using SabreTools.Skippers.Tests;
namespace SabreTools.Skippers.Detectors
{
///
/// Detector for Super Nintendo Entertainment System headers
///
/// Originally from snes.xml
internal class SuperNintendoEntertainmentSystem : Detector
{
public SuperNintendoEntertainmentSystem()
{
// Create tests
var rule1Test1 = new DataTest
{
Offset = "16",
Value = "0000000000000000",
};
var rule2Test1 = new DataTest
{
Offset = "16",
Value = "AABB040000000000",
};
var rule3Test1 = new DataTest
{
Offset = "16",
Value = "535550455255464F",
};
// Create rules
var rule1 = new Rule
{
StartOffset = "200",
Operation = HeaderSkipOperation.None,
Tests = new Test[]
{
rule1Test1,
}
};
var rule2 = new Rule
{
StartOffset = "200",
Operation = HeaderSkipOperation.None,
Tests = new Test[]
{
rule2Test1,
}
};
var rule3 = new Rule
{
StartOffset = "200",
Operation = HeaderSkipOperation.None,
Tests = new Test[]
{
rule3Test1,
}
};
// Create file
Name = "Nintendo Super Famicom/SNES";
Author = "Matt Nadareski (darksabre76)";
Version = "1.0";
SourceFile = "snes";
Rules = new Rule[]
{
rule1, // FIG
rule2, // SMC
rule3, // UFO
};
}
}
}