using System;
using System.Collections.Generic;
using System.Linq;
using SabreTools.Library.Filtering;
using SabreTools.Library.Tools;
using Newtonsoft.Json;
namespace SabreTools.Library.DatItems
{
///
/// Represents the information specific to a set/game/machine
///
public class Machine : ICloneable
{
#region Fields
#region Common Fields
///
/// Name of the machine
///
[JsonProperty("name")]
public string Name { get; set; } = null;
///
/// Additional notes
///
/// Known as "Extra" in AttractMode
[JsonProperty("comment")]
public string Comment { get; set; } = null;
///
/// Extended description
///
[JsonProperty("description")]
public string Description { get; set; } = null;
///
/// Year(s) of release/manufacture
///
[JsonProperty("year")]
public string Year { get; set; } = null;
///
/// Manufacturer, if available
///
[JsonProperty("manufacturer")]
public string Manufacturer { get; set; } = null;
///
/// Publisher, if available
///
[JsonProperty("publisher")]
public string Publisher { get; set; } = null;
///
/// Category, if available
///
[JsonProperty("category")]
public string Category { get; set; } = null;
///
/// fomof parent
///
[JsonProperty("romof")]
public string RomOf { get; set; } = null;
///
/// cloneof parent
///
[JsonProperty("cloneof")]
public string CloneOf { get; set; } = null;
///
/// sampleof parent
///
[JsonProperty("sampleof")]
public string SampleOf { get; set; } = null;
///
/// Type of the machine
///
[JsonProperty("type")]
public MachineType MachineType { get; set; } = MachineType.NULL;
#endregion
#region AttractMode Fields
///
/// Player count
///
/// Also in Logiqx EmuArc
[JsonProperty("players")]
public string Players { get; set; } = null;
///
/// Screen rotation
///
[JsonProperty("rotation")]
public string Rotation { get; set; } = null;
///
/// Control method
///
[JsonProperty("control")]
public string Control { get; set; } = null;
///
/// Support status
///
[JsonProperty("status")]
public string Status { get; set; } = null;
///
/// Display count
///
[JsonProperty("displaycount")]
public string DisplayCount { get; set; } = null;
///
/// Display type
///
[JsonProperty("displaytype")]
public string DisplayType { get; set; } = null;
///
/// Number of input buttons
///
[JsonProperty("buttons")]
public string Buttons { get; set; } = null;
#endregion
#region ListXML Fields
///
/// Emulator source file related to the machine
///
/// Also in Logiqx
[JsonProperty("sourcefile")]
public string SourceFile { get; set; } = null;
///
/// Machine runnable status
///
/// Also in Logiqx
[JsonProperty("runnable")]
public Runnable Runnable { get; set; } = Runnable.NULL;
///
/// List of associated device names
///
[JsonProperty("devices")]
public List DeviceReferences { get; set; } = null;
///
/// List of associated chips
///
[JsonProperty("chips")]
public List Chips { get; set; } = null;
///
/// List of associated displays
///
[JsonProperty("displays")]
public List Displays { get; set; } = null;
///
/// List of associated sounds
///
[JsonProperty("sounds")]
public List Sounds { get; set; } = null;
///
/// List of associated conditions
///
[JsonProperty("conditions")]
public List Conditions { get; set; } = null;
///
/// List of associated inputs
///
[JsonProperty("inputs")]
public List Inputs { get; set; } = null;
///
/// List of associated dipswitches
///
/// Also in SoftwareList
/// TODO: Order ListXML and SoftwareList outputs by area names
[JsonProperty("dipswitches")]
public List DipSwitches { get; set; } = null;
///
/// List of associated configurations
///
[JsonProperty("configurations")]
public List Configurations { get; set; } = null;
///
/// List of slot options
///
[JsonProperty("slots")]
public List Slots { get; set; } = null;
///
/// List of info items
///
/// Also in SoftwareList
[JsonProperty("infos")]
public List Infos { get; set; } = null;
#endregion
#region Logiqx Fields
///
/// Machine board name
///
[JsonProperty("board")]
public string Board { get; set; } = null;
///
/// Rebuild location if different than machine name
///
[JsonProperty("rebuildto")]
public string RebuildTo { get; set; } = null;
#endregion
#region Logiqx EmuArc Fields
///
/// Title ID
///
[JsonProperty("titleid")]
public string TitleID { get; set; } = null;
///
/// Machine developer
///
[JsonProperty("developer")]
public string Developer { get; set; } = null;
///
/// Game genre
///
[JsonProperty("genre")]
public string Genre { get; set; } = null;
///
/// Game subgenre
///
[JsonProperty("genre")]
public string Subgenre { get; set; } = null;
///
/// Game ratings
///
[JsonProperty("ratings")]
public string Ratings { get; set; } = null;
///
/// Game score
///
[JsonProperty("score")]
public string Score { get; set; } = null;
///
/// Is the machine enabled
///
[JsonProperty("enabled")]
public string Enabled { get; set; } = null; // bool?
