Files
SabreTools/SabreTools.Library/Help/Feature.cs
Matt Nadareski ec52981070 Cleanup of usings
2020-06-11 11:44:46 -07:00

603 lines
22 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using SabreTools.Library.Data;
namespace SabreTools.Library.Help
{
public class Feature
{
#region Protected instance variables
protected FeatureType _featureType;
protected bool _foundOnce = false;
protected object _value = null;
#endregion
#region Publicly facing variables
public string Name { get; protected set; }
public List<string> Flags { get; protected set; }
public string Description { get; protected set; }
public string LongDescription { get; protected set; } // TODO: Use this to generate README.1ST?
public Dictionary<string, Feature> Features { get; protected set; }
#endregion
#region Constructors
public Feature()
{
this.Name = null;
this.Flags = new List<string>();
this.Description = null;
this.LongDescription = null;
this._featureType = FeatureType.Flag;
this.Features = new Dictionary<string, Feature>();
}
public Feature(string name, string flag, string description, FeatureType featureType, string longDescription = null)
{
this.Name = name;
this.Flags = new List<string>();
this.Flags.Add(flag);
this.Description = description;
this.LongDescription = longDescription;
this._featureType = featureType;
this.Features = new Dictionary<string, Feature>();
}
public Feature(string name, List<string> flags, string description, FeatureType featureType, string longDescription = null)
{
this.Name = name;
this.Flags = flags;
this.Description = description;
this.LongDescription = longDescription;
this._featureType = featureType;
this.Features = new Dictionary<string, Feature>();
}
#endregion
#region Accessors
/// <summary>
/// Directly address a given subfeature
/// </summary>
public Feature this[string name]
{
get { return this.Features.ContainsKey(name) ? this.Features[name] : null; }
set { this.Features[name] = value; }
}
/// <summary>
/// Directly address a given subfeature
/// </summary>
public Feature this[Feature subfeature]
{
get { return this.Features.ContainsKey(subfeature.Name) ? this.Features[subfeature.Name] : null; }
set { this.Features[subfeature.Name] = value; }
}
/// <summary>
/// Add a new feature for this feature
/// </summary>
/// <param name="feature"></param>
public void AddFeature(Feature feature)
{
if (this.Features == null)
this.Features = new Dictionary<string, Feature>();
lock(this.Features)
{
this.Features[feature.Name] = feature;
}
}
/// <summary>
/// Add a new flag for this feature
/// </summary>
/// <param name="flag">Flag to add for this feature</param>
public void AddFlag(string flag)
{
if (this.Flags == null)
this.Flags = new List<string>();
lock (this.Flags)
{
this.Flags.Add(flag);
}
}
/// <summary>
/// Add a set of new flags for this feature
/// </summary>
/// <param name="flags">List of flags to add to this feature</param>
public void AddFlags(List<string> flags)
{
if (this.Flags == null)
this.Flags = new List<string>();
lock (this.Flags)
{
this.Flags.AddRange(flags);
}
}
/// <summary>
/// Returns if a flag exists for the current feature
/// </summary>
/// <param name="name">Name of the flag to check</param>
/// <returns>True if the flag was found, false otherwise</returns>
public bool ContainsFlag(string name)
{
return this.Flags.Any(f => f == name || f.TrimStart('-') == name);
}
/// <summary>
/// Returns if the feature contains a flag that starts with the given character
/// </summary>
/// <param name="c">Character to check against</param>
/// <returns>True if the flag was found, false otherwise</returns>
public bool StartsWith(char c)
{
return this.Flags.Any(f => f.TrimStart('-').ToLowerInvariant()[0] == c);
}
#endregion
#region Instance Methods
/// <summary>
/// Output this feature only
/// </summary>
/// <param name="pre">Positive number representing number of spaces to put in front of the feature</param>
/// <param name="midpoint">Positive number representing the column where the description should start</param>
/// <param name="includeLongDescription">True if the long description should be formatted and output, false otherwise</param>
public List<string> Output(int pre = 0, int midpoint = 0, bool includeLongDescription = false)
{
// Create the output list
List<string> outputList = new List<string>();
// Build the output string first
string output = string.Empty;
// Add the pre-space first
output += CreatePadding(pre);
// Preprocess the flags, if necessary
string[] newflags = new string[this.Flags.Count];
this.Flags.CopyTo(newflags);
switch (_featureType)
{
case FeatureType.Int32:
case FeatureType.Int64:
case FeatureType.List:
case FeatureType.String:
for (int i = 0; i < newflags.Length; i++)
{
newflags[i] += "=";
}
break;
case FeatureType.Flag:
default:
// No-op
break;
}
// Now add all flags
output += string.Join(", ", newflags);
// If we have a midpoint set, check to see if the string needs padding
if (midpoint > 0 && output.Length < midpoint)
output += CreatePadding(midpoint - output.Length);
else
output += " ";
// Append the description
output += this.Description;
// Now append it to the list
outputList.Add(output);
