Files
SabreTools/DATabase/Program.cs
2016-03-25 00:24:30 -07:00

414 lines
11 KiB
C#

using System;
using System.Data.SQLite;
using System.IO;
using System.Xml.Linq;
using DATabase.Helper;
namespace DATabase
{
class Program
{
private static string _dbName = "DATabase.sqlite";
private static string _connectionString = "Data Source=" + _dbName + ";Version = 3;";
private static string _header =
@"+-----------------------------------------------------------------------------+
| DATabase 0.0.5.0 |
| |
| by Matt Nadareski (darksabre76) |
+-----------------------------------------------------------------------------+
";
static void Main(string[] args)
{
// Perform initial setup and verification
DBTools.EnsureDatabase(_dbName, _connectionString);
Remapping.CreateRemappings();
Console.Clear();
// If there's no arguments, show the menu
if (args.Length == 0)
{
ShowMainMenu();
return;
}
// Determine which switches are enabled (with values if necessary)
bool help = false, import = false, generate = false, convert = false,
listsys = false, listsrc = false, norename = false, old = false;
string systems = "", sources = "", input = "";
foreach (string arg in args)
{
help = help || (arg == "-h" || arg == "-?" || arg == "--help");
import = import || (arg == "-i" || arg == "--import");
generate = generate || (arg == "-g" || arg == "--generate");
convert = convert || (arg == "-c" || arg == "--convert");
listsys = listsys || (arg == "-lsy" || arg == "--list-systems");
listsrc = listsrc || (arg == "-lso" || arg == "--list-sources");
norename = norename || (arg == "-nr" || arg == "--no-rename");
old = old || (arg == "-old" || arg == "--romvault");
systems = (arg.StartsWith("system=") && systems == "" ? arg.Split('=')[1] : systems);
sources = (arg.StartsWith("source=") && sources == "" ? arg.Split('=')[1] : sources);
// Take care of the two distinct input name possibilites; prioritize the input tag
input = (arg.StartsWith("input=") && input == "" ? arg.Split('=')[1] : input);
input = (!arg.StartsWith("-") && !arg.StartsWith("source=") && !arg.StartsWith("system=") && !arg.StartsWith("input=") && input == "" ? arg : input);
}
// If more than one switch is enabled or help is set, show the help screen
if (help || !(import ^ generate ^ listsys ^ listsrc))
{
Help();
return;
}
// Now take care of each mode in succesion
// Import a file or folder
if (import)
{
InitImport(input);
}
// Generate a DAT
else if (generate)
{
InitGenerate(systems, sources, norename, old);
}
// List all available sources
else if (listsrc)
{
ListSources();
}
// List all available systems
else if (listsys)
{
ListSystems();
}
// Convert RV DAT to XML DAT
else if (convert)
{
InitConvert(input);
}
return;
}
private static void PrintHeader()
{
ConsoleColor formertext = Console.ForegroundColor;
ConsoleColor formerback = Console.BackgroundColor;
Console.ForegroundColor = ConsoleColor.Yellow;
Console.BackgroundColor = ConsoleColor.Blue;
Console.WriteLine(_header);
Console.ForegroundColor = formertext;
Console.BackgroundColor = formerback;
}
private static void ShowMainMenu()
{
Console.Clear();
string selection = "";
while (selection.ToLowerInvariant() != "x")
{
Console.Clear();
PrintHeader();
Console.WriteLine(@"MAIN MENU
===========================
Make a selection:
1) Show help
2) Import a DAT file or folder
3) Generate a DAT file
4) Convert a DAT file from RV to XML
5) List all available sources
6) List all available systems
X) Exit
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
Help();
break;
case "2":
ImportMenu();
break;
case "3":
GenerateMenu();
break;
case "4":
ConvertMenu();
break;
case "5":
ListSources();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
case "6":
ListSystems();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
}
}
Console.Clear();
Console.WriteLine("Thank you for using DATabase!");
Console.ResetColor();
}
private static void Help()
{
Console.Clear();
Console.Write(@"
DATabase - Import and Generate DAT files
-----------------------------------------
Usage: DATabase [option] [filename|dirname|<system=sy,...> <source=so,...>]
Options:
-h, -?, --help Show this help
-i, --import Start tool in import mode
A filename or folder is required to run
-g, --generate Start tool in generate mode
system=sy,... List of system IDs
source=so,... List of source IDs
-nr, --no-rename Don't auto-rename games
-old, --romvault Produce a DAT in RV format
-lso, --list-sources List all sources (id <= name)
-lsy, --list-systems List all systems (id <= name)
-c, --convert Convert a RV DAT to XML
A filename or folder is required to run
Filenames and directories can't start with '-', 'system=', or 'source='
unless prefixed by 'input='
");
Console.Write("\nPress any key to continue...");
Console.ReadKey();
return;
}
private static void ImportMenu()
{
string selection = "";
