Files
SabreTools/SabreTools.Library/DatFiles/OfflineList.cs
Matt Nadareski 4d7a4373a9 Let's use objects
2020-08-21 15:31:19 -07:00

1032 lines
37 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
using SabreTools.Library.Data;
using SabreTools.Library.DatItems;
using SabreTools.Library.IO;
using SabreTools.Library.Tools;
namespace SabreTools.Library.DatFiles
{
/// <summary>
/// Represents parsing and writing of an OfflineList XML DAT
/// </summary>
internal class OfflineList : DatFile
{
/// <summary>
/// Constructor designed for casting a base DatFile
/// </summary>
/// <param name="datFile">Parent DatFile to copy from</param>
public OfflineList(DatFile datFile)
: base(datFile)
{
}
/// <summary>
/// Parse an OfflineList XML DAT and return all found games and roms within
/// </summary>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
/// <remarks>
/// </remarks>
protected override void ParseFile(
// Standard Dat parsing
string filename,
int indexId,
// Miscellaneous
bool keep)
{
XmlReader xtr = filename.GetXmlTextReader();
// If we got a null reader, just return
if (xtr == null)
return;
// Otherwise, read the file to the end
try
{
xtr.MoveToContent();
while (!xtr.EOF)
{
// We only want elements
if (xtr.NodeType != XmlNodeType.Element)
{
xtr.Read();
continue;
}
switch (xtr.Name)
{
case "configuration":
ReadConfiguration(xtr.ReadSubtree(), keep);
// Skip the configuration node now that we've processed it
xtr.Skip();
break;
case "games":
ReadGames(xtr.ReadSubtree(), filename, indexId);
// Skip the games node now that we've processed it
xtr.Skip();
break;
default:
xtr.Read();
break;
}
}
}
catch (Exception ex)
{
Globals.Logger.Warning($"Exception found while parsing '{filename}': {ex}");
// For XML errors, just skip the affected node
xtr?.Read();
}
xtr.Dispose();
}
/// <summary>
/// Read configuration information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
private void ReadConfiguration(XmlReader reader, bool keep)
{
bool superdat = false;
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all configuration items (ONLY OVERWRITE IF THERE'S NO DATA)
string content;
switch (reader.Name.ToLowerInvariant())
{
case "datname":
content = reader.ReadElementContentAsString();
Header.Name = (Header.Name == null ? content : Header.Name);
superdat = superdat || content.Contains(" - SuperDAT");
if (keep && superdat)
{
Header.Type = (Header.Type == null ? "SuperDAT" : Header.Type);
}
break;
case "datversion":
content = reader.ReadElementContentAsString();
Header.Version = (Header.Version == null ? content : Header.Version);
break;
case "system":
content = reader.ReadElementContentAsString();
Header.System = (Header.System == null ? content : Header.System);
break;
// TODO: Int32?
case "screenshotswidth":
content = reader.ReadElementContentAsString();
Header.ScreenshotsWidth = (Header.ScreenshotsWidth == null ? content : Header.ScreenshotsWidth);
break;
// TODO: Int32?
case "screenshotsheight":
content = reader.ReadElementContentAsString();
Header.ScreenshotsHeight = (Header.ScreenshotsHeight == null ? content : Header.ScreenshotsHeight);
break;
case "infos":
ReadInfos(reader.ReadSubtree());
// Skip the infos node now that we've processed it
reader.Skip();
break;
case "canopen":
ReadCanOpen(reader.ReadSubtree());
// Skip the canopen node now that we've processed it
reader.Skip();
break;
// TODO: Use all header values
case "newdat":
ReadNewDat(reader.ReadSubtree());
// Skip the newdat node now that we've processed it
reader.Skip();
break;
// TODO: Use header values
case "search":
ReadSearch(reader.ReadSubtree());
// Skip the search node now that we've processed it
reader.Skip();
break;
case "romtitle":
content = reader.ReadElementContentAsString();
Header.RomTitle = (Header.RomTitle == null ? content : Header.RomTitle);
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read infos information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
private void ReadInfos(XmlReader reader)
{
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Setup the infos object
Header.Infos = new List<OfflineListInfo>();
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Add all infos to the info list
Header.Infos.Add(new OfflineListInfo(
reader.Name.ToLowerInvariant(),
reader.GetAttribute("visible").AsYesNo(),
reader.GetAttribute("inNamingOption").AsYesNo(),
reader.GetAttribute("default").AsYesNo()));
reader.Read();
}
}
/// <summary>
/// Read canopen information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
private void ReadCanOpen(XmlReader reader)
{
// Prepare all internal variables
Header.CanOpen = new List<string>();
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all canopen items
switch (reader.Name.ToLowerInvariant())
{
case "extension":
Header.CanOpen.Add(reader.ReadElementContentAsString());
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read newdat information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
private void ReadNewDat(XmlReader reader)
{
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all newdat items
string content;
switch (reader.Name.ToLowerInvariant())
{
case "datversionurl":
content = reader.ReadElementContentAsString();
Header.Url = (string.IsNullOrWhiteSpace(Header.Url) ? content : Header.Url);
break;
case "daturl":
reader.GetAttribute("fileName");
reader.ReadElementContentAsString();
break;
case "imurl":
reader.ReadElementContentAsString();
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read search information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
private void ReadSearch(XmlReader reader)
{
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all search items
switch (reader.Name.ToLowerInvariant())
{
case "to":
reader.GetAttribute("value");
reader.GetAttribute("default"); // (true|false)
reader.GetAttribute("auto"); // (true|false)
ReadTo(reader.ReadSubtree());
// Skip the to node now that we've processed it
reader.Skip();
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read to information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
private void ReadTo(XmlReader reader)
{
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all search items
switch (reader.Name.ToLowerInvariant())
{
case "find":
reader.GetAttribute("operation");
reader.GetAttribute("value"); // Int32?