///
/// Does the game have a CRC check
///
[JsonProperty("hascrc")]
public bool? HasCrc { get; set; } = null;
///
/// Machine relations
///
[JsonProperty("relatedto")]
public string RelatedTo { get; set; } = null;
#endregion
#region OpenMSX Fields
///
/// Generation MSX ID
///
[JsonProperty("genmsxid")]
public string GenMSXID { get; set; } = null;
///
/// MSX System
///
[JsonProperty("system")]
public string System { get; set; } = null;
///
/// Machine country of origin
///
[JsonProperty("country")]
public string Country { get; set; } = null;
#endregion
#region SoftwareList Fields
///
/// Support status
///
[JsonProperty("supported")]
public Supported Supported { get; set; } = Supported.NULL;
///
/// List of shared feature items
///
[JsonProperty("sharedfeat")]
public List SharedFeatures { get; set; } = null;
#endregion
#endregion
#region Accessors
///
/// Get the value of that field as a string, if possible
///
public string GetField(Field field, List excludeFields)
{
// If the field is to be excluded, return empty string
if (excludeFields.Contains(field))
return string.Empty;
string fieldValue = null;
switch (field)
{
#region Common
case Field.MachineName:
fieldValue = Name;
break;
case Field.Comment:
fieldValue = Comment;
break;
case Field.Description:
fieldValue = Description;
break;
case Field.Year:
fieldValue = Year;
break;
case Field.Manufacturer:
fieldValue = Manufacturer;
break;
case Field.Publisher:
fieldValue = Publisher;
break;
case Field.Category:
fieldValue = Category;
break;
case Field.RomOf:
fieldValue = RomOf;
break;
case Field.CloneOf:
fieldValue = CloneOf;
break;
case Field.SampleOf:
fieldValue = SampleOf;
break;
case Field.MachineType:
fieldValue = MachineType.ToString();
break;
#endregion
#region AttractMode
case Field.Players:
fieldValue = Players;
break;
case Field.Rotation:
fieldValue = Rotation;
break;
case Field.Control:
fieldValue = Control;
break;
case Field.SupportStatus:
fieldValue = Status;
break;
case Field.DisplayCount:
fieldValue = DisplayCount;
break;
case Field.DisplayType:
fieldValue = DisplayType;
break;
case Field.Buttons:
fieldValue = Buttons;
break;
#endregion
#region ListXML
case Field.SourceFile:
fieldValue = SourceFile;
break;
case Field.Runnable:
fieldValue = Runnable.ToString();
break;
case Field.DeviceReferences:
fieldValue = string.Join(";", DeviceReferences ?? new List());
break;
case Field.Slots:
fieldValue = string.Join(";", Slots ?? new List());
break;
case Field.Infos:
fieldValue = string.Join(";", (Infos ?? new List()).Select(i => $"{i.Name}={i.Value}"));
break;
#endregion
#region Logiqx
case Field.Board:
fieldValue = Board;
break;
case Field.RebuildTo:
fieldValue = RebuildTo;
break;
#endregion
#region Logiqx EmuArc
case Field.TitleID:
fieldValue = TitleID;
break;
case Field.Developer:
fieldValue = Developer;
break;
case Field.Genre:
fieldValue = Genre;
break;
case Field.Subgenre:
fieldValue = Subgenre;
break;
case Field.Ratings:
fieldValue = Ratings;
break;
case Field.Score:
fieldValue = Score;
break;
case Field.Enabled:
fieldValue = Enabled;
break;
case Field.HasCrc:
fieldValue = HasCrc.ToString();
break;
case Field.RelatedTo:
fieldValue = RelatedTo;
break;
#endregion
#region OpenMSX
case Field.GenMSXID:
fieldValue = GenMSXID;
break;
case Field.System:
fieldValue = System;
