using System;
using System.Collections.Generic;
using System.Linq;
using SabreTools.Core;
using SabreTools.DatItems;
using SabreTools.DatItems.Formats;
namespace SabreTools.DatFiles.Formats
{
///
/// Represents parsing and writing of a DosCenter DAT
///
internal partial class DosCenter : DatFile
{
///
protected override ItemType[] GetSupportedTypes()
{
return
[
ItemType.Rom
];
}
///
protected override List? GetMissingRequiredFields(DatItem datItem)
{
var missingFields = new List();
// Check item name
if (string.IsNullOrEmpty(datItem.GetName()))
missingFields.Add(Models.Metadata.Rom.NameKey);
switch (datItem)
{
case Rom rom:
if (rom.GetFieldValue(Models.Metadata.Rom.SizeKey) == null)
missingFields.Add(Models.Metadata.Rom.SizeKey);
// if (string.IsNullOrEmpty(rom.Date))
// missingFields.Add(Models.Metadata.Rom.DateKey);
if (string.IsNullOrEmpty(rom.GetFieldValue(Models.Metadata.Rom.CRCKey)))
missingFields.Add(Models.Metadata.Rom.CRCKey);
break;
}
return missingFields;
}
///
public override bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false)
{
try
{
logger.User($"Writing to '{outfile}'...");
var metadataFile = CreateMetadataFile(ignoreblanks);
if (!(new Serialization.Files.DosCenter().Serialize(metadataFile, outfile)))
{
logger.Warning($"File '{outfile}' could not be written! See the log for more details.");
return false;
}
}
catch (Exception ex) when (!throwOnError)
{
logger.Error(ex);
return false;
}
logger.User($"'{outfile}' written!{Environment.NewLine}");
return true;
}
#region Converters
///
/// Create a MetadataFile from the current internal information
///
/// True if blank roms should be skipped on output, false otherwise
private Models.DosCenter.MetadataFile CreateMetadataFile(bool ignoreblanks)
{
var metadataFile = new Models.DosCenter.MetadataFile
{
DosCenter = CreateDosCenter(),
Game = CreateGames(ignoreblanks)
};
return metadataFile;
}
///
/// Create a DosCenter from the current internal information
///
private Models.DosCenter.DosCenter? CreateDosCenter()
{
// If we don't have a header, we can't do anything
if (this.Header == null)
return null;
var clrMamePro = new Models.DosCenter.DosCenter
{
Name = Header.Name,
Description = Header.Description,
Version = Header.Version,
Date = Header.Date,
Author = Header.Author,
Homepage = Header.Homepage,
Comment = Header.Comment,
};
return clrMamePro;
}
///
/// Create an array of GameBase from the current internal information
///
/// True if blank roms should be skipped on output, false otherwise
private Models.DosCenter.Game[]? CreateGames(bool ignoreblanks)
{
// If we don't have items, we can't do anything
if (this.Items == null || !this.Items.Any())
return null;
// Create a list of hold the games
var games = new List();
// Loop through the sorted items and create games for them
foreach (string key in Items.SortedKeys)
{
var items = Items.FilteredItems(key);
if (items == null || !items.Any())
continue;
// Get the first item for game information
var machine = items[0].Machine;
// We re-add the missing parts of the game name
var game = new Models.DosCenter.Game
{
Name = $"\"{machine?.GetFieldValue(Models.Metadata.Machine.NameKey) ?? string.Empty}.zip\""
};
// Create holders for all item types
var files = new List();
// Loop through and convert the items to respective lists
for (int index = 0; index < items.Count; index++)
{
// Get the item
var item = items[index];
// Check for a "null" item
item = ProcessNullifiedItem(item);
// Skip if we're ignoring the item
if (ShouldIgnore(item, ignoreblanks))
continue;
switch (item)
{
case Rom rom:
files.Add(CreateFile(rom));
break;
}
}
// Assign the values to the game
game.File = [.. files];
// Add the game to the list
games.Add(game);
}
return [.. games];
}
///
/// Create a File from the current Rom DatItem
///
private static Models.DosCenter.File CreateFile(Rom item)
{
var rom = new Models.DosCenter.File
{
Name = item.GetName(),
Size = item.GetFieldValue(Models.Metadata.Rom.SizeKey)?.ToString(),
CRC = item.GetFieldValue(Models.Metadata.Rom.CRCKey),
Date = item.GetFieldValue(Models.Metadata.Rom.DateKey),
};
return rom;
}
#endregion
}
}