reader.ReadElementContentAsString();
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read games information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
private void ReadGames(
XmlReader reader,
// Standard Dat parsing
string filename,
int indexId)
{
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all games items (ONLY OVERWRITE IF THERE'S NO DATA)
switch (reader.Name.ToLowerInvariant())
{
case "game":
ReadGame(reader.ReadSubtree(), filename, indexId);
// Skip the game node now that we've processed it
reader.Skip();
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read game information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
private void ReadGame(
XmlReader reader,
// Standard Dat parsing
string filename,
int indexId)
{
// Prepare all internal variables
string releaseNumber = string.Empty, publisher = string.Empty, duplicateid;
long size = -1;
List<Rom> roms = new List<Rom>();
Machine machine = new Machine();
// If there's no subtree to the configuration, skip it
if (reader == null)
return;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all games items
switch (reader.Name.ToLowerInvariant())
{
case "imagenumber":
reader.ReadElementContentAsString();
break;
case "releasenumber":
releaseNumber = reader.ReadElementContentAsString();
break;
case "title":
machine.Name = reader.ReadElementContentAsString();
break;
case "savetype":
reader.ReadElementContentAsString();
break;
case "romsize":
if (!Int64.TryParse(reader.ReadElementContentAsString(), out size))
size = -1;
break;
case "publisher":
publisher = reader.ReadElementContentAsString();
break;
case "location":
reader.ReadElementContentAsString();
break;
case "sourcerom":
reader.ReadElementContentAsString();
break;
case "language":
reader.ReadElementContentAsString();
break;
case "files":
roms = ReadFiles(reader.ReadSubtree(), releaseNumber, machine.Name, filename, indexId);
// Skip the files node now that we've processed it
reader.Skip();
break;
case "im1crc":
reader.ReadElementContentAsString();
break;
case "im2crc":
reader.ReadElementContentAsString();
break;
case "comment":
machine.Comment = reader.ReadElementContentAsString();
break;
case "duplicateid":
duplicateid = reader.ReadElementContentAsString();
if (duplicateid != "0")
machine.CloneOf = duplicateid;
break;
default:
reader.Read();
break;
}
}
// Add information accordingly for each rom
for (int i = 0; i < roms.Count; i++)
{
roms[i].Size = size;
roms[i].CopyMachineInformation(machine);
roms[i].Machine.Publisher = publisher;
// Now process and add the rom
ParseAddHelper(roms[i]);
}
}
/// <summary>
/// Read files information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="releaseNumber">Release number from the parent game</param>
/// <param name="machineName">Name of the parent game to use</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
private List<Rom> ReadFiles(
XmlReader reader,
string releaseNumber,
string machineName,
// Standard Dat parsing
string filename,
int indexId)
{
// Prepare all internal variables
var extensionToCrc = new List<KeyValuePair<string, string>>();
var roms = new List<Rom>();
// If there's no subtree to the configuration, skip it
if (reader == null)
return roms;
// Otherwise, add what is possible
reader.MoveToContent();
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all romCRC items
switch (reader.Name.ToLowerInvariant())
{
case "romcrc":
extensionToCrc.Add(
new KeyValuePair<string, string>(
reader.GetAttribute("extension") ?? string.Empty,
reader.ReadElementContentAsString().ToLowerInvariant()));
break;
default:
reader.Read();
break;
}
}
// Now process the roms with the proper information
foreach (KeyValuePair<string, string> pair in extensionToCrc)
{
roms.Add(new Rom()
{
Name = (releaseNumber != "0" ? releaseNumber + " - " : string.Empty) + machineName + pair.Key,
CRC = pair.Value,
ItemStatus = ItemStatus.None,
Source = new Source
{
Index = indexId,
Name = filename,
},
});
}
return roms;
}
/// <summary>
/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="outfile">Name of the file to write to</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the DAT was written correctly, false otherwise</returns>
