shouldInternalProcess = true; ArchiveType? archiveType = GetCurrentArchiveType(input, logger); switch (archiveType) { case null: shouldExternalProcess = true; shouldInternalProcess = false; break; case ArchiveType.GZip: shouldExternalProcess = (gzip != ArchiveScanLevel.Internal); shouldInternalProcess = (gzip != ArchiveScanLevel.External); break; case ArchiveType.Rar: shouldExternalProcess = (rar != ArchiveScanLevel.Internal); shouldInternalProcess = (rar != ArchiveScanLevel.External); break; case ArchiveType.SevenZip: shouldExternalProcess = (sevenzip != ArchiveScanLevel.Internal); shouldInternalProcess = (sevenzip != ArchiveScanLevel.External); break; case ArchiveType.Zip: shouldExternalProcess = (zip != ArchiveScanLevel.Internal); shouldInternalProcess = (zip != ArchiveScanLevel.External); break; } } /// /// Read the information from an input 7z file /// /// Name of the input file to check /// Logger object for file and console output /// http://cpansearch.perl.org/src/BJOERN/Compress-Deflate7-1.0/7zip/DOC/7zFormat.txt public static void GetSevenZipFileInfo(string input, Logger logger) { BinaryReader br = new BinaryReader(File.OpenRead(input)); br.ReadBytes(6); // BYTE kSignature[6] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C}; logger.User("ArchiveVersion (Major.Minor): " + br.ReadByte() + "." + br.ReadByte()); logger.User("StartHeaderCRC: " + br.ReadUInt32()); logger.User("StartHeader (NextHeaderOffset, NextHeaderSize, NextHeaderCRC)" + br.ReadUInt64() + ", " + br.ReadUInt64() + ", " + br.ReadUInt32()); } #endregion #region Archive Writing /// /// Copy a file to an output archive /// /// Input filename to be moved /// Output directory to build to /// RomData representing the new information /// True if the archive was written properly, false otherwise public static bool WriteToArchive(string inputFile, string outDir, Rom rom) { // Wrap the individual inputs into lists List inputFiles = new List(); inputFiles.Add(inputFile); List roms = new List(); roms.Add(rom); return WriteToArchive(inputFiles, outDir, roms); } /// /// Copy a set of files to an output archive (assuming the same output archive name) /// /// Input filenames to be moved /// Output directory to build to /// List of Rom representing the new information /// True if the archive was written properly, false otherwise public static bool WriteToArchive(List inputFiles, string outDir, List roms) { bool success = false; // If the number of inputs is less than the number of available roms, return if (inputFiles.Count < roms.Count) { return success; } // If one of the files doesn't exist, return foreach (string file in inputFiles) { if (!File.Exists(file)) { return success; } } // Get the output archive name from the first rebuild rom string archiveFileName = Path.Combine(outDir, roms[0].MachineName + ".zip"); // First, open the archive ZipArchive outarchive = null; try { // If the full output path doesn't exist, create it if (!Directory.Exists(Path.GetDirectoryName(archiveFileName))) { Directory.CreateDirectory(Path.GetDirectoryName(archiveFileName)); } // If the archive doesn't exist, create it if (!File.Exists(archiveFileName)) { outarchive = System.IO.Compression.ZipFile.Open(archiveFileName, ZipArchiveMode.Create); outarchive.Dispose(); } // Open the archive for writing outarchive = System.IO.Compression.ZipFile.Open(archiveFileName, ZipArchiveMode.Update); // Now loop through and add all files for (int i = 0; i < inputFiles.Count; i++) { string inputFile = inputFiles[i]; Rom rom = roms[i]; // If the archive doesn't already contain the entry, add it if (outarchive.GetEntry(rom.Name) == null) { outarchive.CreateEntryFromFile(inputFile, rom.Name, CompressionLevel.Optimal); } // If there's a Date attached to the rom, change the entry to that Date if (!string.IsNullOrEmpty(rom.Date)) { DateTimeOffset dto = DateTimeOffset.Now; if (DateTimeOffset.TryParse(rom.Date, out dto)) { outarchive.GetEntry(rom.Name).LastWriteTime = dto; } } } // Dispose of the streams outarchive.Dispose(); success = true; } catch (Exception ex) { Console.WriteLine(ex); success = false; } finally { outarchive?.Dispose(); } return success; } /// /// Copy a file to an output torrentzip archive /// /// Input filename to