using System; using System.Collections.Generic; using System.Linq; using System.Xml.Serialization; using SabreTools.Library.Filtering; using SabreTools.Library.Tools; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace SabreTools.Library.DatItems { /// /// Represents the information specific to a set/game/machine /// [JsonObject("machine"), XmlRoot("machine")] public class Machine : ICloneable { #region Fields #region Common /// /// Name of the machine /// [JsonProperty("name", DefaultValueHandling = DefaultValueHandling.Include)] [XmlElement("name")] public string Name { get; set; } = null; /// /// Additional notes /// /// Known as "Extra" in AttractMode [JsonProperty("comment", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("comment")] public string Comment { get; set; } = null; /// /// Extended description /// [JsonProperty("description", DefaultValueHandling = DefaultValueHandling.Include)] [XmlElement("description")] public string Description { get; set; } = null; /// /// Year(s) of release/manufacture /// [JsonProperty("year", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("year")] public string Year { get; set; } = null; /// /// Manufacturer, if available /// [JsonProperty("manufacturer", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("manufacturer")] public string Manufacturer { get; set; } = null; /// /// Publisher, if available /// [JsonProperty("publisher", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("publisher")] public string Publisher { get; set; } = null; /// /// Category, if available /// [JsonProperty("category", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("category")] public string Category { get; set; } = null; /// /// fomof parent /// [JsonProperty("romof", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("romof")] public string RomOf { get; set; } = null; /// /// cloneof parent /// [JsonProperty("cloneof", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("cloneof")] public string CloneOf { get; set; } = null; /// /// sampleof parent /// [JsonProperty("sampleof", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("sampleof")] public string SampleOf { get; set; } = null; /// /// Type of the machine /// [JsonProperty("type", DefaultValueHandling = DefaultValueHandling.Ignore)] [JsonConverter(typeof(StringEnumConverter))] [XmlElement("type")] public MachineType MachineType { get; set; } = 0x0; [JsonIgnore] public bool MachineTypeSpecified { get { return MachineType != 0x0 && MachineType != MachineType.NULL; } } #endregion #region AttractMode /// /// Player count /// /// Also in Logiqx EmuArc [JsonProperty("players", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("players")] public string Players { get; set; } = null; /// /// Screen rotation /// [JsonProperty("rotation", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("rotation")] public string Rotation { get; set; } = null; /// /// Control method /// [JsonProperty("control", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("control")] public string Control { get; set; } = null; /// /// Support status /// [JsonProperty("status", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("status")] public string Status { get; set; } = null; /// /// Display count /// [JsonProperty("displaycount", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("displaycount")] public string DisplayCount { get; set; } = null; /// /// Display type /// [JsonProperty("displaytype", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("displaytype")] public string DisplayType { get; set; } = null; /// /// Number of input buttons /// [JsonProperty("buttons", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("buttons")] public string Buttons { get; set; } = null; #endregion #region ListXML /// /// Emulator source file related to the machine /// /// Also in Logiqx [JsonProperty("sourcefile", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("sourcefile")] public string SourceFile { get; set; } = null; /// /// Machine runnable status /// /// Also in Logiqx [JsonProperty("runnable", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("runnable")] public Runnable Runnable { get; set; } = Runnable.NULL; [JsonIgnore] public bool RunnableSpecified { get { return Runnable != Runnable.NULL; } } #endregion #region Logiqx /// /// Machine board name /// [JsonProperty("board", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("board")] public string Board { get; set; } = null; /// /// Rebuild location