using System; using System.Diagnostics; using System.IO; using System.Reflection; namespace SabreTools.Helper { public class Build { /// /// Returns true if running in a Mono environment /// public static bool MonoEnvironment { get { return (Type.GetType("Mono.Runtime") != null); } } /// /// Readies the console and outputs the header /// /// The name to be displayed as the program /// Adapted from http://stackoverflow.com/questions/8200661/how-to-align-string-in-fixed-length-string public static void Start(string name) { // Dynamically create the header string string border = "+-----------------------------------------------------------------------------+"; string mid = name + " " + Constants.Version; mid = "|" + mid.PadLeft(((77 - mid.Length) / 2) + mid.Length).PadRight(77) + "|"; // Set the console to ready state ConsoleColor formertext = ConsoleColor.White; ConsoleColor formerback = ConsoleColor.Black; if (!MonoEnvironment) { Console.SetBufferSize(Console.BufferWidth, 999); formertext = Console.ForegroundColor; formerback = Console.BackgroundColor; Console.ForegroundColor = ConsoleColor.Yellow; Console.BackgroundColor = ConsoleColor.Blue; } Console.Title = "SabreTools-" + name + " " + Constants.Version; // Output the header Console.WriteLine(border); Console.WriteLine(mid); Console.WriteLine(border); Console.WriteLine(); // Return the console to the original text and background colors if (!MonoEnvironment) { Console.ForegroundColor = formertext; Console.BackgroundColor = formerback; } } /// /// Show the help dialog for a given class /// public static void Help() { //http://stackoverflow.com/questions/14849367/how-to-determine-calling-method-and-class-name StackTrace st = new StackTrace(); string className = st.GetFrame(1).GetMethod().ReflectedType.Name; switch (className) { case "DATabase": Console.Write(@" DATabase - Import and Generate DAT files ----------------------------------------- Usage: DATabase [option] [filename|dirname] ... Options: -?, -h, --help Show this help -a, --add Add a new system or source to the database -manu= Manufacturer name (system only) -system= System name (system only) -source= Source name (source only) -url= URL (source only) -cc, --convert-cmp Convert any DAT to CMP -out= Output directory -cm, --convert-miss Convert from DAT to miss -r, --roms Output roms to miss instead of sets -gp, --game-prefix Add game name as a prefix to each item -pre=, --prefix= Set prefix to be printed in front of all lines -post=, --postfix= Set postfix to be printed behind all lines -q, --quotes Put double-quotes around each item -ae=, --add-ext= Add an extension to each item -re=, --rep-ext= Replace all extensions with specified -ro, --romba Output roms in Romba format (requires SHA-1) -cs, --convert-sd Convert any DAT to SabreDAT -out= Output directory -cr, --convert-rc Convert any DAT to RomCenter -out= Output directory -cx, --convert-xml Convert any DAT to XML -out= Output directory -es, --ext-split Split a DAT by two file extensions -exta= First extension to split by -extb= Second extension to split by -out= Output directory -g, --generate Start tool in generate mode -system= Comma-separated list of system IDs -source= Comma-separated list of source IDs -out= Output directory -nr, --no-rename Don't auto-rename games -o, --old Output DAT in CMP format instead of XML -ga, --generate-all Start tool in generate all mode -out= Output directory -nr, --no-rename Don't auto-rename games -o, --old Output DAT in CMP format instead of XML -hs, --hash-split Split a DAT or folder by best-available hashes -out= Output directory -i, --import Start tool in import mode -lso, --list-sources List all sources (id <= name) -lsy, --list-systems List all systems (id <= name) -m, --merge Merge one or more DATs -di, --diff Output all diffdats (merge flag not required) -c, --cascade Enable cascaded diffing -ip, --inplace Enable inplace, cascaded diffing -dd, --dedup Enable deduping in the created DAT -b, --bare Don't include date in file name -u, --unzip Force unzipping in created DAT -o, --old Output DAT in CMP format instead of XML -sd, --superdat Enable SuperDAT creation -n=, --name= Set the internal name of the DAT -d=, --desc= Set the filename and