using System.Linq;
namespace SabreTools.Serialization
{
///
/// Serializer for RomCenter models to internal structure
///
public partial class Internal
{
#region Serialize
///
/// Convert from to
///
public static Models.Internal.Machine ConvertMachineFromRomCenter(Models.RomCenter.Rom item)
{
var machine = new Models.Internal.Machine
{
[Models.Internal.Machine.RomOfKey] = item.ParentName,
//[Models.Internal.Machine.RomOfKey] = item.ParentDescription, // This is unmappable
[Models.Internal.Machine.NameKey] = item.GameName,
[Models.Internal.Machine.DescriptionKey] = item.GameDescription,
[Models.Internal.Machine.RomKey] = new Models.Internal.Rom[] { ConvertFromRomCenter(item) },
};
return machine;
}
///
/// Convert from to
///
public static Models.Internal.Rom ConvertFromRomCenter(Models.RomCenter.Rom item)
{
var rom = new Models.Internal.Rom
{
[Models.Internal.Rom.NameKey] = item.RomName,
[Models.Internal.Rom.CRCKey] = item.RomCRC,
[Models.Internal.Rom.SizeKey] = item.RomSize,
[Models.Internal.Rom.MergeKey] = item.MergeName,
};
return rom;
}
#endregion
#region Deserialize
///
/// Convert from to an array of
///
public static Models.RomCenter.Rom?[]? ConvertMachineToRomCenter(Models.Internal.Machine? item)
{
if (item == null)
return null;
var roms = item.Read(Models.Internal.Machine.RomKey);
return roms?.Select(rom => ConvertToRomCenter(rom, item))?.ToArray();
}
///
/// Convert from to
///
private static Models.RomCenter.Rom? ConvertToRomCenter(Models.Internal.Rom? item, Models.Internal.Machine? parent)
{
if (item == null)
return null;
var row = new Models.RomCenter.Rom
{
RomName = item.ReadString(Models.Internal.Rom.NameKey),
RomCRC = item.ReadString(Models.Internal.Rom.CRCKey),
RomSize = item.ReadString(Models.Internal.Rom.SizeKey),
MergeName = item.ReadString(Models.Internal.Rom.MergeKey),
ParentName = parent?.ReadString(Models.Internal.Machine.RomOfKey),
//ParentDescription = parent?.ReadString(Models.Internal.Machine.ParentDescriptionKey), // This is unmappable
GameName = parent?.ReadString(Models.Internal.Machine.NameKey),
GameDescription = parent?.ReadString(Models.Internal.Machine.DescriptionKey),
};
return row;
}
#endregion
}
}