using System.Collections.Generic; using System.Xml.Serialization; using SabreTools.Core; using Newtonsoft.Json; namespace SabreTools.DatItems { /// /// Represents the sound output for a machine /// [JsonObject("sound"), XmlRoot("sound")] public class Sound : DatItem { #region Fields /// /// Number of speakers or channels /// [JsonProperty("channels", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("channels")] public long? Channels { get; set; } [JsonIgnore] public bool ChannelsSpecified { get { return Channels != null; } } #endregion #region Constructors /// /// Create a default, empty Sound object /// public Sound() { ItemType = ItemType.Sound; } #endregion #region Cloning Methods public override object Clone() { return new Sound() { ItemType = this.ItemType, DupeType = this.DupeType, Machine = this.Machine.Clone() as Machine, Source = this.Source.Clone() as Source, Remove = this.Remove, Channels = this.Channels, }; } #endregion #region Comparision Methods public override bool Equals(DatItem other) { // If we don't have a Sound, return false if (ItemType != other.ItemType) return false; // Otherwise, treat it as a Sound Sound newOther = other as Sound; // If the Sound information matches return (Channels == newOther.Channels); } #endregion #region Sorting and Merging /// public override void ReplaceFields( DatItem item, List datItemFields, List machineFields) { // Replace common fields first base.ReplaceFields(item, datItemFields, machineFields); // If we don't have a Sound to replace from, ignore specific fields if (item.ItemType != ItemType.Sound) return; // Cast for easier access Sound newItem = item as Sound; // Replace the fields if (datItemFields.Contains(DatItemField.Channels)) Channels = newItem.Channels; } #endregion } }