using SabreTools.Skippers.Tests; namespace SabreTools.Skippers.Detectors { /// /// Detector for Nintendo 64 headers /// /// Originally from n64.xml internal class Nintendo64 : Detector { public Nintendo64() { // Create tests var rule1Test1 = new DataTest { Offset = "0", Value = "80371240", Result = true, }; var rule2Test1 = new DataTest { Offset = "0", Value = "37804012", Result = true, }; var rule3Test1 = new DataTest { Offset = "0", Value = "40123780", Result = true, }; // Create rules var rule1 = new Rule { StartOffset = "0", EndOffset = "EOF", Operation = HeaderSkipOperation.None, Tests = new Test[] { rule1Test1, } }; var rule2 = new Rule { StartOffset = "0", EndOffset = "EOF", Operation = HeaderSkipOperation.Byteswap, Tests = new Test[] { rule2Test1, } }; var rule3 = new Rule { StartOffset = "0", EndOffset = "EOF", Operation = HeaderSkipOperation.Wordswap, Tests = new Test[] { rule3Test1, } }; // Create file Name = "Nintendo 64 - ABCD"; Author = "CUE"; Version = "1.1"; SourceFile = "n64"; Rules = new Rule[] { rule1, // V64 rule2, // Z64 rule3, // N64 }; } } }