break;
case Field.Country:
fieldValue = Country;
break;
#endregion
#region SoftwareList
case Field.Supported:
fieldValue = Supported.ToString();
break;
case Field.SharedFeatures:
fieldValue = string.Join(";", (SharedFeatures ?? new List()).Select(i => $"{i.Name}={i.Value}"));
break;
case Field.DipSwitches:
// TODO: There is no possible way this will work... use placeholder for now
fieldValue = "dipswitches";
break;
#endregion
default:
return null;
}
// Make sure we don't return null
if (string.IsNullOrEmpty(fieldValue))
fieldValue = string.Empty;
return fieldValue;
}
///
/// Set fields with given values
///
/// Mappings dictionary
public void SetFields(Dictionary mappings)
{
#region Common
if (mappings.Keys.Contains(Field.MachineName))
Name = mappings[Field.MachineName];
if (mappings.Keys.Contains(Field.Comment))
Comment = mappings[Field.Comment];
if (mappings.Keys.Contains(Field.Description))
Description = mappings[Field.Description];
if (mappings.Keys.Contains(Field.Year))
Year = mappings[Field.Year];
if (mappings.Keys.Contains(Field.Manufacturer))
Manufacturer = mappings[Field.Manufacturer];
if (mappings.Keys.Contains(Field.Publisher))
Publisher = mappings[Field.Publisher];
if (mappings.Keys.Contains(Field.Category))
Category = mappings[Field.Category];
if (mappings.Keys.Contains(Field.RomOf))
RomOf = mappings[Field.RomOf];
if (mappings.Keys.Contains(Field.CloneOf))
CloneOf = mappings[Field.CloneOf];
if (mappings.Keys.Contains(Field.SampleOf))
SampleOf = mappings[Field.SampleOf];
if (mappings.Keys.Contains(Field.MachineType))
MachineType = mappings[Field.MachineType].AsMachineType();
#endregion
#region AttractMode
if (mappings.Keys.Contains(Field.Players))
Players = mappings[Field.Players];
if (mappings.Keys.Contains(Field.Rotation))
Rotation = mappings[Field.Rotation];
if (mappings.Keys.Contains(Field.Control))
Control = mappings[Field.Control];
if (mappings.Keys.Contains(Field.SupportStatus))
Status = mappings[Field.SupportStatus];
if (mappings.Keys.Contains(Field.DisplayCount))
DisplayCount = mappings[Field.DisplayCount];
if (mappings.Keys.Contains(Field.DisplayType))
DisplayType = mappings[Field.DisplayType];
if (mappings.Keys.Contains(Field.Buttons))
Buttons = mappings[Field.Buttons];
#endregion
#region ListXML
if (mappings.Keys.Contains(Field.SourceFile))
SourceFile = mappings[Field.SourceFile];
if (mappings.Keys.Contains(Field.Runnable))
Runnable = mappings[Field.Runnable].AsRunnable();
if (mappings.Keys.Contains(Field.DeviceReferences))
{
if (DeviceReferences == null)
DeviceReferences = new List();
var devices = mappings[Field.DeviceReferences].Split(';').Select(d => new ListXmlDeviceReference() { Name = d, });
DeviceReferences.AddRange(devices);
}
// TODO: Add Field.Slot
if (mappings.Keys.Contains(Field.Infos))
{
if (Infos == null)
Infos = new List();
string[] pairs = mappings[Field.Infos].Split(';');
foreach (string pair in pairs)
{
string[] split = pair.Split('=');
var infoObj = new ListXmlInfo();
infoObj.Name = split[0];
infoObj.Value = split[1];
Infos.Add(infoObj);
}
}
#endregion
#region Logiqx
if (mappings.Keys.Contains(Field.Board))
Board = mappings[Field.Board];
if (mappings.Keys.Contains(Field.RebuildTo))
RebuildTo = mappings[Field.RebuildTo];
#endregion
#region Logiqx EmuArc
if (mappings.Keys.Contains(Field.TitleID))
