using SabreTools.Library.Data;
using SabreTools.Library.Tools;
#if MONO
using System.IO;
#else
using BinaryReader = System.IO.BinaryReader;
using SeekOrigin = System.IO.SeekOrigin;
using Stream = System.IO.Stream;
#endif
namespace SabreTools.Library.FileTypes
{
///
/// This is code adapted from chd.h and chd.cpp in MAME
/// Additional archival code from https://github.com/rtissera/libchdr/blob/master/src/chd.h
///
///
/// ----------------------------------------------
/// Common CHD Header:
/// 0x00-0x07 - CHD signature
/// 0x08-0x0B - Header size
/// 0x0C-0x0F - CHD version
/// ----------------------------------------------
/// CHD v1 header layout:
/// 0x10-0x13 - Flags (1: Has parent MD5, 2: Disallow writes)
/// 0x14-0x17 - Compression
/// 0x18-0x1B - 512-byte sectors per hunk
/// 0x1C-0x1F - Hunk count
/// 0x20-0x23 - Hard disk cylinder count
/// 0x24-0x27 - Hard disk head count
/// 0x28-0x2B - Hard disk sector count
/// 0x2C-0x3B - MD5
/// 0x3C-0x4B - Parent MD5
/// ----------------------------------------------
/// CHD v2 header layout:
/// 0x10-0x13 - Flags (1: Has parent MD5, 2: Disallow writes)
/// 0x14-0x17 - Compression
/// 0x18-0x1B - seclen-byte sectors per hunk
/// 0x1C-0x1F - Hunk count
/// 0x20-0x23 - Hard disk cylinder count
/// 0x24-0x27 - Hard disk head count
/// 0x28-0x2B - Hard disk sector count
/// 0x2C-0x3B - MD5
/// 0x3C-0x4B - Parent MD5
/// 0x4C-0x4F - Number of bytes per sector (seclen)
/// ----------------------------------------------
/// CHD v3 header layout:
/// 0x10-0x13 - Flags (1: Has parent SHA-1, 2: Disallow writes)
/// 0x14-0x17 - Compression
/// 0x18-0x1B - Hunk count
/// 0x1C-0x23 - Logical Bytes
/// 0x24-0x2C - Metadata Offset
/// ...
/// 0x4C-0x4F - Hunk Bytes
/// 0x50-0x63 - SHA-1
/// 0x64-0x77 - Parent SHA-1
/// 0x78-0x87 - Map
/// ----------------------------------------------
/// CHD v4 header layout:
/// 0x10-0x13 - Flags (1: Has parent SHA-1, 2: Disallow writes)
/// 0x14-0x17 - Compression
/// 0x18-0x1B - Hunk count
/// 0x1C-0x23 - Logical Bytes
/// 0x24-0x2C - Metadata Offset
/// ...