// If we are outputting the long description, format it and then add it as well
if (includeLongDescription)
{
// Get the width of the console for wrapping reference
int width = Console.WindowWidth - 1;
// Prepare the output string
output = CreatePadding(pre + 4);
// Now split the input description and start processing
string[] split = this.LongDescription.Split(' ');
for (int i = 0; i < split.Length; i++)
{
// If we have a newline character, reset the line and continue
if (split[i].Contains("\n"))
{
string[] subsplit = split[i].Replace("\r", string.Empty).Split('\n');
for (int j = 0; j < subsplit.Length - 1; j++)
{
// Add the next word only if the total length doesn't go above the width of the screen
if (output.Length + subsplit[j].Length < width)
{
output += (output.Length == pre + 4 ? string.Empty : " ") + subsplit[j];
}
// Otherwise, we want to cache the line to output and create a new blank string
else
{
outputList.Add(output);
output = CreatePadding(pre + 4);
output += (output.Length == pre + 4 ? string.Empty : " ") + subsplit[j];
}
outputList.Add(output);
output = CreatePadding(pre + 4);
}
output += subsplit[subsplit.Length - 1];
continue;
}
// Add the next word only if the total length doesn't go above the width of the screen
if (output.Length + split[i].Length < width)
{
output += (output.Length == pre + 4 ? string.Empty : " ") + split[i];
}
// Otherwise, we want to cache the line to output and create a new blank string
else
{
outputList.Add(output);
output = CreatePadding(pre + 4);
output += (output.Length == pre + 4 ? string.Empty : " ") + split[i];
}
}
// Add the last created output and a blank line for clarity
outputList.Add(output);
outputList.Add(string.Empty);
}
return outputList;
}
/// <summary>
/// Create a padding space based on the given length
/// </summary>
/// <param name="spaces">Number of padding spaces to add</param>
/// <returns>String with requested number of blank spaces</returns>
private string CreatePadding(int spaces)
{
string blank = string.Empty;
for (int i = 0; i < spaces; i++)
{
blank += " ";
}
return blank;
}
/// <summary>
/// Output this feature and all subfeatures
/// </summary>
/// <param name="tabLevel">Level of indentation for this feature</param>
/// <param name="pre">Positive number representing number of spaces to put in front of the feature</param>
/// <param name="midpoint">Positive number representing the column where the description should start</param>
/// <param name="includeLongDescription">True if the long description should be formatted and output, false otherwise</param>
public List<string> OutputRecursive(int tabLevel, int pre = 0, int midpoint = 0, bool includeLongDescription = false)
{
// Create the output list
List<string> outputList = new List<string>();
// Build the output string first
string output = string.Empty;
// Normalize based on the tab level
int preAdjusted = pre;
int midpointAdjusted = midpoint;
if (tabLevel > 0)
{
preAdjusted += 4 * tabLevel;
midpointAdjusted += 4 * tabLevel;
}
// Add the pre-space first
output += CreatePadding(preAdjusted);
// Preprocess the flags, if necessary
string[] newflags = new string[this.Flags.Count];
this.Flags.CopyTo(newflags);
switch (_featureType)
{
case FeatureType.Int32:
case FeatureType.Int64:
case FeatureType.List:
case FeatureType.String:
for (int i = 0; i < newflags.Length; i++)
{
newflags[i] += "=";
}
break;
case FeatureType.Flag:
default:
// No-op
break;
}
// Now add all flags
output += string.Join(", ", newflags);
// If we have a midpoint set, check to see if the string needs padding
if (midpoint > 0 && output.Length < midpointAdjusted)
output += CreatePadding(midpointAdjusted - output.Length);
else
output += " ";
// Append the description
output += this.Description;
// Now append it to the list
outputList.Add(output);
// If we are outputting the long description, format it and then add it as well
if (includeLongDescription)
{
// Get the width of the console for wrapping reference
int width = Console.WindowWidth - 1;
// Prepare the output string
output = CreatePadding(preAdjusted + 4);
// Now split the input description and start processing
string[] split = this.LongDescription.Split(' ');
for (int i = 0; i < split.Length; i++)
{
// If we have a newline character, reset the line and continue
if (split[i].Contains("\n"))
{
string[] subsplit = split[i].Replace("\r", string.Empty).Split('\n');
for (int j = 0; j < subsplit.Length - 1; j++)
{
// Add the next word only if the total length doesn't go above the width of the screen
if (output.Length + subsplit[j].Length < width)
{
output += (output.Length == preAdjusted + 4 ? string.Empty : " ") + subsplit[j];
}
// Otherwise, we want to cache the line to output and create a new blank string
else
{
outputList.Add(output);
output = CreatePadding(preAdjusted + 4);
output += (output.Length == preAdjusted + 4 ? string.Empty : " ") + subsplit[j];
}
outputList.Add(output);
output = CreatePadding(preAdjusted + 4);
}
output += subsplit[subsplit.Length - 1];
continue;
}
// Add the next word only if the total length doesn't go above the width of the screen
if (output.Length + split[i].Length < width)
{
output += (output.Length == preAdjusted + 4 ? string.Empty : " ") + split[i];
