Files
SabreTools/SabreTools.Library/FileTypes/Folder.cs
2020-08-01 23:04:11 -07:00

405 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using SabreTools.Library.Data;
using SabreTools.Library.DatFiles;
using SabreTools.Library.DatItems;
using SabreTools.Library.IO;
using SabreTools.Library.Tools;
namespace SabreTools.Library.FileTypes
{
/// <summary>
/// Represents a folder for reading and writing
/// </summary>
public class Folder : BaseFile
{
#region Protected instance variables
protected List<BaseFile> _children;
#endregion
#region Constructors
/// <summary>
/// Create a new folder with no base file
/// </summary>
public Folder()
: base()
{
this.Type = FileType.Folder;
}
/// <summary>
/// Create a new folder from the given file
/// </summary>
/// <param name="filename">Name of the file to use as an archive</param>
/// <param name="read">True for opening file as read, false for opening file as write</param>
/// <param name="getHashes">True if hashes for this file should be calculated, false otherwise (default)</param>
public Folder(string filename, bool getHashes = false)
: base(filename, getHashes)
{
this.Type = FileType.Folder;
}
/// <summary>
/// Create an folder object of the specified type, if possible
/// </summary>
/// <param name="outputFormat">SabreTools.Library.Data.OutputFormat representing the archive to create</param>
/// <returns>Archive object representing the inputs</returns>
public static Folder Create(OutputFormat outputFormat)
{
switch (outputFormat)
{
case OutputFormat.Folder:
return new Folder();
case OutputFormat.TapeArchive:
return new TapeArchive();
case OutputFormat.Torrent7Zip:
return new SevenZipArchive();
case OutputFormat.TorrentGzip:
case OutputFormat.TorrentGzipRomba:
return new GZipArchive();
case OutputFormat.TorrentLRZip:
return new LRZipArchive();
case OutputFormat.TorrentLZ4:
return new LZ4Archive();
case OutputFormat.TorrentRar:
return new RarArchive();
case OutputFormat.TorrentXZ:
case OutputFormat.TorrentXZRomba:
return new XZArchive();
case OutputFormat.TorrentZip:
return new ZipArchive();
case OutputFormat.TorrentZPAQ:
return new ZPAQArchive();
case OutputFormat.TorrentZstd:
return new ZstdArchive();
default:
return null;
}
}
#endregion
#region Extraction
/// <summary>
/// Attempt to extract a file as an archive
/// </summary>
/// <param name="outDir">Output directory for archive extraction</param>
/// <returns>True if the extraction was a success, false otherwise</returns>
public virtual bool CopyAll(string outDir)
{
// Copy all files from the current folder to the output directory recursively
try
{
// Make sure the folders exist
Directory.CreateDirectory(this.Filename);
Directory.CreateDirectory(outDir);
DirectoryCopy(this.Filename, outDir, true);
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
// https://docs.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories
private static void DirectoryCopy(string sourceDirName, string destDirName, bool copySubDirs)
{
// Get the subdirectories for the specified directory.
DirectoryInfo dir = new DirectoryInfo(sourceDirName);
if (!dir.Exists)
{
throw new DirectoryNotFoundException(
"Source directory does not exist or could not be found: "
+ sourceDirName);
}
DirectoryInfo[] dirs = dir.GetDirectories();
// If the destination directory doesn't exist, create it.
if (!Directory.Exists(destDirName))
{
Directory.CreateDirectory(destDirName);
}
// Get the files in the directory and copy them to the new location.
FileInfo[] files = dir.GetFiles();
foreach (FileInfo file in files)
{
string temppath = Path.Combine(destDirName, file.Name);
file.CopyTo(temppath, false);
}
// If copying subdirectories, copy them and their contents to new location.
if (copySubDirs)
{
foreach (DirectoryInfo subdir in dirs)
{
string temppath = Path.Combine(destDirName, subdir.Name);
DirectoryCopy(subdir.FullName, temppath, copySubDirs);
}
}
}
/// <summary>
/// Attempt to extract a file from an archive
/// </summary>
/// <param name="entryName">Name of the entry to be extracted</param>
/// <param name="outDir">Output directory for archive extraction</param>
/// <returns>Name of the extracted file, null on error</returns>
public virtual string CopyToFile(string entryName, string outDir)
{
string realentry = null;
// Copy single file from the current folder to the output directory, if exists
try
{
// Make sure the folders exist
Directory.CreateDirectory(this.Filename);
Directory.CreateDirectory(outDir);
// Get all files from the input directory
List<string> files = DirectoryExtensions.GetFilesOrdered(this.Filename);
// Now sort through to find the first file that matches
string match = files.Where(s => s.EndsWith(entryName)).FirstOrDefault();
// If we had a file, copy that over to the new name
if (!string.IsNullOrWhiteSpace(match))
{
realentry = match;
File.Copy(match, Path.Combine(outDir, entryName));
}
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return realentry;
}
return realentry;
}
/// <summary>
/// Attempt to extract a stream from an archive
/// </summary>
/// <param name="entryName">Name of the entry to be extracted</param>
/// <param name="realEntry">Output representing the entry name that was found</param>
/// <returns>MemoryStream representing the entry, null on error</returns>
public virtual (MemoryStream, string) CopyToStream(string entryName)
{
MemoryStream ms = new MemoryStream();
string realentry = null;
// Copy single file from the current folder to the output directory, if exists
try
{
// Make sure the folders exist
Directory.CreateDirectory(this.Filename);
