using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Serialization;
using SabreTools.Core;
using Newtonsoft.Json;
namespace SabreTools.DatItems
{
///
/// Represents which Slot(s) is associated with a set
///
[JsonObject("slot"), XmlRoot("slot")]
public class Slot : DatItem
{
#region Fields
///
/// Name of the item
///
[JsonProperty("name")]
[XmlElement("name")]
public string Name { get; set; }
///
/// Slot options associated with the slot
///
[JsonProperty("slotoptions", DefaultValueHandling = DefaultValueHandling.Ignore)]
[XmlElement("slotoptions")]
public List SlotOptions { get; set; }
[JsonIgnore]
public bool SlotOptionsSpecified { get { return SlotOptions != null && SlotOptions.Count > 0; } }
#endregion
#region Accessors
///
public override string GetName()
{
return Name;
}
///
public override void SetName(string name)
{
Name = name;
}
///
public override void SetFields(
Dictionary datItemMappings,
Dictionary machineMappings)
{
// Set base fields
base.SetFields(datItemMappings, machineMappings);
// Handle Slot-specific fields
if (datItemMappings.Keys.Contains(DatItemField.Name))
Name = datItemMappings[DatItemField.Name];
if (SlotOptionsSpecified)
{
foreach (SlotOption slotOption in SlotOptions)
{
slotOption.SetFields(datItemMappings, machineMappings);
}
}
}
#endregion
#region Constructors
///
/// Create a default, empty Slot object
///
public Slot()
{
Name = string.Empty;
ItemType = ItemType.Slot;
}
#endregion
#region Cloning Methods
public override object Clone()
{
return new Slot()
{
ItemType = this.ItemType,
DupeType = this.DupeType,
Machine = this.Machine.Clone() as Machine,
Source = this.Source.Clone() as Source,
Remove = this.Remove,
Name = this.Name,
SlotOptions = this.SlotOptions,
};
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a Slot, return false
if (ItemType != other.ItemType)
return false;
// Otherwise, treat it as a Slot
Slot newOther = other as Slot;
// If the Slot information matches
bool match = (Name == newOther.Name);
if (!match)
return match;
// If the slot options match
if (SlotOptionsSpecified)
{
foreach (SlotOption slotOption in SlotOptions)
{
match &= newOther.SlotOptions.Contains(slotOption);
}
}
return match;
}
#endregion
#region Filtering
///
public override void RemoveFields(
List datItemFields,
List machineFields)
{
// Remove common fields first
base.RemoveFields(datItemFields, machineFields);
// Remove the fields
if (datItemFields.Contains(DatItemField.Name))
Name = null;
if (SlotOptionsSpecified)
{
foreach (SlotOption slotOption in SlotOptions)
{
slotOption.RemoveFields(datItemFields, machineFields);
}
}
}
///
/// Set internal names to match One Rom Per Game (ORPG) logic
///
public override void SetOneRomPerGame()
{
string[] splitname = Name.Split('.');
Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
Name = Path.GetFileName(Name);
}
#endregion
#region Sorting and Merging
///
public override void ReplaceFields(
DatItem item,
List datItemFields,
List machineFields)
{
// Replace common fields first
base.ReplaceFields(item, datItemFields, machineFields);
// If we don't have a Slot to replace from, ignore specific fields
if (item.ItemType != ItemType.Slot)
return;
// Cast for easier access
Slot newItem = item as Slot;
// Replace the fields
if (datItemFields.Contains(DatItemField.Name))
Name = newItem.Name;
// DatItem_SlotOption_* doesn't make sense here
// since not every slot option under the other item
// can replace every slot option under this item
}
#endregion
}
}