using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml; using SabreTools.Library.Data; using SabreTools.Library.DatItems; using SabreTools.Library.Tools; using NaturalSort; namespace SabreTools.Library.DatFiles { /// /// Represents parsing and writing of an OfflineList XML DAT /// /// TODO: Verify that all write for this DatFile type is correct internal class OfflineList : DatFile { /// /// Constructor designed for casting a base DatFile /// /// Parent DatFile to copy from public OfflineList(DatFile datFile) : base(datFile, cloneHeader: false) { } /// /// Parse an OfflineList XML DAT and return all found games and roms within /// /// Name of the file to be parsed /// System ID for the DAT /// Source ID for the DAT /// True if full pathnames are to be kept, false otherwise (default) /// True if game names are sanitized, false otherwise (default) /// True if we should remove non-ASCII characters from output, false otherwise (default) /// /// public override void ParseFile( // Standard Dat parsing string filename, int sysid, int srcid, // Miscellaneous bool keep, bool clean, bool remUnicode) { Encoding enc = Utilities.GetEncoding(filename); XmlReader xtr = Utilities.GetXmlTextReader(filename); // If we got a null reader, just return if (xtr == null) return; // Otherwise, read the file to the end try { xtr.MoveToContent(); while (!xtr.EOF) { // We only want elements if (xtr.NodeType != XmlNodeType.Element) { xtr.Read(); continue; } switch (xtr.Name) { case "configuration": ReadConfiguration(xtr.ReadSubtree(), keep); // Skip the configuration node now that we've processed it xtr.Skip(); break; case "games": ReadGames(xtr.ReadSubtree(), keep, clean, remUnicode); // Skip the games node now that we've processed it xtr.Skip(); break; default: xtr.Read(); break; } } } catch (Exception ex) { Globals.Logger.Warning($"Exception found while parsing '{filename}': {ex}"); // For XML errors, just skip the affected node xtr?.Read(); } xtr.Dispose(); } /// /// Read configuration information /// /// XmlReader to use to parse the header /// True if full pathnames are to be kept, false otherwise (default) private void ReadConfiguration(XmlReader reader, bool keep) { bool superdat = false; // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all configuration items (ONLY OVERWRITE IF THERE'S NO DATA) string content = string.Empty; switch (reader.Name.ToLowerInvariant()) { case "datname": content = reader.ReadElementContentAsString(); Name = (string.IsNullOrWhiteSpace(Name) ? content : Name); superdat = superdat || content.Contains(" - SuperDAT"); if (keep && superdat) { Type = (string.IsNullOrWhiteSpace(Type) ? "SuperDAT" : Type); } break; case "datversion": content = reader.ReadElementContentAsString(); Version = (string.IsNullOrWhiteSpace(Version) ? content : Version); break; case "system": content = reader.ReadElementContentAsString(); // string system = content; break; case "screenshotswidth": content = reader.ReadElementContentAsString(); // string screenshotsWidth = content; // Int32? break; case "screenshotsheight": content = reader.ReadElementContentAsString(); // string screenshotsHeight = content; // Int32? break; case "infos": ReadInfos(reader.ReadSubtree()); // Skip the infos node now that we've processed it reader.Skip(); break; case "canopen": ReadCanOpen(reader.ReadSubtree()); // Skip the canopen node now that we've processed it reader.Skip(); break; case "newdat": ReadNewDat(reader.ReadSubtree()); // Skip the newdat node now that we've processed it reader.Skip(); break; case "search": ReadSearch(reader.ReadSubtree()); // Skip the search node now that we've processed it reader.Skip(); break; case "romtitle": content = reader.ReadElementContentAsString(); // string romtitle = content; break; default: reader.Read(); break; } } } /// /// Read infos information /// /// XmlReader to use to parse the header private void ReadInfos(XmlReader reader) { // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all infos items switch (reader.Name.ToLowerInvariant()) { case "title": // string title_visible = reader.GetAttribute("visible"); // (true|false) // string title_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string title_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "location": // string location_visible = reader.GetAttribute("visible"); // (true|false) // string location_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string location_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "publisher": // string publisher_visible = reader.GetAttribute("visible"); // (true|false) // string publisher_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string publisher_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "sourcerom": // string sourceRom_visible = reader.GetAttribute("visible"); // (true|false) // string sourceRom_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string