TitleID = mappings[Field.TitleID];
if (mappings.Keys.Contains(Field.Developer))
Developer = mappings[Field.Developer];
if (mappings.Keys.Contains(Field.Genre))
Genre = mappings[Field.Genre];
if (mappings.Keys.Contains(Field.Subgenre))
Subgenre = mappings[Field.Subgenre];
if (mappings.Keys.Contains(Field.Ratings))
Ratings = mappings[Field.Ratings];
if (mappings.Keys.Contains(Field.Score))
Score = mappings[Field.Score];
if (mappings.Keys.Contains(Field.Enabled))
Enabled = mappings[Field.Enabled];
if (mappings.Keys.Contains(Field.HasCrc))
HasCrc = mappings[Field.HasCrc].AsYesNo();
if (mappings.Keys.Contains(Field.RelatedTo))
RelatedTo = mappings[Field.RelatedTo];
#endregion
#region OpenMSX
if (mappings.Keys.Contains(Field.GenMSXID))
GenMSXID = mappings[Field.GenMSXID];
if (mappings.Keys.Contains(Field.System))
System = mappings[Field.System];
if (mappings.Keys.Contains(Field.Country))
Country = mappings[Field.Country];
#endregion
#region SoftwareList
if (mappings.Keys.Contains(Field.Supported))
Supported = mappings[Field.Supported].AsSupported();
if (mappings.Keys.Contains(Field.SharedFeatures))
{
if (SharedFeatures == null)
SharedFeatures = new List();
string[] pairs = mappings[Field.SharedFeatures].Split(';');
foreach (string pair in pairs)
{
string[] split = pair.Split('=');
var sharedFeature = new SoftwareListSharedFeature();
sharedFeature.Name = split[0];
sharedFeature.Value = split[1];
SharedFeatures.Add(sharedFeature);
}
}
if (mappings.Keys.Contains(Field.DipSwitches))
{
if (DipSwitches == null)
DipSwitches = new List();
// TODO: There's no way this will work... just create the new list for now
}
#endregion
}
#endregion
#region Constructors
///
/// Create a new Machine object
///
public Machine()
{
}
///
/// Create a new Machine object with the included information
///
/// Name of the machine
/// Description of the machine
public Machine(string name, string description)
{
Name = name;
Description = description;
}
#endregion
#region Cloning methods
///
/// Create a clone of the current machine
///
/// New machine with the same values as the current one
public object Clone()
{
return new Machine()
{
#region Common
Name = this.Name,
Comment = this.Comment,
Description = this.Description,
Year = this.Year,
Manufacturer = this.Manufacturer,
Publisher = this.Publisher,
Category = this.Category,
RomOf = this.RomOf,
CloneOf = this.CloneOf,
SampleOf = this.SampleOf,
#endregion
#region AttractMode
Players = this.Players,
Rotation = this.Rotation,
Control = this.Control,
Status = this.Status,
DisplayCount = this.DisplayCount,
DisplayType = this.DisplayType,
Buttons = this.Buttons,
#endregion
#region ListXML
SourceFile = this.SourceFile,
Runnable = this.Runnable,
DeviceReferences = this.DeviceReferences,
Slots = this.Slots,
Infos = this.Infos,
MachineType = this.MachineType,
#endregion
#region Logiqx
Board = this.Board,
RebuildTo = this.RebuildTo,
#endregion
#region Logiqx EmuArc
TitleID = this.TitleID,
Developer = this.Developer,
Genre = this.Genre,
Subgenre = this.Subgenre,
Ratings = this.Ratings,
Score = this.Score,
Enabled = this.Enabled,
HasCrc = this.HasCrc,
RelatedTo = this.RelatedTo,
#endregion
#region OpenMSX
GenMSXID = this.GenMSXID,
System = this.System,
Country = this.Country,
#endregion
#region SoftwareList
