using System.Collections.Generic; using System.IO; using System.Linq; using SabreTools.Library.Filtering; using SabreTools.Library.Tools; using Newtonsoft.Json; namespace SabreTools.Library.DatItems { /// /// Represents which DIP Switch(es) is associated with a set /// [JsonObject("dipswitch")] public class DipSwitch : DatItem { #region Fields #region Common /// /// Name of the item /// [JsonProperty("name")] public string Name { get; set; } /// /// Tag associated with the dipswitch /// [JsonProperty("tag", DefaultValueHandling = DefaultValueHandling.Ignore)] public string Tag { get; set; } /// /// Mask associated with the dipswitch /// [JsonProperty("mask", DefaultValueHandling = DefaultValueHandling.Ignore)] public string Mask { get; set; } /// /// Conditions associated with the dipswitch /// [JsonProperty("conditions", DefaultValueHandling = DefaultValueHandling.Ignore)] public List Conditions { get; set; } /// /// Locations associated with the dipswitch /// [JsonProperty("locations", DefaultValueHandling = DefaultValueHandling.Ignore)] public List Locations { get; set; } /// /// Settings associated with the dipswitch /// [JsonProperty("values", DefaultValueHandling = DefaultValueHandling.Ignore)] public List Values { get; set; } #endregion #region SoftwareList /// /// Original hardware part associated with the item /// [JsonProperty("part", DefaultValueHandling = DefaultValueHandling.Ignore)] public Part Part { get; set; } #endregion #endregion // Fields #region Accessors /// /// Gets the name to use for a DatItem /// /// Name if available, null otherwise public override string GetName() { return Name; } /// /// Set fields with given values /// /// Mappings dictionary public override void SetFields(Dictionary mappings) { // Set base fields base.SetFields(mappings); // Handle DipSwitch-specific fields #region Common if (mappings.Keys.Contains(Field.DatItem_Name)) Name = mappings[Field.DatItem_Name]; if (mappings.Keys.Contains(Field.DatItem_Tag)) Tag = mappings[Field.DatItem_Tag]; if (mappings.Keys.Contains(Field.DatItem_Mask)) Mask = mappings[Field.DatItem_Mask]; if (Conditions != null) { foreach (Condition condition in Conditions) { condition.SetFields(mappings, true); } } if (Locations != null) { foreach (Location location in Locations) { location.SetFields(mappings); } } if (Values != null) { foreach (Setting value in Values) { value.SetFields(mappings); } } #endregion #region SoftwareList // Handle Part-specific fields if (Part == null) Part = new Part(); Part.SetFields(mappings); #endregion } #endregion #region Constructors /// /// Create a default, empty DipSwitch object /// public DipSwitch() { Name = string.Empty; ItemType = ItemType.DipSwitch; } #endregion #region Cloning Methods public override object Clone() { return new DipSwitch() { ItemType = this.ItemType, DupeType = this.DupeType, Machine = this.Machine.Clone() as Machine, Source = this.Source.Clone() as Source, Remove = this.Remove, Name = this.Name, Tag = this.Tag, Mask = this.Mask, Conditions = this.Conditions, Locations = this.Locations, Values = this.Values, Part = this.Part, }; } #endregion #region Comparision Methods public override bool Equals(DatItem other) { // If we don't have a DipSwitch, return false if (ItemType != other.ItemType) return false; // Otherwise, treat it as a DipSwitch DipSwitch newOther = other as DipSwitch; // If the DipSwitch information matches bool match = (Name == newOther.Name && Tag == newOther.Tag && Mask == newOther.Mask); if (!match) return match; // If the part matches if (Part != null) match &= (Part == newOther.Part); // If the conditions match if (Conditions != null) { foreach (Condition condition in Conditions) { match &= newOther.Conditions.Contains(condition); } } // If the locations match if (Locations != null) { foreach (Location location in Locations) { match &= newOther.Locations.Contains(location); } } // If the values match if (Values != null) { foreach (Setting value in Values) { match &= newOther.Values.Contains(value); } } return match; } #endregion #region Filtering /// /// Clean a DatItem according to the cleaner /// /// Cleaner to implement public override void Clean(Cleaner cleaner) { // Clean common items first base.Clean(cleaner); // If we're stripping unicode characters, strip item name if (cleaner?.RemoveUnicode == true) Name = Sanitizer.RemoveUnicodeCharacters(Name); // If we are in NTFS trim mode, trim the game name if (cleaner?.Trim == true) { // Windows max name length is 260 int usableLength = 260 - Machine.Name.Length - (cleaner.Root?.Length ?? 