/// 0x2C-0x2F - Hunk Bytes
/// 0x30-0x43 - SHA-1
/// 0x44-0x57 - Parent SHA-1
/// 0x58-0x6b - Raw SHA-1
/// 0x6c-0x7b - Map
/// ----------------------------------------------
/// CHD v5 header layout:
/// 0x10-0x13 - Compression format 1
/// 0x14-0x17 - Compression format 2
/// 0x18-0x1B - Compression format 3
/// 0x1C-0x1F - Compression format 4
/// 0x20-0x27 - Logical Bytes
/// 0x28-0x2F - Map Offset
/// 0x30-0x37 - Metadata Offset
/// 0x38-0x3B - Hunk Bytes
/// 0x3C-0x3F - Unit Bytes
/// 0x40-0x53 - Raw SHA-1
/// 0x54-0x67 - SHA-1
/// 0x68-0x7b - Parent SHA-1
/// ----------------------------------------------
///
public class CHDFile : BaseFile
{
#region Private instance variables
// Core parameters from the header
private byte[] m_signature; // signature
private uint m_headersize; // size of the header
private uint m_version; // version of the header
private ulong m_logicalbytes; // logical size of the raw CHD data in bytes
private ulong m_mapoffset; // offset of map
private ulong m_metaoffset; // offset to first metadata bit
private uint m_sectorsperhunk; // number of sectors per hunk
private uint m_hunkbytes; // size of each raw hunk in bytes
private ulong m_hunkcount; // number of hunks represented
private uint m_unitbytes; // size of each unit in bytes
private ulong m_unitcount; // number of units represented
private CHDCodecType[] m_compression = new CHDCodecType[4]; // array of compression types used
// map information
private uint m_mapentrybytes; // length of each entry in a map
// additional required vars
private uint? _headerVersion;
private BinaryReader m_br; // Binary reader representing the CHD stream
#endregion
#region Pubically facing variables
public uint? Version
{
get
{
if (_headerVersion == null)
{
_headerVersion = ValidateHeaderVersion();
}
return _headerVersion;
}
}
#endregion
#region Constructors
///
/// Create a new, blank CHDFile
///
public CHDFile()
{
this._fileType = FileType.CHD;
}
///
/// Create a new CHDFile from an input file
///
///
public CHDFile(string filename)
: base(filename)
{
_fileType = FileType.CHD;
m_br = new BinaryReader(Utilities.TryOpenRead(filename));
_headerVersion = ValidateHeaderVersion();
byte[] hash = GetHashFromHeader();
if (hash.Length == Constants.MD5Length)
{
_md5 = hash;
}
else if (hash.Length == Constants.SHA1Length)
{
_sha1 = hash;
}
}
///
/// Create a new CHDFile from an input stream
///
/// Stream representing the CHD file
public CHDFile(Stream chdstream)
{
_fileType = FileType.CHD;
m_br = new BinaryReader(chdstream);
_headerVersion = ValidateHeaderVersion();
if (_headerVersion != null)
{
byte[] hash = GetHashFromHeader();
if (hash != null)
{
if (hash.Length == Constants.MD5Length)
{
_md5 = hash;
}
else if (hash.Length == Constants.SHA1Length)
{
_sha1 = hash;
}
}
}
}
#endregion
#region Header Parsing
///
/// Validate the initial signature, version, and header size
///
/// Unsigned int containing the version number, null if invalid
private uint? ValidateHeaderVersion()
{
try
{
// Seek to the beginning to make sure we're reading the correct bytes
m_br.BaseStream.Seek(0, SeekOrigin.Begin);
// Read and verify the CHD signature
m_signature = m_br.ReadBytes(8);
// If no signature could be read, return null
if (m_signature == null || m_signature.Length == 0)
{
return null;
}
if (!m_signature.StartsWith(Constants.CHDSignature, exact: true))
{
// throw CHDERR_INVALID_FILE;
return null;
}
// Get the header size and version
m_headersize = m_br.ReadUInt32Reverse();
m_version = m_br.ReadUInt32Reverse();
// If we have an invalid combination of size and version