Supported = this.Supported,
SharedFeatures = this.SharedFeatures,
DipSwitches = this.DipSwitches,
#endregion
};
}
#endregion
#region Filtering
///
/// Check to see if a Machine passes the filter
///
/// Filter to check against
/// True if the item passed the filter, false otherwise
public bool PassesFilter(Filter filter)
{
#region Common
// Filter on machine name
bool? machineNameFound = filter.MachineName.MatchesPositiveSet(Name);
if (filter.IncludeOfInGame)
{
machineNameFound |= (filter.MachineName.MatchesPositiveSet(CloneOf) == true);
machineNameFound |= (filter.MachineName.MatchesPositiveSet(RomOf) == true);
}
if (machineNameFound == false)
return false;
machineNameFound = filter.MachineName.MatchesNegativeSet(Name);
if (filter.IncludeOfInGame)
{
machineNameFound |= (filter.MachineName.MatchesNegativeSet(CloneOf) == true);
machineNameFound |= (filter.MachineName.MatchesNegativeSet(RomOf) == true);
}
if (machineNameFound == false)
return false;
// Filter on comment
if (filter.Comment.MatchesPositiveSet(Comment) == false)
return false;
if (filter.Comment.MatchesNegativeSet(Comment) == true)
return false;
// Filter on machine description
if (filter.MachineDescription.MatchesPositiveSet(Description) == false)
return false;
if (filter.MachineDescription.MatchesNegativeSet(Description) == true)
return false;
// Filter on year
if (filter.Year.MatchesPositiveSet(Year) == false)
return false;
if (filter.Year.MatchesNegativeSet(Year) == true)
return false;
// Filter on manufacturer
if (filter.Manufacturer.MatchesPositiveSet(Manufacturer) == false)
return false;
if (filter.Manufacturer.MatchesNegativeSet(Manufacturer) == true)
return false;
// Filter on publisher
if (filter.Publisher.MatchesPositiveSet(Publisher) == false)
return false;
if (filter.Publisher.MatchesNegativeSet(Publisher) == true)
return false;
// Filter on category
if (filter.Category.MatchesPositiveSet(Category) == false)
return false;
if (filter.Category.MatchesNegativeSet(Category) == true)
return false;
// Filter on romof
if (filter.RomOf.MatchesPositiveSet(RomOf) == false)
return false;
if (filter.RomOf.MatchesNegativeSet(RomOf) == true)
return false;
// Filter on cloneof
if (filter.CloneOf.MatchesPositiveSet(CloneOf) == false)
return false;
if (filter.CloneOf.MatchesNegativeSet(CloneOf) == true)
return false;
// Filter on sampleof
if (filter.SampleOf.MatchesPositiveSet(SampleOf) == false)
return false;
if (filter.SampleOf.MatchesNegativeSet(SampleOf) == true)
return false;
#endregion
#region AttractMode
// Filter on players
if (filter.Players.MatchesPositiveSet(Players) == false)
return false;
if (filter.Players.MatchesNegativeSet(Players) == true)
return false;
// Filter on rotation
if (filter.Rotation.MatchesPositiveSet(Rotation) == false)
return false;
if (filter.Rotation.MatchesNegativeSet(Rotation) == true)
return false;
// Filter on control
if (filter.Control.MatchesPositiveSet(Control) == false)
return false;
if (filter.Control.MatchesNegativeSet(Control) == true)
return false;
// Filter on support status
if (filter.SupportStatus.MatchesPositiveSet(Status) == false)
return false;
if (filter.SupportStatus.MatchesNegativeSet(Status) == true)
return false;
// Filter on display count
if (filter.DisplayCount.MatchesPositiveSet(DisplayCount) == false)
return false;
