using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Xml.Serialization; using SabreTools.Core; using SabreTools.Filtering; using Newtonsoft.Json; namespace SabreTools.DatItems { /// /// SoftwareList part information /// /// One Part can contain multiple PartFeature, DataArea, DiskArea, and DipSwitch items [JsonObject("part"), XmlRoot("part")] public class Part : DatItem { #region Fields [JsonProperty("name")] [XmlElement("name")] public string Name { get; set; } [JsonProperty("interface")] [XmlElement("interface")] public string Interface { get; set; } [JsonProperty("features", DefaultValueHandling = DefaultValueHandling.Ignore)] [XmlElement("features")] public List Features { get; set; } [JsonIgnore] public bool FeaturesSpecified { get { return Features != null && Features.Count > 0; } } #endregion #region Accessors /// /// Gets the name to use for a DatItem /// /// Name if available, null otherwise public override string GetName() { return Name; } /// /// Set fields with given values /// /// Mappings dictionary public override void SetFields(Dictionary mappings) { // Set base fields base.SetFields(mappings); // Handle Part-specific fields if (mappings.Keys.Contains(Field.DatItem_Part_Name)) Name = mappings[Field.DatItem_Part_Name]; if (mappings.Keys.Contains(Field.DatItem_Part_Interface)) Interface = mappings[Field.DatItem_Part_Interface]; // Handle Feature-specific fields if (FeaturesSpecified) { foreach (PartFeature partFeature in Features) { partFeature.SetFields(mappings); } } } #endregion #region Constructors /// /// Create a default, empty Part object /// public Part() { Name = string.Empty; ItemType = ItemType.Part; } #endregion #region Cloning Methods public override object Clone() { return new Part() { ItemType = this.ItemType, DupeType = this.DupeType, Machine = this.Machine.Clone() as Machine, Source = this.Source.Clone() as Source, Remove = this.Remove, Name = this.Name, Interface = this.Interface, Features = this.Features, }; } #endregion #region Comparision Methods public override bool Equals(DatItem other) { // If we don't have a Part, return false if (ItemType != other.ItemType) return false; // Otherwise, treat it as a Part Part newOther = other as Part; // If the Part information matches bool match = (Name == newOther.Name && Interface == newOther.Interface); if (!match) return match; // If the features match if (FeaturesSpecified) { foreach (PartFeature partFeature in Features) { match &= newOther.Features.Contains(partFeature); } } return match; } #endregion #region Filtering /// /// Clean a DatItem according to the cleaner /// /// Cleaner to implement public override void Clean(Cleaner cleaner) { // Clean common items first base.Clean(cleaner); // If we're stripping unicode characters, strip item name if (cleaner?.RemoveUnicode == true) Name = Sanitizer.RemoveUnicodeCharacters(Name); // If we are in NTFS trim mode, trim the game name if (cleaner?.Trim == true) { // Windows max name length is 260 int usableLength = 260 - Machine.Name.Length - (cleaner.Root?.Length ?? 0); if (Name.Length > usableLength) { string ext = Path.GetExtension(Name); Name = Name.Substring(0, usableLength - ext.Length); Name += ext; } } } /// /// Check to see if a DatItem passes the filter /// /// Filter to check against /// True if this is a subitem, false otherwise /// True if the item passed the filter, false otherwise public override bool PassesFilter(Filter filter, bool sub = false) { // Check common fields first if (!base.PassesFilter(filter, sub)) return false; // Filter on part name if (!filter.PassStringFilter(filter.DatItem_Part_Name, Name)) return false; // Filter on part interface if (!filter.PassStringFilter(filter.DatItem_Part_Interface, Interface)) return false; // Filter on features if (FeaturesSpecified) { foreach (PartFeature partFeature in Features) { if (!partFeature.PassesFilter(filter, true)) return false; } } return true; } /// /// Remove fields from the DatItem /// /// List of Fields to remove public override void RemoveFields(List fields) { // Remove common fields first base.RemoveFields(fields); // Remove the fields if (fields.Contains(Field.DatItem_Part_Name)) Name = null; if (fields.Contains(Field.DatItem_Part_Interface)) Interface = null; if (FeaturesSpecified) { foreach (PartFeature partFeature in Features) { partFeature.RemoveFields(fields); } } } /// /// Set internal names to match One Rom Per Game (ORPG) logic /// public override void SetOneRomPerGame() { string[] splitname = Name.Split('.'); Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}"; Name = Path.GetFileName(Name); } #endregion #region Sorting and Merging /// /// Replace fields from another item /// /// DatItem to pull new information from /// List of Fields representing what should be updated public override void ReplaceFields(DatItem item, List fields) { // Replace common fields first base.ReplaceFields(item, fields); // If we don't have a Part to replace from, ignore specific fields if (item.ItemType != ItemType.Part) return; // Cast for easier access Part newItem = item as Part; // Replace the fields if (fields.Contains(Field.DatItem_Part_Name)) Name = newItem.Name; if (fields.Contains(Field.DatItem_Part_Interface)) Interface = newItem.Interface; // DatItem_Part_Feature_* doesn't make sense here // since not every part feature under the other item // can replace every part feature under this item } #endregion } }