}
// Otherwise, we want to cache the line to output and create a new blank string
else
{
outputList.Add(output);
output = CreatePadding(preAdjusted + 4);
output += (output.Length == preAdjusted + 4 ? string.Empty : " ") + split[i];
}
}
// Add the last created output and a blank line for clarity
outputList.Add(output);
outputList.Add(string.Empty);
}
// Now let's append all subfeatures
foreach (string feature in this.Features.Keys)
{
outputList.AddRange(this.Features[feature].OutputRecursive(tabLevel + 1, pre, midpoint, includeLongDescription));
}
return outputList;
}
/// <summary>
/// Validate whether a flag is valid for this feature or not
/// </summary>
/// <param name="input">Input to check against</param>
/// <param name="exact">True if just this feature should be checked, false if all subfeatures are checked as well</param>
/// <param name="ignore">True if the existing flag should be ignored, false otherwise</param>
/// <returns>True if the flag was valid, false otherwise</returns>
public bool ValidateInput(string input, bool exact = false, bool ignore = false)
{
bool valid = false;
// Determine what we should be looking for
switch (_featureType)
{
// If we have a flag, make sure it doesn't have an equal sign in it
case FeatureType.Flag:
valid = !input.Contains("=") && this.Flags.Contains(input);
if (valid)
{
_value = true;
// If we've already found this feature before
if (_foundOnce && !ignore)
valid = false;
_foundOnce = true;
}
break;
// If we have an Int32, try to parse it if at all possible
case FeatureType.Int32:
valid = input.Contains("=") && this.Flags.Contains(input.Split('=')[0]);
if (valid)
{
if (!Int32.TryParse(input.Split('=')[1], out int value))
value = Int32.MinValue;
_value = value;
// If we've already found this feature before
if (_foundOnce && !ignore)
valid = false;
_foundOnce = true;
}
break;
// If we have an Int32, try to parse it if at all possible
case FeatureType.Int64:
valid = input.Contains("=") && this.Flags.Contains(input.Split('=')[0]);
if (valid)
{
if (!Int64.TryParse(input.Split('=')[1], out long value))
value = Int64.MinValue;
_value = value;
// If we've already found this feature before
if (_foundOnce && !ignore)
valid = false;
_foundOnce = true;
}
break;
// If we have an input, make sure it has an equals sign in it
case FeatureType.List:
valid = input.Contains("=") && this.Flags.Contains(input.Split('=')[0]);
if (valid)
{
if (_value == null)
_value = new List<string>();
(_value as List<string>).Add(input.Split('=')[1]);
}
break;
case FeatureType.String:
valid = input.Contains("=") && this.Flags.Contains(input.Split('=')[0]);
if (valid)
{
_value = input.Split('=')[1];
// If we've already found this feature before
if (_foundOnce && !ignore)
valid = false;
_foundOnce = true;
}
break;
}
// If we haven't found a valid flag and we're not looking for just this feature, check to see if any of the subfeatures are valid
if (!valid && !exact)
valid = this.Features.Keys.Any(k => this.Features[k].ValidateInput(input));
// If we're not valid at this point, we want to check if this flag is a file or a folder
if (!valid)
valid = File.Exists(input) || Directory.Exists(input);
return valid;
}
/// <summary>
/// Get the boolean value associated with this feature
/// </summary>
public bool GetBoolValue()
{
if (_featureType != FeatureType.Flag)
throw new ArgumentException("Feature is not a flag");
return (_value as bool?).HasValue ? (_value as bool?).Value : false;
}
/// <summary>
/// Get the string value associated with this feature
/// </summary>
public string GetStringValue()
{
if (_featureType != FeatureType.String)
throw new ArgumentException("Feature is not a string");
return (_value as string);
}
/// <summary>
/// Get the Int32 value associated with this feature
/// </summary>
public int GetInt32Value()
{
if (_featureType != FeatureType.Int32)
throw new ArgumentException("Feature is not an int");
return (_value as int?).HasValue ? (_value as int?).Value : int.MinValue;
}
/// <summary>
/// Get the Int64 value associated with this feature
/// </summary>
public long GetInt64Value()
{
if (_featureType != FeatureType.Int64)
throw new ArgumentException("Feature is not a long");
return (_value as long?).HasValue ? (_value as long?).Value : long.MinValue;
}
/// <summary>
/// Get the List\<string\> value associated with this feature
/// </summary>
public List<string> GetListValue()
{
if (_featureType != FeatureType.List)
throw new ArgumentException("Feature is not a list");
return (_value as List<string>) ?? new List<string>();
}
/// <summary>
/// Returns if this feature has a valid value or not
/// </summary>
/// <returns>True if the feature is enabled, false otherwise</returns>
public bool IsEnabled()
{
switch (_featureType)
{
case FeatureType.Flag:
return (_value as bool?) == true;
case FeatureType.String:
return (_value as string) != null;
case FeatureType.Int32:
return (_value as int?).HasValue && (_value as int?).Value != int.MinValue;
case FeatureType.Int64:
return (_value as long?).HasValue && (_value as long?).Value != long.MinValue;
case FeatureType.List:
return (_value as List<string>) != null;
}
return false;
}
#endregion
}
}