using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using SabreTools.Library.Data;
using SabreTools.Library.DatItems;
using SabreTools.Library.IO;
using SabreTools.Library.Tools;
namespace SabreTools.Library.DatFiles
{
///
/// Represents parsing and writing of an Everdrive SMDB file
///
internal class EverdriveSMDB : DatFile
{
///
/// Constructor designed for casting a base DatFile
///
/// Parent DatFile to copy from
public EverdriveSMDB(DatFile datFile)
: base(datFile)
{
}
///
/// Parse an Everdrive SMDB file and return all found games within
///
/// Name of the file to be parsed
/// Index ID for the DAT
/// True if full pathnames are to be kept, false otherwise (default)
protected override void ParseFile(
// Standard Dat parsing
string filename,
int indexId,
// Miscellaneous
bool keep)
{
// Open a file reader
Encoding enc = FileExtensions.GetEncoding(filename);
StreamReader sr = new StreamReader(FileExtensions.TryOpenRead(filename), enc);
while (!sr.EndOfStream)
{
string line = sr.ReadLine();
/*
The gameinfo order is as follows
0 - SHA-256
1 - Machine Name/Filename
2 - SHA-1
3 - MD5
4 - CRC32
*/
string[] gameinfo = line.Split('\t');
string[] fullname = gameinfo[1].Split('/');
Rom rom = new Rom
{
Name = gameinfo[1].Substring(fullname[0].Length + 1),
Size = -1, // No size provided, but we don't want the size being 0
CRC = gameinfo[4],
MD5 = gameinfo[3],
SHA1 = gameinfo[2],
SHA256 = gameinfo[0],
ItemStatus = ItemStatus.None,
MachineName = fullname[0],
MachineDescription = fullname[0],
IndexId = indexId,
IndexSource = filename,
};
// Now process and add the rom
ParseAddHelper(rom);
}
sr.Dispose();
}
///
/// Create and open an output file for writing direct from a dictionary
///
/// Name of the file to write to
/// True if blank roms should be skipped on output, false otherwise (default)
/// True if the DAT was written correctly, false otherwise
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
{
try
{
Globals.Logger.User($"Opening file for writing: {outfile}");
FileStream fs = FileExtensions.TryCreate(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
SeparatedValueWriter svw = new SeparatedValueWriter(fs, new UTF8Encoding(false))
{
Quotes = false,
Separator = '\t',
VerifyFieldCount = true
};
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
List roms = Items[key];
// Resolve the names in the block
roms = DatItem.ResolveNames(roms);
for (int index = 0; index < roms.Count; index++)
{
DatItem item = roms[index];
// There are apparently times when a null rom can skip by, skip them
if (item.Name == null || item.MachineName == null)
{
Globals.Logger.Warning("Null rom found!");
continue;
}
// If we have a "null" game (created by DATFromDir or something similar), log it to file
if (item.ItemType == ItemType.Rom
&& ((Rom)item).Size == -1
&& ((Rom)item).CRC == "null")
{
Globals.Logger.Verbose($"Empty folder found: {item.MachineName}");
item.Name = (item.Name == "null" ? "-" : item.Name);
((Rom)item).Size = Constants.SizeZero;
}
WriteDatItem(svw, item, ignoreblanks);
}
}
Globals.Logger.Verbose($"File written!{Environment.NewLine}");
svw.Dispose();
fs.Dispose();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
///
/// Write out Game start using the supplied StreamWriter
///
/// SeparatedValueWriter to output to
/// DatItem object to be output
/// True if the data was written, false on error
private bool WriteDatItem(SeparatedValueWriter svw, DatItem datItem, bool ignoreblanks = false)
{
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1)))
return true;
try
{
// No game should start with a path separator
datItem.MachineName = datItem.MachineName.TrimStart(Path.DirectorySeparatorChar);
// Pre-process the item name
ProcessItemName(datItem, true);
// Build the state based on excluded fields
switch (datItem.ItemType)
{
case ItemType.Rom:
var rom = datItem as Rom;
string[] fields = new string[]
{
rom.GetField(Field.SHA256, Header.ExcludeFields),
$"{rom.GetField(Field.MachineName, Header.ExcludeFields)}/",
rom.GetField(Field.Name, Header.ExcludeFields),
rom.GetField(Field.SHA1, Header.ExcludeFields),
rom.GetField(Field.MD5, Header.ExcludeFields),
rom.GetField(Field.CRC, Header.ExcludeFields),
};
svw.WriteValues(fields);
break;
}
svw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
}
}