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
PrintHeader();
Console.WriteLine( @"IMPORT MENU
===========================
Enter the name of a DAT file or folder containing DAT files
or 'b' to go back to the previous menu:");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
if (selection.ToLowerInvariant() != "b")
{
InitImport(selection);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
}
}
return;
}
private static void InitImport(string filename)
{
Console.Clear();
// Check to see if the second argument is a file that exists
if (filename != "" && File.Exists(filename))
{
Console.WriteLine("Beginning import of " + filename);
Import imp = new Import(filename, _connectionString);
imp.ImportData();
Console.WriteLine(filename + " imported!");
}
// Check to see if the second argument is a directory that exists
else if (filename != "" && Directory.Exists(filename))
{
foreach (string file in Directory.GetFiles(filename, "*", SearchOption.TopDirectoryOnly))
{
Console.WriteLine("Beginning import of " + file);
Import imp = new Import(file, _connectionString);
imp.ImportData();
Console.WriteLine(file + " imported!");
}
}
else
{
Console.WriteLine("I'm sorry but " + filename + "doesn't exist!");
}
return;
}
private static void GenerateMenu()
{
string selection = "", systems = "", sources = "";
bool norename = false, old = false;
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
PrintHeader();
Console.WriteLine(@"GENERATE MENU
===========================
Make a selection:
1) " + (norename ? "Enable game renaming" : "Disable game renaming") + @"
2) " + (old ? "Enable XML output" : "Enable RomVault output") + @"
3) Enter a list of systems to generate from
4) Enter a list of sources to generate from
5) Generate the DAT file
B) Go back to the previous menu
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
norename = !norename;
break;
case "2":
old = !old;
break;
case "3":
Console.Clear();
ListSystems();
Console.Write("Please enter the systems separated by commas: ");
systems = Console.ReadLine();
break;
case "4":
Console.Clear();
ListSources();
Console.Write("Please enter the sources separated by commas: ");
sources = Console.ReadLine();
break;
case "5":
Console.Clear();
InitGenerate(systems, sources, norename, old);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
}
}
return;
}
private static void InitGenerate(string systems, string sources, bool norename, bool old)
{
Generate gen = new Generate(systems, sources, _connectionString, norename, old);
gen.Export();
return;
}
private static void ConvertMenu()
{
string selection = "";
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
PrintHeader();
Console.WriteLine(@"CONVERT MENU
===========================
Enter the name of a DAT file to convert from RV to XML
or 'b' to go back to the previous menu:
");
selection = Console.ReadLine();
if (selection.ToLowerInvariant() != "b")
{
Console.Clear();
InitConvert(selection);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
}
}
return;
}
private static void InitConvert(string filename)
{
if (File.Exists(filename))
{
Console.WriteLine("Converting " + filename);
XElement conv = Converters.RomVaultToXML(File.ReadAllLines(filename));
FileStream fs = File.OpenWrite(Path.GetFileNameWithoutExtension(filename) + ".new.xml");
StreamWriter sw = new StreamWriter(fs);
sw.Write(conv);
sw.Close();
fs.Close();
Console.WriteLine("Converted file: " + Path.GetFileNameWithoutExtension(filename) + ".new.xml");
}
else
{
Console.WriteLine("I'm sorry but " + filename + "doesn't exist!");
}
return;
}
private static void ListSources()
{
string query = @"
SELECT DISTINCT sources.id, sources.name
FROM sources JOIN games on sources.id=games.source
ORDER BY sources.name COLLATE NOCASE";
using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
{
dbc.Open();
using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
{
using (SQLiteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
Console.WriteLine("Error: No sources found! Please add a source and then try again.");
return;
}
Console.WriteLine("Available Sources (id <= name):\n");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1));
}
}
}
}
return;
}
private static void ListSystems()
{
string query = @"
SELECT DISTINCT systems.id, systems.manufacturer, systems.system
FROM systems JOIN games ON systems.id=games.system
ORDER BY systems.manufacturer, systems.system";
using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
{
dbc.Open();
using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
{
using (SQLiteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
Console.WriteLine("Error: No systems found! Please add a system and then try again.");
return;
}
Console.WriteLine("Available Systems (id <= name):\n");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1) + " - " + sldr.GetString(2));
}
}
}
}
return;
}
}
}