using System.Collections.Generic; namespace SabreTools.Skippers.SkipperFiles { /// /// SkipperFile for Nintendo Famicom Disk System headers /// /// Originally from fds.xml internal class NintendoFamicomDiskSystem : SkipperFile { public NintendoFamicomDiskSystem() { // Create tests var rule1Test1 = new DataSkipperTest { Offset = 0x00, Value = new byte[] { 0x46, 0x44, 0x53, 0x1A, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, Result = true, }; var rule2Test1 = new DataSkipperTest { Offset = 0x00, Value = new byte[] { 0x46, 0x44, 0x53, 0x1A, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, Result = true, }; var rule3Test1 = new DataSkipperTest { Offset = 0x00, Value = new byte[] { 0x46, 0x44, 0x53, 0x1A, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, Result = true, }; var rule4Test1 = new DataSkipperTest { Offset = 0x00, Value = new byte[] { 0x46, 0x44, 0x53, 0x1A, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, Result = true, }; // Create rules var rule1 = new SkipperRule { StartOffset = 0x10, EndOffset = null, Operation = HeaderSkipOperation.None, Tests = new List { rule1Test1, } }; var rule2 = new SkipperRule { StartOffset = 0x10, EndOffset = null, Operation = HeaderSkipOperation.None, Tests = new List { rule2Test1, } }; var rule3 = new SkipperRule { StartOffset = 0x10, EndOffset = null, Operation = HeaderSkipOperation.None, Tests = new List { rule3Test1, } }; var rule4 = new SkipperRule { StartOffset = 0x10, EndOffset = null, Operation = HeaderSkipOperation.None, Tests = new List { rule4Test1, } }; // Create file Name = "fds"; Author = "Yori Yoshizuki"; Version = "1.0"; SourceFile = "fds"; Rules = new List { rule1, rule2, rule3, rule4, }; } } }