be moved /// Output directory to build to /// RomData representing the new information /// Logger object for file and console output /// True if the archive was written properly, false otherwise public static bool WriteTorrentZip(string inputFile, string outDir, Rom rom, Logger logger) { // Wrap the individual inputs into lists List inputFiles = new List(); inputFiles.Add(inputFile); List roms = new List(); roms.Add(rom); return WriteTorrentZip(inputFiles, outDir, roms, logger); } /// /// Copy a set of files to an output torrentzip archive (assuming the same output archive name) /// /// Input filenames to be moved /// Output directory to build to /// List of Rom representing the new information /// Logger object for file and console output /// True if the archive was written properly, false otherwise public static bool WriteTorrentZip(List inputFiles, string outDir, List roms, Logger logger) { bool success = false; string tempFile = Path.GetTempFileName(); // If the number of inputs is less than the number of available roms, return if (inputFiles.Count < roms.Count) { return success; } // If one of the files doesn't exist, return foreach (string file in inputFiles) { if (!File.Exists(file)) { return success; } } // Get the output archive name from the first rebuild rom string archiveFileName = Path.Combine(outDir, roms[0].MachineName + ".zip"); // Set internal variables Stream writeStream = null; ZipFile oldZipFile = new ZipFile(); ZipFile zipFile = new ZipFile(); ZipReturn zipReturn = ZipReturn.ZipGood; try { // If the full output path doesn't exist, create it if (!Directory.Exists(Path.GetDirectoryName(archiveFileName))) { Directory.CreateDirectory(Path.GetDirectoryName(archiveFileName)); } // If the archive doesn't exist, create it and put the single file if (!File.Exists(archiveFileName)) { zipReturn = zipFile.Create(tempFile); // Map all inputs to index Dictionary inputIndexMap = new Dictionary(); for (int i = 0; i < inputFiles.Count; i++) { inputIndexMap.Add(inputFiles[i], i); } // Sort the keys in TZIP order List keys = inputIndexMap.Keys.ToList(); keys.Sort(ZipFile.TorrentZipStringCompare); // Now add all of the files in order foreach (string key in keys) { string inputFile = key; Rom rom = roms[inputIndexMap[key]]; // Open the input file for reading Stream fs = File.Open(inputFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); ulong streamSize = (ulong)(new FileInfo(inputFile).Length); zipReturn = zipFile.OpenWriteStream(false, true, rom.Name, streamSize, CompressionMethod.Deflated, out writeStream); // Copy the input stream to the output byte[] buffer = new byte[8 * 1024]; int len; while ((len = fs.Read(buffer, 0, buffer.Length)) > 0) { writeStream.Write(buffer, 0, len); } writeStream.Flush(); zipFile.CloseWriteStream(Convert.ToUInt32(rom.CRC, 16)); //Dispose of the file stream fs.Dispose(); } } // Otherwise, sort the input files and write out in the correct order else { // Open the old archive for reading oldZipFile.Open(archiveFileName, new FileInfo(archiveFileName).LastWriteTime.Ticks, true); // Map all inputs to index Dictionary inputIndexMap = new Dictionary(); for (int i = 0; i < inputFiles.Count; i++) { // If the old one contains the new file, then just skip out if (oldZipFile.Contains(roms[i].Name)) { continue; } inputIndexMap.Add(inputFiles[i], -(i + 1)); } // Then add all of the old entries to it too for (int i = 0; i < oldZipFile.EntriesCount; i++) { inputIndexMap.Add(oldZipFile.Filename(i), i); } // If the number of entries is the same as the old archive, skip out if (inputIndexMap.Keys.Count <= oldZipFile.EntriesCount) { success = true; return success; } // Otherwise, process the old zipfile zipFile.Create(tempFile); // Get the order for the entries with the new file List keys = inputIndexMap.Keys.ToList(); keys.Sort(ZipFile.TorrentZipStringCompare); // Copy over all files to the new archive foreach (string key in keys) { // Get the index mapped to they key int index = inputIndexMap[key]; // If we have the input file, add it now if (index < 0) { // Open the input file for reading Stream freadStream = File.Open(key, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); ulong istreamSize = (ulong)(new