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
{
try
{
Globals.Logger.User($"Opening file for writing: {outfile}");
FileStream fs = FileExtensions.TryCreate(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
XmlTextWriter xtw = new XmlTextWriter(fs, new UTF8Encoding(false))
{
Formatting = Formatting.Indented,
IndentChar = '\t',
Indentation = 1
};
// Write out the header
WriteHeader(xtw);
// Write out each of the machines and roms
string lastgame = null;
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
List<DatItem> roms = Items[key];
// Resolve the names in the block
roms = DatItem.ResolveNames(roms);
for (int index = 0; index < roms.Count; index++)
{
DatItem rom = roms[index];
// There are apparently times when a null rom can skip by, skip them
if (rom.Name == null || rom.Machine.Name == null)
{
Globals.Logger.Warning("Null rom found!");
continue;
}
// If we have a "null" game (created by DATFromDir or something similar), log it to file
if (rom.ItemType == ItemType.Rom
&& ((Rom)rom).Size == -1
&& ((Rom)rom).CRC == "null")
{
Globals.Logger.Verbose($"Empty folder found: {rom.Machine.Name}");
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
((Rom)rom).Size = Constants.SizeZero;
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
#if NET_FRAMEWORK
((Rom)rom).RIPEMD160 = ((Rom)rom).RIPEMD160 == "null" ? Constants.RIPEMD160Zero : null;
#endif
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
}
// Now, output the rom data
WriteDatItem(xtw, rom, ignoreblanks);
// Set the new data to compare against
lastgame = rom.Machine.Name;
}
}
// Write the file footer out
WriteFooter(xtw);
Globals.Logger.Verbose("File written!" + Environment.NewLine);
xtw.Dispose();
fs.Dispose();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DAT header using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteHeader(XmlTextWriter xtw)
{
try
{
xtw.WriteStartDocument(false);
xtw.WriteStartElement("dat");
xtw.WriteAttributeString("xsi", "xmlns", "http://www.w3.org/2001/XMLSchema-instance");
xtw.WriteAttributeString("noNamespaceSchemaLocation", "xsi", "datas.xsd");
xtw.WriteStartElement("configuration");
xtw.WriteElementString("datName", Header.Name);
xtw.WriteElementString("datVersion", Items.TotalCount.ToString());
xtw.WriteElementString("system", Header.System ?? string.Empty);
xtw.WriteElementString("screenshotsWidth", Header.ScreenshotsWidth ?? string.Empty);
xtw.WriteElementString("screenshotsHeight", Header.ScreenshotsHeight ?? string.Empty);
if (Header.Infos != null)
{
xtw.WriteStartElement("infos");
foreach (var info in Header.Infos)
{
xtw.WriteStartElement(info.Name);
xtw.WriteAttributeString("visible", info.Visible.ToString());
xtw.WriteAttributeString("inNamingOption", info.IsNamingOption.ToString());
xtw.WriteAttributeString("default", info.Default.ToString());
xtw.WriteEndElement();
}
// End infos
xtw.WriteEndElement();
}
if (Header.CanOpen != null)
{
xtw.WriteStartElement("canOpen");
foreach (string extension in Header.CanOpen)
{
xtw.WriteElementString("extension", extension);
}
// End canOpen
xtw.WriteEndElement();
}
xtw.WriteStartElement("newDat");
xtw.WriteElementString("datVersionURL", Header.Url);
xtw.WriteStartElement("datUrl");
xtw.WriteAttributeString("fileName", $"{Header.FileName}.zip");
xtw.WriteString(Header.Url);
xtw.WriteEndElement();
xtw.WriteElementString("imURL", Header.Url);
// End newDat
xtw.WriteEndElement();
xtw.WriteStartElement("search");
xtw.WriteStartElement("to");
xtw.WriteAttributeString("value", "location");
xtw.WriteAttributeString("default", "true");
xtw.WriteAttributeString("auto", "true");
xtw.WriteEndElement();
xtw.WriteStartElement("to");
xtw.WriteAttributeString("value", "romSize");
xtw.WriteAttributeString("default", "true");
xtw.WriteAttributeString("auto", "false");
xtw.WriteEndElement();
xtw.WriteStartElement("to");
xtw.WriteAttributeString("value", "languages");
xtw.WriteAttributeString("default", "true");
xtw.WriteAttributeString("auto", "true");
xtw.WriteEndElement();
xtw.WriteStartElement("to");
xtw.WriteAttributeString("value", "saveType");
xtw.WriteAttributeString("default", "false");
xtw.WriteAttributeString("auto", "false");
