using System; using System.Collections.Generic; using System.Linq; using System.Xml.Serialization; using SabreTools.Core; using SabreTools.Core.Tools; using SabreTools.Filtering; using Newtonsoft.Json; namespace SabreTools.DatItems { /// /// Represents the sound output for a machine /// [JsonObject("sound"), XmlRoot("sound")] public class Sound : DatItem { #region Fields /// /// Number of speakers or channels /// [JsonProperty("channels", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("channels")] public long? Channels { get; set; } [JsonIgnore] public bool ChannelsSpecified { get { return Channels != null; } } #endregion #region Accessors /// /// Set fields with given values /// /// Mappings dictionary public override void SetFields(Dictionary mappings) { // Set base fields base.SetFields(mappings); // Handle Sound-specific fields if (mappings.Keys.Contains(Field.DatItem_Channels)) Channels = Sanitizer.CleanLong(mappings[Field.DatItem_Channels]); } #endregion #region Constructors /// /// Create a default, empty Sound object /// public Sound() { ItemType = ItemType.Sound; } #endregion #region Cloning Methods public override object Clone() { return new Sound() { ItemType = this.ItemType, DupeType = this.DupeType, Machine = this.Machine.Clone() as Machine, Source = this.Source.Clone() as Source, Remove = this.Remove, Channels = this.Channels, }; } #endregion #region Comparision Methods public override bool Equals(DatItem other) { // If we don't have a Sound, return false if (ItemType != other.ItemType) return false; // Otherwise, treat it as a Sound Sound newOther = other as Sound; // If the Sound information matches return (Channels == newOther.Channels); } #endregion #region Filtering /// /// Check to see if a DatItem passes the filter /// /// Filter to check against /// True if this is a subitem, false otherwise /// True if the item passed the filter, false otherwise public override bool PassesFilter(Filter filter, bool sub = false) { // Check common fields first if (!base.PassesFilter(filter, sub)) return false; // Filter on channels if (!filter.PassLongFilter(filter.DatItem_Channels, Channels)) return false; return true; } /// /// Remove fields from the DatItem /// /// List of Fields to remove public override void RemoveFields(List fields) { // Remove common fields first base.RemoveFields(fields); // Remove the fields if (fields.Contains(Field.DatItem_Channels)) Channels = null; } #endregion #region Sorting and Merging /// /// Replace fields from another item /// /// DatItem to pull new information from /// List of Fields representing what should be updated public override void ReplaceFields(DatItem item, List fields) { // Replace common fields first base.ReplaceFields(item, fields); // If we don't have a Sound to replace from, ignore specific fields if (item.ItemType != ItemType.Sound) return; // Cast for easier access Sound newItem = item as Sound; // Replace the fields if (fields.Contains(Field.DatItem_Channels)) Channels = newItem.Channels; } #endregion } }