0); if (Name.Length > usableLength) { string ext = Path.GetExtension(Name); Name = Name.Substring(0, usableLength - ext.Length); Name += ext; } } } /// /// Check to see if a DatItem passes the filter /// /// Filter to check against /// True if the item passed the filter, false otherwise public override bool PassesFilter(Filter filter) { // Check common fields first if (!base.PassesFilter(filter)) return false; #region Common // Filter on item name if (filter.DatItem_Name.MatchesPositiveSet(Name) == false) return false; if (filter.DatItem_Name.MatchesNegativeSet(Name) == true) return false; // Filter on tag if (filter.DatItem_Tag.MatchesPositiveSet(Tag) == false) return false; if (filter.DatItem_Tag.MatchesNegativeSet(Tag) == true) return false; // Filter on mask if (filter.DatItem_Mask.MatchesPositiveSet(Mask) == false) return false; if (filter.DatItem_Mask.MatchesNegativeSet(Mask) == true) return false; // Filter on individual conditions if (Conditions != null) { foreach (Condition condition in Conditions) { if (!condition.PassesFilter(filter, true)) return false; } } // Filter on individual locations if (Locations != null) { foreach (Location location in Locations) { if (!location.PassesFilter(filter)) return false; } } // Filter on individual conditions if (Values != null) { foreach (Setting value in Values) { if (!value.PassesFilter(filter)) return false; } } #endregion #region SoftwareList // Filter on Part if (Part != null) { if (!Part.PassesFilter(filter)) return false; } #endregion return true; } /// /// Remove fields from the DatItem /// /// List of Fields to remove public override void RemoveFields(List fields) { // Remove common fields first base.RemoveFields(fields); // Remove the fields #region Common if (fields.Contains(Field.DatItem_Name)) Name = null; if (fields.Contains(Field.DatItem_Tag)) Tag = null; if (fields.Contains(Field.DatItem_Mask)) Mask = null; if (Conditions != null) { foreach (Condition condition in Conditions) { condition.RemoveFields(fields, true); } } if (Locations != null) { foreach (Location location in Locations) { location.RemoveFields(fields); } } if (Values != null) { foreach (Setting value in Values) { value.RemoveFields(fields); } } #endregion #region SoftwareList if (Part != null) Part.RemoveFields(fields); #endregion } /// /// Set internal names to match One Rom Per Game (ORPG) logic /// public override void SetOneRomPerGame() { string[] splitname = Name.Split('.'); Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}"; Name = Path.GetFileName(Name); } #endregion #region Sorting and Merging /// /// Replace fields from another item /// /// DatItem to pull new information from /// List of Fields representing what should be updated public override void ReplaceFields(DatItem item, List fields) { // Replace common fields first base.ReplaceFields(item, fields); // If we don't have a DipSwitch to replace from, ignore specific fields if (item.ItemType != ItemType.DipSwitch) return; // Cast for easier access DipSwitch newItem = item as DipSwitch; // Replace the fields #region Common if (fields.Contains(Field.DatItem_Name)) Name = newItem.Name; if (fields.Contains(Field.DatItem_Tag)) Tag = newItem.Tag; if (fields.Contains(Field.DatItem_Mask)) Mask = newItem.Mask; // DatItem_Condition_* doesn't make sense here // since not every condition under the other item // can replace every condition under this item // DatItem_Location_* doesn't make sense here // since not every location under the other item // can replace every location under this item // DatItem_Setting_* doesn't make sense here // since not every value under the other item // can replace every value under this item #endregion #region SoftwareList if (Part != null && newItem.Part != null) Part.ReplaceFields(newItem.Part, fields); #endregion } #endregion } }