if different than machine name /// [JsonProperty("rebuildto", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("rebuildto")] public string RebuildTo { get; set; } = null; #endregion // TODO: Should this be a separate object for TruRip? #region Logiqx EmuArc /// /// Title ID /// [JsonProperty("titleid", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("titleid")] public string TitleID { get; set; } = null; /// /// Machine developer /// [JsonProperty("developer", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("developer")] public string Developer { get; set; } = null; /// /// Game genre /// [JsonProperty("genre", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("genre")] public string Genre { get; set; } = null; /// /// Game subgenre /// [JsonProperty("subgenre", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("subgenre")] public string Subgenre { get; set; } = null; /// /// Game ratings /// [JsonProperty("ratings", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("ratings")] public string Ratings { get; set; } = null; /// /// Game score /// [JsonProperty("score", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("score")] public string Score { get; set; } = null; /// /// Is the machine enabled /// [JsonProperty("enabled", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("enabled")] public string Enabled { get; set; } = null; // bool? /// /// Does the game have a CRC check /// [JsonProperty("hascrc", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("hascrc")] public bool? Crc { get; set; } = null; [JsonIgnore] public bool CrcSpecified { get { return Crc != null; } } /// /// Machine relations /// [JsonProperty("relatedto", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("relatedto")] public string RelatedTo { get; set; } = null; #endregion #region OpenMSX /// /// Generation MSX ID /// [JsonProperty("genmsxid", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("genmsxid")] public string GenMSXID { get; set; } = null; /// /// MSX System /// [JsonProperty("system", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("system")] public string System { get; set; } = null; /// /// Machine country of origin /// [JsonProperty("country", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("country")] public string Country { get; set; } = null; #endregion #region SoftwareList /// /// Support status /// [JsonProperty("supported", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("supported")] public Supported Supported { get; set; } = Supported.NULL; [JsonIgnore] public bool SupportedSpecified { get { return Supported != Supported.NULL; } } #endregion #endregion // Fields #region Accessors /// /// Set fields with given values /// /// Mappings dictionary public void SetFields(Dictionary mappings) { #region Common if (mappings.Keys.Contains(Field.Machine_Name)) Name = mappings[Field.Machine_Name]; if (mappings.Keys.Contains(Field.Machine_Comment)) Comment = mappings[Field.Machine_Comment]; if (mappings.Keys.Contains(Field.Machine_Description)) Description = mappings[Field.Machine_Description]; if (mappings.Keys.Contains(Field.Machine_Year)) Year = mappings[Field.Machine_Year]; if (mappings.Keys.Contains(Field.Machine_Manufacturer)) Manufacturer = mappings[Field.Machine_Manufacturer]; if (mappings.Keys.Contains(Field.Machine_Publisher)) Publisher = mappings[Field.Machine_Publisher]; if (mappings.Keys.Contains(Field.Machine_Category)) Category = mappings[Field.Machine_Category]; if (mappings.Keys.Contains(Field.Machine_RomOf)) RomOf = mappings[Field.Machine_RomOf]; if (mappings.Keys.Contains(Field.Machine_CloneOf)) CloneOf = mappings[Field.Machine_CloneOf]; if (mappings.Keys.Contains(Field.Machine_SampleOf)) SampleOf = mappings[Field.Machine_SampleOf]; if (mappings.Keys.Contains(Field.Machine_Type)) MachineType = mappings[Field.Machine_Type].AsMachineType(); #endregion #region AttractMode if (mappings.Keys.Contains(Field.Machine_Players)) Players = mappings[Field.Machine_Players]; if (mappings.Keys.Contains(Field.Machine_Rotation)) Rotation = mappings[Field.Machine_Rotation]; if (mappings.Keys.Contains(Field.Machine_Control)) Control = mappings[Field.Machine_Control]; if (mappings.Keys.Contains(Field.Machine_Status)) Status = mappings[Field.Machine_Status]; if (mappings.Keys.Contains(Field.Machine_DisplayCount)) DisplayCount = mappings[Field.Machine_DisplayCount]; if (mappings.Keys.Contains(Field.Machine_DisplayType)) DisplayType = mappings[Field.Machine_DisplayType]; if (mappings.Keys.Contains(Field.Machine_Buttons)) Buttons = mappings[Field.Machine_Buttons]; #endregion #region ListXML if (mappings.Keys.Contains(Field.Machine_SourceFile)) SourceFile = mappings[Field.Machine_SourceFile]; if (mappings.Keys.Contains(Field.Machine_Runnable)) Runnable = mappings[Field.Machine_Runnable].AsRunnable(); #endregion #region Logiqx if (mappings.Keys.Contains(Field.Machine_Board)) Board = mappings[Field.Machine_Board]; if (mappings.Keys.Contains(Field.Machine_RebuildTo)) RebuildTo = mappings[Field.Machine_RebuildTo]; #endregion #region Logiqx EmuArc if (mappings.Keys.Contains(Field.Machine_TitleID)) TitleID = mappings[Field.Machine_TitleID]; if (mappings.Keys.Contains(Field.Machine_Developer)) Developer = mappings[Field.Machine_Developer]; if (mappings.Keys.Contains(Field.Machine_Genre)) Genre = mappings[Field.Machine_Genre]; if (mappings.Keys.Contains(Field.Machine_Subgenre)) Subgenre = mappings[Field.Machine_Subgenre]; if (mappings.Keys.Contains(Field.Machine_Ratings)) Ratings = mappings[Field.Machine_Ratings]; if (mappings.Keys.Contains(Field.Machine_Score)) Score = mappings[Field.Machine_Score]; if (mappings.Keys.Contains(Field.Machine_Enabled)) Enabled = mappings[Field.Machine_Enabled]; if (mappings.Keys.Contains(Field.Machine_CRC)) Crc = mappings[Field.Machine_CRC].AsYesNo(); if (mappings.Keys.Contains(Field.Machine_RelatedTo)) RelatedTo = mappings[Field.Machine_RelatedTo]; #endregion #region OpenMSX if (mappings.Keys.Contains(Field.Machine_GenMSXID)) GenMSXID = mappings[Field.Machine_GenMSXID]; if (mappings.Keys.Contains(Field.Machine_System)) System = mappings[Field.Machine_System]; if (mappings.Keys.Contains(Field.Machine_Country)) Country = mappings[Field.Machine_Country]; #endregion #region SoftwareList if (mappings.Keys.Contains(Field.Machine_Supported)) Supported = mappings[Field.Machine_Supported].AsSupported(); #endregion } #endregion #region Constructors /// /// Create a new Machine object /// public Machine() { } /// /// Create a new Machine object with the included information /// /// Name of the machine /// Description of the machine public Machine(string name, string description) { Name = name; Description = description; } #endregion #region Cloning methods /// /// Create a clone of the current machine /// /// New machine with the same values as the current one public object Clone() { return new Machine() { #region Common Name = this.Name, Comment = this.Comment, Description = this.Description, Year = this.Year, Manufacturer = this.Manufacturer, Publisher = this.Publisher, Category = this.Category, RomOf = this.RomOf, CloneOf = this.CloneOf, SampleOf = this.SampleOf, MachineType = this.MachineType, #endregion #region AttractMode Players = this.Players, Rotation = this.Rotation, Control = this.Control, Status = this.Status, DisplayCount = this.DisplayCount, DisplayType = this.DisplayType, Buttons = this.Buttons, #endregion #region ListXML SourceFile = this.SourceFile, Runnable = this.Runnable, #endregion #region Logiqx Board = this.Board, RebuildTo = this.RebuildTo, #endregion #region Logiqx EmuArc TitleID = this.TitleID, Developer = this.Developer, Genre = this.Genre, Subgenre = this.Subgenre, Ratings = this.Ratings, Score = this.Score, Enabled = this.Enabled, Crc = this.Crc, RelatedTo = this.RelatedTo, #endregion #region OpenMSX GenMSXID = this.GenMSXID, System = this.System, Country = this.Country, #endregion #region SoftwareList Supported = this.Supported, #endregion }; } #endregion #region Filtering /// /// Check to see if a Machine passes the filter /// /// Filter to check against /// True if the item passed the filter, false otherwise public bool PassesFilter(Filter filter) { #region Common // Machine_Name bool passes = filter.PassStringFilter(filter.Machine_Name, Name); if (filter.IncludeOfInGame) { passes |= filter.PassStringFilter(filter.Machine_Name, CloneOf); passes |= filter.PassStringFilter(filter.Machine_Name, RomOf); } if (!passes) return false; // Machine_Comment if (!filter.PassStringFilter(filter.Machine_Comment, Comment)) return false; // Machine_Description if (!filter.PassStringFilter(filter.Machine_Description, Description)) return false; // Machine_Year if (!filter.PassStringFilter(filter.Machine_Year, Year)) return false; // Machine_Manufacturer if (!filter.PassStringFilter(filter.Machine_Manufacturer, Manufacturer)) return false; // Machine_Publisher if (!filter.PassStringFilter(filter.Machine_Publisher, Publisher)) return