if (filter.DisplayCount.MatchesNegativeSet(DisplayCount) == true)
return false;
// Filter on display type
if (filter.DisplayType.MatchesPositiveSet(DisplayType) == false)
return false;
if (filter.DisplayType.MatchesNegativeSet(DisplayType) == true)
return false;
// Filter on buttons
if (filter.Buttons.MatchesPositiveSet(Buttons) == false)
return false;
if (filter.Buttons.MatchesNegativeSet(Buttons) == true)
return false;
#endregion
#region ListXML
// Filter on source file
if (filter.SourceFile.MatchesPositiveSet(SourceFile) == false)
return false;
if (filter.SourceFile.MatchesNegativeSet(SourceFile) == true)
return false;
// Filter on runnable
if (filter.Runnables.MatchesPositive(Runnable.NULL, Runnable) == false)
return false;
if (filter.Runnables.MatchesNegative(Runnable.NULL, Runnable) == true)
return false;
// Filter on devices
if (DeviceReferences != null && DeviceReferences.Any())
{
bool anyPositiveDevice = false;
bool anyNegativeDevice = false;
foreach (ListXmlDeviceReference device in DeviceReferences)
{
anyPositiveDevice |= filter.Devices.MatchesPositiveSet(device.Name) != false;
anyNegativeDevice |= filter.Devices.MatchesNegativeSet(device.Name) == false;
}
if (!anyPositiveDevice || anyNegativeDevice)
return false;
}
// TODO: Add Slot filter
// Filter on machine type
if (filter.MachineTypes.MatchesPositive(MachineType.NULL, MachineType) == false)
return false;
if (filter.MachineTypes.MatchesNegative(MachineType.NULL, MachineType) == true)
return false;
#endregion
#region Logiqx
// Filter on board
if (filter.Board.MatchesPositiveSet(Board) == false)
return false;
if (filter.Board.MatchesNegativeSet(Board) == true)
return false;
// Filter on rebuildto
if (filter.RebuildTo.MatchesPositiveSet(RebuildTo) == false)
return false;
if (filter.RebuildTo.MatchesNegativeSet(RebuildTo) == true)
return false;
#endregion
#region Logiqx EmuArc
// Filter on title ID
if (filter.TitleID.MatchesPositiveSet(TitleID) == false)
return false;
if (filter.TitleID.MatchesNegativeSet(TitleID) == true)
return false;
// Filter on developer
if (filter.Developer.MatchesPositiveSet(Developer) == false)
return false;
if (filter.Developer.MatchesNegativeSet(Developer) == true)
return false;
// Filter on genre
if (filter.Genre.MatchesPositiveSet(Genre) == false)
return false;
if (filter.Genre.MatchesNegativeSet(Genre) == true)
return false;
// Filter on rebuildto
if (filter.Subgenre.MatchesPositiveSet(Subgenre) == false)
return false;
if (filter.Subgenre.MatchesNegativeSet(Subgenre) == true)
return false;
// Filter on subgenre
if (filter.Ratings.MatchesPositiveSet(Ratings) == false)
return false;
if (filter.Ratings.MatchesNegativeSet(Ratings) == true)
return false;
// Filter on score
if (filter.Score.MatchesPositiveSet(Score) == false)
return false;
if (filter.Score.MatchesNegativeSet(Score) == true)
return false;
// Filter on enabled
if (filter.Enabled.MatchesPositiveSet(Enabled) == false)
return false;
if (filter.Enabled.MatchesNegativeSet(Enabled) == true)
return false;
// Filter on has CRC flag
if (filter.HasCrc.MatchesNeutral(null, HasCrc) == false)
return false;
// Filter on related to
if (filter.RelatedTo.MatchesPositiveSet(RelatedTo) == false)
return false;
if (filter.RelatedTo.MatchesNegativeSet(RelatedTo) == true)
return false;
#endregion