sourceRom_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "savetype": // string saveType_visible = reader.GetAttribute("visible"); // (true|false) // string saveType_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string saveType_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "romsize": // string romSize_visible = reader.GetAttribute("visible"); // (true|false) // string romSize_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string romSize_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "releasenumber": // string releaseNumber_visible = reader.GetAttribute("visible"); // (true|false) // string releaseNumber_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string releaseNumber_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "languagenumber": // string languageNumber_visible = reader.GetAttribute("visible"); // (true|false) // string languageNumber_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string languageNumber_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "comment": // string comment_visible = reader.GetAttribute("visible"); // (true|false) // string comment_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string comment_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "romcrc": // string romCRC_visible = reader.GetAttribute("visible"); // (true|false) // string romCRC_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string romCRC_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "im1crc": // string im1CRC_visible = reader.GetAttribute("visible"); // (true|false) // string im1CRC_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string im1CRC_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "im2crc": // string im2CRC_visible = reader.GetAttribute("visible"); // (true|false) // string im2CRC_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string im2CRC_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; case "languages": // string languages_visible = reader.GetAttribute("visible"); // (true|false) // string languages_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false) // string languages_default = reader.GetAttribute("default"); // (true|false) reader.Read(); break; default: reader.Read(); break; } } } /// /// Read canopen information /// /// XmlReader to use to parse the header private void ReadCanOpen(XmlReader reader) { // Prepare all internal variables List extensions = new List(); // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all canopen items switch (reader.Name.ToLowerInvariant()) { case "extension": extensions.Add(reader.ReadElementContentAsString()); break; default: reader.Read(); break; } } } /// /// Read newdat information /// /// XmlReader to use to parse the header private void ReadNewDat(XmlReader reader) { // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all newdat items string content = string.Empty; switch (reader.Name.ToLowerInvariant()) { case "datversionurl": content = reader.ReadElementContentAsString(); Url = (string.IsNullOrWhiteSpace(Name) ? content : Url); break; case "daturl": // string fileName = reader.GetAttribute("fileName"); content = reader.ReadElementContentAsString(); // string url = content; break; case "imurl": content = reader.ReadElementContentAsString(); // string url = content; break; default: reader.Read(); break; } } } /// /// Read search information /// /// XmlReader to use to parse the header private void ReadSearch(XmlReader reader) { // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all search items string content = string.Empty; switch (reader.Name.ToLowerInvariant()) { case "to": // string value = reader.GetAttribute("value"); // string default = reader.GetAttribute("default"); (true|false) // string auto = reader.GetAttribute("auto"); (true|false) ReadTo(reader.ReadSubtree()); // Skip the to node now that we've processed it reader.Skip(); break; default: reader.Read(); break; } } } /// /// Read to information /// /// XmlReader to use to parse the header private void ReadTo(XmlReader reader) { // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all search items string content = string.Empty; switch (reader.Name.ToLowerInvariant()) { case "find": // string operation = reader.GetAttribute("operation"); // string value = reader.GetAttribute("value"); // Int32? content = reader.ReadElementContentAsString(); // string findValue = content; break; default: reader.Read(); break; } } } /// /// Read games information /// /// XmlReader to use to parse the header /// True if full pathnames are to be kept, false otherwise (default) /// True if game names are sanitized, false otherwise (default) /// True if we should remove non-ASCII characters from output, false otherwise (default) private void ReadGames(XmlReader reader, // Miscellaneous bool keep, bool clean, bool remUnicode) { // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all games items (ONLY OVERWRITE IF THERE'S NO DATA) switch (reader.Name.ToLowerInvariant()) { case "game": ReadGame(reader.ReadSubtree(), keep, clean, remUnicode); // Skip the game node now that we've processed it reader.Skip(); break; default: reader.Read(); break; } } } /// /// Read game information /// /// XmlReader to use to parse the header /// True if full pathnames are to be kept, false otherwise (default) /// True if game names are sanitized, false otherwise (default) /// True if we should remove non-ASCII characters from output, false otherwise (default) private void ReadGame(XmlReader reader, // Miscellaneous bool keep, bool clean, bool remUnicode) { // Prepare all internal variables string releaseNumber = string.Empty, key = string.Empty, publisher = string.Empty, duplicateid = string.Empty; long size = -1; List roms = new List(); Machine machine = new Machine(); // If there's no subtree to the configuration, skip it if (reader == null) return; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all games items string content = string.Empty; switch (reader.Name.ToLowerInvariant()) { case "imagenumber": content = reader.ReadElementContentAsString(); // string imageNumber = content; break; case "releasenumber": releaseNumber = reader.ReadElementContentAsString(); break; case "title": content = reader.ReadElementContentAsString(); machine.Name = content; break; case "savetype": content = reader.ReadElementContentAsString(); // string saveType = content; break; case "romsize": if (!Int64.TryParse(reader.ReadElementContentAsString(), out size)) size = -1; break; case "publisher": publisher = reader.ReadElementContentAsString(); break; case "location": content = reader.ReadElementContentAsString(); // string location = content; break; case "sourcerom": content = reader.ReadElementContentAsString(); // string sourceRom = content; break; case "language": content = reader.ReadElementContentAsString(); // string language = content; break; case "files": roms = ReadFiles(reader.ReadSubtree(), releaseNumber, machine.Name, keep, clean, remUnicode); // Skip the files node now that we've processed it reader.Skip(); break; case "im1crc": content = reader.ReadElementContentAsString(); // string im1crc = content; break; case "im2crc": content = reader.ReadElementContentAsString(); // string im2crc = content; break; case "comment": machine.Comment = reader.ReadElementContentAsString(); break; case "duplicateid": duplicateid = reader.ReadElementContentAsString(); if (duplicateid != "0") machine.CloneOf = duplicateid; break; default: reader.Read(); break; } } // Add information accordingly for each rom for (int i = 0; i < roms.Count; i++) { roms[i].Size = size; roms[i].Publisher = publisher; roms[i].CopyMachineInformation(machine); // Now process and add the rom key = ParseAddHelper(roms[i], clean, remUnicode); } } /// /// Read files information /// /// XmlReader to use to parse the header /// Release number from the parent game /// Name of the parent game to use /// True if full pathnames are to be kept, false otherwise (default) /// True if game names are sanitized, false otherwise (default) /// True if we should remove non-ASCII characters from output, false otherwise (default) private List ReadFiles(XmlReader reader, string releaseNumber, string machineName, // Miscellaneous bool keep, bool clean, bool remUnicode) { // Prepare all internal variables List> extensionToCrc = new List>(); List roms = new List(); // If there's no subtree to the configuration, skip it if (reader == null) return roms; // Otherwise, add what is possible reader.MoveToContent(); // Otherwise, read what we can from the header while (!reader.EOF) { // We only want elements if (reader.NodeType != XmlNodeType.Element) { reader.Read(); continue; } // Get all romCRC items switch (reader.Name.ToLowerInvariant()) { case "romcrc": extensionToCrc.Add( new Tuple( reader.GetAttribute("extension") ?? string.Empty, reader.ReadElementContentAsString().ToLowerInvariant())); break; default: reader.Read(); break; } } // Now process the roms with the proper information foreach (Tuple pair in extensionToCrc) { roms.Add(new Rom() { Name = (releaseNumber != "0" ? releaseNumber + " - " : string.Empty) + machineName + pair.Item1, CRC = Utilities.CleanHashData(pair.Item2, Constants.CRCLength), ItemStatus = ItemStatus.None, }); } return roms; } /// /// Create and open an output file for writing direct from a dictionary /// /// Name of the file to write to /// True if blank roms should be skipped on output, false otherwise (default) /// True if the DAT was written correctly, false otherwise public override bool WriteToFile(string outfile, bool ignoreblanks = false) { try { Globals.Logger.User($"Opening file for writing: {outfile}"); FileStream fs = Utilities.TryCreate(outfile); // If we get back null for some reason, just log and return if (fs == null) { Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable"); return false; } XmlTextWriter xtw = new XmlTextWriter(fs, new UTF8Encoding(false)); xtw.Formatting = Formatting.Indented; xtw.IndentChar = '\t'; xtw.Indentation = 1; // Write out the header WriteHeader(xtw); // Write out each of the machines and roms string lastgame = null; // Get a properly sorted set of keys List keys = Keys; keys.Sort(new NaturalComparer()); foreach (string key in keys) { List roms = this[key]; // Resolve the names in the block roms = DatItem.ResolveNames(roms); for (int index = 0; index < roms.Count; index++) { DatItem rom = roms[index]; // There are apparently times when a null rom can skip by, skip them if (rom.Name == null || rom.MachineName == null) { Globals.Logger.Warning("Null rom found!"); continue; } // If we have a "null" game (created by DATFromDir or something similar), log it to file if (rom.ItemType == ItemType.Rom && ((Rom)rom).Size == -1 && ((Rom)rom).CRC == "null") { Globals.Logger.Verbose($"Empty folder found: {rom.MachineName}"); rom.Name = (rom.Name == "null" ? "-" : rom.Name); ((Rom)rom).Size = Constants.SizeZero; ((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null; ((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null; ((Rom)rom).RIPEMD160 = ((Rom)rom).RIPEMD160 == "null" ? Constants.RIPEMD160Zero : null; ((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null; ((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null; ((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null; ((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null; } // Now, output the rom data WriteDatItem(xtw, rom, ignoreblanks); // Set the new data to compare against lastgame = rom.MachineName; } } // Write the file footer out WriteFooter(xtw); Globals.Logger.Verbose("File written!" + Environment.NewLine); xtw.Dispose(); fs.Dispose(); } catch (Exception ex) { Globals.Logger.Error(ex.ToString()); return false; } return true; } /// /// Write out DAT header using the supplied StreamWriter /// /// XmlTextWriter to output to /// True if the data was written, false on error private bool WriteHeader(XmlTextWriter xtw) { try { xtw.WriteStartDocument(false); xtw.WriteStartElement("dat"); xtw.WriteAttributeString("xsi", "xmlns", "http://www.w3.org/2001/XMLSchema-instance"); xtw.WriteAttributeString("noNamespaceSchemaLocation", "xsi", "datas.xsd"); xtw.WriteStartElement("configuration"); xtw.WriteElementString("datName", Name); xtw.WriteElementString("datVersion", Count.ToString()); xtw.WriteElementString("system", "none"); xtw.WriteElementString("screenshotsWidth", "240"); xtw.WriteElementString("screenshotsHeight", "160"); xtw.WriteStartElement("infos"); xtw.WriteStartElement("title"); xtw.WriteAttributeString("visible", "false"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("location"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("publisher"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("sourceRom"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("saveType"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("romSize"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("releaseNumber"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("languageNumber"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("comment"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("romCRC"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("im1CRC"); xtw.WriteAttributeString("visible", "false"); xtw.WriteAttributeString("inNamingOption", "false"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("im2CRC"); xtw.WriteAttributeString("visible", "false"); xtw.WriteAttributeString("inNamingOption", "false"); xtw.WriteAttributeString("default", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("languages"); xtw.WriteAttributeString("visible", "true"); xtw.WriteAttributeString("inNamingOption", "true"); xtw.WriteAttributeString("default", "true"); xtw.WriteEndElement(); // End infos xtw.WriteEndElement(); xtw.WriteStartElement("canOpen"); xtw.WriteElementString("extension", ".bin"); xtw.WriteEndElement(); xtw.WriteStartElement("newDat"); xtw.WriteElementString("datVersionURL", Url); xtw.WriteStartElement("datUrl"); xtw.WriteAttributeString("fileName", $"{FileName}.zip"); xtw.WriteString(Url); xtw.WriteEndElement(); xtw.WriteElementString("imURL", Url); // End newDat