false; // Machine_Category if (!filter.PassStringFilter(filter.Machine_Category, Category)) return false; // Machine_RomOf if (!filter.PassStringFilter(filter.Machine_RomOf, RomOf)) return false; // Machine_CloneOf if (!filter.PassStringFilter(filter.Machine_CloneOf, CloneOf)) return false; // Machine_SampleOf if (!filter.PassStringFilter(filter.Machine_SampleOf, SampleOf)) return false; // Machine_Type if (filter.Machine_Type.MatchesPositive(0x0, MachineType) == false) return false; if (filter.Machine_Type.MatchesNegative(0x0, MachineType) == true) return false; #endregion #region AttractMode // Machine_Players if (!filter.PassStringFilter(filter.Machine_Players, Players)) return false; // Machine_Rotation if (!filter.PassStringFilter(filter.Machine_Rotation, Rotation)) return false; // Machine_Control if (!filter.PassStringFilter(filter.Machine_Control, Control)) return false; // Machine_Status if (!filter.PassStringFilter(filter.Machine_Status, Status)) return false; // Machine_DisplayCount if (!filter.PassStringFilter(filter.Machine_DisplayCount, DisplayCount)) return false; // Machine_DisplayType if (!filter.PassStringFilter(filter.Machine_DisplayType, DisplayType)) return false; // Machine_Buttons if (!filter.PassStringFilter(filter.Machine_Buttons, Buttons)) return false; #endregion #region ListXML // Machine_SourceFile if (!filter.PassStringFilter(filter.Machine_SourceFile, SourceFile)) return false; // Machine_Runnable if (filter.Machine_Runnable.MatchesPositive(Runnable.NULL, Runnable) == false) return false; if (filter.Machine_Runnable.MatchesNegative(Runnable.NULL, Runnable) == true) return false; #endregion #region Logiqx // Machine_Board if (!filter.PassStringFilter(filter.Machine_Board, Board)) return false; // Machine_RebuildTo if (!filter.PassStringFilter(filter.Machine_RebuildTo, RebuildTo)) return false; #endregion #region Logiqx EmuArc // Machine_TitleID if (!filter.PassStringFilter(filter.Machine_TitleID, TitleID)) return false; // Machine_Developer if (!filter.PassStringFilter(filter.Machine_Developer, Developer)) return false; // Machine_Genre if (!filter.PassStringFilter(filter.Machine_Genre, Genre)) return false; // Machine_Subgenre if (!filter.PassStringFilter(filter.Machine_Subgenre, Subgenre)) return false; // Machine_Ratings if (!filter.PassStringFilter(filter.Machine_Ratings, Ratings)) return false; // Machine_Score if (!filter.PassStringFilter(filter.Machine_Score, Score)) return false; // Machine_Enabled if (!filter.PassStringFilter(filter.Machine_Enabled, Enabled)) return false; // Machine_CRC if (!filter.PassBoolFilter(filter.Machine_CRC, Crc)) return false; // Machine_RelatedTo if (!filter.PassStringFilter(filter.Machine_RelatedTo, RelatedTo)) return false; #endregion #region OpenMSX // Machine_GenMSXID if (!filter.PassStringFilter(filter.Machine_GenMSXID, GenMSXID)) return false; // Machine_System if (!filter.PassStringFilter(filter.Machine_System, System)) return false; // Machine_Country if (!filter.PassStringFilter(filter.Machine_Country, Country)) return false; #endregion #region SoftwareList // Machine_Supported if (filter.Machine_Supported.MatchesPositive(Supported.NULL, Supported) == false) return false; if (filter.Machine_Supported.MatchesNegative(Supported.NULL, Supported) == true) return false; #endregion // SoftwareList return true; } /// /// Remove fields from the Machine /// /// List of Fields to remove public void RemoveFields(List fields) { #region Common if (fields.Contains(Field.Machine_Name)) Name = null; if (fields.Contains(Field.Machine_Comment)) Comment = null; if (fields.Contains(Field.Machine_Description)) Description = null; if (fields.Contains(Field.Machine_Year)) Year = null; if (fields.Contains(Field.Machine_Manufacturer)) Manufacturer = null; if (fields.Contains(Field.Machine_Publisher)) Publisher = null; if (fields.Contains(Field.Machine_Category)) Category = null; if (fields.Contains(Field.Machine_RomOf)) RomOf = null; if (fields.Contains(Field.Machine_CloneOf)) CloneOf = null; if (fields.Contains(Field.Machine_SampleOf)) SampleOf = null; if (fields.Contains(Field.Machine_Type)) MachineType = 0x0; #endregion #region AttractMode if (fields.Contains(Field.Machine_Players)) Players = null; if (fields.Contains(Field.Machine_Rotation)) Rotation = null; if (fields.Contains(Field.Machine_Control)) Control = null; if (fields.Contains(Field.Machine_Status)) Status = null; if (fields.Contains(Field.Machine_DisplayCount)) DisplayCount = null; if (fields.Contains(Field.Machine_DisplayType)) DisplayType = null; if (fields.Contains(Field.Machine_Buttons)) Buttons = null; #endregion #region ListXML if (fields.Contains(Field.Machine_SourceFile)) SourceFile = null; if (fields.Contains(Field.Machine_Runnable)) Runnable = Runnable.NULL; #endregion #region Logiqx if (fields.Contains(Field.Machine_Board)) Board = null; if (fields.Contains(Field.Machine_RebuildTo)) RebuildTo = null; #endregion #region Logiqx EmuArc if (fields.Contains(Field.Machine_TitleID)) TitleID = null; if (fields.Contains(Field.Machine_Developer)) Developer = null; if (fields.Contains(Field.Machine_Genre)) Genre = null; if (fields.Contains(Field.Machine_Subgenre)) Subgenre = null; if (fields.Contains(Field.Machine_Ratings)) Ratings = null; if (fields.Contains(Field.Machine_Score)) Score = null; if (fields.Contains(Field.Machine_Enabled)) Enabled = null; if (fields.Contains(Field.Machine_CRC)) Crc = null; if (fields.Contains(Field.Machine_RelatedTo)) RelatedTo = null; #endregion #region OpenMSX if (fields.Contains(Field.Machine_GenMSXID)) GenMSXID = null; if (fields.Contains(Field.Machine_System)) System = null; if (fields.Contains(Field.Machine_Country)) Country = null; #endregion #region SoftwareList if (fields.Contains(Field.Machine_Supported)) Supported = Supported.NULL; #endregion } #endregion #region Sorting and Merging /// /// Replace machine fields from another item /// /// DatItem to pull new information from /// List of Fields representing what should be updated /// True if descriptions should only be replaced if the game name is the same, false otherwise public void ReplaceFields(Machine machine, List fields, bool onlySame) { #region Common if (fields.Contains(Field.Machine_Name)) Name = machine.Name; if (fields.Contains(Field.Machine_Comment)) Comment = machine.Comment; if (fields.Contains(Field.Machine_Description)) { if (!onlySame || (onlySame && Name == Description)) Description = machine.Description; } if (fields.Contains(Field.Machine_Year)) Year = machine.Year; if (fields.Contains(Field.Machine_Manufacturer)) Manufacturer = machine.Manufacturer; if (fields.Contains(Field.Machine_Publisher)) Publisher = machine.Publisher; if (fields.Contains(Field.Machine_Category)) Category = machine.Category; if (fields.Contains(Field.Machine_RomOf)) RomOf = machine.RomOf; if (fields.Contains(Field.Machine_CloneOf)) CloneOf = machine.CloneOf; if (fields.Contains(Field.Machine_SampleOf)) SampleOf = machine.SampleOf; if (fields.Contains(Field.Machine_Type)) MachineType = machine.MachineType; #endregion #region AttractMode if (fields.Contains(Field.Machine_Players)) Players = machine.Players; if (fields.Contains(Field.Machine_Rotation)) Rotation = machine.Rotation; if (fields.Contains(Field.Machine_Control)) Control = machine.Control; if (fields.Contains(Field.Machine_Status)) Status = machine.Status; if (fields.Contains(Field.Machine_DisplayCount)) DisplayCount = machine.DisplayCount; if (fields.Contains(Field.Machine_DisplayType)) DisplayType = machine.DisplayType; if (fields.Contains(Field.Machine_Buttons)) Buttons = machine.Buttons; #endregion #region ListXML if (fields.Contains(Field.Machine_SourceFile)) SourceFile = machine.SourceFile; if (fields.Contains(Field.Machine_Runnable)) Runnable = machine.Runnable; #endregion #region Logiqx if (fields.Contains(Field.Machine_Board)) Board = machine.Board; if (fields.Contains(Field.Machine_RebuildTo)) RebuildTo = machine.RebuildTo; #endregion #region Logiqx EmuArc if (fields.Contains(Field.Machine_TitleID)) TitleID = machine.TitleID; if (fields.Contains(Field.Machine_Developer)) Developer = machine.Developer; if (fields.Contains(Field.Machine_Genre)) Genre = machine.Genre; if (fields.Contains(Field.Machine_Subgenre)) Subgenre = machine.Subgenre; if (fields.Contains(Field.Machine_Ratings)) Ratings = machine.Ratings; if (fields.Contains(Field.Machine_Score)) Score = machine.Score; if (fields.Contains(Field.Machine_Enabled)) Enabled = machine.Enabled; if (fields.Contains(Field.Machine_CRC)) Crc = machine.Crc; if (fields.Contains(Field.Machine_RelatedTo)) RelatedTo = machine.RelatedTo; #endregion #region OpenMSX if (fields.Contains(Field.Machine_GenMSXID)) GenMSXID = machine.GenMSXID; if (fields.Contains(Field.Machine_System)) System = machine.System; if (fields.Contains(Field.Machine_Country)) Country = machine.Country; #endregion #region SoftwareList if (fields.Contains(Field.Machine_Supported)) Supported = machine.Supported; #endregion } #endregion } }