#region OpenMSX
// Filter on Generation MSX ID
if (filter.GenMSXID.MatchesPositiveSet(GenMSXID) == false)
return false;
if (filter.GenMSXID.MatchesNegativeSet(GenMSXID) == true)
return false;
// Filter on system
if (filter.System.MatchesPositiveSet(System) == false)
return false;
if (filter.System.MatchesNegativeSet(System) == true)
return false;
// Filter on country
if (filter.Country.MatchesPositiveSet(Country) == false)
return false;
if (filter.Country.MatchesNegativeSet(Country) == true)
return false;
#endregion
#region SoftwareList
// Filter on supported
if (filter.SupportedStatus.MatchesPositive(Supported.NULL, Supported) == false)
return false;
if (filter.SupportedStatus.MatchesNegative(Supported.NULL, Supported) == true)
return false;
#endregion
return true;
}
///
/// Remove fields from the Machine
///
/// List of Fields to remove
public void RemoveFields(List fields)
{
#region Common
if (fields.Contains(Field.MachineName))
Name = null;
if (fields.Contains(Field.Comment))
Comment = null;
if (fields.Contains(Field.Description))
Description = null;
if (fields.Contains(Field.Year))
Year = null;
if (fields.Contains(Field.Manufacturer))
Manufacturer = null;
if (fields.Contains(Field.Publisher))
Publisher = null;
if (fields.Contains(Field.Category))
Category = null;
if (fields.Contains(Field.RomOf))
RomOf = null;
if (fields.Contains(Field.CloneOf))
CloneOf = null;
if (fields.Contains(Field.SampleOf))
SampleOf = null;
if (fields.Contains(Field.MachineType))
MachineType = MachineType.NULL;
#endregion
#region AttractMode
if (fields.Contains(Field.Players))
Players = null;
if (fields.Contains(Field.Rotation))
Rotation = null;
if (fields.Contains(Field.Control))
Control = null;
if (fields.Contains(Field.SupportStatus))
Status = null;
if (fields.Contains(Field.DisplayCount))
DisplayCount = null;
if (fields.Contains(Field.DisplayType))
DisplayType = null;
if (fields.Contains(Field.Buttons))
Buttons = null;
#endregion
#region ListXML
if (fields.Contains(Field.SourceFile))
SourceFile = null;
if (fields.Contains(Field.Runnable))
Runnable = Runnable.NULL;
if (fields.Contains(Field.DeviceReferences))
DeviceReferences = null;
if (fields.Contains(Field.Slots))
Slots = null;
if (fields.Contains(Field.Infos))
Infos = null;
#endregion
#region Logiqx
if (fields.Contains(Field.Board))
Board = null;
if (fields.Contains(Field.RebuildTo))
RebuildTo = null;
#endregion
#region Logiqx EmuArc
if (fields.Contains(Field.TitleID))
TitleID = null;
if (fields.Contains(Field.Developer))
Developer = null;
if (fields.Contains(Field.Genre))
Genre = null;
if (fields.Contains(Field.Subgenre))
Subgenre = null;
if (fields.Contains(Field.Ratings))
Ratings = null;
if (fields.Contains(Field.Score))
Score = null;
if (fields.Contains(Field.Enabled))
Enabled = null;
if (fields.Contains(Field.HasCrc))
HasCrc = null;
if (fields.Contains(Field.RelatedTo))
RelatedTo = null;
#endregion
#region OpenMSX
if (fields.Contains(Field.GenMSXID))
GenMSXID = null;
if (fields.Contains(Field.System))
System = null;
if (fields.Contains(Field.Country))
Country = null;
#endregion
#region SoftwareList
if (fields.Contains(Field.Supported))
Supported = Supported.NULL;
if (fields.Contains(Field.SharedFeatures))
SharedFeatures = null;
if (fields.Contains(Field.DipSwitches))
DipSwitches = null;
#endregion
