using SabreTools.Skippers.Tests; namespace SabreTools.Skippers.Detectors { /// /// Detector for Super Nintendo Entertainment System headers /// /// Originally from snes.xml internal class SuperNintendoEntertainmentSystem : Detector { public SuperNintendoEntertainmentSystem() { // Create tests var rule1Test1 = new DataTest { Offset = "16", Value = "0000000000000000", }; var rule2Test1 = new DataTest { Offset = "16", Value = "AABB040000000000", }; var rule3Test1 = new DataTest { Offset = "16", Value = "535550455255464F", }; // Create rules var rule1 = new Rule { StartOffset = "200", Operation = HeaderSkipOperation.None, Tests = new Test[] { rule1Test1, } }; var rule2 = new Rule { StartOffset = "200", Operation = HeaderSkipOperation.None, Tests = new Test[] { rule2Test1, } }; var rule3 = new Rule { StartOffset = "200", Operation = HeaderSkipOperation.None, Tests = new Test[] { rule3Test1, } }; // Create file Name = "Nintendo Super Famicom/SNES"; Author = "Matt Nadareski (darksabre76)"; Version = "1.0"; SourceFile = "snes"; Rules = new Rule[] { rule1, // FIG rule2, // SMC rule3, // UFO }; } } }