if ((m_version == 1 && m_headersize != Constants.CHD_V1_HEADER_SIZE)
|| (m_version == 2 && m_headersize != Constants.CHD_V2_HEADER_SIZE)
|| (m_version == 3 && m_headersize != Constants.CHD_V3_HEADER_SIZE)
|| (m_version == 4 && m_headersize != Constants.CHD_V4_HEADER_SIZE)
|| (m_version == 5 && m_headersize != Constants.CHD_V5_HEADER_SIZE)
|| (m_version < 1 || m_version > 5))
{
// throw CHDERR_UNSUPPORTED_VERSION;
return null;
}
return m_version;
}
catch
{
return null;
}
}
///
/// Get the internal MD5 (v1, v2) or SHA-1 (v3, v4, v5) from the CHD
///
/// MD5 as a byte array, null on error
private byte[] GetHashFromHeader()
{
// Validate the header by default just in case
uint? version = ValidateHeaderVersion();
// Now get the hash, if possible
byte[] hash;
// Now parse the rest of the header according to the version
try
{
switch (version)
{
case 1:
hash = ParseCHDv1Header();
break;
case 2:
hash = ParseCHDv2Header();
break;
case 3:
hash = ParseCHDv3Header();
break;
case 4:
hash = ParseCHDv4Header();
break;
case 5:
hash = ParseCHDv5Header();
break;
case null:
default:
// throw CHDERR_INVALID_FILE;
return null;
}
}
catch
{
// throw CHDERR_INVALID_FILE;
return null;
}
return hash;
}
///
/// Parse a CHD v1 header
///
/// The extracted MD5 on success, null otherwise
private byte[] ParseCHDv1Header()
{
// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(16, SeekOrigin.Begin);
// Set the blank MD5 hash
byte[] md5 = new byte[16];
// Set offsets and defaults
m_mapoffset = 0;
m_mapentrybytes = 0;
// Read the CHD flags
uint flags = m_br.ReadUInt32Reverse();
// Determine compression
switch (m_br.ReadUInt32())
{
case 0: m_compression[0] = CHDCodecType.CHD_CODEC_NONE; break;
case 1: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 2: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 3: m_compression[0] = CHDCodecType.CHD_CODEC_AVHUFF; break;
default: /* throw CHDERR_UNKNOWN_COMPRESSION; */ return null;
}
m_compression[1] = m_compression[2] = m_compression[3] = CHDCodecType.CHD_CODEC_NONE;
m_sectorsperhunk = m_br.ReadUInt32Reverse();
m_hunkcount = m_br.ReadUInt32Reverse();
m_br.ReadUInt32Reverse(); // Cylinder count
m_br.ReadUInt32Reverse(); // Head count
m_br.ReadUInt32Reverse(); // Sector count
md5 = m_br.ReadBytes(16);
m_br.ReadBytes(16); // Parent MD5
return md5;
}
///
/// Parse a CHD v2 header
///
/// The extracted MD5 on success, null otherwise
private byte[] ParseCHDv2Header()
{
// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(16, SeekOrigin.Begin);
// Set the blank MD5 hash
byte[] md5 = new byte[16];
// Set offsets and defaults
m_mapoffset = 0;
m_mapentrybytes = 0;
// Read the CHD flags
uint flags = m_br.ReadUInt32Reverse();
// Determine compression
switch (m_br.ReadUInt32())
{
case 0: m_compression[0] = CHDCodecType.CHD_CODEC_NONE; break;
case 1: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 2: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 3: m_compression[0] = CHDCodecType.CHD_CODEC_AVHUFF; break;
default: /* throw CHDERR_UNKNOWN_COMPRESSION; */ return null;
}
m_compression[1] = m_compression[2] = m_compression[3] = CHDCodecType.CHD_CODEC_NONE;
m_sectorsperhunk = m_br.ReadUInt32Reverse();
m_hunkcount = m_br.ReadUInt32Reverse();
m_br.ReadUInt32Reverse(); // Cylinder count
m_br.ReadUInt32Reverse(); // Head count
m_br.ReadUInt32Reverse(); // Sector count
md5 = m_br.ReadBytes(16);
m_br.ReadBytes(16); // Parent MD5
m_br.ReadUInt32Reverse(); // Sector size
return md5;
}
///
/// Parse a CHD v3 header
///
/// The extracted SHA-1 on success, null otherwise
private byte[] ParseCHDv3Header()
