using System.IO; using System.Linq; using System.Text; using SabreTools.IO.Writers; using SabreTools.Models.RomCenter; namespace SabreTools.Serialization { /// /// Serializer for RomCenter INI files /// public partial class RomCenter { /// /// Serializes the defined type to a RomCenter INI file /// /// Data to serialize /// Path to the file to serialize to /// True on successful serialization, false otherwise public static bool SerializeToFile(MetadataFile? metadataFile, string path) { using var stream = SerializeToStream(metadataFile); if (stream == null) return false; using var fs = File.OpenWrite(path); stream.CopyTo(fs); return true; } /// /// Serializes the defined type to a stream /// /// Data to serialize /// Stream containing serialized data on success, null otherwise public static Stream? SerializeToStream(MetadataFile? metadataFile) { // If the metadata file is null if (metadataFile == null) return null; // Setup the writer and output var stream = new MemoryStream(); var writer = new IniWriter(stream, Encoding.UTF8); // Write out the credits section WriteCredits(metadataFile.Credits, writer); // Write out the dat section WriteDat(metadataFile.Dat, writer); // Write out the emulator section WriteEmulator(metadataFile.Emulator, writer); // Write out the games WriteGames(metadataFile.Games, writer); // Return the stream stream.Seek(0, SeekOrigin.Begin); return stream; } /// /// Write credits information to the current writer /// /// Credits object representing the credits information /// IniWriter representing the output private static void WriteCredits(Credits? credits, IniWriter writer) { // If the credits information is missing, we can't do anything if (credits == null) return; writer.WriteSection("credits"); writer.WriteKeyValuePair("author", credits.Author); writer.WriteKeyValuePair("version", credits.Version); writer.WriteKeyValuePair("email", credits.Email); writer.WriteKeyValuePair("homepage", credits.Homepage); writer.WriteKeyValuePair("url", credits.Url); writer.WriteKeyValuePair("date", credits.Date); writer.WriteKeyValuePair("comment", credits.Comment); writer.WriteLine(); writer.Flush(); } /// /// Write dat information to the current writer /// /// Dat object representing the dat information /// IniWriter representing the output private static void WriteDat(Dat? dat, IniWriter writer) { // If the dat information is missing, we can't do anything if (dat == null) return; writer.WriteSection("dat"); writer.WriteKeyValuePair("version", dat.Version); writer.WriteKeyValuePair("plugin", dat.Plugin); writer.WriteKeyValuePair("split", dat.Split); writer.WriteKeyValuePair("merge", dat.Merge); writer.WriteLine(); writer.Flush(); } /// /// Write emulator information to the current writer /// /// Emulator object representing the emulator information /// IniWriter representing the output private static void WriteEmulator(Emulator? emulator, IniWriter writer) { // If the emulator information is missing, we can't do anything if (emulator == null) return; writer.WriteSection("emulator"); writer.WriteKeyValuePair("refname", emulator.RefName); writer.WriteKeyValuePair("version", emulator.Version); writer.WriteLine(); writer.Flush(); } /// /// Write games information to the current writer /// /// Games object representing the games information /// IniWriter representing the output private static void WriteGames(Games? games, IniWriter writer) { // If the games information is missing, we can't do anything if (games?.Rom == null || !games.Rom.Any()) return; writer.WriteSection("games"); foreach (var rom in games.Rom) { var romBuilder = new StringBuilder(); romBuilder.Append('¬'); romBuilder.Append(rom.ParentName); romBuilder.Append('¬'); romBuilder.Append(rom.ParentDescription); romBuilder.Append('¬'); romBuilder.Append(rom.GameName); romBuilder.Append('¬'); romBuilder.Append(rom.GameDescription); romBuilder.Append('¬'); romBuilder.Append(rom.RomName); romBuilder.Append('¬'); romBuilder.Append(rom.RomCRC); romBuilder.Append('¬'); romBuilder.Append(rom.RomSize); romBuilder.Append('¬'); romBuilder.Append(rom.RomOf); romBuilder.Append('¬'); romBuilder.Append(rom.MergeName); romBuilder.Append('¬'); romBuilder.Append('\n'); writer.WriteString(romBuilder.ToString()); writer.Flush(); } writer.WriteLine(); writer.Flush(); } #region Internal /// /// Convert from to /// public static Models.Internal.MetadataFile? ConvertToInternalModel(MetadataFile? item) { if (item == null) return null; var metadataFile = new Models.Internal.MetadataFile { [Models.Internal.MetadataFile.HeaderKey] = ConvertHeaderToInternalModel(item), }; if (item?.Games?.Rom != null && item.Games.Rom.Any()) { metadataFile[Models.Internal.MetadataFile.MachineKey] = item.Games.Rom .Where(r => r != null) .Select(ConvertMachineToInternalModel).ToArray(); } return metadataFile; } /// /// Convert from to /// private static Models.Internal.Header ConvertHeaderToInternalModel(MetadataFile item) { var header = new Models.Internal.Header(); if (item.Credits != null) { header[Models.Internal.Header.AuthorKey] = item.Credits.Author; header[Models.Internal.Header.VersionKey] = item.Credits.Version; header[Models.Internal.Header.EmailKey] = item.Credits.Email; header[Models.Internal.Header.HomepageKey] = item.Credits.Homepage; header[Models.Internal.Header.UrlKey] = item.Credits.Url; header[Models.Internal.Header.DateKey] = item.Credits.Date; header[Models.Internal.Header.CommentKey] = item.Credits.Comment; } if (item.Dat != null) { header[Models.Internal.Header.DatVersionKey] = item.Dat.Version; header[Models.Internal.Header.PluginKey] = item.Dat.Plugin; if (item.Dat.Split == "yes" || item.Dat.Split == "1") header[Models.Internal.Header.ForceMergingKey] = "split"; else if (item.Dat.Merge == "yes" || item.Dat.Merge == "1") header[Models.Internal.Header.ForceMergingKey] = "merge"; } if (item.Emulator != null) { header[Models.Internal.Header.RefNameKey] = item.Emulator.RefName; header[Models.Internal.Header.EmulatorVersionKey] = item.Emulator.Version; } return header; } /// /// Convert from to /// private static Models.Internal.Machine ConvertMachineToInternalModel(Rom item) { var machine = new Models.Internal.Machine { [Models.Internal.Machine.RomOfKey] = item.ParentName, //[Models.Internal.Machine.ParentDescriptionKey] = item.ParentDescription, // This is unmappable [Models.Internal.Machine.NameKey] = item.GameName, [Models.Internal.Machine.DescriptionKey] = item.GameDescription, [Models.Internal.Machine.RomKey] = new Models.Internal.Rom[] { ConvertToInternalModel(item) }, }; return machine; } /// /// Convert from to /// private static Models.Internal.Rom ConvertToInternalModel(Rom item) { var rom = new Models.Internal.Rom { [Models.Internal.Rom.NameKey] = item.RomName, [Models.Internal.Rom.CRCKey] = item.RomCRC, [Models.Internal.Rom.SizeKey] = item.RomSize, [Models.Internal.Rom.MergeKey] = item.MergeName, }; return rom; } #endregion } }