description of the DAT -c=, --cat= Set the category of the DAT -v=, --version= Set the version of the DAT -au=, --author= Set the author of the DAT -rm, --remove Remove a system or source from the database -system= System ID -source= Source ID -tm, --trim-merge Consolidate DAT into a single game and trim entries -rd=, --root-dir= Set the root directory for trimming calculation -nr, --no-rename Keep game names instead of using '!' -df, --disable-force Disable forceunzipping Filenames and directories can't start with a reserved string unless prefixed by 'input=' "); break; case "Headerer": Console.WriteLine(@"Headerer - Remove and restore rom headers ----------------------------------------- Usage: Headerer [option] [filename|dirname] Options: -e Detect and remove mode -r Restore header to file based on SHA-1"); break; case "DATFromDir": Console.WriteLine(@"DATFromDir - Create a DAT file from a directory ----------------------------------------- Usage: DATFromDir [options] [filename|dirname] ... Options: -h, -?, --help Show this help dialog -m, --noMD5 Don't include MD5 in output -s, --noSHA1 Don't include SHA1 in output -b, --bare Don't include date in file name -u, --unzip Force unzipping in created DAT -f, --files Treat archives as files -o, --old Output DAT in CMP format instead of XML -gz, --gz-files Allow reading of GZIP files as archives -ro, --romba Read files from a Romba input -n=, --name= Set the internal name of the DAT -d=, --desc= Set the filename and description of the DAT -c=, --cat= Set the category of the DAT -v=, --version= Set the version of the DAT -au=, --author= Set the author of the DAT -sd, --superdat Enable SuperDAT creation"); break; case "OfflineMerge": Console.WriteLine(@"OfflineMerge - Update DATS for offline arrays ----------------------------------------- Usage: OfflineMerge [options] [inputs] Options: -h, -?, --help Show this help dialog -f, --fake Replace all hashes and sizes by the default Inputs: -com= Complete current DAT -fix= Complete current Missing -new= New Complete DAT This program will output the following DATs: (a) Net New - (NewComplete)-(Complete) (b) Unneeded - (Complete)-(NewComplete) (c) New Missing - (Net New)+(Missing-(Unneeded)) (d) Have - (NewComplete)-(New Missing) OR (Complete or NewComplete)-(Missing) if one is missing"); break; case "DATabaseTwo": Console.WriteLine(@"DATabaseTwo - Catalog and merge DATs by system ----------------------------------------- Usage: DATabaseTwo [options] Options: -h, -?, --help Show this help dialog -g, --generate Start tool in generate mode -ga, --generate-all Start tool in generate all mode -i, --ignore Don't prompt for new sources -lsy, --list-systems List all systems (id <= name) -nr, --no-rename Don't auto-rename games by source/system -o, --old Output DAT in CMP format instead of XML -sys=, --system= System ID to generate from "); break; case "Filter": Console.WriteLine(@"Filter - Filter DATs by inputted criteria ----------------------------------------- Usage: Filter [options] [inputs] Options: -h, -?, --help Show this help dialog -out=, --out= Output directory -gn=, --game-name= Game name to be filtered on -rn=, --rom-name= Rom name to be filtered on -rt=, --rom-type= Rom type to be filtered on -sgt=, --greater= Size greater than or equal to -slt=, --less= Size less than or equal to -seq=, --equal= Size equal to -crc=, --crc= CRC to be filtered on -md5=, --md5= MD5 to be filtered on -sha1=, --sha1= SHA-1 to be filtered on -nd, --nodump Only match nodump roms -nnd, --not-nodump Exclude all nodump roms Game name, Rom name, CRC, MD5, SHA-1 can do partial matches using asterisks as follows (case insensitive): *00 means ends with '00' 00* means starts with '00' *00* means contains '00' 00 means exactly equals '00'"); break; default: Console.Write("This is the default help output"); break; } } public static void Credits() { Console.WriteLine(@"----------------------------------------- Credits ----------------------------------------- Programmer / Lead: Matt Nadareski (darksabre76) Additional code: emuLOAD, @tractivo Testing: emuLOAD, @tractivo, Kludge, Obiwantje, edc Suggestions: edc, AcidX, Amiga12, EliUmniCk Based on work by: The Wizard of DATz"); } } }