FileInfo(key).Length); zipFile.OpenWriteStream(false, true, roms[-index - 1].Name, istreamSize, CompressionMethod.Deflated, out writeStream); // Copy the input stream to the output byte[] ibuffer = new byte[8 * 1024]; int ilen; while ((ilen = freadStream.Read(ibuffer, 0, ibuffer.Length)) > 0) { writeStream.Write(ibuffer, 0, ilen); } freadStream.Dispose(); zipFile.CloseWriteStream(Convert.ToUInt32(roms[-index - 1].CRC, 16)); } // Otherwise, copy the file from the old archive else { // Instantiate the streams CompressionMethod icompressionMethod = CompressionMethod.Stored; ulong istreamSize = 0; Stream zreadStream; oldZipFile.OpenReadStream(index, false, out zreadStream, out istreamSize, out icompressionMethod); zipFile.OpenWriteStream(false, true, oldZipFile.Filename(index), istreamSize, CompressionMethod.Deflated, out writeStream); // Copy the input stream to the output byte[] ibuffer = new byte[8 * 1024]; int ilen; while ((ilen = zreadStream.Read(ibuffer, 0, ibuffer.Length)) > 0) { writeStream.Write(ibuffer, 0, ilen); } zipFile.CloseWriteStream(BitConverter.ToUInt32(oldZipFile.CRC32(index), 0)); } } } // Close the output zip file zipFile.Close(); success = true; } catch (Exception ex) { Console.WriteLine(ex); success = false; } finally { zipFile.Dispose(); oldZipFile.Dispose(); } // If the old file exists, delete it and replace if (File.Exists(archiveFileName)) { File.Delete(archiveFileName); } File.Move(tempFile, archiveFileName); return true; } /// /// Write an input file to a torrent GZ file /// /// File to write from /// Directory to write archive to /// True if files should be output in Romba depot folders, false otherwise /// Logger object for file and console output /// True if the write was a success, false otherwise /// This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code. public static bool WriteTorrentGZ(string input, string outDir, bool romba, Logger logger) { // Check that the input file exists if (!File.Exists(input)) { logger.Warning("File " + input + " does not exist!"); return false; } input = Path.GetFullPath(input); // Make sure the output directory exists if (!Directory.Exists(outDir)) { Directory.CreateDirectory(outDir); } outDir = Path.GetFullPath(outDir); // Now get the Rom info for the file so we have hashes and size Rom rom = FileTools.GetSingleFileInfo(input); // If it doesn't exist, create the output file and then write string outfile = Path.Combine(outDir, rom.SHA1 + ".gz"); // Compress the input stream FileStream inputStream = File.OpenRead(input); GZipStream outputStream = new GZipStream(File.Open(outfile, FileMode.Create, FileAccess.Write), CompressionMode.Compress); inputStream.CopyTo(outputStream); // Dispose of the streams inputStream.Dispose(); outputStream.Dispose(); // Now that it's ready, inject the header info BinaryWriter sw = new BinaryWriter(new MemoryStream()); BinaryReader br = new BinaryReader(File.OpenRead(outfile)); // Write standard header and TGZ info byte[] data = Constants.TorrentGZHeader .Concat(Style.StringToByteArray(rom.MD5)) // MD5 .Concat(Style.StringToByteArray(rom.CRC)) // CRC .Concat(BitConverter.GetBytes(rom.Size).Reverse().ToArray()) // Long size (Mirrored) .ToArray(); sw.Write(data); // Finally, copy the rest of the data from the original file br.BaseStream.Seek(10, SeekOrigin.Begin); int i = 10; while (br.BaseStream.Position < br.BaseStream.Length) { sw.Write(br.ReadByte()); i++; } // Dispose of the stream br.Dispose(); // Now write the new file over the original BinaryWriter bw = new BinaryWriter(File.Open(outfile, FileMode.Create)); sw.BaseStream.Seek(0, SeekOrigin.Begin); bw.BaseStream.Seek(0, SeekOrigin.Begin); sw.BaseStream.CopyTo(bw.BaseStream); // Dispose of the streams bw.Dispose(); sw.Dispose(); // If we're in romba mode, create the subfolder and move the file if (romba) { string subfolder = Path.Combine(rom.SHA1.Substring(0, 2), rom.SHA1.Substring(2, 2), rom.SHA1.Substring(4, 2), rom.SHA1.Substring(6, 2)); outDir = Path.Combine(outDir, subfolder); if (!Directory.Exists(outDir)) { Directory.CreateDirectory(outDir); } try { File.Move(outfile, Path.Combine(outDir, Path.GetFileName(outfile))); } catch (Exception ex) { logger.Warning(ex.ToString()); File.Delete(outfile); } } return true; } #endregion } }