xtw.WriteEndElement();
xtw.WriteStartElement("to");
xtw.WriteAttributeString("value", "publisher");
xtw.WriteAttributeString("default", "false");
xtw.WriteAttributeString("auto", "true");
xtw.WriteEndElement();
xtw.WriteStartElement("to");
xtw.WriteAttributeString("value", "sourceRom");
xtw.WriteAttributeString("default", "false");
xtw.WriteAttributeString("auto", "true");
xtw.WriteEndElement();
// End search
xtw.WriteEndElement();
xtw.WriteElementString("romTitle", Header.RomTitle ?? "%u - %n");
// End configuration
xtw.WriteEndElement();
xtw.WriteStartElement("games");
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteDatItem(XmlTextWriter xtw, DatItem datItem, bool ignoreblanks = false)
{
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1)))
return true;
try
{
// Pre-process the item name
ProcessItemName(datItem, true);
// Build the state based on excluded fields
xtw.WriteStartElement("game");
xtw.WriteElementString("imageNumber", "1");
xtw.WriteElementString("releaseNumber", "1");
xtw.WriteElementString("title", datItem.GetField(Field.Name, Header.ExcludeFields));
xtw.WriteElementString("saveType", "None");
if (datItem.ItemType == ItemType.Rom)
{
var rom = datItem as Rom;
xtw.WriteElementString("romSize", datItem.GetField(Field.Size, Header.ExcludeFields));
}
xtw.WriteElementString("publisher", "None");
xtw.WriteElementString("location", "0");
xtw.WriteElementString("sourceRom", "None");
xtw.WriteElementString("language", "0");
if (datItem.ItemType == ItemType.Disk)
{
var disk = datItem as Disk;
xtw.WriteStartElement("files");
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.MD5, Header.ExcludeFields)))
{
xtw.WriteStartElement("romMD5");
xtw.WriteAttributeString("extension", ".chd");
xtw.WriteString(disk.MD5.ToUpperInvariant());
xtw.WriteEndElement();
}
else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, Header.ExcludeFields)))
{
xtw.WriteStartElement("romSHA1");
xtw.WriteAttributeString("extension", ".chd");
xtw.WriteString(disk.SHA1.ToUpperInvariant());
xtw.WriteEndElement();
}
// End files
xtw.WriteEndElement();
}
else if (datItem.ItemType == ItemType.Rom)
{
var rom = datItem as Rom;
string tempext = "." + PathExtensions.GetNormalizedExtension(rom.Name);
xtw.WriteStartElement("files");
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.CRC, Header.ExcludeFields)))
{
xtw.WriteStartElement("romCRC");
xtw.WriteAttributeString("extension", tempext);
xtw.WriteString(rom.CRC.ToUpperInvariant());
xtw.WriteEndElement();
}
else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.MD5, Header.ExcludeFields)))
{
xtw.WriteStartElement("romMD5");
xtw.WriteAttributeString("extension", tempext);
xtw.WriteString(rom.MD5.ToUpperInvariant());
xtw.WriteEndElement();
}
else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, Header.ExcludeFields)))
{
xtw.WriteStartElement("romSHA1");
xtw.WriteAttributeString("extension", tempext);
xtw.WriteString(rom.SHA1.ToUpperInvariant());
xtw.WriteEndElement();
}
// End files
xtw.WriteEndElement();
}
xtw.WriteElementString("im1CRC", "00000000");
xtw.WriteElementString("im2CRC", "00000000");
xtw.WriteElementString("comment", "");
xtw.WriteElementString("duplicateID", "0");
// End game
xtw.WriteEndElement();
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DAT footer using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteFooter(XmlTextWriter xtw)
{
try
{
// End games
xtw.WriteEndElement();
xtw.WriteStartElement("gui");
xtw.WriteStartElement("images");
xtw.WriteAttributeString("width", "487");
xtw.WriteAttributeString("height", "162");
xtw.WriteStartElement("image");
xtw.WriteAttributeString("x", "0");
xtw.WriteAttributeString("y", "0");
xtw.WriteAttributeString("width", "240");
xtw.WriteAttributeString("height", "160");
xtw.WriteEndElement();
xtw.WriteStartElement("image");
xtw.WriteAttributeString("x", "245");
xtw.WriteAttributeString("y", "0");
xtw.WriteAttributeString("width", "240");
xtw.WriteAttributeString("height", "160");
xtw.WriteEndElement();
// End images
xtw.WriteEndElement();
// End gui
xtw.WriteEndElement();
// End dat
xtw.WriteEndElement();
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
}
}