// Get all files from the input directory
List<string> files = DirectoryExtensions.GetFilesOrdered(this.Filename);
// Now sort through to find the first file that matches
string match = files.Where(s => s.EndsWith(entryName)).FirstOrDefault();
// If we had a file, copy that over to the new name
if (!string.IsNullOrWhiteSpace(match))
{
FileExtensions.TryOpenRead(match).CopyTo(ms);
realentry = match;
}
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return (ms, realentry);
}
return (ms, realentry);
}
#endregion
#region Information
/// <summary>
/// Generate a list of immediate children from the current folder
/// </summary>
/// <param name="omitFromScan">Hash representing the hashes that should be skipped</param>
/// <param name="date">True if entry dates should be included, false otherwise (default)</param>
/// <returns>List of BaseFile objects representing the found data</returns>
/// <remarks>TODO: All instances of Hash.DeepHashes should be made into 0x0 eventually</remarks>
public virtual List<BaseFile> GetChildren(Hash omitFromScan = Hash.DeepHashes, bool date = false)
{
if (_children == null || _children.Count == 0)
{
_children = new List<BaseFile>();
foreach (string file in Directory.EnumerateFiles(this.Filename, "*", SearchOption.TopDirectoryOnly))
{
BaseFile nf = FileExtensions.GetInfo(file, omitFromScan: omitFromScan, date: date);
_children.Add(nf);
}
foreach (string dir in Directory.EnumerateDirectories(this.Filename, "*", SearchOption.TopDirectoryOnly))
{
Folder fl = new Folder(dir);
_children.Add(fl);
}
}
return _children;
}
/// <summary>
/// Generate a list of empty folders in an archive
/// </summary>
/// <param name="input">Input file to get data from</param>
/// <returns>List of empty folders in the folder</returns>
public virtual List<string> GetEmptyFolders()
{
return DirectoryExtensions.ListEmpty(this.Filename);
}
#endregion
#region Writing
/// <summary>
/// Write an input file to an output folder
/// </summary>
/// <param name="inputFile">Input filename to be moved</param>
/// <param name="outDir">Output directory to build to</param>
/// <param name="rom">DatItem representing the new information</param>
/// <param name="date">True if the date from the DAT should be used if available, false otherwise (default)</param>
/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
/// <returns>True if the write was a success, false otherwise</returns>
/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
public virtual bool Write(string inputFile, string outDir, Rom rom, bool date = false, bool romba = false)
{
FileStream fs = FileExtensions.TryOpenRead(inputFile);
return Write(fs, outDir, rom, date, romba);
}
/// <summary>
/// Write an input stream to an output folder
/// </summary>
/// <param name="inputStream">Input stream to be moved</param>
/// <param name="outDir">Output directory to build to</param>
/// <param name="rom">DatItem representing the new information</param>
/// <param name="date">True if the date from the DAT should be used if available, false otherwise (default)</param>
/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
/// <returns>True if the write was a success, false otherwise</returns>
/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
public virtual bool Write(Stream inputStream, string outDir, Rom rom, bool date = false, bool romba = false)
{
bool success = false;
// If either input is null or empty, return
if (inputStream == null || rom == null || rom.Name == null)
{
return success;
}
// If the stream is not readable, return
if (!inputStream.CanRead)
{
return success;
}
// Set internal variables
FileStream outputStream = null;
// Get the output folder name from the first rebuild rom
string fileName = Path.Combine(outDir, Sanitizer.RemovePathUnsafeCharacters(rom.MachineName), Sanitizer.RemovePathUnsafeCharacters(rom.Name));
try
{
// If the full output path doesn't exist, create it
if (!Directory.Exists(Path.GetDirectoryName(fileName)))
{
Directory.CreateDirectory(Path.GetDirectoryName(fileName));
}
// Overwrite output files by default
outputStream = FileExtensions.TryCreate(fileName);
// If the output stream isn't null
if (outputStream != null)
{
// Copy the input stream to the output
inputStream.Seek(0, SeekOrigin.Begin);
int bufferSize = 4096 * 128;
byte[] ibuffer = new byte[bufferSize];
int ilen;
while ((ilen = inputStream.Read(ibuffer, 0, bufferSize)) > 0)
{
outputStream.Write(ibuffer, 0, ilen);
outputStream.Flush();
}
outputStream.Dispose();
if (rom.ItemType == ItemType.Rom)
{
if (date && !string.IsNullOrWhiteSpace(((Rom)rom).Date))
{
File.SetCreationTime(fileName, DateTime.Parse(((Rom)rom).Date));
}
}
success = true;
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
success = false;
}
finally
{
inputStream.Dispose();
outputStream?.Dispose();
}
return success;
}
/// <summary>
/// Write a set of input files to an output folder (assuming the same output archive name)
/// </summary>
/// <param name="inputFiles">Input files to be moved</param>
/// <param name="outDir">Output directory to build to</param>
/// <param name="rom">DatItem representing the new information</param>
/// <param name="date">True if the date from the DAT should be used if available, false otherwise (default)</param>
/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
/// <returns>True if the archive was written properly, false otherwise</returns>
public virtual bool Write(List<string> inputFiles, string outDir, List<Rom> roms, bool date = false, bool romba = false)
{
throw new NotImplementedException();
}
#endregion
}
}