}
#endregion
#region Sorting and Merging
///
/// Replace machine fields from another item
///
/// DatItem to pull new information from
/// List of Fields representing what should be updated
/// True if descriptions should only be replaced if the game name is the same, false otherwise
public void ReplaceFields(Machine machine, List fields, bool onlySame)
{
#region Common
if (fields.Contains(Field.MachineName))
Name = machine.Name;
if (fields.Contains(Field.Comment))
Comment = machine.Comment;
if (fields.Contains(Field.Description))
{
if (!onlySame || (onlySame && Name == Description))
Description = machine.Description;
}
if (fields.Contains(Field.Year))
Year = machine.Year;
if (fields.Contains(Field.Manufacturer))
Manufacturer = machine.Manufacturer;
if (fields.Contains(Field.Publisher))
Publisher = machine.Publisher;
if (fields.Contains(Field.Category))
Category = machine.Category;
if (fields.Contains(Field.RomOf))
RomOf = machine.RomOf;
if (fields.Contains(Field.CloneOf))
CloneOf = machine.CloneOf;
if (fields.Contains(Field.SampleOf))
SampleOf = machine.SampleOf;
if (fields.Contains(Field.MachineType))
MachineType = machine.MachineType;
#endregion
#region AttractMode
if (fields.Contains(Field.Players))
Players = machine.Players;
if (fields.Contains(Field.Rotation))
Rotation = machine.Rotation;
if (fields.Contains(Field.Control))
Control = machine.Control;
if (fields.Contains(Field.SupportStatus))
Status = machine.Status;
if (fields.Contains(Field.DisplayCount))
DisplayCount = machine.DisplayCount;
if (fields.Contains(Field.DisplayType))
DisplayType = machine.DisplayType;
if (fields.Contains(Field.Buttons))
Buttons = machine.Buttons;
#endregion
#region ListXML
if (fields.Contains(Field.SourceFile))
SourceFile = machine.SourceFile;
if (fields.Contains(Field.Runnable))
Runnable = machine.Runnable;
if (fields.Contains(Field.DeviceReferences))
DeviceReferences = machine.DeviceReferences;
if (fields.Contains(Field.Slots))
Slots = machine.Slots;
if (fields.Contains(Field.Infos))
Infos = machine.Infos;
#endregion
#region Logiqx
if (fields.Contains(Field.Board))
Board = machine.Board;
if (fields.Contains(Field.RebuildTo))
RebuildTo = machine.RebuildTo;
#endregion
#region Logiqx EmuArc
if (fields.Contains(Field.TitleID))
TitleID = machine.TitleID;
if (fields.Contains(Field.Developer))
Developer = machine.Developer;
if (fields.Contains(Field.Genre))
Genre = machine.Genre;
if (fields.Contains(Field.Subgenre))
Subgenre = machine.Subgenre;
if (fields.Contains(Field.Ratings))
Ratings = machine.Ratings;
if (fields.Contains(Field.Score))
Score = machine.Score;
if (fields.Contains(Field.Enabled))
Enabled = machine.Enabled;
if (fields.Contains(Field.HasCrc))
HasCrc = machine.HasCrc;
if (fields.Contains(Field.RelatedTo))
RelatedTo = machine.RelatedTo;
#endregion
#region OpenMSX
if (fields.Contains(Field.GenMSXID))
GenMSXID = machine.GenMSXID;
if (fields.Contains(Field.System))
System = machine.System;
if (fields.Contains(Field.Country))
Country = machine.Country;
#endregion
#region SoftwareList
if (fields.Contains(Field.Supported))
Supported = machine.Supported;
if (fields.Contains(Field.SharedFeatures))
SharedFeatures = machine.SharedFeatures;
if (fields.Contains(Field.DipSwitches))
DipSwitches = machine.DipSwitches;
#endregion
}
#endregion
}
}