{
// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(16, SeekOrigin.Begin);
// Set the blank SHA-1 hash
byte[] sha1 = new byte[20];
// Set offsets and defaults
m_mapoffset = 120;
m_mapentrybytes = 16;
// Read the CHD flags
uint flags = m_br.ReadUInt32Reverse();
// Determine compression
switch (m_br.ReadUInt32())
{
case 0: m_compression[0] = CHDCodecType.CHD_CODEC_NONE; break;
case 1: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 2: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 3: m_compression[0] = CHDCodecType.CHD_CODEC_AVHUFF; break;
default: /* throw CHDERR_UNKNOWN_COMPRESSION; */ return null;
}
m_compression[1] = m_compression[2] = m_compression[3] = CHDCodecType.CHD_CODEC_NONE;
m_hunkcount = m_br.ReadUInt32Reverse();
m_logicalbytes = m_br.ReadUInt64Reverse();
m_metaoffset = m_br.ReadUInt32Reverse();
m_br.BaseStream.Seek(76, SeekOrigin.Begin);
m_hunkbytes = m_br.ReadUInt32Reverse();
m_br.BaseStream.Seek(Constants.CHDv3SHA1Offset, SeekOrigin.Begin);
sha1 = m_br.ReadBytes(20);
// guess at the units based on snooping the metadata
// m_unitbytes = guess_unitbytes();
m_unitcount = (m_logicalbytes + m_unitbytes - 1) / m_unitbytes;
return sha1;
}
///
/// Parse a CHD v4 header
///
/// The extracted SHA-1 on success, null otherwise
private byte[] ParseCHDv4Header()
{
// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(16, SeekOrigin.Begin);
// Set the blank SHA-1 hash
byte[] sha1 = new byte[20];
// Set offsets and defaults
m_mapoffset = 108;
m_mapentrybytes = 16;
// Read the CHD flags
uint flags = m_br.ReadUInt32Reverse();
// Determine compression
switch (m_br.ReadUInt32())
{
case 0: m_compression[0] = CHDCodecType.CHD_CODEC_NONE; break;
case 1: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 2: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 3: m_compression[0] = CHDCodecType.CHD_CODEC_AVHUFF; break;
default: /* throw CHDERR_UNKNOWN_COMPRESSION; */ return null;
}
m_compression[1] = m_compression[2] = m_compression[3] = CHDCodecType.CHD_CODEC_NONE;
m_hunkcount = m_br.ReadUInt32Reverse();
m_logicalbytes = m_br.ReadUInt64Reverse();
m_metaoffset = m_br.ReadUInt32Reverse();
m_br.BaseStream.Seek(44, SeekOrigin.Begin);
m_hunkbytes = m_br.ReadUInt32Reverse();
m_br.BaseStream.Seek(Constants.CHDv4SHA1Offset, SeekOrigin.Begin);
sha1 = m_br.ReadBytes(20);
// guess at the units based on snooping the metadata
// m_unitbytes = guess_unitbytes();
m_unitcount = (m_logicalbytes + m_unitbytes - 1) / m_unitbytes;
return sha1;
}
///
/// Parse a CHD v5 header
///
/// The extracted SHA-1 on success, null otherwise
private byte[] ParseCHDv5Header()
{
// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(16, SeekOrigin.Begin);
// Set the blank SHA-1 hash
byte[] sha1 = new byte[20];
// Determine compression
m_compression[0] = (CHDCodecType)m_br.ReadUInt32Reverse();
m_compression[1] = (CHDCodecType)m_br.ReadUInt32Reverse();
m_compression[2] = (CHDCodecType)m_br.ReadUInt32Reverse();
m_compression[3] = (CHDCodecType)m_br.ReadUInt32Reverse();
m_logicalbytes = m_br.ReadUInt64Reverse();
m_mapoffset = m_br.ReadUInt64Reverse();
m_metaoffset = m_br.ReadUInt64Reverse();
m_hunkbytes = m_br.ReadUInt32Reverse();
m_hunkcount = (m_logicalbytes + m_hunkbytes - 1) / m_hunkbytes;
m_unitbytes = m_br.ReadUInt32Reverse();
m_unitcount = (m_logicalbytes + m_unitbytes - 1) / m_unitbytes;
// m_allow_writes = !compressed();
// determine properties of map entries
// m_mapentrybytes = compressed() ? 12 : 4;
m_br.BaseStream.Seek(Constants.CHDv5SHA1Offset, SeekOrigin.Begin);
sha1 = m_br.ReadBytes(20);
return sha1;
}
#endregion
}
}