xtw.WriteEndElement(); xtw.WriteStartElement("search"); xtw.WriteStartElement("to"); xtw.WriteAttributeString("value", "location"); xtw.WriteAttributeString("default", "true"); xtw.WriteAttributeString("auto", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("to"); xtw.WriteAttributeString("value", "romSize"); xtw.WriteAttributeString("default", "true"); xtw.WriteAttributeString("auto", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("to"); xtw.WriteAttributeString("value", "languages"); xtw.WriteAttributeString("default", "true"); xtw.WriteAttributeString("auto", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("to"); xtw.WriteAttributeString("value", "saveType"); xtw.WriteAttributeString("default", "false"); xtw.WriteAttributeString("auto", "false"); xtw.WriteEndElement(); xtw.WriteStartElement("to"); xtw.WriteAttributeString("value", "publisher"); xtw.WriteAttributeString("default", "false"); xtw.WriteAttributeString("auto", "true"); xtw.WriteEndElement(); xtw.WriteStartElement("to"); xtw.WriteAttributeString("value", "sourceRom"); xtw.WriteAttributeString("default", "false"); xtw.WriteAttributeString("auto", "true"); xtw.WriteEndElement(); // End search xtw.WriteEndElement(); xtw.WriteElementString("romTitle", "%u - %n"); // End configuration xtw.WriteEndElement(); xtw.WriteStartElement("games"); xtw.Flush(); } catch (Exception ex) { Globals.Logger.Error(ex.ToString()); return false; } return true; } /// /// Write out DatItem using the supplied StreamWriter /// /// XmlTextWriter to output to /// DatItem object to be output /// True if blank roms should be skipped on output, false otherwise (default) /// True if the data was written, false on error private bool WriteDatItem(XmlTextWriter xtw, DatItem datItem, bool ignoreblanks = false) { // If we are in ignore blanks mode AND we have a blank (0-size) rom, skip if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1))) return true; try { // Pre-process the item name ProcessItemName(datItem, true); // Build the state based on excluded fields xtw.WriteStartElement("game"); xtw.WriteElementString("imageNumber", "1"); xtw.WriteElementString("releaseNumber", "1"); xtw.WriteElementString("title", datItem.GetField(Field.Name, ExcludeFields)); xtw.WriteElementString("saveType", "None"); if (datItem.ItemType == ItemType.Rom) { var rom = datItem as Rom; xtw.WriteElementString("romSize", datItem.GetField(Field.Size, ExcludeFields)); } xtw.WriteElementString("publisher", "None"); xtw.WriteElementString("location", "0"); xtw.WriteElementString("sourceRom", "None"); xtw.WriteElementString("language", "0"); if (datItem.ItemType == ItemType.Disk) { var disk = datItem as Disk; xtw.WriteStartElement("files"); if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.MD5, ExcludeFields))) { xtw.WriteStartElement("romMD5"); xtw.WriteAttributeString("extension", ".chd"); xtw.WriteString(disk.MD5.ToUpperInvariant()); xtw.WriteEndElement(); } else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, ExcludeFields))) { xtw.WriteStartElement("romSHA1"); xtw.WriteAttributeString("extension", ".chd"); xtw.WriteString(disk.SHA1.ToUpperInvariant()); xtw.WriteEndElement(); } // End files xtw.WriteEndElement(); } else if (datItem.ItemType == ItemType.Rom) { var rom = datItem as Rom; string tempext = "." + Utilities.GetExtension(rom.Name); xtw.WriteStartElement("files"); if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.CRC, ExcludeFields))) { xtw.WriteStartElement("romCRC"); xtw.WriteAttributeString("extension", tempext); xtw.WriteString(rom.CRC.ToUpperInvariant()); xtw.WriteEndElement(); } else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.MD5, ExcludeFields))) { xtw.WriteStartElement("romMD5"); xtw.WriteAttributeString("extension", tempext); xtw.WriteString(rom.MD5.ToUpperInvariant()); xtw.WriteEndElement(); } else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, ExcludeFields))) { xtw.WriteStartElement("romSHA1"); xtw.WriteAttributeString("extension", tempext); xtw.WriteString(rom.SHA1.ToUpperInvariant()); xtw.WriteEndElement(); } // End files xtw.WriteEndElement(); } xtw.WriteElementString("im1CRC", "00000000"); xtw.WriteElementString("im2CRC", "00000000"); xtw.WriteElementString("comment", ""); xtw.WriteElementString("duplicateID", "0"); // End game xtw.WriteEndElement(); xtw.Flush(); } catch (Exception ex) { Globals.Logger.Error(ex.ToString()); return false; } return true; } /// /// Write out DAT footer using the supplied StreamWriter /// /// XmlTextWriter to output to /// True if the data was written, false on error private bool WriteFooter(XmlTextWriter xtw) { try { // End games xtw.WriteEndElement(); xtw.WriteStartElement("gui"); xtw.WriteStartElement("images"); xtw.WriteAttributeString("width", "487"); xtw.WriteAttributeString("height", "162"); xtw.WriteStartElement("image"); xtw.WriteAttributeString("x", "0"); xtw.WriteAttributeString("y", "0"); xtw.WriteAttributeString("width", "240"); xtw.WriteAttributeString("height", "160"); xtw.WriteEndElement(); xtw.WriteStartElement("image"); xtw.WriteAttributeString("x", "245"); xtw.WriteAttributeString("y", "0"); xtw.WriteAttributeString("width", "240"); xtw.WriteAttributeString("height", "160"); xtw.WriteEndElement(); // End images xtw.WriteEndElement(); // End gui xtw.WriteEndElement(); // End dat xtw.WriteEndElement(); xtw.Flush(); } catch (Exception ex) { Globals.Logger.Error(ex.ToString()); return false; } return true; } } }